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STANDING ON BUSINESS
DaSpoofy
For the sets I opted to run the same Mega Glalie set I used in my RMT, kind of veering towards a mixed set with the addition of Freeze-Dry, hitting stuff like Swampert, Feraligatr, Alomomola, Suicune on the switch-in. Just some notable calcs, but yeah it hurts if you predict the switch-in right.
Glalie also as the great ability to get 2 Kills a lot of the time due to the sheer power of the Refrigerate Explosion. (IT'S NOT C MATERIAL I SWEAR)
As for the other sets, I had to opt for using Stealth Rocks over Superpower on Mamoswine, as I couldn't add any Pokemon without compounding any weaknesses, which was extremely hard to do. Pretty standard P2 and Doublade sets, except that P2 is running Foul Play for things like Doublade and Gatr. Toxicroak is there to help with Bulky Waters and also use its newly discovered Nasty Plot to become an unexpected set-up sweeper. And lastly, Bulky Salamence is here for Fire-Spam and hazard removal, which the team (especially the core in Glalie and Mamoswine) was weak to from the start. But yeah, here's the team (aka Glalie + Duck offense), hope you like it bud n_n
Alright well I finally got around to this. This was an extremely tough core to build around but I did what I could and I think this is the best variant I came up with, winning 2 room tours and getting to the finals of 1 other one, while also laddering up to ~1450 before I was happy with the team.Must be Christmas
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Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Double-Edge
Filler
Filler
Filler
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Earthquake
- Superpower
- Knock Off
These are two different pokemon similar to Arcanine and Entei. This mamoswine set is really cool and I wish it wouldnt be changed. Sorry to be difficult but this set works great with glalie. Of course the two have many common weaknesses but their offensive potential varies. I have no doubt that one of you will make something cool out of this core. Qwilfish seems to work really well covering beedrill, fighting, and entei. Bulk water lures are cool. Maybe glalie can explode on waters leaving a path for mamo... i dont know. Do what you want with it. Thanks in advance.
For the sets I opted to run the same Mega Glalie set I used in my RMT, kind of veering towards a mixed set with the addition of Freeze-Dry, hitting stuff like Swampert, Feraligatr, Alomomola, Suicune on the switch-in. Just some notable calcs, but yeah it hurts if you predict the switch-in right.
4 SpA Mega Glalie Freeze-Dry vs. 0 HP / 0 SpD Feraligatr: 206-246 (66.2 - 79%) -- guaranteed 2HKO after Stealth Rock
4 SpA Mega Glalie Freeze-Dry vs. 252 HP / 0 SpD Suicune: 158-188 (39.1 - 46.5%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
4 SpA Mega Glalie Freeze-Dry vs. 240 HP / 0 SpD Swampert: 388-460 (96.7 - 114.7%) -- guaranteed OHKO after Stealth Rock
4 SpA Mega Glalie Freeze-Dry vs. 232 HP / 24 SpD Alomomola: 318-374 (60.1 - 70.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
4 SpA Mega Glalie Freeze-Dry vs. 236 HP / 0 SpD Mega Blastoise: 158-188 (44.1 - 52.5%) -- guaranteed 2HKO after Stealth Rock
4 SpA Mega Glalie Freeze-Dry vs. 252 HP / 0 SpD Suicune: 158-188 (39.1 - 46.5%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
4 SpA Mega Glalie Freeze-Dry vs. 240 HP / 0 SpD Swampert: 388-460 (96.7 - 114.7%) -- guaranteed OHKO after Stealth Rock
4 SpA Mega Glalie Freeze-Dry vs. 232 HP / 24 SpD Alomomola: 318-374 (60.1 - 70.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
4 SpA Mega Glalie Freeze-Dry vs. 236 HP / 0 SpD Mega Blastoise: 158-188 (44.1 - 52.5%) -- guaranteed 2HKO after Stealth Rock
Glalie also as the great ability to get 2 Kills a lot of the time due to the sheer power of the Refrigerate Explosion. (IT'S NOT C MATERIAL I SWEAR)
As for the other sets, I had to opt for using Stealth Rocks over Superpower on Mamoswine, as I couldn't add any Pokemon without compounding any weaknesses, which was extremely hard to do. Pretty standard P2 and Doublade sets, except that P2 is running Foul Play for things like Doublade and Gatr. Toxicroak is there to help with Bulky Waters and also use its newly discovered Nasty Plot to become an unexpected set-up sweeper. And lastly, Bulky Salamence is here for Fire-Spam and hazard removal, which the team (especially the core in Glalie and Mamoswine) was weak to from the start. But yeah, here's the team (aka Glalie + Duck offense), hope you like it bud n_n
Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Double-Edge
- Explosion
- Freeze-Dry
- Ice Shard
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Earthquake
- Knock Off
- Stealth Rock
Porygon2 @ Eviolite
Ability: Trace
EVs: 248 HP / 108 Def / 152 SpD
Calm Nature
IVs: 0 Atk
- Tri Attack
- Foul Play
- Thunder Wave
- Recover
Salamence @ Leftovers
Ability: Intimidate
EVs: 252 HP / 108 Def / 148 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Fire Blast
- Roost
- Defog
Doublade @ Eviolite
Ability: No Guard
EVs: 240 HP / 236 Atk / 32 Def
Brave Nature
IVs: 0 Spe
- Shadow Sneak
- Sacred Sword
- Gyro Ball
- Swords Dance
Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Sludge Wave
- Vacuum Wave
- Dark Pulse
Ability: Refrigerate
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Double-Edge
- Explosion
- Freeze-Dry
- Ice Shard
Mamoswine @ Life Orb
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Earthquake
- Knock Off
- Stealth Rock
Porygon2 @ Eviolite
Ability: Trace
EVs: 248 HP / 108 Def / 152 SpD
Calm Nature
IVs: 0 Atk
- Tri Attack
- Foul Play
- Thunder Wave
- Recover
Salamence @ Leftovers
Ability: Intimidate
EVs: 252 HP / 108 Def / 148 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Fire Blast
- Roost
- Defog
Doublade @ Eviolite
Ability: No Guard
EVs: 240 HP / 236 Atk / 32 Def
Brave Nature
IVs: 0 Spe
- Shadow Sneak
- Sacred Sword
- Gyro Ball
- Swords Dance
Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Sludge Wave
- Vacuum Wave
- Dark Pulse
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