Third edition, and so far, the most successful one since it has actually made some opponents rage quit. Enjoy!
At a glance
Smeargle @focus sash (Lvl 1)
Own tempo
EV's: 252 Spe
Nature: Jolly (+Spe, -SpA)
-Trick room
-Endeavor
-Dragon Rage
-Spore
The Suicide Lead. When you see her, she'll be a nightmare. The reason she's at level 1 is for Endeavor to be at full strength. If given the chance: she can set up TR, put something to sleep, leave something with 1 HP and then kill it with Dragon Rage. If not all goes to plan due to the threat of being taunted, just Endeavor something and and kill it off with Dragon Rage.
Conkeldurr @Life Orb
Sheer Force
EV's: 120 HP/252 Att/136 SpDef
Nature: Brave (+Att, -Spe)
-Drain punch
-Mach punch
-Ice punch
-Thunder punch
He's the main attacker of the team. Thunder punch and Ice punch of his moves abuse of Sheer Force, which makes the life orb recoil disappear. Drain Punch to recover any lost damage and Mach Punch for sweet priority
Reuniclus @Life Orb
Magic Guard
EV's: 194 HP/252 SpAtt/64 Def
Nature: Quiet (+SpA, -Spe)
-Trick room
-Psychic
-Focus blast
-HP (Fire)
Another trick room user. This one can actually attack once it sets it up with either STAB or Focus Blast. The EVs are spread that way so it can take a Bullet Punch from Scizor and retaliate back with its HP Fire
Celebi @ Leftovers
Natural Cure
EV's: 232 HP/180 SpA/96 SpD
Nature: Calm (+SpD, -Att)
-Trick Room
-Giga Drain
-U-turn
-Stealth Rock
A little odd for a Trick Room setter due to high speed, but that's the reason she does the job really well. (I see Celebi as a "she" due to PMD). Also, i needed someone to set up hazards and to take hits from those over hyped rain teams. Perfect candidate. U-turn lets me switch into a sweeper as soon as I set up Trick Room. Giga Drain pairs up perfectly with leftovers due its recovery.
Porygon2 @Eviolite
download
EV's: 252 HP/4 Def/252 SpA
Nature; Quiet (+SpA, -Spe)
-Trick Room
-Ice Beam
-Thunderbolt
-Recover
And yet, another Trick Room user. Like reuniclus, after it sets up trick room it can deliver strong attacks with its BoltBeam combo. Eviolite+Recover lets it work as a very good Tank
Terrakion@choice scarf
justified
EV's: 252 Att/252 Spe/4 SpDef
Nature: Jolly (+Spe, -SpA)
-Close Combat
-Stone Edge
-X-scissor
-Rock Slide
Terrakion is the trump card of the team when TR can't be set up and actually works like a charm. Close combat and Stone edge are the main choice to attack due to the amazing coverage. X-scissor is there for those bulky psychics (namely Celebi) and rock slide is there for it's helpful flinching rate.
Please rate! :)
(I would like to thank Sciztar and Rosez66 for their awesome suggestions)
Final Glance
At a glance
Smeargle @focus sash (Lvl 1)
Own tempo
EV's: 252 Spe
Nature: Jolly (+Spe, -SpA)
-Trick room
-Endeavor
-Dragon Rage
-Spore
The Suicide Lead. When you see her, she'll be a nightmare. The reason she's at level 1 is for Endeavor to be at full strength. If given the chance: she can set up TR, put something to sleep, leave something with 1 HP and then kill it with Dragon Rage. If not all goes to plan due to the threat of being taunted, just Endeavor something and and kill it off with Dragon Rage.
Conkeldurr @Life Orb
Sheer Force
EV's: 120 HP/252 Att/136 SpDef
Nature: Brave (+Att, -Spe)
-Drain punch
-Mach punch
-Ice punch
-Thunder punch
He's the main attacker of the team. Thunder punch and Ice punch of his moves abuse of Sheer Force, which makes the life orb recoil disappear. Drain Punch to recover any lost damage and Mach Punch for sweet priority
Reuniclus @Life Orb
Magic Guard
EV's: 194 HP/252 SpAtt/64 Def
Nature: Quiet (+SpA, -Spe)
-Trick room
-Psychic
-Focus blast
-HP (Fire)
Another trick room user. This one can actually attack once it sets it up with either STAB or Focus Blast. The EVs are spread that way so it can take a Bullet Punch from Scizor and retaliate back with its HP Fire
Celebi @ Leftovers
Natural Cure
EV's: 232 HP/180 SpA/96 SpD
Nature: Calm (+SpD, -Att)
-Trick Room
-Giga Drain
-U-turn
-Stealth Rock
A little odd for a Trick Room setter due to high speed, but that's the reason she does the job really well. (I see Celebi as a "she" due to PMD). Also, i needed someone to set up hazards and to take hits from those over hyped rain teams. Perfect candidate. U-turn lets me switch into a sweeper as soon as I set up Trick Room. Giga Drain pairs up perfectly with leftovers due its recovery.
Porygon2 @Eviolite
download
EV's: 252 HP/4 Def/252 SpA
Nature; Quiet (+SpA, -Spe)
-Trick Room
-Ice Beam
-Thunderbolt
-Recover
And yet, another Trick Room user. Like reuniclus, after it sets up trick room it can deliver strong attacks with its BoltBeam combo. Eviolite+Recover lets it work as a very good Tank
Terrakion@choice scarf
justified
EV's: 252 Att/252 Spe/4 SpDef
Nature: Jolly (+Spe, -SpA)
-Close Combat
-Stone Edge
-X-scissor
-Rock Slide
Terrakion is the trump card of the team when TR can't be set up and actually works like a charm. Close combat and Stone edge are the main choice to attack due to the amazing coverage. X-scissor is there for those bulky psychics (namely Celebi) and rock slide is there for it's helpful flinching rate.
Please rate! :)
(I would like to thank Sciztar and Rosez66 for their awesome suggestions)
Final Glance