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Completed Typon gets attacked by an Ax Master! DF44 Refs!

Discussion in 'ASB' started by Dogfish44, Feb 10, 2012.

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  1. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Typon77:

    Shingo the Darumaka (open)
    [​IMG]
    Darumaka [Shingo] (M)
    Nature: Jolly (+15% Speed, +8% Accuracy, -1 SpA)
    Type: Fire
    Fire Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Inner Focus (DW): (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Stats:

    Nature: Jolly
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD:Rank 2
    Spe: 58 (50*1.15=57.5 -> 58)

    Size Class: Class 1
    Weight Class: Class 3
    Base Rank Total: 13

    EC: 3/6
    MC: 1
    DC: 1/5

    Attacks:

    Tackle(*)
    Rollout(*)
    Incinerate(*)
    Rage(*)
    Fire Fang(*)
    Headbutt(*)
    Uproar(*)
    Facade(*)
    Fire Punch(*)
    Work Up(*)
    Flare Blitz
    Taunt
    Superpower

    Yawn(*)
    Encore(*)
    Sleep Talk(*)

    Rock Slide(*)
    Will-O-Wisp(*)
    Brick Break(*)

    Total Moves: 19

    Mainstream the Monohm (open)
    [​IMG]
    Mohohm [Mainstream] (M)
    Nature: Modest (+1 SpAtk, -1 Atk)

    Type: Electric/Dragon
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Abilities:
    Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
    Overcoat (DW) [LOCKED]: (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 60

    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:

    Tackle
    Growl
    Twister
    Dragon Rage
    Charge
    Thundershock
    Rain Dance
    Sonicboom
    Slack Off
    Dragon Pulse
    Weather Ball
    Hurricane

    Shock Wave
    Heal Bell
    Hydro Pump

    Thunderbolt
    Flamethrower
    Surf

    Total Moves: 18


    Axmaster68:

    Show Hide

    [​IMG]
    Rebble [Professor] (Gender)
    Nature: Modest
    Type: Rock
    Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Ability 1:Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
    Ability 2: Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
    Ability 3:Mold Breaker (DW-Locked): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)


    Stats:
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 2
    Spe: 90
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14



    EC:2/9
    MC:0
    DC:1/5

    Attacks:
    Tackle(*)
    Defense Curl(*)
    Rollout(*)
    Rock Blast(*)
    Disable(*)
    Acupressure(*)
    Mud Shot(*)
    Power Gem(*)

    Earth Power(*)
    Heat Wave(*)
    Ominous Wind(*)

    Energy Ball(*)
    Flamethrower(*)
    Volt Switch(*)
    Toxic

    Total Attacks:15

    Typon77 Releases
    Axmaster68 Releases & Orders
    Typon77 Orders
    REFEREE
  2. typon77

    typon77

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    I'll send out Monohm with Shield Dust holding my Amulet Coin
  3. Axmaster68

    Axmaster68

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    Okay Professor, come on out!!

    *flash of white light*

    Professor has Technican active.

    Okay Professor, here we go again! Let's do our best and win this battle! Start of with an Earth Power, then use Mud Shot, and finish with another Earth Power.

    Summary: Earth Power--->Mud Shot--->Earth Power
    If Monohom uses Hydro Pump OR Surf OR Weather Ball, replace the action after the attack with Disable ONCE, and move actions back.
    (If this sub isn't legal, I'll change it)
  4. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Your sub isn't legal: You have agreed to a 2 sub match, whereas your sub for 3 moves is counted as 3 substitute orders.

    This post may be useful for you.
  5. Axmaster68

    Axmaster68

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    OK, well then I'll change my sub to:

    If Monohom uses a damaging water type attack against you, then replace the action after the attack with Disable ONCE, and move actions down.

    Is this legal?
  6. Dogfish44

    Dogfish44 Banned from 22 Casinos
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  7. typon77

    typon77

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    Hydro Pump -> Rain Dance -> Weather Ball
  8. typon77

    typon77

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    Bumping for ref.....
  9. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Note: Levitate is a Trait (Should be (Trait), not (Innate) ¬_¬), and thus means it is automatically active regardless of the number of abilities set otherwise. Also, this match follows the new rounding rules (Which isn't brilliant for my formatting system, SDS).

    Typon77:
    Mainstream (M) @ Amulet Coin
    [​IMG]
    Ability: Shield Dust
    90 HP
    100 EN

    Axmaster68:
    Professor (O) @ N/A
    [​IMG]
    Ability: Technichan ; Levitate
    90 HP
    100 EN​

    Oooh boy, a CAP battle. This ought to be entertaining!

    Simple fighting begins, the pair blasting away at each other with mundane Earth Powers and Hydro Pumps.

    [​IMG] Jr: 72 HP / 92 EN
    [​IMG] Jr: 67 HP / 93 EN​

    Professor now Disables that Hydro Pump as a small Dance from Mainstream summons a huge Rainstorm.

    [​IMG] Jr: 72 HP / 82 EN ~ Disabled (5a)
    [​IMG] Jr: 67 HP / 89 EN​

    Professor now slows Mainstream down with a Mud Shot, but slowing Mainstream down has no real effect on the continued onslaught, this time a Weather Ball descending onto Professor.

    [​IMG] Jr: 58 HP / 75 EN ~ Disabled (4a)
    [​IMG] Jr: 43 HP / 85 EN ~ -1 Speed​

    Rain Dance:
    [||||]
    3 Rounds remain!

    Calcs & Rolls (open)
    Action 1:

    Professor used Earth Power!
    RNG Roll (To-Crit) (<=625): 4321/10000 (No)
    RNG Roll (To-Lower Sp.Def) (<=1000): 7020/10000 (No)
    (9 + ((4-2)*1.5))*1.5 = 18 Damage
    -7 EN
    Mainstream used Hydro Pump!
    RNG Roll (To-Hit) (<=8000): 5093/10000 (Yes)
    RNG Roll (To-Crit) (<=625): 3307/10000 (No)
    (12 + ((4-2)*1.5))*1.5 = 22.5 Damage
    -8 EN

    Action 2:

    Professor used Disable!
    Hydro Pump disabled for 6 actions!
    -7 EN
    Mainstream used Rain Dance!
    It started to rain!
    -10 EN

    Action 3:

    Professor used Mud Shot!
    RNG Roll (To-Hit) (<=9500): 6813/10000 (Yes)
    RNG Roll (To-Crit) (<=625): 3332/10000 (No)
    (6 + ((4-2)*1.5))*1.5 = 13.5 Damage
    -4 EN
    Mainstream's speed fell slightly!
    Mainstream used Weather Ball!
    RNG Roll (To-Crit) (<=625): 5293/10000 (No)
    ([10+3] + ((4-2)*1.5))*1.5 = 24 Damage
    -7 EN


    Typon77:
    Mainstream (M) @ Amulet Coin
    [​IMG]
    Ability: Shield Dust
    58 HP
    75 EN
    -1 Speed

    Axmaster68:
    Professor (O) @ N/A
    [​IMG]
    Ability: Technichan ; Levitate
    43 HP
    85 EN​
  10. Axmaster68

    Axmaster68

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    Typon, I believe you're up.
  11. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Yes, he's probably not been online yet. I think what is required is "Patience"
  12. Axmaster68

    Axmaster68

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    Yeah, I know, It's just you didn't post it in your earlier post..... sorry for seeming impaciente...
  13. typon77

    typon77

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    Oh btw, we never discussed Chills and Protects, so im gonna say 2 chills and 1 recover.

    Surf -> Weather Ball -> Surf
  14. Axmaster68

    Axmaster68

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    Crap I'm screwed....

    Okay Professor, let's end it strong. Start with an Earth Power, then use and Earth Power+Earth Power combo, and relax on A3.

    Summary: Earth Power--->Earth Power+Earth Power---> Cooldown
  15. Dogfish44

    Dogfish44 Banned from 22 Casinos
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    Typon77:
    Mainstream (M) @ Amulet Coin
    [​IMG]
    Ability: Shield Dust
    58 HP
    75 EN
    -1 Speed

    Axmaster68:
    Professor (O) @ N/A
    [​IMG]
    Ability: Technichan ; Levitate
    43 HP
    85 EN​

    Despite valient efforts from Professor with an Earth Power, Mainstream is able to quickly beat down Professor with a Surf then a Weather Ball,m scoring a KO.

    Calcs &amp; Rolls (open)
    Action 1:


    Professor used Earth Power!
    RNG Roll (To-Crit) (<=625): 6897/10000 (No)
    RNG Roll (To-Lower Sp.Def) (<=1000): 8679/10000 (No)
    (9 + ((4-2)*1.5))*1.5 = 18 Damage
    -7 EN
    Mainstream used Surf!
    RNG Roll (To-Crit) (<=625): 8010/10000 (No)
    ([10+3] + ((4-2)*1.5))*1.5 = 24 Damage
    -7 EN

    Action 2:

    Mainstream used Weather Ball!
    RNG Roll (To-Crit) (<=625): 4175/10000 (No)
    ([10+3] + ((4-2)*1.5))*1.5 = 24 Damage
    -7 EN

    Professor was KOed!


    Rewards:

    Typon77: 3 CC
    -Mainstream: 1 EC / 2 MC / 1 DC / 1 KOC

    Axmaster68: 2 CC
    -Professor: 1 EC / 2 MC / 1 DC

    Dogfish44: 3 UC

    Bye!
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