Tutor Match
2v2 FE Singles
5 Chills/2 Recover
2 Day DQ
Items: Megastones ONLY
2 Subs per mon
Switch = KO
Abilities = All
Arena: Pokemon Stadium!
Team Mentor:
*Thanks to Toast Tyrant for the sprite*
Fidgit (Ryversha) Female
Nature:
Modest
Type:
Poison: STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Persistent:
Type: Passive
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
Type: Passive
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster (DW):
Type: Passive
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
DC: 5/5
MC: 0
Attacks: 64/110 Total
After You
Air Slash
Ally Switch
Block
Comet Punch
Copycat
Dig
Disable
Double Team
Earthquake
Earth Power
Encore
Endure
Energy Ball
Entrainment
Follow Me
Gastro Acid
Gust
Gravity
Heal Block
Heal Pulse
Hidden Power (Ghost)
Icy Wind
Knock Off
Light Screen
Magic Room
Me First
Mimic
Protect
Quash
Rain Dance
Rapid Spin
Razor Wind
Reflect
Rest
Safeguard
Sandstorm
Sand Attack
Sand Tomb
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Spikes
Stealth Rock
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Telekinesis
Thief
Torment
Toxic
Toxic Spikes
Trick Room
U-Turn
Venoshock
Whirlwind
Wide Guard
Wish
Wonder Room
*Thanks to S0L1D G0LD, for the sprite*
Charizard (Kaladrimme) Male
Nature:
Naughty
Type:
Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Flying: STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Blaze:
Type: Passive
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW):
Type: Passive
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
*Thanks to S0L1D G0LD, for the sprite*
Ability:
Drought (Mega):
Type: Passive
When this Pokemon is sent out, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Command: Activate Drought - 9 En - Summons sunny weather to the field.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
*Thanks to S0L1D G0LD, for the sprite*
Dragon: STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ability:
Tough Claws (Mega):
Type: Passive
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
EC: 9/9
AC: 5/5
MC: 0
Attacks: 45/119 Total
Air Slash
Ancient Power
Bide
Counter
Crunch
Dig
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Earthquake
Ember
Endure
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flamethrower
Flare Blitz
Fly
Focus Blast
Focus Punch
Growl
Heat Wave
Hyper Beam
Inferno
Leer
Metal Claw
Outrage
Overheat
Protect
Rage
Roar
Rock Slide
Roost
Scary Face
Scratch
Shadow Claw
Slash
Smokescreen
Solar Beam
Substitute
Thunder Punch
Toxic
Will o Wisp
Team Fish:
*Thanks to Ute for the Sprite*
Gardevoir (Keraia) Female
Nature:
Modest
Type:
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Synchronize:
Type: Passive
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Trace:
Type: Trigger
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (DW):
Type: Passive
This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
*Thanks to my Amazing Girlfriend for the sprite*
Pixilate:
Type Passive
By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 8 (+)
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
DC: 5/5
MC: 0
Attacks: 82/102 Total
Ally Switch
Attract
Calm Mind
Captivate
Charge Beam
Charm
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Encore
Endure
Energy Ball
Focus Blast
Fire Punch
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Healing Wish
Heal Pulse
Helping Hand
Hidden Power (Fire)
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moon Blast
Natural Gift
Pain Split
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Safeguard
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Sunny Day
Swagger
Swift
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will o Wisp
Wish
Wonder Room
Hydreigon (Kormahs) Male
Nature:
Brave
Type:
Dragon: STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Dark: STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities:
Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 85 (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
Attacks: 68/86 Total
Acrobatics
Aqua Tail
Assurance
Bite
Body Slam
Bulldoze
Crunch
Dark Pulse
Double Hit
Double Team
Draco Meteor
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earth Power
Earthquake
Fire Blast
Flamethrower
Flash Cannon
Fly
Focus Blast
Focus Energy
Giga Impact
Headbutt
Head Smash
Heat Wave
Hidden Power (Grass)
Hyper Beam
Hyper Voice
Ice Fang
Iron Tail
Outrage
Payback
Protect
Rain Dance
Reflect
Rest
Roar
Rock Slide
Rock Tomb
Roost
Scary Face
Slam
Signal Beam
Sleep Talk
Spite
Stone Edge
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Tailwind
Taunt
Thief
Thunder Fang
Thunder Wave
Torment
Toxic
Tri Attack
Uproar
U-Turn
Wing Attack
Work Up
Zen Headbutt
I Automatically send in Charizard@ Charizardite X
Fish sends in mon and equips and orders
I order and ref
2v2 FE Singles
5 Chills/2 Recover
2 Day DQ
Items: Megastones ONLY
2 Subs per mon
Switch = KO
Abilities = All
Arena: Pokemon Stadium!
Instead of battling in the normal ASB Arena, you head back to the old haunt of the Pokemon Stadium, complete with the Ditto room to replicate mons! These Dittos can be used to help train new trainers by replicating whatever mons their Tutor is using. So instead of selecting mons from your own team to use, you select mons from your tutors team to use for the match. These Ditto mons do not gain any EC/MC/AC/KOC for either the Tutor or the Tutee. Instead, the Tutee will receive an additional 2 CC per mon they use in the fight. The Tutor receives counters as normal.
Team Mentor:
*Thanks to Toast Tyrant for the sprite*
Fidgit (Ryversha) Female
Nature:
Modest
Type:
Poison: STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Persistent:
Type: Passive
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
Type: Passive
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Prankster (DW):
Type: Passive
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
HP: 100
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
DC: 5/5
MC: 0
Attacks: 64/110 Total
After You
Air Slash
Ally Switch
Block
Comet Punch
Copycat
Dig
Disable
Double Team
Earthquake
Earth Power
Encore
Endure
Energy Ball
Entrainment
Follow Me
Gastro Acid
Gust
Gravity
Heal Block
Heal Pulse
Hidden Power (Ghost)
Icy Wind
Knock Off
Light Screen
Magic Room
Me First
Mimic
Protect
Quash
Rain Dance
Rapid Spin
Razor Wind
Reflect
Rest
Safeguard
Sandstorm
Sand Attack
Sand Tomb
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Spikes
Stealth Rock
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Telekinesis
Thief
Torment
Toxic
Toxic Spikes
Trick Room
U-Turn
Venoshock
Whirlwind
Wide Guard
Wish
Wonder Room
*Thanks to S0L1D G0LD, for the sprite*
Charizard (Kaladrimme) Male
Nature:
Naughty
Type:
Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Flying: STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Blaze:
Type: Passive
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW):
Type: Passive
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20
*Thanks to S0L1D G0LD, for the sprite*
Ability:
Drought (Mega):
Type: Passive
When this Pokemon is sent out, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.
Command: Activate Drought - 9 En - Summons sunny weather to the field.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25
*Thanks to S0L1D G0LD, for the sprite*
Dragon: STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ability:
Tough Claws (Mega):
Type: Passive
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24
EC: 9/9
AC: 5/5
MC: 0
Attacks: 45/119 Total
Air Slash
Ancient Power
Bide
Counter
Crunch
Dig
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Earthquake
Ember
Endure
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flamethrower
Flare Blitz
Fly
Focus Blast
Focus Punch
Growl
Heat Wave
Hyper Beam
Inferno
Leer
Metal Claw
Outrage
Overheat
Protect
Rage
Roar
Rock Slide
Roost
Scary Face
Scratch
Shadow Claw
Slash
Smokescreen
Solar Beam
Substitute
Thunder Punch
Toxic
Will o Wisp
Team Fish:
*Thanks to Ute for the Sprite*
Gardevoir (Keraia) Female
Nature:
Modest
Type:
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Synchronize:
Type: Passive
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Trace:
Type: Trigger
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (DW):
Type: Passive
This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
*Thanks to my Amazing Girlfriend for the sprite*
Pixilate:
Type Passive
By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 8 (+)
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
DC: 5/5
MC: 0
Attacks: 82/102 Total
Ally Switch
Attract
Calm Mind
Captivate
Charge Beam
Charm
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Encore
Endure
Energy Ball
Focus Blast
Fire Punch
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Healing Wish
Heal Pulse
Helping Hand
Hidden Power (Fire)
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moon Blast
Natural Gift
Pain Split
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Safeguard
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Sunny Day
Swagger
Swift
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will o Wisp
Wish
Wonder Room
Hydreigon (Kormahs) Male
Nature:
Brave
Type:
Dragon: STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Dark: STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Abilities:
Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 85 (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
Attacks: 68/86 Total
Acrobatics
Aqua Tail
Assurance
Bite
Body Slam
Bulldoze
Crunch
Dark Pulse
Double Hit
Double Team
Draco Meteor
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earth Power
Earthquake
Fire Blast
Flamethrower
Flash Cannon
Fly
Focus Blast
Focus Energy
Giga Impact
Headbutt
Head Smash
Heat Wave
Hidden Power (Grass)
Hyper Beam
Hyper Voice
Ice Fang
Iron Tail
Outrage
Payback
Protect
Rain Dance
Reflect
Rest
Roar
Rock Slide
Rock Tomb
Roost
Scary Face
Slam
Signal Beam
Sleep Talk
Spite
Stone Edge
Substitute
Sunny Day
Superpower
Surf
Swagger
Tackle
Tailwind
Taunt
Thief
Thunder Fang
Thunder Wave
Torment
Toxic
Tri Attack
Uproar
U-Turn
Wing Attack
Work Up
Zen Headbutt
I Automatically send in Charizard@ Charizardite X
Fish sends in mon and equips and orders
I order and ref
Last edited: