LC Tympole


Taken over from Ranger Mike (Approved by Goddess Briyella)
QC: Obvious Power | Corporal Levi | Mambo
GP: Winry. | GatoDelFuego

Overview
########

While Tympole has interesting coverage options and is faster than other Swift Swim users, it is generally weak and quite frail, which makes it outclassed by other Swift Swim users such as Omanyte and Mantyke. Tympole's frailty means that it is easily revenge killed by Fletchling, Pawniard, and other priority users. Other Swift Swim users also have dual typings, which grants them an extra STAB option as well as more opportunities to set up or switch in.

Rain Sweeper
########
Name: Rain Sweeper
move 1: Hydro Pump
move 2: Sludge Bomb
move 3: Earth Power
move 4: Rain Dance
ability: Swift Swim
item: Life Orb
evs: 36 HP / 116 Def / 196 SpA / 36 SpD / 84 Spe
nature: Modest

Moves
========

Hydro Pump hits hard, especially under rain, though Scald can be used if you're concerned about Hydro Pump missing. Sludge Bomb hits Grass- and Fairy-types that Hydro Pump miss, such as Snover, Cottonee, and Spritzee, harder than Hydro Pump and has a 30% chance to poison the target. Earth Power allows Tympole to get around Pokemon that rain teams generally struggle with, such as Chinchou, Croagunk, and Pawniard; however, only Berry Juice Chinchou is OHKOed. Rain Dance can be used to support the team or let Tympole sweep on its own.


Set Details
========

A Modest nature maximizes Tympole's Special Attack while hitting 28 Speed in rain and 14 Speed outside of rain. EV The remaining EVs are put into bulk to help against priority attacks. Life Orb maximizes power and Swift Swim gives Tympole great Speed in the rain.


Usage Tips
========

Bring Tympole in early-game to set up rain and weaken the threats to your other rain sweepers. After their checks are gone, rain sweepers such as Omanyte and Mantyke have a chance to sweep.

Team Options
========

Damp Rock Voltorb can serve as a suicide rain setter, letting Tympole come in and sweep for 7 turns. Fighting-types, such as Pancham, Mienfoo, Timburr, and Croagunk, can pick off Munchlax, Ferroseed, and Lileep and cripple walls such as Slowpoke via Knock Off. Pancham also supports Tympole through the use of Parting Shot. Riolu and Purrloin have access priority Rain Dance, which can be useful in a pinch. Other Swift Swim sweepers such as Omanyte, Mantyke, and Horsea can form an offensive core with Tympole; Omanyte specifically can lure in Lileep and hit it with an Ice Beam. Tympole can lure in Chinchou and hit it with Earth Power in order to clear up a sweep for Mantyke and other Swift Swim sweepers. Grass-types such as Cottonee, Pumpkaboo, Foongus, Chespin, and Ferroseed cover Tympole's weaknesses. Ferroseed and Chespin provide great typing synergy with Tympole and can set up Spikes to weaken targets, such as Berry Juice Chinchou, so Tympole can KO them easier. Foongus has access to Rain Dance and Regenerator, allowing it to consistently set up rain throughout the match while still acting as a decent pivot with Damp Rock.

Other Options
########

Scald has better accuracy than Hydro Pump and a chance to burn on the switch, but Tympole misses out on many important KOs. Substitute and 3 attacks can be used to get around Sucker Punch, but Tympole needs the coverage and ability to set up rain by itself, which acts as a safety net in order for Tympole to maintain a sweep, should it need to. Sludge Wave can be used over Sludge Bomb for more power and the ability to hit Chespin, which would otherwise wall Tympole, but the extra power is negligible, making Sludge Bomb the better option. Hidden Power Grass and Hidden Power Electric both hit other Water-types, but Hidden Power Electric provides better coverage, but these options are generally too weak to KO important targets such as Staryu and Slowpoke. Berry Juice and Eviolite increase Tympole's longevity and bulk, respectively, while Damp Rock extends the number of rain turns; however, the power drop from not having Life Orb is very noticeable.

Checks & Counters
########

**Grass-types**: Grass-types such as Lileep, Chespin, and Foongus are all good answers to Tympole as they resist its STAB moves and don't take much damage from Sludge Bomb. Chespin has the bonus of even being immune to Sludge Bomb. Snover changes the weather from rain to hail, which halts Tympole's sweep. Snover can't safely switch into Tympole, however, as it is weak to Sludge Bomb.

**Bulky Normal-types**: Bulky Normal-types such as Porygon, Munchlax, and Lickitung are all good answers to Tympole due to their sheer bulk, which allows them to live Tympole's Hydro Pump even while under rain.

**Paralysis**: Paralysis stops Tympole's sweep due to it quartering Tympole's Speed.

**Priority Users**: Pawniard, Croagunk, and Fletchling can easily revenge kill Tympole because they bypass Swift Swim and hit Tympole before it can strike them.

**Bulky Water-types**: Water-types such as Staryu, Slowpoke, Chinchou, and Skrelp all resist Tympole's STAB moves, but Chinchou and Skrelp fear Earth Power. The other two don't take much damage from either of Tympole's coverage moves, allowing them to eliminate Tympole or stall out rain turns with Recover.
 
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I think the EVs should be changed. Reaching 32 speed in rain is rather unnecessary and extremely rarely would come into play. Instead these EVs should be invested into Def/HP to better live priority. Although things like Fletchling and Pawniard don't OHKO, they will after Rocks or some Life Orb damage. The added bulk would prevent this and allow it to get off more hits after taking a priority hit. 36 HP / 116 Def / 196 SpA / 36 SpD / 84 Spe is the spread I came up with but I'd like other opinions on what is most efficient. HP Electric seems really bad to me and should probably be moved to OO. Basically every Water-type is hit harder by a different move like Skrelp/Chinchou or they easily recover off the damage such as Slowpoke/Shellos/Frillish. Carvanha, Mantyke, and Offensive Staryu seem to be the only reasons to use HP Electric, but it's really weak and doesn't even OHKO any of them but Carvanha.

Moves:
Mention Cottonee specifically in what it hits!
Change the earth power section to reflect that it allows Tympole to get around pokemon that rain sweepers struggle against such as Chinchou, Croagunk, and Pawniard. It doesn't actually OHKO any of them except BJ chinchou so don't say it "KOs most Pawniards and chinchous"
Remove the HP Electric part.

Set Details:
Change to reflect the changes to the EV spread.
The IVs don't and cant minimize recoil; Tympole is unable to get down to 19 HP.

Usage Tips:
This seems like a better mon for weakening Rain Sweeper checks than to try to sweep itself. Imo change to show that here.

Team Options:
Change to Damp Rock Voltorb.
Get rid of Bronzor lol
Mention Grass types, as they cover Tympole's weaknesses.
Might as well mention Purrloin with Riolu as Priority rain setters

Other Options:
Change the Scald wording. It implies Scald will always burn if they switch.
Add that Sludge Wave also hits Chespin, who otherwise walls Tympole.
Remove the HP Fighting point.
(200+ SpA Life Orb Tympole Hydro Pump vs. 76 HP / 36 SpD Eviolite Pawniard in Rain: 23-29 (104.5 - 131.8%) -- guaranteed OHKO)
Change the HP Grass part to mention HP Grass and Electric saying that they both hit other Water-types with HP Electric generally having better coverage.

Checks&Counters:
Remove HP electric mention.

Squirtle is way cuter QC 1/3
 
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Corporal Levi

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Overview:
Mention that Tympole is quite frail.

Team Options:
Mention that hazard setters can help make it easier for Tympole to obtain certain KOs, such as the guaranteed OHKO on Berry Juice Chinchou with Earth Power.

Other Options:
Mention that the added damage from Sludge Wave is negligible outside of Chespin, usually leaving Sludge Bomb to be the better choice.
Mention that Hidden Power Grass and Hidden Power Electric are often too weak to KO important targets quickly enough.

Good work
QC 2/3
 

doomsday doink

v̶̱̅i̵̢̕l̶̦̈́ļ̵͗a̷̙̓g̸͈͝ę̵̎ ̵̱̌g̷̭͆û̷̦a̵̰͛ȓ̶̜d̸
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Overview:
- "Is really wuite fail making it susceptible to priority" <---- GP pls
- Mention how, outside of Sludge Wave and some extra speed, it's generally outclassed by Omanyte

Team Options:
- Foongus can also set Rain Dance, making it an even better teammate

Checks & Counters:
- Mention how, although it can change the weather to Hail, Snover is hit super effectively by Sludge Bomb, so it can't safely switch in 100% of the time

Nicely written, QC 3/3
 

doomsday doink

v̶̱̅i̵̢̕l̶̦̈́ļ̵͗a̷̙̓g̸͈͝ę̵̎ ̵̱̌g̷̭͆û̷̦a̵̰͛ȓ̶̜d̸
is a Tutor Alumnusis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
Mambo changes have been made. (The GP error was made due to me updating on my iPad....) Is it okay to write it up?
Snover can still be included under Grass-types, but it just needs to be noted that it's not as solid a check as some of the others. Also, change the title to QC 3/3.

After that, go ahead and write it up.
 

doomsday doink

v̶̱̅i̵̢̕l̶̦̈́ļ̵͗a̷̙̓g̸͈͝ę̵̎ ̵̱̌g̷̭͆û̷̦a̵̰͛ȓ̶̜d̸
is a Tutor Alumnusis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
Overview:
- Tympole isn't fast... just say it's faster than other Swift Swim users

Final QC, take this to GP
 

Winry

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Add / Remove / Comments

Overview
########

While Tympole has interesting coverage options and is faster than other Swift Swimmers users, it is generally weak and quite frail, (AC) which makes it outclassed by these other Swift Swimmers like users such as Omanyte and Mantyke. Tympole's The frailty possessed by Tympole means that it is more easily revenge killed by Fletchling, Pawniard, and other priority users. Another advantage Other Swift Swimmers users also have over Tympole is their dual typing, which grants granting them an extra STAB option, (RC) as well as more opportunities to set up or come switch in.

Rain Sweeper
########
Name: Rain Sweeper
move 1: Hydro Pump
move 2: Sludge Bomb
move 3: Earth Power
move 4: Rain dance
ability: Swift Swim
item: Life Orb
evs: 36 HP / 116 Def / 196 SpA / 36 SpD / 84 Spe
nature: Modest

Moves
========

Hydro Pump hits hard, especially under rain, though Scald can be used if you're concerned about a Hydro Pump missing. Sludge Bomb hits Grass- and Fairy-types that Hydro Pump misses, such as Snover, Cottonee, (AC) and Fairy-types, (RC) such as Spritzee, harder than Hydro Pump and has a 30% chance to poison the target, (RC) and it also easily disposes of Cottonee. Earth Power allows Tympole to get around Pokemon that rain teams generally struggle with, like such as Chinchou, Croagunk, and Pawniard; hwooever however, these are not OHKOs except only Berry Juice Chinchou is OHKOed. Rain Dance can be used to support the team or let Tympole sweep on your its own.


Set Details
========

A Modest nature maximizes Tympole's Special Attack while hitting 28 Speed in rain and 14 Speed outside of rain. EV spread maximizes Special Attack while still getting 14 speed outside of rain; (remove semi) The remainder is remaining EVs are put into bulk to help against priority users attacks. Life Orb maximizes power. (remove period) and Swift Swim gives Tympole great Speed in the rain.


Usage Tips
========

Set up rain, (RC) and then Bring Tympole in early-game (add hyphen) to set up rain and weaken the threats to rain teams. Tympole is a great Pokemon that rain teams can use in order to weaken the checks your other rain sweepers have. After their checks are gone, rain sweepers such as Omanyte, Mantyke, and Tympole have a chance to sweep. Then, you can wweep with your other rain sweepers like Omanyte and Mantyke after Tympole has sufficiently broken the opponent's checks to these threats.

Team Options
========

Damp Rock Voltorb can serve as a suicide rain setter, letting Tympole come in and sweep for 7 turns. Fighting-types, such as Pancham, Mienfoo, Timburr, and Croagunk, can pick off Munchlax, Ferroseed, and Lileep, (RC) and they can also they cripple walls like such as Slowpoke via Knock Off. Pancham also supports Tympole through the use of Parting Shot. Riolu and Purrloin have access to priority rain dance, (AC) which can be useful to set up Rain in a pinch. Other Swift Swim sweepers such as Omanyte, Mantyke, and Horsea can form an offensive core with Tympole.; (period -> semi) Omanyte specifically can lure in Lileep and hit it with an Ice Beam. Tympole can lure in Chinchous allowing it to and hit them with Earth Power in order to clear up a sweep for Mantyke and other Swift Swim sweepers. Grass-types like such as Cottonee, Pumpkaboo, Foongus, Chespin, and Ferroseed cover Tympole's weaknesses. Ferroseed and Chespin are really helpful for Tympole because they provide great typing synergy with Tympole and can lay down set up Spikes to weaken targets, such as Berry Juice Chinchou, so Tympole can KO them easier. Foongus has access to Rain Dance and Regenrator Regenerator, allowing it to consistently set up rain throughout the match while still acting as a decent pivot with Damp Rock.

Other Options
########

Scald has better accuracy then than Hydro Pump and a chance to burn Pokemon on the switch, but you miss out on many important KO's KOs. Scald also has a chance to burn Pokemon on the switch. Substitute and 3 attacks can be used to get around Sucker Punch, but Tympole needs the coverage and ability to set up rain by itself. (but in Team Options and at the end of the set description you say that other Pokemon that can set up rain work well because Tympole can then proceed to sweep?) Sludge Wave can be used over Sludge Bomb for more power, (RC) and the ability to hit Chespin, (AC) which would otherwise wall Tympole, but the extra power is negligible, (AC) making Sludge Bomb the better option. Hidden Power Grass and Hidden Power Electric both hit other Water-types, but Hidden Power Electric provides better coverage. However, and these options are generally too weak to KO important targets like such as Staryu and Slowpoke. Berry Juice and Eviolite increase Tympole's longevity and bulk, (AC) respectively, while Damp Rock extends the number of rain turns; (comma -> semi) however, the power from drop from not having Life Orb is lost, which is very noticeable. Damp Rock can also be used in order to extend the time of rain, but Life Orb's power boost is very noticeably lost.

Checks & Counters
########

**Grass-types**: Grass types like such as Lileep, Chespin, and Foongus are all good answers to Tympole, (AC) as they resist its STAB moves (plural because both Scald and Hydro Pump are STAB options), (RC) and don't take much damage from Sludge Bomb. Chespin has the bonus of even being immune to Sludge Bomb's damage. Snover changes the weather from rain to hail (only capitalize if you're talking about the moves Rain Dance or Hail), which cripples halts Tympole's sweep. Snover can't really safely switch directly into Tympole too safely, however, due to Tympole having as it is weak to Sludge Bomb.

**Bulky Normal-Types**: Bulky Normal-types such as Porygon, Munchlax, and Lickitung are all good answers to Tympole due to their sheer bulk, (AC) which allows allowing them to live Tympole's Hydro Pump even while under rain.

**Paralysis**: Paralysis helps stops Tympole's sweep due to it quartering Tympole's Speed.

**Priroity Priority Users**: Pawniard, Croagunk, and Fletchling are good can easily revenge killers of Tympole because they bypass Swift Swim and hit Tympole before it can strike them.

**Bulky Water-types**: Water-types such as Staryu, Slowpoke, Chinchou, and Skrelp all resist Tympole's STAB moves, but Chinchou and Skrelp fear Earth Power. The other two don't take much damage from either of Tympole's coverage moves, allowing them to eliminate Tympole, (RC) or stalling out rain turns with Recover.


1/2
 
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GatoDelFuego

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Pancham

REMOVE CHANGE COMMENTS

Overview
########

While Tympole has interesting coverage options and is faster than other Swift Swim users, it is generally weak and quite frail, which makes it outclassed by other Swift Swim users such as Omanyte and Mantyke. Tympole's frailty means that it is easily revenge killed by Fletchling, Pawniard, and other priority users. Other Swift Swim users also have their dual typings, which grants them an extra STAB option as well as more opportunities to set up or switch in.

Rain Sweeper
########
Name: Rain Sweeper
move 1: Hydro Pump
move 2: Sludge Bomb
move 3: Earth Power
move 4: Rain dance
ability: Swift Swim
item: Life Orb
evs: 36 HP / 116 Def / 196 SpA / 36 SpD / 84 Spe
nature: Modest

Moves
========

Hydro Pump hits hard, especially under rain, though Scald can be used if you're concerned about Hydro Pump missing. Sludge Bomb hits Grass- and Fairy-types that Hydro Pump miss, such as Snover, Cottonee, and Spritzee, harder than Hydro Pump and has a 30% chance to poison the target. It also will never miss its target. Earth Power allows Tympole to get around Pokemon that rain teams generally struggle with, such as Chinchou, Croagunk, and Pawniard; however, only Berry Juice Chinchou is OHKOed. Rain Dance can be used to support the team or let Tympole sweep on its own.


Set Details
========

A Modest nature maximizes Tympole's Special Attack while hitting 28 Speed in rain and 14 Speed outside of rain. EV The remaining EVs are put into bulk to help against priority attacks. Life Orb maximizes power and Swift Swim gives Tympole great Speed in the rain.


Usage Tips
========

Bring Tympole in early-game to set up rain and weaken the threats to your other rain sweepers. After their checks are gone, rain sweepers such as Omanyte and Mantyke have a chance to sweep.

Team Options
========

Damp Rock Voltorb can serve as a suicide rain setter, letting Tympole come in and sweep for 7 turns. Fighting-types, such as Pancham, Mienfoo, Timburr, and Croagunk, can pick off Munchlax, Ferroseed, and Lileep and cripple walls such as Slowpoke via Knock Off. Pancham also supports Tympole through the use of Parting Shot. Riolu and Purrloin have access priority Rain Dance, which can be useful in a pinch. Other Swift Swim sweepers such as Omanyte, Mantyke, and Horsea can form an offensive core with Tympole;. (remove period) Omanyte specifically can lure in Lileep and hit it with an Ice Beam. Tympole can lure in Chinchou and hit them it with Earth Power in order to clear up a sweep for Mantyke and other Swift Swim sweepers. Grass-types such as Cottonee, Pumpkaboo, Foongus, Chespin, and Ferroseed cover Tympole's weaknesses. Ferroseed and Chespin provide great typing synergy with Tympole and can set up Spikes to weaken targets, such as Berry Juice Chinchou, so Tympole can KO them easier. Foongus has access to Rain Dance and Regenerator, allowing it to consistently set up rain throughout the match while still acting as a decent pivot with Damp Rock.

Other Options
########

Scald has better accuracy than Hydro Pump and a chance to burn on the switch, but you Tympole misses out on many important KOs. Substitute and 3 attacks can be used to get around Sucker Punch, but Tympole needs the coverage and ability to set up rain by itself, which acts as a safety net in order for Tympole to maintain a sweep, should it need to. Sludge Wave can be used over Sludge Bomb for more power and the ability to hit Chespin, which would otherwise wall Tympole, but the extra power is negligible, making Sludge Bomb the better option. Hidden Power Grass and Hidden Power Electric both hit other Water-types, but Hidden Power Electric provides better coverage, but these options are generally too weak to KO important targets such as Staryu and Slowpoke. Berry Juice and Eviolite increase Tympole's longevity and bulk, respectively, while Damp Rock extends the number of rain turns; however, the power drop from not having Life Orb is very noticeable.

Checks & Counters
########

**Grass-types**: Grass-types such as Lileep, Chespin, and Foongus are all good answers to Tympole as they resist its STAB moves and don't take much damage from Sludge Bomb. Chespin has the bonus of even being immune to Sludge Bomb. Snover changes the weather from rain to hail, which halts Tympole's sweep. Snover can't safely switch into Tympole, however, as it is weak to Sludge Bomb.

**Bulky Normal-types**: Bulky Normal-types such as Porygon, Munchlax, and Lickitung are all good answers to Tympole due to their sheer bulk, which allows them to live Tympole's Hydro Pump even while under rain.

**Paralysis**: Paralysis stops Tympole's sweep due to it quartering Tympole's Speed.

**Priority Users**: Pawniard, Croagunk, and Fletchling can easily revenge kill Tympole because they bypass Swift Swim and hit Tympole before it can strike them.

**Bulky Water-types**: Water-types such as Staryu, Slowpoke, Chinchou, and Skrelp all resist Tympole's STAB moves, but Chinchou and Skrelp fear Earth Power. The other two don't take much damage from either of Tympole's coverage moves, allowing them to eliminate Tympole or stall out rain turns with Recover.

2/2
 
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GatoDelFuego the sentence "Sludge Bomb hits Grass- and Fairy-types that Hydro Pump miss, such as Snover, Cottonee, and Spritzee, harder than Hydro Pump and has a 30% chance to poison the target." doesn't mean that Hydro Pump will literally miss, but, rather, Hydro Pump doesn't hit Grass- or Fairy-types super-effectively.

Perhaps I could say, "Sludge Bomb hits Grass- and Fairy-types that Hydro Pump misses out on"?
 

GatoDelFuego

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GatoDelFuego the sentence "Sludge Bomb hits Grass- and Fairy-types that Hydro Pump miss, such as Snover, Cottonee, and Spritzee, harder than Hydro Pump and has a 30% chance to poison the target." doesn't mean that Hydro Pump will literally miss, but, rather, Hydro Pump doesn't hit Grass- or Fairy-types super-effectively.

Perhaps I could say, "Sludge Bomb hits Grass- and Fairy-types that Hydro Pump misses out on"?
Ah, that's good. You can ignore my change; I didn't realize what you were trying to say there.
 

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