Here are our rules for this encounter today: Team Ullar: Huggable the Voodoom (Move your mouse to reveal the content) Huggable the Voodoom (open) Huggable the Voodoom (close) <Voodoom> [Huggable] (Female) Nature: Naive (+Speed, -Sp. Def.) Type: Fighting/Dark fighting: Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters. Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Abilities: Volt Absorb: (Innate) This Pokemon absorbs all electrical attacks and instead of taking damage, recover HP. Thunder Wave has no effect on the Pokemon. Lightning Rod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round. Motor Drive: (Innate) [DW, Unlocked] This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round. Stats: HP: 100 Atk: Rank 3 Def: Rank 3 SpA: Rank 4 SpD: Rank 2 (-) Spe: 127 (+, 19% accuracy boost Size Class: 4 Weight Class: 4 Base Rank Total: 20 Total Moves: 19 EC: 6/6 MC: 0 DC: 5/5 Attacks: Revenge Night Slash Wrap Astonish Copycat Mimic Pain Split Spite Grudge Charge Follow Me Pin Missile Frustration Dark Pulse Acupressure Faint Attack Close Combat Aura Sphere Screech Psycho Cut Mach Punch Counter Substitute Work Up Thunder Wave Psychic and Team Dogfish: Electivire (M) (Move your mouse to reveal the content) Electivire (M) (open) Electivire (M) (close) Electivire [Short Fuse] (M) Type: Electric - Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Nature: Mild (+SpAtk -Def) Abilities: Ability 1: Motor Drive (Innate) - This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.. Ability 2: Vital Spirit (DW) (Innate) - This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. Stats: Electivire HP: 100 Atk: Rank 5 Def: Rank 2 (-) SpA: Rank 4 (+) SpD: Rank 3 Spe: 95 Size Class: 3 Weight Class: 5 Base Rank Total: 20 EC: 9/9 MC: 0 DC: 5/5 Attacks: Quick Attack Leer Thundershock Low Kick Swift Shock Wave Light Screen ThunderPunch Electro Ball Discharge Screech Giga Impact Thunder Thunderbolt Fire Punch Feint Ice Punch Cross Chop Psychic Wild Charge Hidden Power Grass Flamethrower Substitute Earthquake Taunt Dig Protect Iron Tail Thunder Wave Double Team Rock Slide Torment Teleport Endure Toxic Volt Switch Focus Blast Return Bide Rain Dance Signal Beam Magnet Rise Counter Total Moves: 43 Alright, Dogfish will post first, then Ullar, then ill have a complete reffing up asap. Don't forget to post which items you'll be using!