Twix
jicama
QC: Raiza / TONE114 / galbia
GP: Weebl / fleurdyleurse
[OVERVIEW]
Unfezant is a very mediocre Pokemon because it is outclassed by Dodrio, and, to an extent, Fearow, due to its lower Speed and lack of an effective Flying-type STAB move. Unfezant, however, has a niche over Dodrio with access to U-turn and a slightly higher Attack stat that, while not enough to warrant a purely offensive set, makes it a decent Tailwind setter with Hypnosis. Unfezant's access to Super Luck is also noteworthy, causing common and powerful critical hits.
[SET]
name: Tailwind Support
move 1: Tailwind
move 2: Hypnosis / Taunt
move 3: U-turn
move 4: Return
item: Focus Sash / Scope Lens
ability: Super Luck
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
========
Tailwind doubles Unfezant's and its teammates' Speed for a few turns, which can help your team outpace opposing Pokemon and assist your sweepers. Hypnosis is a very risky move, but if it hits, Unfezant is rewarded by putting the foe to sleep. Taunt can be used over Hypnosis to prevent a slower foe from using a status or setup move, or setting up an entry hazard. U-turn creates momentum by allowing Unfezant to switch out to a teammate. Return gains a STAB boost from Unfezant and can deal a lot of damage to a foe that doesn't resist it, making it Unfezant's main attacking move.
Set Details
========
Maximum Attack and Speed with an Adamant nature allows Unfezant to be as fast and powerful as it can be. If Unfezant is running a Jolly nature, it can outpace Articuno and Mr. Mime as well as Taunt users such as Monferno and Misdreavus, although it loses out on power by doing so. Focus Sash can be essential to guarantee Unfezant will set up Tailwind if it is at full health. Scope Lens works together with Super Luck, increasing the chances of Unfezant getting a critical hit to 50%.
Usage Tips
========
Unfezant's main priority is setting up Tailwind, so that should be done first unless Unfezant still has its Focus Sash still intact, enabling Unfezant to be a lead for immediate Speed support. After using Hypnosis, U-turn is a good option, as most opponents will choose to switch out if the Pokemon they have in is asleep. U-turn is also a good option if the foe or resists or is immune to Return, or after setting up Tailwind. Return should be used to get the most damage off on a foe that doesn't resist it.
Team Options
========
Volt Switch or U-turn users, such as Raichu, Zebstrika, Ninjask, and Jumpluff can form a Voltturn core with Unfezant. Offensive Pokemon that would do better with a Speed boost, such as Simipour, Stoutland, and Mightyena appreciate Unfezant's Tailwind support. Setup sweepers such as Arbok, Clefairy, Pawniard, and Ninetales appreciate Unfezant putting foes to sleep. Dark-types such as Mightyena and Pawniard can take on Ghost-types for Unfezant. Fighting-types such as Poliwrath and Machoke can take on Steel- and Rock-type Pokemon for Unfezant with their STAB moves. Ground-types such as Piloswine, Golem, and Torterra can take on Rock-, Electric-, and Steel-types for Unfezant.
[STRATEGY COMMENTS]
Other Options
=============
Wide Lens can be used over Scope Lens to increase the accuracy of Hypnosis. Unfezant can use an offensive Choice Band or Choice Scarf set, although it's almost completely outclassed by Dodrio. Unfezant can utilize Roost for reliable recovery, but it takes up an important moveslot. Unfezant can use the weak Aerial Ace as a STAB move; however, it doesn't do anywhere near the amount of damage Return does, except Ghost-types and Pokemon hit for super effective damage. Sky Attack is Unfezant's strongest Flying-type STAB move and a viable option with a Power Herb, although it can only be reliably used once. Unfezant can also take the role of a weather setter, utilizing Rain Dance or Sunny Day, then switching out to a rain sweeper via U-turn, although the job is done better by Volbeat, which has Prankster.
Checks and Counters
===================
**Rock-types**: Rock-types such as Golem, Probopass, and Carracosta take low amounts of damage from any move Unfezant wants to throw at them, and can fire back with a Rock-type STAB move. All of them can set Stealth Rock, while Carracosta can set up using Shell Smash.
**Ghost-types**: Gourgeist-XL, Misdreavus, Dusknoir, and other Ghost-types are immune to Return and have the ability to burn or get damage off on Unfezant, which can't damage them back. Misdreavus with max Speed can also outpace and Taunt Unfezant if Unfezant is running an Adamant nature.
**Electric-types**: Electric-types such as Zebstrika, Raichu, and Rotom-F can outpace Unfezant before it uses Tailwind and deal massive damage to it, although they are unable to switch into it, because Return KOes them. Electabuzz has the ability to switch into a Hypnosis, as it is immune to sleep-inducing moves thanks to Vital Spirit.
**Steel-types**: Klang, Probopass, and other Steel-types can take any hit from Unfezant and set up, Klang using Shift Gear, and Probopass setting Stealth Rock.
GP: Weebl / fleurdyleurse
[OVERVIEW]
Unfezant is a very mediocre Pokemon because it is outclassed by Dodrio, and, to an extent, Fearow, due to its lower Speed and lack of an effective Flying-type STAB move. Unfezant, however, has a niche over Dodrio with access to U-turn and a slightly higher Attack stat that, while not enough to warrant a purely offensive set, makes it a decent Tailwind setter with Hypnosis. Unfezant's access to Super Luck is also noteworthy, causing common and powerful critical hits.
[SET]
name: Tailwind Support
move 1: Tailwind
move 2: Hypnosis / Taunt
move 3: U-turn
move 4: Return
item: Focus Sash / Scope Lens
ability: Super Luck
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
========
Tailwind doubles Unfezant's and its teammates' Speed for a few turns, which can help your team outpace opposing Pokemon and assist your sweepers. Hypnosis is a very risky move, but if it hits, Unfezant is rewarded by putting the foe to sleep. Taunt can be used over Hypnosis to prevent a slower foe from using a status or setup move, or setting up an entry hazard. U-turn creates momentum by allowing Unfezant to switch out to a teammate. Return gains a STAB boost from Unfezant and can deal a lot of damage to a foe that doesn't resist it, making it Unfezant's main attacking move.
Set Details
========
Maximum Attack and Speed with an Adamant nature allows Unfezant to be as fast and powerful as it can be. If Unfezant is running a Jolly nature, it can outpace Articuno and Mr. Mime as well as Taunt users such as Monferno and Misdreavus, although it loses out on power by doing so. Focus Sash can be essential to guarantee Unfezant will set up Tailwind if it is at full health. Scope Lens works together with Super Luck, increasing the chances of Unfezant getting a critical hit to 50%.
Usage Tips
========
Unfezant's main priority is setting up Tailwind, so that should be done first unless Unfezant still has its Focus Sash still intact, enabling Unfezant to be a lead for immediate Speed support. After using Hypnosis, U-turn is a good option, as most opponents will choose to switch out if the Pokemon they have in is asleep. U-turn is also a good option if the foe or resists or is immune to Return, or after setting up Tailwind. Return should be used to get the most damage off on a foe that doesn't resist it.
Team Options
========
Volt Switch or U-turn users, such as Raichu, Zebstrika, Ninjask, and Jumpluff can form a Voltturn core with Unfezant. Offensive Pokemon that would do better with a Speed boost, such as Simipour, Stoutland, and Mightyena appreciate Unfezant's Tailwind support. Setup sweepers such as Arbok, Clefairy, Pawniard, and Ninetales appreciate Unfezant putting foes to sleep. Dark-types such as Mightyena and Pawniard can take on Ghost-types for Unfezant. Fighting-types such as Poliwrath and Machoke can take on Steel- and Rock-type Pokemon for Unfezant with their STAB moves. Ground-types such as Piloswine, Golem, and Torterra can take on Rock-, Electric-, and Steel-types for Unfezant.
[STRATEGY COMMENTS]
Other Options
=============
Wide Lens can be used over Scope Lens to increase the accuracy of Hypnosis. Unfezant can use an offensive Choice Band or Choice Scarf set, although it's almost completely outclassed by Dodrio. Unfezant can utilize Roost for reliable recovery, but it takes up an important moveslot. Unfezant can use the weak Aerial Ace as a STAB move; however, it doesn't do anywhere near the amount of damage Return does, except Ghost-types and Pokemon hit for super effective damage. Sky Attack is Unfezant's strongest Flying-type STAB move and a viable option with a Power Herb, although it can only be reliably used once. Unfezant can also take the role of a weather setter, utilizing Rain Dance or Sunny Day, then switching out to a rain sweeper via U-turn, although the job is done better by Volbeat, which has Prankster.
Checks and Counters
===================
**Rock-types**: Rock-types such as Golem, Probopass, and Carracosta take low amounts of damage from any move Unfezant wants to throw at them, and can fire back with a Rock-type STAB move. All of them can set Stealth Rock, while Carracosta can set up using Shell Smash.
**Ghost-types**: Gourgeist-XL, Misdreavus, Dusknoir, and other Ghost-types are immune to Return and have the ability to burn or get damage off on Unfezant, which can't damage them back. Misdreavus with max Speed can also outpace and Taunt Unfezant if Unfezant is running an Adamant nature.
**Electric-types**: Electric-types such as Zebstrika, Raichu, and Rotom-F can outpace Unfezant before it uses Tailwind and deal massive damage to it, although they are unable to switch into it, because Return KOes them. Electabuzz has the ability to switch into a Hypnosis, as it is immune to sleep-inducing moves thanks to Vital Spirit.
**Steel-types**: Klang, Probopass, and other Steel-types can take any hit from Unfezant and set up, Klang using Shift Gear, and Probopass setting Stealth Rock.
Last edited by a moderator: