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Underrated but effective sets in the BW2 overused metagame

Discussion in 'BW OU' started by asterat, Jun 27, 2012.

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  1. StairFall

    StairFall

    Joined:
    Sep 30, 2012
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    That Gengar set looks pretty cool, might have to try out a similar set on my hyper offence team. Speaking of here's an under rated mon I've been using as a backup sweeper:

    Sharpedo @ Life Orb
    speed boost
    hasty nature
    252atk/4apatk/252spd (You can move these around however you Wish, max speed isn't a requirement because of speed boost so you could run an offence boosting nature and/or taking evs from atk and speed to put into special attack to hit specific threats.)
    - water fall
    - crunch
    - ice beam
    - aqua jet

    As implied by the bold aqua jet is the crux of this set. It may seem absolutely stupid to run speed boost and priority, your ability gives you all the speed you need right? Wrong. The crazy speed of the metagame means priority is often used as a revenge killing tool. Ice shard is an emergency dragon stopper, scizor puts big dents in opponents mid sweep and priority in general has made set up sweeping slightly less viable.

    A combination of aqua jet and speed boost means you're not vulnerable to being revenged by priority users (except e-speed and healthy technilooms, the latter is a big except though considering it resists sr). It may seem suicidal not to have protect to get that first speed boost but it plays similar to standard sharpedo. You aren't coming in on anything other than psychic attacks and your own team's slow volt-turn so you don't take damage on the switch, sometimes with your opponent taking extra damage. Instead of protecting for your first move which might be exploited with a free switch into a faster scarfer you can secure a free kill with your priority and get your boost.

    There are two things sharpedo downright loves; rain and hazards. Deoxys is an obvious choice for crazy hazard stacking. Politoed seems like the other obvious pokemon for the job but weather wars kill your momentum and sharpedo excels at hyper offence, he doesn't need the rain for prolonged amounts of time and it's more important for buffing aqua jet early sweep than the full power waterfall through out the entire end game. Sharpedo benefits much more from rain dance users with synergy and an offensive presence than he does from politoed and the annoying weather war it brings. Tornadus - I is decent, resisting loom's STABs, having u-turn, a hurricane more powerful than tornadus - T and priority rain dance and taunt, as well as a strong super power to crush ferrothorn who can stall you out. Other than that slower u-turn and volt switch users are Sharpedo's bffs for getting him in unscathed and doing half the job for him.

    I use him for my HO team and he does both a great job sweeping late game and revenging. An important warning though, Sharpedo is FRAIL. He has like 60/40/40 defences and can be 2hkoed by even resisted STABs from weaker support pokemon. With hazards and LO he needs to be healthy to do his job. Rapid spin support is nice but not necessary as even with 3 layers of spikes and rocks up he has seven turns of LO recoil left. He's weak to both halves of volt-turn and Mach punch and the only notable opportunity to switch in is on an immune psychic attack. Unless you're absolutely adamant your opponent will use a psychic attack don't switch in with sharpedo, ever.
  2. Goutland

    Goutland

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    I don't see being weak to priority as a good reason to use aqua jet over protect on Sharpedo. Looking at the list of common priority users in OU (Smogon article), aqua jet doesn't really do anything to any of them besides Mamoswine and Terrakion, the former whose ice shard doesn't threaten Sharpedo, and the latter being fairly rare, as quick attack is only seen on choice banded sets. Scizor, Conkeldurr, and Breloom will gladly take your aqua jets and kill you in return.

    Without protect, you can only come in on a weakened revenge kill or something you naturally outspeed, because aqua jet isn't powerful enough to threaten anything at full health. Even even with adamant and life orb, Landorus and Terrakion aren't OHKOed 100% of the time by aqua jet in rain.

    I can see aqua jet being more useful mid game for revenge killing and damaging the switch in, but I think protect is going to be more useful for a late game sweep, allowing you to set up on anything not scarfed, while they're at full health. With aqua jet, you're not going to be able to do anything to Tornadus-T until you get the boost, which you won't be able to get without protect. Whereas with protect, you can just protect and OHKO Tornadus with waterfall.

    Something I'm wondering though, if you protect on the switch (which will fail), does the next protect always work? I've heard mixed things about it and have never tested it, but if that was the case, double protecting on a scarf switch in would be extremely reliable, as nothing's going to outspeed you at +2.
  3. StairFall

    StairFall

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    If I remember correctly you successfully use protect if they switch, it's only if you both use protect that you fail. However I haven't tested it. While I do see the merits of protect my team appreciates aqua jet more because I can often defeat faster scarfers like genesect at only +1 after rocks and spikes.
  4. Turtle Soup

    Turtle Soup

    Joined:
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    If the enemy switches out protect fails, so you can use it again with 100% chance. That's all I wanted to say...
  5. Sciztar

    Sciztar

    Joined:
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    I've seen this set before. Absolete used this same set with dragon gem instead of Life Orb and I've seen that set used in other Trick Room teams. it's good for wall-breaking.
  6. asterat

    asterat

    Joined:
    Jul 20, 2011
    Messages:
    998
    SuperUpdatetime:

    I have been away for like a month and it looks like a lot of good stuff has been posted. What I am going to do is have 4 winners this round to be added to the archive to accomodate for the large amount of sets posted. Voting will end on Sunday. Keep posting new sets if you want. Also keep in mind underrated but effective. A set seen a lot can still be underrated, but the idea is not to promote scarf genesect or calm mind jirachi. Try to choose more original sets such as charge beam alakazam from before.

    A note on formatting: Please format them like a PO or PS! importable. If this is hard for you simply create the pokemon in battling simulator and export the text.

    Sets:
    FastFlygon Gothitelle
    Gothitelle @ Choice Scarf
    Trait: Shadow Tag
    EVs: 252 SAtk / 220 Spd / 36 HP
    Timid Nature
    - Thunderbolt
    - Trick
    - Hidden Power [Fire]
    - Psyshock


    ThunderBlunder Terrakion
    Terrakion @ Salac Berry
    Trait: Justified
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Substitute
    - Swords Dance
    - Stone Edge
    - Close Combat


    DarkBlazeR Sigilyph
    Sigilyph @ Flame Orb
    Trait: Magic Guard
    EVs: 252 HP / 196 Def / 60 Spd
    Bold Nature
    - Calm Mind
    - Psycho Shift
    - Stored Power
    - Roost


    Shurtugal Dragonite
    Dragonite @ Lum Berry
    Trait: Multiscale
    Nature: Lonely (+Atk / -Def)
    EVs: 176 Atk / 80 SAtk / 252 Spe
    ~ Dragon Dance
    ~ Outrage
    ~ Fire Blast
    ~ Extreme Speed


    please work on formatting, always type the name of the pokemon and item

    Etherdrive- I am sorry but formatting and that set really looks ineffective.

    Gimmick Landorus
    Landorus (M) @ Life Orb
    Trait: Sheer Force
    EVs: 4 HP / 252 SAtk / 252 Spd
    IVs: 2 Atk / 30 Def
    Timid Nature (+Spd, -Atk)
    - Calm Mind
    - Earth Power
    - Focus Blast
    - Hidden Power [Ice]


    formatting

    Dragonuser Landorus-T
    Landorus-Therian (M) @ Muscle Band / Leftovers
    Trait: Intimidate
    EVs: 180 Spd / 252 Atk / 76 HP
    Adamant Nature
    - Rock Polish
    - Stone Edge
    - Earthquake
    - Swords Dance


    HabbibsHotDogs Dragonite
    Dragonite @ Life Orb
    Trait: Multiscale
    252+Atk/252Spd/4Def
    Nature: Naughty (+Atk, -SpDef)
    -Outrage
    -Fire Punch
    -ExtremeSpeed
    -Earthquake/Dragon Dance


    Aquasition Tornadus
    Tornadus w/ Flying Gem
    Nature: Jolly
    EVs: 4 HP/ 252 Atk /252 Spe
    Moves:
    -Superpower
    -Acrobatics
    -U-Turn
    -Taunt


    Gary2346 Breloom
    Breloom @ Toxic Orb
    Trait: Poison Heal
    EVs: 12 HP / 244 Atk / 252 Spd
    Adamant Nature
    - Substitute
    - Focus Punch
    - Seed Bomb
    - Spore


    Only one entry per competition, but I'll make exceptions this time because of long time period. If you want to post more that is great just specify which one you want to count.

    DarkBlazeR Latias
    Latias @ Leftovers
    Trait: Levtitate
    EVs: 252 HP / 4 Def / 252 Spd
    Timid Nature
    - Psychic / Dragon Pulse
    - Thunder Wave
    - Reflect / Roar
    - Recover


    BlankZero Rotom-W
    Rotom-W @ Life Orb
    Trait: Levitate
    EVs: 248 HP / 252 SpAtk / 8 SpDef
    Modest Nature
    -Thunderbolt
    -Hydro Pump
    -Substitute
    -Pain Split


    PDC Scolipede
    Scolipede @ Bug Gem
    Trait: Swarm
    EVs: 252 Spd / 252 Atk / 4 Def
    Jolly Nature
    - Spikes
    - Megahorn
    - Earthquake
    - Pursuit


    DrunkDemon Altaria
    Altaria @ Leftovers
    Trait: Cloud Nine
    EVs: 252 HP / 4 Def / 252 SDef
    Calm Nature
    - Dragon Pulse
    - Roost
    - Roar / Haze
    - Heal Bell


    Delta Nite Gengar
    Gengar @ Focus Sash
    Ability: Levitate
    EVs: 4 HP / 252 SAtk / 252 Spe
    Hasty Nature
    - Counter
    - Destiny Bond
    - Shadow Ball
    - Hypnosis


    Gary2346 Gothitelle
    The Bitch (Gothitelle) (F) @ Choice Specs
    Trait: Shadow Tag
    EVs: 252 HP / 4 Def / 252 SAtk
    Modest Nature
    - Psychic/Psyshock
    - Thunderbolt
    - Shadow Ball
    - Hidden Power Ice/Fire


    Keldeo333 Mew
    Mew @ Choice Scarf
    Ability: Synchronize
    IV's 30 Atk, 30 Def (for hp ice)
    EVs: 252 HP / 4 SAtk / 252 Spe
    Timid Nature
    - Flamethrower
    - Transform
    - Ice Beam
    - TailWind/Trick/Stealth Rock


    superstar latios
    Latios @Life Orb/Leftovers
    252 SpAtt/ 252 Spe
    Hasty Nature (+Spe, -Def)
    -Dragon Dance
    -Earthquake/Psyshock
    -Dragon Pulse
    -Psyshock/Surf/Thunder(bolt)/HP Fire/Recover


    Cuban Vader Stunfisk and Jynx
    Stunfisk (M) @ Choice Specs
    Trait: Static
    EVs: 252 SAtk / 252 HP / 4 SDef
    Modest Nature
    - Thunder
    - Surf
    - Earth Power
    - Hidden Power [Fire]

    Jynx (F) @ Leftovers
    Trait: Dry Skin
    EVs: 252 SAtk / 8 HP / 248 Spd
    Timid Nature
    IVs: 0 Atk
    - Lovely Kiss
    - Nasty Plot
    - Substitute
    - Ice Beam


    Yeezy D Blissey
    Blissey (F) @Leftovers
    252 SpDef / 120 HP / 136 SpA
    Trait: Serene Grace
    Calm Nature
    - Aromatherapy
    - Charge Beam
    - Ice Beam
    - Softboiled


    jle1076 Hydreigon
    Hydreigon @ Leftovers
    Hasty
    EVs: 64 att/188 SpA/252 Sp
    Moveset:
    -Work-Up
    -Fire Blast
    -Superpower
    -Dragon Pulse/Draco Meteor


    And thats it for now, dont vote yet I will finish this tomorrow (thursday).
  7. DarkBlazeR

    DarkBlazeR

    Joined:
    May 20, 2009
    Messages:
    389
    Update my Latias to this more refined set:

    Latias @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 16 Def / 240 Spd
    Timid Nature
    - Psyshock
    - Thunder Wave
    - Reflect / Roar
    - Recover
  8. chuavechito

    chuavechito

    Joined:
    May 28, 2012
    Messages:
    96
    [​IMG]
    Breloom @ Choice Scarf
    Trait: Technician
    EVs: 4 HP / 252 Atk / 252 Spe
    Jolly Nature (+Spd, -SAtk)
    - Spore
    - Low Sweep
    - Bullet Seed
    - Stone Edge

    This is such a nice gimmick build. I had some success with it. You can outspeed pretty much anything minus a few Scarf users, then switch to anything you want. If they dont switch you have chances of getting a few move on them via the 3rd Spore turn. If they do switch they now have a useless poke and you still have your Scarf revenger with a very nice coverage (hits for at last neutral to everything minus psn).

    I tested a Fling-SubSeed build but it sucked. Low Sweep hits for 90 after Tech (15 higger than Brick Break). Bullet Seed has an average base of 112,5 (32.5 higger than Seed Bomb). Stone Edge gives me super effective against 2 of the 3 things that resist Fight/Grass (Fly and Bug). Im going for Low Sweep because the -1 Spe can fuck up Scarfed things that cant OTK me (or are simply switched in). It is also my only way to take down Scarfed Terrakion (when he switches or if he misses his 80 acc moves).
  9. gengarsnemisis

    gengarsnemisis

    Joined:
    Dec 2, 2011
    Messages:
    130
    Enter, Flame Charge Heatran.
    [​IMG]
    Heatran @ Life Orb/Leftovers/Air Balloon
    Trait: Flash Fire
    EVs: 252 SAtk / 252 Spd / 4 HP
    Timid/Hasty/Naive Nature
    - Flame Charge
    - Fire Blast
    - Earth Power
    - Hidden Power Ice
    I've swept too many teams with this build, it's unreal. The crux of this set is of course flame charge, a speed boosting base 50 move. With all the choice locked genesect running around, netting a flame charge boost is easy as can be. Its also easy to net a boost late game when the oppenent is weakened and than heatran can easily clean up with its powerfull fire blast stab (especially under sun) Flame charge turns Heatran from a slow,easily counterable attacker into a formidable sweeper that many people are unprepared for. This set is basically the standard offensive set with stealth rock replaced with flame charge, which can easily be used by another teammate so really your not even losing coverage. Of course this set it easily revenged by a scarfer, but if the scarfer is out of the way its hard to take this guy down. Give this set a try it won't let you down.
  10. blunder

    blunder

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    Oct 30, 2011
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    633
    Can you make the spread 4 HP/248 Atk/4 spD/252 Speed on Terrakion? Let's you sub thrice for berry and doesn't let genesect get a SpA Boost
  11. TheWaddleDeeKing

    TheWaddleDeeKing

    Joined:
    Oct 7, 2012
    Messages:
    51
    [​IMG]
    Metagross @ Occa Berry
    Trait: Clear Body
    EVs: 252 Atk / 52 Def / 204 Spd
    Adamant Nature
    - Agility
    - Meteor Mash
    - Earthquake
    - Ice Punch

    Metagross has a variety of flaws, but this set is just a monster. Originally starting out on my TechniLoom team to patch up Breloom's weaknesses, it's both a decent wall and an attacker, as Metagross's base 130 defense, even with minimum investment, walls quite a lot of attacks. The main purpose is to get up that agility and start sweeping, or taking out a key threat due to the underused and under-appreciated Occa Berry. For e.g., due to his natural bulk, you don't have to worry about most Earthquake users, as you can normally Ice Punch them or Earthquake them. And, as for fire types, you can bring it in and either setup or outright K.O. them depending on the time of the match (like Heatran, for example, will not expect this at all and gets ruined by EQ, if it doesn't have a balloon, of course). And, if by chance, you still have your Occa Berry, threats like Volcarona, who are 2HK0'd by EQ, can't revenge kill you because you'll survive the fire-type move. Of course, burns can happen, but you need to expect hacks in every battle you come in.

    Only real problem is the four move slot syndrome that Metagross is known for, making it more of a mid-late game sweeper.
  12. gengarsnemisis

    gengarsnemisis

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    Or simply do 30 def IVs
  13. blunder

    blunder

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    Yeah pretty much the same thing but better since you don't want to lose attack I guess. The 4 HP Evs are still crucial though


    I also want to give a shoutout to CTC who introduced me to the last pokemon I entered (Charge Beam Alakazam) It's a sweet set, thanks bro
  14. StairFall

    StairFall

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    Sep 30, 2012
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    Occa berry could easily be substituted for Shuca berry if you're playing in the rain. While playing Metagross himself in the rain seems silly because hey you could be using Keldeo, Thundy or Torny Metagross happens to be a hard counter to Tornadus-T himself, giving you a leg up on other rain teams.
  15. RaijueR

    RaijueR

    Joined:
    Oct 13, 2012
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    Voting for Thunderblunder's terrakion

    Why?

    Simple one word explanation:Wreckage

    but for a more in depth explanation is that terrakion always tends to force switches, so its extremely easy for terrakion to get a substitute up and proceed to swords dance, But if terrakion manages to activate salac berry(at 25% health)and get a +2 SD theres pretty much no stopping this beast unless you have bullet punch or mach punch to back you up.
  16. TheWaddleDeeKing

    TheWaddleDeeKing

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    Possible, though in or out of the rain, if you're running those EV's, EQ won't OHKO you anyways (unless it's like a +2 Dragonite or something), so something like a Life Orb or Muscle Band or something would be better, unless you start switching the EV's around a bit.
  17. Zeta5

    Zeta5

    Joined:
    Nov 17, 2011
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    102
    I vote for the sub SD Terrakion set
  18. iiZqHD

    iiZqHD

    Joined:
    Jul 29, 2012
    Messages:
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    I defiantly vote for sigilyph, seeing as if sigilyph is allowed to set up, it becomes a monster. Also this is a pretty standard set, so i dont know if it quite fits the title.
  19. DarkBlazeR

    DarkBlazeR

    Joined:
    May 20, 2009
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    Actually, Cosmic Power is the standard, rather than Calm Mind. Whilst this means that it's harder to set up, this Sigilyph can actually do a lot more offensively than the CP set.
  20. FallenFoliage

    FallenFoliage

    Joined:
    Dec 22, 2007
    Messages:
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    I actually quite abhor the recommended sets here for Weavile, as they are complete let-downs for my teams!

    Basically, the main purpose of this Weavile is to be a strong suicide lead, with strong STAB moves and max Atk investment.
    It may also possibly serve as death fodder later on, and even a priority user if the field is clear!

    A quite weird set with the power to make the common mach-punch users think about their next move.

    [​IMG]

    Weavile @Focus Sash
    Trait: Pressure/Pickpocket
    Evs: 252 Atk/4 SPD/ 252 Spe
    Nature: Adamant

    -Ice Shard
    -Ice Punch
    -Night Slash
    -Brick Break

    Being that Weavile is a strong lure for a large variety of moves and sets from the OU metagame, you can attract opponents to your pleasing. Make sure you're teaming it with the right Pokemon and it should prove quite a threat, and help push your foe into severe mistakes.
  21. Deluks917

    Deluks917 Ride on Shooting Star

    Joined:
    Nov 9, 2012
    Messages:
    347
    Gothitelle @ Choice Specs
    Trait: Shadow Tag
    EVs: 116 HP / 252 SAtk / 140 Spd
    Modest Nature
    IVs: 0 Atk
    - Thunderbolt
    - Grass Knot
    - Psyshock
    - Trick

    On rain teams. Can cripple or kill tons of problem pokemon. Hippowdon, Blissey, Chansey, Jelicent, Tyranitar, Gastrodon, etc.
  22. CTC

    CTC The Lord Shepherd shall guideth ye cattle
    is Smogon Frontier's Stadium Baronis a Past WCoP Winner

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    Voting thunderblunder's salac rak set. I've been using the set extensively ever since the release of pinch berries (trust me it's better than double dance), and have had great success with it in my rmt with GarytheGengar. The set is less prone to priority, more flexible, can dodge status, and breaks stall, it even boasts more longevity than lo dub dance. This is one of the if not the best mid/late game cleaners besides rp gene and lando and requires so little to set up. You can even take a hit with the impressive bulk and be at +2 +1 for an easy cleaning. Whenever I'm using rak I use this set or the stealth rocker set, but this is a reliable win condition on many of my teams and is a force to be reckoned with
  23. TheWaddleDeeKing

    TheWaddleDeeKing

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    Figured I'd post another one for you fine people...

    [​IMG]
    Mew @ Lum Berry/Life Orb/Wide Lens
    Trait: Synchronize
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid/Modest Nature
    - Gravity
    - Psychic
    - Blizzard
    - Zap Cannon

    Mew is one of those underrated threats that you never see. Sure, it has Psychic as its typing, and though it hurts on the defense, it's weaknesses are not nearly as prevalent as you may think. Bug/Dark/Ghost are just not real common, as threats like Gengar and Scizor just aren't as common anymore. Regardless of its typing, Mew is just a beast, with the second greatest move pool in the game, it's not surprising that a few under-used sets can be made with it. This one is a great attacker, due to having Gravity and a move pool that greatly benefits from it.

    Mew receives Zap Cannon from XD, and combined with Gravity allows you to cripple threats along with being able to cause a lot of damage. Add that in with whatever move tickles your fancy (preferably lower accuracy moves), and you have a potent attacker. The EV's can really be put whatever way you feel like, as a defensive EV can be just as potent. The item choice generally comes down to what you want: more power or better versatility. When using Synchronize and Lum Berry, your opponent will get crippled, and you will just heal it off. Of course, with Zap Cannon, it's a bit redundant, so having better accuracy or more damage is always a boon.
  24. Milos

    Milos

    Joined:
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    Have you considered Rock Tomb over Stone Edge? Technician boosts the base power of the move (50) by 50%. It has the same accuracy as Stone Edge, but with the added effect of lowering the Speed of whatever Pokemon you hit by one stage. The Speed drop could make it really useful to remove an incoming Tornadus-T so that it can't just click Hurricane and KO Breloom.

    EDIT: After the Technician boost, Rock Tomb's base power increases to 75. Stone Edge is the obvious choice for immediate power, but Rock Tomb has a niche for the Speed drop. Your choice, I guess
  25. Goutland

    Goutland

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    Why would you want rock tomb for Tornadus-T? Stone edge OHKOs 0/0 Tornadus-T 25% of the time (87% min) with jolly nature, and 100% after rocks. Rock tomb needs near max to kill WITH rocks, and will never OHKO a healthy Tornadus. Jolly scarf already outspeeds timid Tornadus, so you don't even need the speed drop.
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