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Completed Triples at Ice Canyon! Its_A_Random Vs Tortferngatr! (Ref: dmtc)

Discussion in 'ASB' started by danmantincan, Jun 3, 2011.

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  1. danmantincan

    danmantincan

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    Its_A_Random's Team:
    Excadrill (open)
    [​IMG]
    Excadrill Shovrill (M)
    Nature: Adamant

    Type:
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Stats:
    HP: 110
    Atk: Rank 6 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 88

    EC: 6/6
    MC: 2
    DC: 2/5

    Abilities:
    Sand Rush: (Innate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.

    Sand Force: (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have two (2) added to their Base Attack Power. Pokemon with this ability are immune to Sandstorm damage.

    Mold Breaker (DW): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

    Attacks:
    Scratch
    Mud Sport
    Rapid Spin
    Mud-Slap
    Fury Swipes
    Metal Claw
    Dig
    Hone Claws
    Drill Run

    Crush Claw
    Skull Bash
    Submission

    Earthquake
    Rock Slide
    Aerial Ace

    Colosshale (open)
    [​IMG]
    Colosshale Megawhal (M)
    Nature: Adamant

    Type:
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:

    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 85

    EC: 5/6
    MC: 4
    DC: 2/5

    Abilities:
    Rebound: (Can Be Activated) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.

    Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. This boost is maintained at the end of each round.

    Heat Rampage (DW): (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks do two (2) more damage.

    Attacks:
    Leer
    Tackle
    Mud Shot
    Bubblebeam
    Rapid Spin
    Mud Bomb
    Pursuit

    Fire Fang
    Thunder Fang
    Sucker Punch

    Earthquake
    Rock Slide
    U-Turn

    Numel (open)
    [​IMG]
    Numel Tormeldon (M)
    Nature: Quiet

    Type:
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 29 (-)

    EC: 4/6
    MC: 0
    DC: 1/5

    Abilities:
    Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.

    Simple: (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.

    Own Tempo (DW): (Innate) This Pokemon moves at its own pace and cannot be confused by any method.

    Attacks:
    Growl
    Tackle
    Ember
    Magnitude
    Focus Energy
    Flame Burst
    Take Down

    Ancientpower
    Heat Wave
    Mud Bomb

    Sandstorm
    Flamethrower
    Protect
    Will-O-Wisp


    Tortferngatr's Team:
    Syclant (open)
    [​IMG]
    Syclant [Freeze] Male
    Nature: Rash (+1 Rank special attack, -1 Rank special defense)
    Type: Ice/Bug
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Stats: 70/116/70/114+/64-/121

    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 2 (-)
    Spe: 121

    EC: 6/6
    MC: 0
    DC: 5/5-DW unlocked!

    Abilities:
    Ability 1: Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Ability 2: Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
    Ability 3: Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).


    Ice Punch
    Leer (*)
    Leech Life (*)
    Ice Shard (*)
    Focus Energy (*)
    Slash (*)
    Icy Wind (*)
    Scratch (*)
    Bug Bite (*)
    Icicle Spear (*)
    Bug Buzz
    Hail

    Earth Power (*)
    Tail Glow (*)
    Spikes (*)
    Water Pulse

    Blizzard (*)
    Struggle Bug (*)
    Hidden Power (Electric, base 6, energy cost 4) (*)
    U-Turn
    Brick Break
    Stone Edge
    Acrobatics
    Protect
    Substitute
    Quash

    Sealeo (open)

    [​IMG]
    Sealeo Flotsam (M)
    Nature: Sassy (A 15% decrease in Base Speed [Truncated] and a +10% flat increase in the accuracy (e.g. 85 Accuracy becomes 95) on the opponent Pokemon's attacks; +1 rank in special defense)

    Type: Ice/Water
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats: 70/60/70/75/70+/45-

    HP: 100
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 4(+)
    Spe: 39 (-)

    EC: 4/9
    MC: 0
    DC: 2/5

    Abilities:
    Ability 1: Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
    Ability 2: Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Ability 3: Oblivious: (Innate, DW) This Pokemon is incapable of being effected by Attract or Cute Charm.

    Attacks:
    Defense Curl
    Powder Snow
    Growl
    Water Gun
    Encore
    Ice Ball
    Body Slam
    Aurora Beam
    Hail
    Blizzard

    Signal Beam
    Curse
    Yawn

    Earthquake
    Rock Slide
    Waterfall
    Protect

    Krillowatt (open)

    [​IMG]

    Krillowatt [Float] Female
    Nature: Lonely (+1 Rank in Attack, -1 Rank in defense)
    Type: Electric/Water
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats: 151/84+/73-/83/74/105

    HP: 125
    Atk: Rank 4 (+)
    Def: Rank 2 (-)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 105

    EC: 6/6
    MC: 2
    DC: 5/5- DW unlocked!

    Abilities:
    Ability 1: Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Ability 2: Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
    Ability 3: Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    Attacks:

    Bubble (*)
    Charge (*)
    Tackle (*)
    ThunderShock (*)
    Detect (*)
    Ice Shard
    Confuse Ray
    Imprison
    Mirror Coat
    Aqua Jet
    Counter
    Thunder
    Hydro Pump
    Copycat
    Heart Swap
    Zap Cannon
    Volt Switch

    Muddy Water (*)
    Whirlpool (*)
    Signal Beam (*)

    Wild Charge (*)
    Scald (*)
    Ice Beam (*)
    Hone Claws
    Earthquake
    Substitute
    Hidden Power (base 7, Grass)


    -Tort gives actions
    -Random gives actions
    -I ref
    -Random gives actions
    -Tort gives actions
    -I ref

    Good Luck Trainers!
  2. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
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    This appears easy, but looks are deceptive.

    Freeze (Syclant), Protect, then Tail Glow!
    Flotsam (Sealeo), Waterfall Numel, then Hail!
    Float (Krillowatt), Imprison Megawhal's Earthquake and Tackle, then HYDRO PUMP Numel!
  3. Its_A_Random

    Its_A_Random Returns true
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    lol Storm Drain...

    Shovrill: Hone Claws > Rock Slide
    Megawhal: Sucker Punch Flotsam > Rock Slide
    Tormeldon: Earth Power Float > Sandstorm

    This is why I pack a Storm Drainer...

    EDIT: Will be AFK for a few days.
  4. Tortferngatr

    Tortferngatr

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    ... >.<

    Looks ARE deceptive...
  5. danmantincan

    danmantincan

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    [​IMG][​IMG][​IMG]
    Shovrill | Megawhal (M) | Tormeldon (M)
    HP: 110 | 100 | 90
    Atk: 6 | 3 | 2
    Def: 2 | 2 | 2
    SpA: 1 | 2 | 4
    SpD: 3 | 3 | 2
    Spe: 88 | 85 | 29
    Abilities: Sand Rush/Force | Rebound+Storm Drain | Oblivious+Simple
    Actions: Hone Claws~Rock Slide | Sucker Punch (Se)~Rock Slide | Earth Power (K)~Sandstorm
    Vs
    [​IMG][​IMG][​IMG]
    Freeze (M) | Flotsam (M) | Float (F)
    HP: 100 | 100 | 125
    Atk: 4 | 2 | 4
    Def: 3 | 3 | 2
    SpA: 5 | 3 | 3
    SpD: 2 | 4 | 3
    Spe: 121 | 39 | 105
    Abilities: Compoundeyes+Mountaineer+Technician | Ice Body+Thick Fat | Trace+Magic Guard+Shell Armor
    Actions: Protect~Tail Glow | Waterfall (N)~Hail | Imprison (C)~Hydro Pump (N)


    We stand here, awaiting the start of the 3v3 Triples battle between Its_A_Random and Tortferngatr. Random brought three Pokeballs with him. He grabs the first one and tosses it into the air, and in a flash of light, Shovrill the Excadrill appears on the field. He grabs his other two, and calls out Megawhal the Colosshale and Tormeldon the Numel. Tort tosses his first Pokeball in the air, then the next two, summoning Freeze the Syclant, Flotsam the Sealeo and Float the Krillowatt. Tort seems to have the slight team advantage, but let's see if Random can overcome the type disadvantages.

    Freeze begins by creating a Protective barrier around himself. Float then begins to mentally link herself to Megawhal. It seems that Float has just Imprisoned some of Megawhal's moves. Shovrill doesn't seem to bother by what his opponents do, and just sits there, Honing his Claws. Tormeldon then begins generating an energy from beneath the icy Earth. The ground begins to rupture from underneath Float, then erupts with a fierce Power, sending her into the air. Megawhal then begins to act hurt, which is odd, since she hasn't been attacked yet. Flotsam decides to take advantage of a seemingly weakened foe, and rushes in to attack. Just as he is about to attack, Megawhal smacks Flotsam with a dirty Sucker Punch. Flotsam responds with a Waterfall, but Megawhal only seems to be invigorated by the attack.

    Freeze then begins to be charged with an energy, as his Tail begins to Glow bright yellow. Float then launches a Hydro Pump at Tormeldon. However, Megawhal jumps in the way of the Hydro Pump, and absorbs it, thanks to his Storm Drain. Both Shovrill and Megawhal then begin to pick up rocks. They then throw them at their opponents, attempting to bury them beneath the Rock Slides. Freeze is able to avoid both of the attacks, while Flotsam takes the full brunt of both attacks, being burried underneath and unable to attack. Float gets hit by Shovrill's attack, taking some critical damage, but is able to squirm out and avoid the next Rock Slide. Tormeldon then begins to heat up the ground, melting the ice. He then kicks at the ground, creating a massive Sandstorm in the canyon.

    Calcs (open)

    Protect - Fail = [7 Energy]
    Sucker Punch - 8+3+(3-3)x1.5 = [11 Damage] [5 Energy]
    Imprison = [8 Energy]
    Hone Claws = [6 Energy]
    Waterfall - Storm Drain = [5 Energy]
    Earth Power - [9+3+(4-3)x1.5]x1.5 = [20 Damage] [6 Energy]

    Tail Glow = [8 Energy]
    Hydro Pump - Storm Drain = [7 Energy]
    Rock Slide (Sy) - Mountaineer = [6 Energy]
    Rock Slide (Se) - [[8+(5-3)x1.5+(6-5)x1]x1.5+1x1.5]x0.75 = [15 Damage]
    Rock Slide (K) - [8+3+(5-2)x1.5+(6-5)x1+1x1.5]x0.75 = [14 Damage]
    Rock Slide (Sy) - Miss = [6 Energy]
    Rock Slide (Se) - [[8+(3-3)x1.5]x1.5]x0.75 = [9 Damage]
    Rock Slide (K) - Miss
    Sandstorm = [10 Energy]


    [​IMG][​IMG][​IMG]
    Shovrill | Megawhal (M) | Tormeldon (M)
    HP: 110 | 100 | 90
    Energy: 88 | 89 | 84
    Stats: +1 Acc, +1 Att | +1 SpAtt | N/A
    Status: N/A | Imprisoned (4 Actions) | N/A
    Abilities: Sand Rush/Force | Rebound+Storm Drain | Oblivious+Simple
    Vs ​
    [​IMG][​IMG][​IMG]
    Freeze (M) | Flotsam (M) | Float (F)
    HP: 100 | 65 | 91
    Energy: 85 | 95 | 85
    Stats: +3 SpAtt | N/A | N/A
    Status: N/A | N/A | N/A
    Abilities: Compoundeyes+Mountaineer+Technician | Ice Body+Thick Fat | Trace+Magic Guard+Shell Armor


    Sandstorm is up for 5 Rounds. Its_A_Random, you're up.
  6. Its_A_Random

    Its_A_Random Returns true
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    I'm back folks.

    Anyways...
    Shovrill: Sand Rush Force Drill Run (Float) > Rock Slide
    Megawhal: Rock Slide > Fire Fang (Freeze)
    Tormeldon: Heat Wave (Freeze) > Heat Wave (Freeze)
    Substitute Tormeldon's 2nd Action with Sandstorm if Hail was used at any point of this round.

    Mountaineer exploitation ftw...
  7. Tortferngatr

    Tortferngatr

    Joined:
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    "Let's take out that narwhal!

    Freeze: Bug Buzz Megawhal twice.
    Float: Wild Charge Megawhal twice.
    Flotsam: Hail, then Waterfall Tormeldon!"

    If my calcs are correct, Megawhal is ORKO'd (one round KO'd) by a double Bug Buzz (27 damage per hit) and Wild Charge (23 damage per hit, remember Magic Guard negates the recoil). (27*2+23*2=100) This leaves Tormeldon (who is too busy negating Hail to hit Syclant) completely open to Waterfall.
  8. danmantincan

    danmantincan

    Joined:
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    [​IMG][​IMG][​IMG]
    Shovrill | Megawhal (M) | Tormeldon (M)
    HP: 110 | 100 | 90
    Energy: 88 | 89 | 84
    Stats: +1 Acc, +1 Att | +1 SpAtt | N/A
    Status: N/A | Imprisoned (4 Actions) | N/A
    Abilities: Sand Rush/Force | Rebound+Storm Drain | Oblivious+Simple
    Actions: Drill Run (K)~Rock Slide | Rock Slide~Fire Fang (Sy) | Heat Wave (Sy)~Heat Wave (Sy)/Sandstorm
    Vs ​
    [​IMG][​IMG][​IMG]
    Freeze (M) | Flotsam (M) | Float (F)
    HP: 100 | 65 | 91
    Energy: 85 | 95 | 85
    Stats: +3 SpAtt | N/A | N/A
    Status: N/A | N/A | N/A
    Abilities: Compoundeyes+Mountaineer+Technician | Ice Body+Thick Fat | Trace+Magic Guard+Shell Armor
    Actions: Bug Buzz (M)~Bug Buzz (M) | Hail~Waterfall (N) | Wild Charge (M)~Wild Charge (M)


    I'm posting this now so I don't go past the DQ time. I don't have time to do all the flavour right now. When I get back in a few hours I will add it all. The first Rock Slide caused Krillowatt to flinch. Syclant was burned by the Fire Fang.

    Calcs (open)

    Drill Run - [8+2+3+(5-2)x1.5+(6-5)x1]x1.5 = [28 Damage] [5 Energy]
    Bug Buzz - [9+3+(5-3)x1.5]x1.5+3x1.5 = [27 Damage] [5 Energy]
    Wild Charge - [9+3+(4-2)x1.5]x1.5 = [23 Damage] [6 Energy]
    Rock Slide (Sy) - Mountaineer = [6 Energy]
    Rock Slide (Se) - [8+(3-3)x1.5]x1.5x0.75 = [9 Damage]
    Rock Slide (K) - [8+(3-2)x1.5]x0.75 = [7 Damage]
    Hail = [8 Energy]
    Heat Wave - [10+3+(4-2)x1.5]x2.25 = [36 Damage] [6 Energy]

    Bug Buzz - [9+3+(5-3)x1.5]x1.5+3x1.5 = [27 Damage] [9 Energy]
    Rock Slide (Sy) - [8+(5-3)x1.5+(6-5)x1]x2.25x0.75 = [20 Damage] [6 Energy]
    Rock Slide (Se) - [8+(5-3)x1.5+(6-5)x1]x1.5x0.75 = [14 Damage]
    Rock Slide (K) - [8+(5-2)+(6-5)x1]x0.75 = [10 Damage]
    Fire Fang - [7+(3-3)x1.5]x2.25 = [16 Damage] [5 Energy]
    Waterfall - Storm Drain = [5 Energy]
    Sandstorm = [10 Energy]


    [​IMG][​IMG][​IMG]
    Shovrill | Megawhal (M) | Tormeldon (M)
    HP: 108 | 21 | 88
    Energy: 77 | 78 | 74
    Stats: +1 Acc, +1 Att | +1 SpAtt | N/A
    Status: N/A | Imprisoned (2 Actions) | N/A
    Abilities: Sand Rush/Force | Rebound+Storm Drain | Oblivious+Simple
    Vs ​
    [​IMG][​IMG][​IMG]
    Freeze (M) | Flotsam (M) | Float (F)
    HP: 26 | 42 | 46
    Energy: 71 | 82 | 79
    Stats: +2 SpAtt | N/A | N/A
    Status: Burn (1st) | N/A | N/A
    Abilities: Compoundeyes+Mountaineer+Technician | Ice Body+Thick Fat | Trace+Magic Guard+Shell Armor

    Sandstorm is up for 5 rounds.
  9. Tortferngatr

    Tortferngatr

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    ...shit. That didn't go as planned.

    "Freeze, Bug Buzz Megawhal! After that, unleash Earth Power at Shovrill!

    Float, use Earthquake! After that, use Muddy Water to blast them all! If Shovrill tries to use Drill Run on you, counter by using Detect!

    Flotsam, Protect, then Waterfall Shovrill!"
  10. Its_A_Random

    Its_A_Random Returns true
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    [​IMG]
    "Its_A_Random is happy to retain the upper hand to this battle!"

    Shovrill, your job is to take advantage of Float's strategy & Drill Run Float twice to render him useless for the round! Float will most likely collapse under pressure before long!

    Megawhal, if you're still alive, I want you Sucker Punch Freeze, then Sucker Punch Flotsam!

    Tormeldon, I want you to Flamethrower Freeze & put it out of commission! Then I want you to use Earth Power on the under pressure Float!
  11. danmantincan

    danmantincan

    Joined:
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    [​IMG][​IMG][​IMG]
    Shovrill | Megawhal (M) | Tormeldon (M)
    HP: 108 | 21 | 88
    Energy: 77 | 78 | 74
    Stats: +1 Acc, +1 Att | +1 SpAtt | N/A
    Status: N/A | Imprisoned (2 Actions) | N/A
    Abilities: Sand Rush/Force | Rebound+Storm Drain | Oblivious+Simple
    Vs ​
    [​IMG][​IMG][​IMG]
    Freeze (M) | Flotsam (M) | Float (F)
    HP: 26 | 42 | 46
    Energy: 71 | 82 | 79
    Stats: +2 SpAtt | N/A | N/A
    Status: Burn (1st) | N/A | N/A
    Abilities: Compoundeyes+Mountaineer+Technician | Ice Body+Thick Fat | Trace+Magic Guard+Shell Armor

    Shovrill starts the round out by Running at Float, spinning his claws like a Drill. He keeps charging at Float, but ends up crashing into her Protective barrier. Freeze can see that Megawhal is near his end, as he charges in to finish the Colosshale, only to get smacked with a Sucker Punch! The little Bug begins to Buzz, then attacks Megawhal with the sound, knocking the whale out. Tormeldon is quick to avenge his fallen comrade, blasting Freeze with a powerful Flamethrower, frying Freeze like an ant under a magnifying lens.

    Float tries to set up another Protective barrier, but she can't set it up in time to block Shovrill's powerful Drill Run. Tormeldon takes advantage of the stunned foe, as the Earth begins to crack from underneath Float, then erupts with a magnificent Power, that is able to KO the Krillowatt. Flotsam then propels himself forward, smashing into Shovrill, with the force of a Waterfall, sending his target reeling backwards. Shovrill is quick to regain his footing, as he prepares to deal the final blow.

    Calcs (open)

    Protect = [17 Energy]
    Protect - Fail = [7 Energy]
    Sucker Punch - 8+3+(3-3)x1.5 = [11 Damage] [5 Energy]
    Drill Run - Fail = [5 Energy]
    Bug Buzz - [9+3+(5-3)x1.5]x1.5+2x1.5 = [26 Damage] [13 Damage]
    Flamethrower - [10+3+(4-2)x1.5]x2.25 = [36 Damage] [6 Energy]

    Protect - Fail = [11 Energy]
    Drill Run - [8+3+2+(5-2)x1.5+(6-5)x1]x1.5+1x1.5 = [29 Damage] [9 Energy]
    Waterfall - [8+3+(2-2)x1.5]x1.5 = [17 Damage] [5 Energy]
    Earth Power - [9+3+(4-3)x1.5]x1.5 = [20 Damage] [6 Energy]


    [​IMG][​IMG][​IMG]
    Shovrill | Megawhal (M) | Tormeldon (M)
    HP: 91 | 0 | 88
    Energy: 63 | 0 | 62
    Stats: N/A | N/A | N/A
    Status: N/A | KOed | N/A
    Abilities: Sand Rush/Force | N/A | Oblivious+Simple
    Vs ​
    [​IMG][​IMG][​IMG]
    Freeze (M) | Flotsam (M) | Float (F)
    HP: 0 | 42 | 0
    Energy: 0 | 70 | 0
    Stats: N/A | N/A | N/A
    Status: KOed | N/A | KOed
    Abilities: N/A | Ice Body+Thick Fat | N/A

    Random, you're up
  12. Its_A_Random

    Its_A_Random Returns true
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    [​IMG]
    "Its Over...gg Tortferngatr..."

    Shovrill: Sand Force Rock Slide x2
    Tormeldon: AncientPower x2
  13. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
    2,617
    "Notes to self-ALWAYS check abilities, NEVER leave a Pokemon for dead.

    After weighing the possibilities...GG. Nice battle-I'll consider getting an Excadrill myself.

    Waterfall Tormeldon twice!"
  14. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    [​IMG][​IMG]
    Shovrill | Tormeldon (M)
    HP: 91 | 88
    Energy: 63 | 62
    Stats: N/A | N/A
    Status: N/A | N/A
    Abilities: Sand Rush/Force | Oblivious+Simple
    Actions: Rock Slide~Rock Slide | Ancient Power~Ancient Power
    Vs
    [​IMG]
    Flotsam (M)
    HP: 42
    Energy: 70
    Stats: N/A
    Status: N/A
    Abilities: Ice Body+Thick Fat
    Actions: Waterfall (N)~Waterfall (N)

    Shovrill is ready to end this battle, as he buries Flotsam underneath another Rock Slide. Tormeldon takes advantage of his foes position, as he summons an Ancient Power from the earth and piles more rocks on top of Flotsam. Flotsam then jettisons out from the rocks, and blasts into Tormeldon, rocking the Numel with a powerful Waterfall. As Flotsam looks on at Tormeldon, Shovrill comes up from behind, and once again buries Flotsam in a Rock Slide. Flotsam can't bury himself out from under that, as Tort recalls his fallen Sealeo and congratulates Random on his victory.

    Calcs (open)

    Rock Slide - [8+3+2+(5-3)x1.5+(6-5)x1]x1.5 = [26 Damage] [5 Energy]
    Waterfall - [8+3+(2-2)x1.5]x2.25 = [25 Damage] [9 Energy]
    AncientPower - [6+(4-4)x1.5]x1.5 = [9 Damage] [4 Energy]

    Rock Slide - [8+2+(5-3)x1.5+(6-5)x1]x1.5 = [21 Damage] [9 Energy]


    [​IMG][​IMG]
    Shovrill | Tormeldon (M)
    HP: 91 | 63
    Energy: 49 | 58
    Stats: N/A | N/A
    Status: N/A | N/A
    Abilities: Sand Rush/Force | Oblivious+Simple
    Vs
    [​IMG]
    Flotsam (M)
    HP: 0
    Energy: 0
    Stats: N/A
    Status: KOed
    Abilities: Ice Body+Thick Fat

    Rewards:
    2 TC: Its_A_Random, Tortferngatr
    1 EC, 2 MC, 1 DC: Excadrill, Colloshale, Numel, Sealeo
    3 MC: Syclant, Krillowatt
    KO Counters: Syclant (1), Numel (2), Excadrill (1)

    And I get 6 Ref Tokens.
  15. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
    2,617
    ...Shouldn't Krillowatt and Syclant get 3 MC? They've both unlocked their DW abilities already.
  16. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Sorry, fixed
  17. Its_A_Random

    Its_A_Random Returns true
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,278
    gg Tort, time to do that raid you wanted to do? (Good news: Raids no longer take up a battle slot :D)
  18. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
    2,617
    Almost-my training 2v2 is nearly done.
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