Tyranitar (Dragon Dance revamp) [QC 2/2] [GP 2/2]

Jirachee

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[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Stone Edge / Crunch
move 3: Earthquake
move 4: Ice Punch / Crunch
item: Shuca Berry / Lum Berry / Life Orb
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>With Dragon Dance, Tyranitar is able to sweep teams with relative ease after a single turn of setup, which is easy to obtain due to Tyranitar's monstrous Attack and bulk from sandstorm. Most teams will carry at least one Pokemon that is setup fodder for this set, while full stops, such as Hippowdon, are not seen as often, making this set an extremely reliable late-game cleaner.</p>

<p>Dragon Dance is self-explanatory, boosting Tyranitar's Speed and Attack to ease a sweep. The second slot is dedicated to a STAB move which is up to personal preference. Stone Edge is the preferred option because of its higher damage output and better typing, hitting common Pokemon such as Skarmory, Forretress, and Scizor for neutral damage. Crunch can be used instead if one prefers the higher accuracy or the improved damage against Rotom-A; however, those are the only perks it has over Stone Edge. Earthquake is an important move on this set because it allows Tyranitar to hit Steel-types such as Metagross, Jirachi, and Heatran for super effective damage while also having great neutral coverage with Stone Edge or Crunch. Ice Punch hits a lot of this set's common switch-ins such as Breloom, Gliscor, and Flygon for a great amount of damage, reducing the amount of Pokemon that can check Tyranitar. If you feel like you don't need the extra coverage, you can use Crunch in conjunction with Stone Edge to have great neutral coverage, but a lot more Pokemon will be able to stop this set even after a boost, making it a worse late-game cleaner.</p>

[ADDITIONAL COMMENTS]

<p>The choice of item will depend on Tyranitar's teammates. Shuca Berry is an excellent option if you opt for Ice Punch as the last move, as it reduces the amount of Pokemon that can revenge kill this set. For example, a Choice Scarf Flygon's Earthquake will do negligible damage, and Tyranitar will be able to hit it with an Ice Punch and continue its sweep. Shuca Berry will also allow Tyranitar to set up on a defensive Gliscor's Earthquake and other weaker Ground attacks. Therefore, it is a great option to use on a team that benefits from luring in Ground-types. Another great choice is Lum Berry, which guarantees Tyranitar's sweep won't be ended by random status effects such as paralysis, and makes setting up safer against Pokemon such as Rotom-A or Heatran, which commonly run crippling status moves. Lastly, Life Orb boosts Tyranitar's power to obscene levels, making it easier for it to break through bulkier threats such as Skarmory that could otherwise stall out Stone Edge's precious PP, or Hippowdon that would otherwise take an Ice Punch easily. Life Orb makes Tyranitar a great fit on hyper offense teams that can go to town once Skarmory is removed.</p>

<p>If you want to sweep without having to think about Scizor, a Babiri Berry coupled with Fire Punch as the last move can be used, allowing Tyranitar to survive a Bullet Punch and OHKO back with Fire Punch. While this is a great bonus to its sweeping capabilities, it is generally inferior to the other options because of Babiri Berry's lack of any other use as well as Fire Punch's inferior coverage when compared to Ice Punch. Fire Punch does have its perks though, as it hits Bronzong harder than any other move this set can carry, and it has the same power as Stone Edge against Skarmory, without risking the misses or the PP.</p>

<p>While this set is hard to counter, it does have a few full stops. Hippowdon, Swampert, and Scizor are its main counters. The first two can take any attack easily thanks to their large bulk and neutrality to most of Tyranitar's arsenal of moves, as well as their resistance to Stone Edge. The last does not appreciate taking Stone Edges, but as long as it is alive, Tyranitar will not be able to sweep because of Bullet Punch. Other checks, such as Bronzong, Machamp, or Metagross, can stop Tyranitar if they are healthy, but will fall to boosted attacks if weakened previously. For this reason, using Spikes alongside Tyranitar is a great idea, as they wear those checks down before Tyranitar gets an opportunity to set up. A lure that can remove Ground-types, such as Expert Belt Jirachi with Grass Knot, will make a great partner. A partner worthy of mention is Gyarados, because it can set up on all previously mentioned checks and counters very easily while also luring in Electric-types that are easy setup opportunities for Tyranitar. Lastly, this set performs exceptionally well on teams that use a dual screens lead, because it makes setting up multiple Dragon Dances easier due to the added bulk from the screens, and with all those boosts, stopping a Tyranitar sweep is nearly impossible. It is worth noting that using a resist Berry on such a team is not very useful, as Tyranitar's going to take Earthquake easily without the Berry.</p>
 
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Babiri can be used with Fire Punch to avoid being revenge killed by Scizor but it doesn't really have any other use
zonger... also hits skarm just as hard as stone edge and doesnt have 80 accuracy + 8 pp!

looks good otherwise you gentleman, approved 1/3
 
Looks pretty much perfect. Maybe mention that if you have Shuca you have to run Ice Punch, don't run it with Crunch. Oh and you can mention that Shuca isn't really needed if you run Dual Screens so you can run it with Lum and Ice Punch.

Approved
 

GatoDelFuego

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Jirachee

REMOVE CHANGE COMMENTS

[SET]
name: Dragon Dance
move 1: Dragon Dance
move 2: Stone Edge / Crunch
move 3: Earthquake
move 4: Ice Punch / Crunch
item: Shuca Berry / Lum Berry / Life Orb
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

<p>With Dragon Dance, Tyranitar is able to sweep teams with relative ease after a single turn of setup. This is easy to obtain due to Tyranitar's monstrous Attack and bulk from sandstorm. Most teams will carry at least one Pokemon that is setup fodder for this set, while full stops, such as X, are not seen as often, making this set an extremely reliable late-game cleaner.</p>

<p>Dragon Dance is self-explanatory, boosting Tyranitar's Speed and Attack to ease a sweep. The second slot is dedicated to a STAB move which is up to personal preference. Stone Edge is the preferred option because of its higher damage output as well as better typing, hitting things common Pokemon such as Skarmory, Forretress, and Scizor for neutral damage. Crunch can be used too if one prefers the higher accuracy or the improved damage against Rotom-A; (SC) however, those are the only perks it has over Stone Edge. Earthquake is an important move on this set which allows Tyranitar to hit Steel-types such as Metagross, Jirachi, and Heatran for super effective damage while also having great neutral coverage with Stone Edge or Crunch. Ice Punch hits a lot of this set's common switch-ins such as Breloom, Gliscor, and Flygon for a great amount of damage, reducing the amount of things that can check this set. If the player feels like he or she doesn't need the extra coverage, he or she may use Crunch in conjunction with Stone Edge to have great neutral coverage, however, but a lot more things will be able to stop this set even after a boost, making it a worse late-game cleaner.</p>

<p>The choice of item will depend on Tyranitar's teammates. Shuca Berry is an excellent option if the player opts for Ice Punch as the last move, since as it reduces the amount of things Pokemon that can revenge kill this set. For example, a Choice Scarf Flygon's Earthquake will do negligible damage, and Tyranitar will be able to hit it with an Ice Punch and continue its sweep. This item will also allow Tyranitar to set up on a defensive Gliscor's Earthquake and other weaker Ground attacks. Therefore, this is a great option to use on a team that is weak to Ground-types. This seems kind of misleading. If your team is "weak" to Ground-types, then I'm not really sure that DD Tyranitar is the best way to deal with them. I know what you're trying to say here, but it makes it sound like Tyranitar is something to bring in to help a team w/ Ground-types as opposed to just having easier setup against them. Another great choice is Lum Berry, which guarantees its Tyranitar's sweep won't be ended by random status effects such as paralysis, and makes it safer to set up against things like Rotom-A or Heatran which commonly run crippling status moves. Lastly, Life Orb boosts Tyranitar's power to obscene levels, making it easier for it to break through bulkier threats such as Skarmory that could otherwise stall out Stone Edge's precious PP, or Hippowdon that would otherwise take an Ice Punch easily. This item makes Tyranitar a great fit on hyper offense teams that can go to town once Skarmory is removed.</p>

<p>If the player wants to sweep without having to think about Scizor, a Babiri Berry coupled with Fire Punch as the last move can be used. This allows Tyranitar to survive a Bullet Punch and OHKO back with Fire Punch. While this is a great bonus to its sweeping capabilities, it is generally inferior to the other options because of Babiri Berry's lack of any other use as well as Fire Punch's inferior coverage when compared to Ice Punch. Fire Punch does have its perks though, as it hits Bronzong harder than any other move this set can carry and it has the same power as Stone Edge against Skarmory, without risking the misses or the PP.</p>

<p>While this set is hard to counter, it does have a few full stops. Hippowdon, Swampert, and Scizor are its main counters. The first two can take any attack easily thanks to their large bulk and neutrality to most of Tyranitar's arsenal, as well as their resistance to Stone Edge. The last does not appreciate taking Stone Edges, but as long as it is alive, Tyranitar will not be able to sweep because of the Scizor's Bullet Punch. Other checks, like such as Bronzong, Machamp, or Metagross, (AC) can stop Tyranitar if they are healthy, but will fall to boosted attacks if weakened previously. For this reason, using Spikes alongside Tyranitar is a great idea, allowing it to wear those checks down before it gets an opportunity to set up. A lure than can remove Ground-types, such as Expert Belt Jirachi with Grass Knot, will make a great partner since Tyranitar really hates those. A partner worthy of mention is Gyarados, because it can set up on all previously mentioned checks and counters very easily while also luring in Electric-types that are easy set up opportunities for Tyranitar. Lastly, this set performs exceptionally well on teams that use a dual screens lead, because it makes setting up multiple Dragon Dances easier due to the added bulk from the screens, and with all those boosts it becomes nearly impossible to stop a Tyranitar sweep. It is worth noting that using a resist Berry on that type of team is not very useful, since it's as Tyranitar's going to take Earthquakes easily without the Berry.</p>

1/2
 
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<p>With Dragon Dance, Tyranitar is able to sweep teams with relative ease after a single turn of setup. This, which is easy to obtain due to Tyranitar's monstrous Attack and bulk from sandstorm. Most teams will carry at least one Pokemon that is setup fodder for this set, while full stops, such as Hippowdon, are not seen as often, making this set an extremely reliable late-game cleaner.</p>

<p>Dragon Dance is self-explanatory, boosting Tyranitar's Speed and Attack to ease a sweep. The second slot is dedicated to a STAB move which is up to personal preference. Stone Edge is the preferred option because of its higher damage output as well asand better typing, hitting common Pokemon such as Skarmory, Forretress, and Scizor for neutral damage. Crunch can be used tooinstead if one prefers the higher accuracy or the improved damage against Rotom-A; however, those are the only perks it has over Stone Edge. Earthquake is an important move on this set whichbecause it allows Tyranitar to hit Steel-types such as Metagross, Jirachi, and Heatran for super effective damage while also having great neutral coverage with Stone Edge or Crunch. Ice Punch hits a lot of this set's common switch-ins such as Breloom, Gliscor, and Flygon for a great amount of damage, reducing the amount of thingsPokemon that can check this setTyranitar (sounded repetitive). If the player feels like he or she doesn't need the extra coverage, he or she maycan use Crunch in conjunction with Stone Edge to have great neutral coverage, but a lot more thingsPokemon will be able to stop this set even after a boost, making it a worse late-game cleaner.</p>

<p>The choice of item will depend on Tyranitar's teammates. Shuca Berry is an excellent option if the player opts for Ice Punch as the last move, as it reduces the amount of Pokemon that can revenge kill this set. For example, a Choice Scarf Flygon's Earthquake will do negligible damage, and Tyranitar will be able to hit it with an Ice Punch and continue its sweep. This itemShuca Berry will also allow Tyranitar to set up on a defensive Gliscor's Earthquake and other weaker Ground attacks. Therefore, it is a great option to use on a team that benefits from luring in Ground-types. Another great choice is Lum Berry, which guarantees Tyranitar's sweep won't be ended by random status effects such as paralysis, and makes it safer to set up against things like Rotom-A or Heatransetting up safer against Pokemon such as Rotom-A or Heatran, which commonly run crippling status moves. Lastly, Life Orb boosts Tyranitar's power to obscene levels, making it easier for it to break through bulkier threats such as Skarmory that could otherwise stall out Stone Edge's precious PP, or Hippowdon that would otherwise take an Ice Punch easily. This itemLife Orb makes Tyranitar a great fit on hyper offense teams that can go to town once Skarmory is removed.</p>

<p>If the player wants to sweep without having to think about Scizor, a Babiri Berry coupled with Fire Punch as the last move can be used. This allowsallowing Tyranitar to survive a Bullet Punch and OHKO back with Fire Punch. While this is a great bonus to its sweeping capabilities, it is generally inferior to the other options because of Babiri Berry's lack of any other use as well as Fire Punch's inferior coverage when compared to Ice Punch. Fire Punch does have its perks though, as it hits Bronzong harder than any other move this set can carry,(comma) and it has the same power as Stone Edge against Skarmory, without risking the misses or the PP.</p>

<p>While this set is hard to counter, it does have a few full stops. Hippowdon, Swampert, and Scizor are its main counters. The first two can take any attack easily thanks to their large bulk and neutrality to most of Tyranitar's arsenal of moves, as well as their resistance to Stone Edge. The last does not appreciate taking Stone Edges, but as long as it is alive, Tyranitar will not be able to sweep because of the Scizor's Bullet Punch. Other checks, such as Bronzong, Machamp, or Metagross, can stop Tyranitar if they are healthy, but will fall to boosted attacks if weakened previously. For this reason, using Spikes alongside Tyranitar is a great idea, allowing it toas they wear those checks down before itTyranitar gets an opportunity to set up. A lure thanthat can remove Ground-types, such as Expert Belt Jirachi with Grass Knot, will make a great partner sincebecause (since implies passing time) Tyranitar really hates those. A partner worthy of mention is Gyarados, because it can set up on all previously mentioned checks and counters very easily while also luring in Electric-types that are easy set(remove space)up opportunities for Tyranitar. Lastly, this set performs exceptionally well on teams that use a dual screens lead, because it makes setting up multiple Dragon Dances easier due to the added bulk from the screens, and with all those boosts it becomes nearly impossible to stop a Tyranitar sweep, stopping a Tyranitar sweep is nearly impossible. It is worth noting that using a resist Berry on that type ofsuch a team is not very useful,(add space)as Tyranitar's going to take Earthquakes easily without the Berry.</p>

GP Approved 2/2
 

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