First team. Based on Marowak + Machamp offense. Main strategy is putting pressure on Zapdos / Skarmory. Snorlax (M) [Lead 1] @ Leftovers - Body Slam / Double-Edge - Curse - Rest - Sleep Talk / Lovely Kiss STLax provides great defense in general, and BS might give some para in Skarm / Steelix / whatever. Lovely Kiss main targets tend to be Skarms / Miltanks /// non-ST Snorlaxes / Steelixs. LKLax is usually the lead, though now I'm experimenting with Zapdos, due to the plethora of Cloyster leads that exist in NB. Zapdos [Lead 2] @ Leftovers - Hidden Power [Ice] - Rest - Sleep Talk - Thunder Great defensive for many common threats and hits really hard in many common scenarios. Paralizing Snorlaxes / Raikous is always nice, and paralyze a ReflectKou is really good for the team. A Zapdos lead allows me to get a Machamp/Marowak vs Snorlax/Raikou into a Cloyster lead, which mostly involves scouting the Champ/Wak answer early. During the game provides a lot of Champ/Wak free switches against Skarm/Cune/Star/Cloyster, especially notable against stall teams. Machamp (M) @ Leftovers - Cross Chop - Curse - Hidden Power [Ghost] - Rock Slide Standard Curse+3 Attacks Champ. In case Zapdos happens to be the most useful sweeper in some scenarios, Machamp to Zapdos vs Snorlax/Miltank/Pgon/etc are also there. Steelix (M) @ Leftovers - Curse - Earthquake - Explosion - Roar Curselix, answer to current most common Snorlaxes, but having to worry about LK / FB mainly. Exploding into Egg/Zap/Skarm/Cune/Star helps Maro+Champ offense depending on the moment. Especially Zap/Skarm. Exeggutor (M) @ Leftovers - Explosion - Hidden Power [Fire] - Psychic - Sleep Powder / Stun Spore SP goes with CurseTalkerLax, and SS with LKLax normally. SS helps a lot Marowak/Champ though by paralyzing electrics and waters. Marowak (M) @ Thick Club - Earthquake - Hidden Power [Bug] - Rock Slide - Swords Dance Not much to say. Hits awesomely hard. Second team. Not tested at all, and tbh it is the first "serious" spiking based team I have made. Zapdos [Lead 1] @ Leftovers - Hidden Power [Ice] - Rest - Sleep Talk - Thunder Snorlax [Lead 2] (M) @ Leftovers - Curse - Double-Edge - Lovely Kiss / Sleep Talk - Rest Cloyster [Lead 3] (M) @ Leftovers - Explosion - Ice Beam / Icy Wind - Spikes - Surf Steelix (M) @ Leftovers - Curse - Earthquake - Explosion - Roar Exeggutor (M) @ Leftovers - Hidden Power [Fire] - Leech Seed - Psychic - Toxic Should at least be able to Toxic 2-3 important pokes. Misdreavus (M) @ (No Item) - Destiny Bond / Hypnosis / Mean Look - Perish Song - Thief / Protect - Thunder I feel creative that day. Thief/Hypnosis should work for Missy's switch-ings: Raikou/Steelix aka phazers. Just hoping Thief helps against Kou/Miltank whatever post spikes+toxic. I will probably end up going to the standard PTrapper after the first battle, idk. I suppose PS still works by itself by forcing swicthes that may get damaged and outpredicted. And stops normal Laxes cold. And comes into FB decently as well.