Underused Pokemon Matchmaking Phase 2 [Week 29 - Nasty Plot Infernape]

nv

The Lost Age
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With 6 votes, Mr. Highways takes the win with that wonderful cotton ball. Congratulations!

This week, I decided to go with a Pokemon that is arguably the "face" of UU and I am talking about...


Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Calm Mind
- Scald

CroCune has been around since its creation in Generation 4 with being able to be an amazing win condition. Scald further boosted this set's viability in Generation 5 with the ability to burn physical attackers. Sadly, this set is very prepared for on most teams, but on a team that doesn't know how to deal with it, CroCune can become a foe's worst nightmare.

Submissions end on Friday. Good luck and have fun! n_n
 
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Sceptile @ Sceptilite
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Dragon Pulse
- Giga Drain
- Focus Blast

Mega Sceptile is a very common and awesome partner for CroCune for multiple reasons. The first is that it can easily eliminate other Water-types that roam the tier, as Scald does very pitiful damage most unboosted which leaves it easy to take advantage of. The second is that Mega Sceptile has a wonderful ability in Lightning Rod, which allows it to absorb Electric-type moves aimed at Suicune, which in turn boosts it's own Special Attack. Finally, it can 2HKO nearly all of the rather rare Grass-types in the tier and eliminate them for Suicune to ease setup. In turn, Suicune is an amazing all around check to a plethora of threats like Mega Aerodactyl and Entei that directly threaten Mega Sceptile and draw in Electric-type attacks.
 

Fabio (Ampharos-Mega) @ Ampharosite
Ability: Mold Breaker
Shiny: Yes
EVs: 252 HP / 212 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Volt Switch / Thunderbolt
- Dragon Pulse

Amphy-mega is like, one of the best team mates for crocune there are. Since cune has trouble against Heliolisk, the now-gone Zapdos, and can be used as setup-fodder for dd Gyarados, Ampharos can most of the time get a free switch for mega evolving on them. In exchange, Suicune can help vs swampert and Aerodactyl-Mega, and CroCune can also deal with special walls such as Blissey and non-cm Florges. Point is, together they perform a good balanced core. As teammates I would recomend strong fire types that can deal with Whimsicott and Hydreigon, such as Entei and Whimsicott itself.
 

Sun

Who cares if one more light goes out? Well I do...
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Entei @ Choice Band
Ability: Pressure
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Sacred Fire
- Stone Edge
- Flare Blitz
- Extreme Speed

This powerful Wallbreaker is definitely in this new moment of metagame an excellent partner for suicune, can check all grass type of the tier, also using stone edge is able to check Salamence and Gyarados, which stop Cune sweep, learning extreme speed is also a good revenge killer for Pokemon as fragile as heliolisk, Alakazam, good evening UUers. <3
 
Reserving dd hax np Infernape

Infernape @ Life Orb
Ability: Blaze
EVs: 136 Atk / 120 SpA / 252 Spe
Naive Nature
- Nasty Plot
- Fire Blast
- Close Combat
- Grass Knot

Basically, the things that cune struggles to break through are either fat pink blobs or things like Umbreon, bar Whimsicott which can't switch in on Infernape given the right predictions. NP Mixed Ape handles that nicely, ohkos 252/252+ Blissey, has a decent roll on Umbreon, and still hammers through the opposing bulky Waters Cune doesn't like to 1v1.

Rushed but w/e
 
Reserving Nidoqueen



Nidoqueen is an amazing partner for Crocune as it supports Suicune both offensively and defensively. It provides electric immunity with its Ground typing while threatening Grass types with its Poison typing. Nidoqueen's support is not just limited to its STABs. Its access to both Toxic Spikes and Stealth Rock helps Crocune pressure or sweep mid to late game. Nidoqueen also checks most used Dry Skin users (Toxicroak and Heliolisk) in the tier as well.

Nidoqueen @ Life Orb
Ability: Sheer Force
EVs: 40 HP / 252 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock/Toxic Spikes
- Earth Power
- Sludge Wave
- Ice Beam

 
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