Tyranitar - ROCK DARK 100 / 134 / 110 / 100 / 61 Sand Stream: Summon's a Permanent SandStorm. Tension: Opponent cannot eat their Berry. Level-Up Moves (Move your mouse to reveal the content) Level-Up Moves (open) Level-Up Moves (close) Larvitar: Lv1: Bite, Lv1: Leer, Lv5: Sandstorm, Lv10: Screech, Lv14: [M498], Lv19: Rock Slide, Lv23: Scary Face, Lv28: Thrash, Lv32: Dark Pulse, Lv37: Payback, Lv41: Crunch, Lv46: Earthquake, Lv50: Stone Edge, Lv55: Hyper Beam Pupitar: Lv1: Bite, Lv1: Leer, Lv1: Sandstorm, Lv1: Screech, Lv5: Sandstorm, Lv10: Screech, Lv14: [M498], Lv19: Rock Slide, Lv23: Scary Face, Lv28: Thrash, Lv34: Dark Pulse, Lv41: Payback, Lv47: Crunch, Lv54: Earthquake, Lv60: Stone Edge, Lv67: Hyper Beam Tyranitar: Lv1: Thunder Fang, Lv1: Ice Fang, Lv1: Fire Fang, Lv1: Bite, Lv1: Leer, Lv1: Sandstorm, Lv1: Screech, Lv5: Sandstorm, Lv10: Screech, Lv14: [M498], Lv19: Rock Slide, Lv23: Scary Face, Lv28: Thrash, Lv34: Dark Pulse, Lv41: Payback, Lv47: Crunch, Lv54: Earthquake, Lv63: Stone Edge, Lv73: Hyper Beam, Lv82: Giga Impact Egg Moves (Move your mouse to reveal the content) Egg Moves (open) Egg Moves (close) Pursuit Stomp Outrage Focus Energy AncientPower Dragon Dance Curse Iron Defense Assurance Iron Head Stealth Rock Iron Tail TMs/HMs (Move your mouse to reveal the content) TMs/HMs (open) TMs/HMs (close) TM01 - Claw Sharpen, TM02 - Dragon Claw, TM05 - Roar, TM06 - Toxic, TM10 - Hidden Power, TM11 - Sunny Day, TM12 - Taunt, TM13 - Ice Beam, TM14 - Blizzard, TM15 - Hyper Beam, TM17 - Protect, TM18 - Rain Dance, TM21 - Frustration, TM23 - Strike Down, TM24 - Thunderbolt, TM25 - Thunder, TM26 - Earthquake, TM27 - Return, TM28 - Dig, TM31 - Brick Break, TM32 - Double Team, TM35 - Flamethower, TM37 - Sandstorm, TM38 - Fire Blast , TM39 - Rock Tomb, TM40 - Aerial Ace, TM41 - Torment, TM42 - Facade, TM44 - Rest, TM45 - Attract, TM48 - Troll, TM52 - Focus Blast, TM56 - Fling, TM59 - Complete Burn, TM65 - Shadow Claw, TM66 - Payback, TM67 - Get Even, TM68 - Giga Impact, TM69 - Rock Polish, TM71 - Stone Edge, TM73 - Thunder Wave, TM78 - Smooth Over, TM80 - Rock Slide, TM82 - Dragon Tail, TM87 - Swagger, TM90 - Substitute, TM94 - Rock Smash, TM95 - Back Out, HM01 - Cut, HM03 - Surf, HM04 - Strength Why to Use Tyranitar: Access To Sand Stream:This makes Tyranitar great. It raises His Sp.Def by 1.5x, but also makes Pokemon like Dooryuzu all the more dangerous. Great STABs: Having STAB on pursuit is great, as it means you don't have to worry about Ghosts- and Psychics-. STAB Stone Edge also messes a lot of things up. Hard-Hitting: 134 Attack is massive, especially when further boosted by Choice Band or Dragon Dance. Common Weakness: It's not all Sandstorms and Rainbows for TTar (Pun intended) Having Weakness to Fight-, Water-, Grass-, Ground-, Bug-, and Steel-, all common Attacking Types, limits him. Potential Sets: Choice: Tyranitar @ Choice Band / Choice Scarf 252 HP / 252 Atk / 4 Def Adamant for Choice Band 252 Atk / 4 Def / 252 Spe Jolly for Choice Scarf ~Stone Edge ~Pursuit ~Crunch ~Earthquake ~ Great for SandStorm based Teams. ~Great Counter for Ghost- Types, such as Shanderra and Gengar. ~Choice Band packs amazing Power and Bulk, while Choice Scarf sets make good Revenge Killers. DD Tar: Tyranitar @ Life Orb 252 Atk / 4 Def / 252 Spe Jolly / Adamant ~Stone Edge ~Crunch ~Dragon Dance ~Earthqucke / Thunderpunch ~Great Set-Up sweeper ~Stone Edge and Crunch give you great coverage, while Earthquake can be used for Steel- Types while Thunderpunch is for Water- Types. ~Shanderra is a great partner for this set, as TTar can lure in Scizor, and Shanderra can come in and kill him off. ~Tension could be used if you want to use him in Drought / Drizzle teams. Opinions?