Tympole [qc 2/3]

Diamond in the rough
Overview
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+ Extremely fast under rain
+ Passable Special Attack
+ Movepool includes odd coverage moves like Sludge Bomb, Earth Power which is tympole's saving grace.
- Susceptible to priority
- for the most part outclassed as a swift swim sweeper.
- Does not have a secondary typing for stab

Rain Sweeper
########
Name: Rain Sweeper
move 1: Hydro Pump
move 2: Sludge Bomb
move 3: Earth Power
move 4: Rain dance /Hidden Power Electric
ability: Swift Swim
item: Life Orb
evs: 36 Def / 200 SpA / 240 spe
ivs: 1 atk/30 SpA
nature: Modest

Moves
========
- Hydro Pump hits hard, especially under rain, though Surf can be used if you're concerned about a Hydro Pump miss.
- Sludge Bomb hits grass-types such as Snover and fairy types such as Spritzee, a common wall, very hard along with a 30% to poison.
- Earth Power severely hurts or KOs most Pawniards and chinchous it also dents croagunks and
- Hidden Power Electric hits bulky waters for some damage; who of which would normally wall Tympole. The Ivs are set for this so that it minimizes foul play damage and maintains hidden power electric
- Rain Dance can be used to support the team or sweep on your own.


Set Details
========
- a modest nature maximizes Tympole's special attack while still hitting 30 speed in rain
- EV spread maximizes Special Attack while still getting 16 speed outside of rain; the remainder is put into defense.
- An alternate spread of 36 Def / 196 SpA / 36 SpD / 236 Spe should be used if not using Hidden Power.
- Life Orb maximizes power, and the IVs minimize recoil.
- Swift Swim gives Tympole incredible speed in the rain.


Usage Tips
========
- Set up Rain
- Bring Tympole in, preferable near the middle or end of the game, when checks and counters have been weakened.
- Spam hydro pump
- Sweep.

Team Options
========
- Voltorb can serve as a suicide rain setter, letting Tympole come in and sweep for 7 turns.
- Fighting types such as Mienfoo timburr and Croagunk can pick off Munchlax, Ferroseed and lileep also they can cripple walls like slowpoke via knock off
- Bronzor can set up rain and stealth rocks, which is always a big help.
- Murkrow and riolu have priority rain dance which can be useful in jams.
- Other swift swim sweepers such as kabuto, omanyte, and anorith can form an offensive core. Kabuto and omanyte specifically can lure in lileep and hit it with an ice beam. Tympole lures chinchous in allowing it to hit them with earth power clearing up a sweep for mantyke.

Other Options
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- Sub + 3 Attacks, can be used to get around sucker punchers, but Tympole many doesn't have many
- Toxic can be used for support but tympole's frailty hinders it
- Sludge Wave over Sludge Bomb for a tiny bit more power.
- Hidden Power Fighting for Munchlax ferroseed and lileep
- Hidden power grass to hit other swift swim sweepers such as kabuto omanyte and tirtouga for an ohko
- Items such as berry juice and eviolite increase tympole's longevity and bulk respectively however the power from life orb is lost
- Damp rock can be used to extend the time of rain but the power lost without life orb is very obvious
- Surf and scald have better accuracy then hydro pump but you miss out on many important kos. Scald can also burn pokemon such as munchlax on the switch however rest talk munchlax is very common so a burn doesnt matter.

Checks & Counters
########
Grass types that are neutral to sludge bomb such as foongus and lileep the latter getting a boost from hydro pump. Ferroseed boasts an immunity to sludge bomb and can retaliate with a seed bomb. Although 4x weak to sludge bomb cottonee has priority stun spore which stops tympoles sweeps cold. While extremely rare chespin makes an extremly good counter to tympole being immune to sludge bomb via bulletproof and resisting hydro pump, earth power, and hidden power electric.

Munchlax makes a terrific counter to tympole sponging tympoles moves well even a rain boosted hydro pump.

Bulky waters such as slowpoke and staryu wall tympole for days. Chinchou and mantyke are checks as chinchou can't switch into an earth power, mantyke stops tympole cold if lacking hidden power electric.

Porygon is bulky enough to take a hit from tympole then counter with a tri attack.

Snover messes with tympole because it removes the nearly mandatory rain that makes tympole successful.

Although uncommon cloud nine users such as psyduck and lickitung negate tympoles swift swim and the boost to his hydro pump.

Tympole really hates paralysis so pokemon like the previously stated slowpoke and chinchou can thunder wave tympole making it useless without a cleric.

Priority users such as mienfoo and Croagunk cripple tympole, Croagunk is also immune to hydro pump however is not safe from an earth power.
 
Last edited:
This is my first analyses so if I'm missing anything crucial please take it with a grain of salt.
Nitpicky thing, but the first drafts of analyses, like before it's completely QC approved, are in bullet points under the headings.

Also, move Sludge Bomb to OO. Extra base power is extra base power.

Above the line of #### in the set, retype the set name, so put Rain Sweeper in the line above the ####

I can't think of anything HP Electric hits harder than HP Grass, which OHKOs Tirtouga namely, although Earth Power hits hard. Idk.

Besides that, a wonderful analysis. You're doing fine :)
 
Nitpicky thing, but the first drafts of analyses, like before it's completely QC approved, are in bullet points under the headings.

Also, move Sludge Bomb to OO. Extra base power is extra base power.

Above the line of #### in the set, retype the set name, so put Rain Sweeper in the line above the ####

I can't think of anything HP Electric hits harder than HP Grass, which OHKOs Tirtouga namely, although Earth Power hits hard. Idk.

Besides that, a wonderful analysis. You're doing fine :)
i shall do that but hp electric hits mantyke
 

Expulso

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Ranger Mike Good job! Here are my comments:

32 def/196 SpA/32 SpD/240 spe is somewhat useless. Instead, use 36 Def; 32 Def and SpD do nothing.

So, it'll now look like this: 36 Def / 196 SpA / 240 Spe. A Modest Nature is correct. However, you should have 0 IVs in HP, to lower the damage of Life Orb to 1 HP per attack.

Sludge Bomb is preferable over Sludge Wave, as 5 more BP is less significant than a 20% higer chance to poison. Mention Sludge Wave in OO. Also, change the whole thing to a bullet-point format. So, it'll look like this:

Rain Sweeper
########
Rain Sweeper
move 1: Hydro Pump / Surf
move 2: Sludge Bomb
move 3: Earth Power
move 4: Hidden Power Electric / Rain Dance
ability: Swift Swim
item: Life Orb
evs: 36 Def / 200 SpA / 240 spe
ivs: 0 HP
nature: Modest

or just copy/paste this and do C&C: http://pastebin.com/2cutZ8W7
 
Rain-boosted STAB Hydro Pump hits Pawniard and Spritzee harder than Sludge Bomb / Earth Power. It's also stronger than HP Grass against Water/Rock types, and stronger than HP Fighting against Pawniard / Munchlax. Mention that Earth Power hits Chinchou (and other Electric-types), because that's the real reason to use it. Mention specifically that Sludge Bomb hits Snover, because most rain sweepers only have Ice Beam to hit Snover.

Mantyke isn't that common. Slash Rain Dance first.

Mention Riolu / Murkrow as rain setters, Prankster Rain Dance is good.
 
ill add in murkrow riolu lost its niche and is to frail to set up rain, if you run sash then you miss out on 8 turns of rain
 
i'm not familiar with the mechanics but does anyone know the lowest attack ivs for hp electric? minimizing foul play damage is always nice
Sorry for double post
 
No it doesn't. Only Sunny Day.

It's a shame, it resists Electric and Grass, it would be the best rain setter. Except it doesn't get Rain Dance.
 

Expulso

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Add [QC 0/3] into your title and you're set.

parenthesis or brackets work
 

Rowan

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OVERVIEW
stats are average, so many other SS sweepers outclass it.
it's only saving grace is probably access earthpower and sludge bomb so mention that this prevents it from being entirely outclassed.
remove 'not many know was it does', it's kinda irrelevant

SET
remove surf. it misses out on so many KOs like Eviolite misdreavus, eviolite meditite, eviolite mienfoo etc....
remove HP grass, wooper is uncommon and Hydro Pump hits it harder cos wooper run unaware>waterabsorb

MOVES
talk about how hydro can KO a bunch of common eviolite users like the aforementioned ones
talk about sludge bomb hitting Snover, which stops many SS sweepers, so it's a cool niche
earth power is primarily for chinchou, 2hkoing all evio variants and OHKOing berry juice/scarf variants, which is also a cool niche for a SSsweeper. It also hits Croagunk hard which is another cool niche.

SET DETAILS
remove mention of Damp Rock. it needs all the power it can get and when it's setting up for itself, it shouldn't need the whole 8 turns.

USAGE TIPS
talk about hydro being the main SPAM move because it's so powerful in rain.

TEAM OPTIONS
Lileep is another pokemon which you need fighters for.
mienfoo/gunk/timburr can knock stuff off as well which helps
add more rain dance sweepers as together they could form an offensive core which can wear their counters down. particularly ones with ice beam to lure lileep. tympole could also lure some chinchou with EP with stuff like mantyke can take advantage of.

OTHER OPTIONS
sub avoids sucker punch so it's cool to beat murkrow/pawniard. also mention it helps avoid paralysis.
remove hydration it's really, really bad
HP fighting also hits lileep but say that it generally isn't powerful enough to warrant a teamslot
move surf here from the set, also put scald here.
remove any mention of a physical set, it doesn't even get waterfall/aqua tail
toxic can hit lileep/munch on the switch
eviolite and berry juice help it set up rain dance, but it needs the power from LO most of the time.
move damp rock to OO as well

CHECKS AND COUNTERS
group grass types into 1 section, giving specific mentions of ones that aren't weak to sludge bomb like ferro, lileep and foongus
group bulky waters into 1 section, most can take it on, especially mantyke. eviolite chinchou checks it but cannot switch in to an earth power. slowpoke, staryu and also beat it really easily with thunder wave and thunderbolt respecitively.
remove hippopotas, yes it removes rain, but then it just dies
priority from croagunk especially, and mienfoo, timburr, meditite, krow, pawniard, bunnelby also have prio.
paralysis from cottonee, slowpoke, chinchou etc...


ADD ALL THIS THEN IT'S QC 1/3
 

Rowan

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Corkscrew your changes have been implemented thanks for the qc :)
No they haven't. You didn't edit the overview with my edits, you didn't remove Surf or HP Grass from the set, you didn't change the moves section with the more specific details about Sludge Bomb and Earth Power and what other mons they hit...
Team options, it's not about mantyke 'luring' chinchou in, it's about tympole luring chinchou in and KOing with EPower so Mantyke can sweep later on.
- Other swift swim sweepers such as kabuto, omanyte, and anorith can form an offensive core. Kabuto and omanyte specifically can lure in pileup and hit it with an ice beam.
this doesn't even make sense??
You didn't remove hydration or add toxic to OO, you didn't specify what sub is good for, you didn't specify what eviolite and berry juice were good for.
You didn't add priority, or paralysis to Checks and Counters. Move Grass-types to the top of C&C, as they're the best counters.

Make sure you make all edits before changing the Title to 1/3.
 

Rowan

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I apologize, I meant lileep on the pileup thing but autocorrect had to change it, I'll be more careful about the changes next time
Edit: done also do you guys think that hyper voice should be oo?
No, it doesn't offer any extra coverage
 
This should be the IV spread when using HP Electric:

ivs: 1 Atk / 30 SpA

This minimizes Tympole's attack and Foul Play damage as you mentioned above, and still attains HP Electric. Also, Tympole hits a minimum of 20 HP even with 0 IVs, so it's unfortunately going to be taking 2 points of LO recoil no matter what. So the min HP IV is unnecessary :/
 
This should be the IV spread when using HP Electric:

ivs: 1 Atk / 30 SpA

This minimizes Tympole's attack and Foul Play damage as you mentioned above, and still attains HP Electric. Also, Tympole hits a minimum of 20 HP even with 0 IVs, so it's unfortunately going to be taking 2 points of LO recoil no matter what. So the min HP IV is unnecessary :/
Should be 3 Atk to get max HP damage
 

ryan

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Why would I ever use this over Mantyke? Sludge Bomb hits Grass-types, but so does Mantyke's STAB Air Slash. Earth Power hits Steel-types, but the only Steel-type in LC that resists Water (Ferroseed) is hit neutrally by both Mantyke's STAB Air Slash and Tympole's Earth Power. Otherwise, a neutral Hydro Pump in the rain hits harder than a super effective Sludge Bomb or Earth Power, so the other stuff that you hit with that coverage is pretty irrelevant. Like the only thing you can hit with Tympole that you can't hit with Mantyke is Chinchou.
 

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