Completed Ullar is Locked Down!

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#1
Open Challenge

LC 1v1 Singles
2 Recoveries/5 Chills
2 Day DQ
Items = Training

You decide the rest.
I'll accept that Ullar.
2 subs
switch=magic
1 ability
Field Type- Neutral
Complexity- Moderate
Format- Singles, Doubles, Triples
Restrictions- No weather, No digging, No seismic activity, Artificial arena, No water source

Cold storage battle arena: To increase the happiness of the workers at the cold storage, the owner decided add an arena to the large facility, hoping this would satisfy them. Because the workers are in freezing climates day in and day out the arena was made not only for battling but relaxing. The temperature is eighty degrees in the arena and warm air is constantly circulated throughout the facility. In shape it is like a baseball stadium, only the bleachers extend all around the borders. The area where pokemon battle itself is one hundred feet long and wide, and the floor is heated tile (Dig will not work here). The arena is bare, leaving plenty of room for pokemon to brawl. There are also steam jets installed in the floor, and during the battles they erupt with a hot water vapor randomly (there are twenty of these located in the arena). There is a glass dome above and there is room for aerial activity, but weather moves will not work here (sandstorm, hail, etc). At the time of this battle Driftveil is experiencing overcast, so no sun is showing and the arena lights are on to provide light. Summary: No dig/earthquake, no weather, no large water source (But steam will be emitted, leaving puddles and such eventually). Flying is capable, and the glass dome cannot be shattered. At the time of battle it is 100% cloudy and lights are on inside.​
UllarWarlord said:

<Pichu> [Battery] (Male)
Nature: Rash (+SpA, -SpD)
Type: Electric
Electric:
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Static: (Type: Innate)
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Lightningrod: (Type: Innate) [DW, Locked]
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.

Stats:
HP: 80
Atk: Rank 2
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Thundershock
Charm
Tail Whip
Thunder Wave
Sweet Kiss
Nasty Plot

Volt Tackle
Wish
Fake Out

Thunderbolt
Substitute
Grass Knot

LockDown said:

Zubat [Cave Rage] (M)
Nature: Hasty (+15% Speed +14% Accuracy, -1 Def)

Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 64 (+15%, +14% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Infiltrator(DW)[Locked]: (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Attacks:
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Air Cutter

Giga Drain
Steel Wing
Zen Headbutt

Toxic
Venoshock
Shadow Ball
-Ullar sends out
-LockDown sends out, orders
-Ullar orders
-I ref
 
#3
Ullar's Challenge said:
Open Challenge

LC 1v1 Singles
2 Recoveries/5 Chills
2 Day DQ
Items = Training

You decide the rest.
no need to be overkill, man.

Anyway, a wild Cave Rage
appeared!
I have no training items yet, this battle is helping remedy that.

"You may have the type disadvantage, Zubat, but I believe in you! ...maybe"

Toxic > Venoshock > Venoshock
If Thunder Wave, pray you're not fully paralyzed.
 
#5

Pichu
HP: 80
EN: 100
Other: none


HP: 90
EN: 100
Other: none


Action 1:
Pichu used Fake Out!
Crit: [<=625] 4923/10000 (No)
Calculation: 4+2*1.5-1*1.5=5.5
-4 Energy

Zubat used Toxic!
Hit: [<=9000] 8545/10000 (Yes)
-7 Energy

Action 2:
Zubat used Venoshock!
Crit: [<=625] 8768/10000 (No)
Calculation: 13+3+2*1.5-1*1.5=17.5
-7 Energy

Pichu used Thunderbolt!
Crit: [<=625] 8503/10000 (No)
Para: [<=1000] 8712/10000 (No)
Calculation: (10+3+3*1.5-2*1.5)*1.5=21.75
-6 Energy

Action 3:
Zubat used Venoshock!
Crit: [<=625] 2770/10000 (No)
Calculation: 13+3+2*1.5-1*1.5=17.5
-11 Energy

Pichu used Volt Tackle!
Crit: [<=625] 3515/10000 (No)
Calculation: (12+3+2*1.5-1*1.5)*1.5=24.75
8.25 recoil
-7 Energy

END OF ROUND



Pichu
HP: 34
EN: 83
Other: Toxic (2 DPA)


HP: 38
EN: 82
Other: none


-Ullar
-LockDown
-Me
 
#7
INNER FOCUS!
Zubat doesn't flinch, period.

Venostrike (Venoshock + Venoshock) > Cooldown > Giga Drain

I believe I win. (provided my toxic hits)
 
#9
LockDown, there is still a 1.5% chance for him (para, then full para).


Pichu
HP: 34
EN: 83
Other: Toxic (2 DPA)


HP: 38
EN: 82
Other: none


Action 1:
Pichu used Thunderbolt!
Crit: [<=625] 3397/10000 (No)
Para: [<=1000] 1157/10000 (No)
Calculation: (10+3+3*1.5-2*1.5)*1.5=21.75
-6 Energy

Zubat used Venostrike!
Crit: [<=625] 3076/10000 (No)
Calculation: 29.25+3+2*1.5-1*1.5=33.75
-34 Energy
Pichu fainted!

END OF ROUND



Pichu
HP: 0
EN: 77
Other: Toxic (2 DPA)


HP: 16
EN: 48
Other: none


LockDown wins by my mistake!

Prizes:
Me: 3 UC
Competitors: 2 CC
Pichu: 1 EC, 3 MC, 1 DC
Zubat: 1 EC, 2 MC, 1 DC, 1 KOC

Cheers!
 
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