Unoriginal Blob: You callin' me fat, punk?

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


Watson here; how's everyone doing today? Let's have a good, clean bout.

[box]Rules

2v2 LC Singles
2 Day DQ
2 subs
2 recovers/2 chills
Switch = OK
Training Items
ASB Arena[/box]​

Unoriginal Name

Cupra [Richard] (M)
Nature: Hasty

Type: Bug/Psychic
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Illusion: (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.] (DW) Inactive

Stats:
HP: 90
Atk: Rank 2
Def: Rank 1-
SpA: Rank 3
SpD: Rank 2
Spe: 51+ (+7 speed, +9% acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/9
MC: 2
DC: 1/5

Attacks:
Bug Bite | Physical | Level Up
Bug Buzz | Special | Egg
Counter | Physical | Egg
Disable | Status | Egg
Heal Pulse | Status | Level Up
Protect | Status | Technical Machine
Psychic | Special | Technical Machine
String Shot | Status | Level Up
Sunny Day | Status | Level Up
Tackle | Physical | Level Up
Will-o-Wisp | Status | Technical Machine

Total Moves: 11

Mienfoo [Shaq Fu] (M)
Nature: Jolly

Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Regenerator: (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Reckless: (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. (DW) Locked
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1 -
SpD: 2
Spe: 75 + (+10 Speed, +13 accuracy)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Brick Break | Physical | Technical Machine
Calm Mind | Other | Level Up
Detect | Other | Level Up
DoubleSlap | Physical | Level Up
Endure | Other | Egg
Fake Out | Physical | Level Up
Feint | Physical | Egg
Low Kick | Physical | Egg
Knock Off | Physical | Egg
Meditate | Other | Level Up
Payback | Physical | Technical Machine
Pound | Physical | Level Up
Stone Edge | Physical |Technical Machine
Swift | Special | Level Up
Taunt | Other | Technical Machine
U-turn | Physical | Technical Machine
Vital Throw | Physical | Egg

Total Moves: 17​

inanimate blob

Scraggy [Django] (M)

Django is quite the little scrapper! He loves to pick out fights with Pokémon that are bigger than it, often failing but always getting back up. He also saved his wife from a life of slavery and killed Leo.

Nature: Adamant (+1 Atk, -1 SpA)
Type: Dark/Fighting
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Intimidate (DW LOCKED): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 48
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 4/6
MC: 0
DC: 4/5

Attacks:
Level Up 10/16
Leer
Low Kick
Sand-Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Hi Jump Kick
Head Smash

Egg Moves 6/11
Counter
Dragon Dance
Drain Punch
Faint Attack
Fake Out
Ice Punch

Tutors 1/19
Drain Punch

TMs/HMs 4/40
Dragon Claw
Dig
Brick Break
Rest
Stone Edge

Duskull [Minion] (M)

...sometimes I wake up, and he's calmly floating there, watching me sleep...

Nature: Impish (+Def, -SpAtk)
Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 80
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 25
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 1/9
MC: 0

Attacks:
Level Up 10/14
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-o-Wisp
Hex

Egg Moves 3/9
Destiny Bond
Pain Split
Skill Swap

Tutor 2/11
Pain Split
Skill Swap

Past Gen Tutor 0/12

TMs/HMs 5/32
Toxic
Ice Beam
Protect
Will-o-Wisp
Trick Room

Past Gen TMs 1/7
Skill Swap

Order of Events:

Unoriginal Name leads.
inanimate blob follows suit and orders.
Unoriginal Name orders.
Referee time.​
 
Thanks for takng this!
Hm...
Let's go with Shaq Fu [Mienfoo] @ Amulet Coin to start this off.
God, I really wish Cupra had Illusion unlocked. Ah, well.
 
Oh, sweet.

@ Lucky Egg

Will-o-Wisp -> Trick Room-> Night Shade
IF Payback A2, Disable A3 unless Taunted.
IF Taunted, Protect that action, but only once.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


Welcome once again to the ASB Arena! Well this should be a good one, 'eh? inanimate blob starts the game with a good match up, but Unoriginal Name has the advantage of ordering second. This is anyone's game, folks. Let's see how this all shakes down.​


Mienfoo (Shaq Fu) (M) @ Amulet Coin
HP: 90
En: 100
Ranks: 3/2/1/2
Speed: 75
SC/WC: 2/2
Ability: Inner Focus, Regenerator
Stats: N/A
Status: N/A
Other: N/A

Duskull (Minion) (M) @ Lucky Egg
HP: 80
En: 100
Ranks: 2/4/1/3
Speed: 25
SC/WC: 1/2
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A​

Action 1:
Duskull used Protect!
-7 energy
Mienfoo used Taunt!
But it failed!


Action 2:
Mienfoo used Taunt!
Duskull must fight!
-10 energy
Duskull used Trick Room!
But it failed!

Action 3:
Mienfoo used U-turn!
RNG Roll (Crit) [<=625 Crit]: 4654/10000 (No)
((7+(4.5-6))x0.67) = 3.685 damage
Mienfoo is switching out!
-5 energy
Duskull used Night Shade!
10 damage
-5 energy



Mienfoo (Shaq Fu) (M) @ Amulet Coin
HP: 80
En: 85
Ranks: 3/2/1/2
Speed: 75
SC/WC: 2/2
Ability: Inner Focus, Regenerator
Stats: N/A
Status: N/A
Other: N/A

Duskull (Minion) (M) @ Lucky Egg
HP: 76
En: 88
Ranks: 2/4/1/3
Speed: 25
SC/WC: 1/2
Ability: Levitate
Stats: N/A
Status: N/A
Other: Taunt (4a)​


Order of Events:

Unoriginal Name sends out Pokemon and orders.
inanimate blob orders.
Referee time.​
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


This are getting interesting, laddies and gals. Defensive powerhouse Duskull is standing firm, but an ill-timed Taunt is forcing it into a more offensive roll. Can it still make an impression with its attacks? And what about the new challenger, Cupra? Perhaps the new Pokemon will be able to stop this defensive juggernaut from taking the victory.​


Cupra (Richard) (M)
HP: 90
En: 100
Ranks: 2/1/3/2
Speed: 51
SC/WC: 1/1
Ability: Shield Dust, Keen Eye
Stats: +9 Acc
Status: N/A
Other: N/A

Duskull (Minion) (M) @ Lucky Egg
HP: 76
En: 88
Ranks: 2/4/1/3
Speed: 25
SC/WC: 1/2
Ability: Levitate
Stats: N/A
Status: N/A
Other: Taunt (4a)​

Action 1:
Duskull used Shadow Sneak!
RNG Roll (Crit) [<=625 Crit]: 6703/10000 (No)
((4+3+(3-1.5)) x 1.5)= 12.75 damage
-4 energy
Cupra used Will-O-Wisp!
RNG Roll (Hit) [<=7900]: 5805 /10000 (Yes)
Duskull was burned!
-7 energy

Action 2:
Cupra used Bug Buzz!
RNG Roll (Crit) [<=625 Crit]: 6962/10000 (No)
RNG Roll (Effect) [<=1000]: 7610/10000 (No)
((9+3+(4.5-4.5)) x .67) = 8.04 damage
-7 energy
Duskull used Devious Payback!
RNG Roll (Crit) [<=625 Crit]: 2960/10000 (No)
(((10 x 2.25)-3+(3-1.5)) x 1.5) = 31.5 damage
-31.5 Energy
-2 HP

Action 3:
Cupra used Bug Buzz!
RNG Roll (Crit) [<=625 Crit]: 8295/10000 (No)
RNG Roll (Effect) [<=1000]: 6616/10000 (No)
((9+3+(4.5-4.5)) x .67) = 8.04 damage
-11 energy
Duskull must recharge!
-2 HP



Cupra (Richard) (M)
HP: 46
En: 75
Ranks: 2/1/3/2
Speed: 51
SC/WC: 1/1
Ability: Shield Dust, Keen Eye
Stats: +9 Acc
Status: N/A
Other: N/A

Duskull (Minion) (M) @ Lucky Egg
HP: 56
En: 52
Ranks: 2/4/1/3
Speed: 25
SC/WC: 1/2
Ability: Levitate
Stats: N/A
Status: Burn
Other: Taunt (1a)​


Order of Events:

inanimate blob orders.
Unoriginal Name follows suit.
Referee time.​
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


Hmm. Duskull seems to be taking out good chunks of Cupra's health, but it's costing him quite a bit of energy. On the other hand, Cupra seems to hold the tactical advantage of keeping Duskull in an offensive role AND crippling it with a burn. Can either one score the KO this round?​


Cupra (Richard) (M)
HP: 46
En: 75
Ranks: 2/1/3/2
Speed: 51
SC/WC: 1/1
Ability: Shield Dust, Keen Eye
Stats: +9 Acc
Status: N/A
Other: N/A

Duskull (Minion) (M) @ Lucky Egg
HP: 56
En: 52
Ranks: 2/4/1/3
Speed: 25
SC/WC: 1/2
Ability: Levitate
Stats: N/A
Status: Burn
Other: Taunt (1a)​

Action 1:
Duskull used Shadow Sneak!
RNG Roll (Crit) [<=625 Crit]: 5040/10000 (No)
((4+3-3+(3-1.5)) x 1.5)= 8.25 damage
-4 energy
-2 HP
Cupra used Bug Buzz!
RNG Roll (Crit) [<=625 Crit]: 6291/10000 (No)
RNG Roll (Effect) [<=1000]: 9536/10000 (No)
((9+3+(4.5-4.5)) x .67) = 8.04 damage
-15 energy

Action 2:
Cupra used Taunt!
Duskull must fight!
-10 energy
Duskull used Night Shade!
10 damage
-5 energy
-2 HP

Action 3:
Duskull used Payback!
RNG Roll (Crit) [<=625 Crit]: 6420/10000 (No)
((5-3+(3-1.5)) x 1.5) = 5.25 damage
-7 energy
-2 HP
Cupra used Counter!
RNG Roll (Crit) [<=625 Crit]: 899/10000 (No)
Immune = 0 damage
-8.625 energy




Cupra (Richard) (M)
HP: 22
En: 41
Ranks: 2/1/3/2
Speed: 51
SC/WC: 1/1
Ability: Shield Dust, Keen Eye
Stats: +9 Acc
Status: N/A
Other: N/A

Duskull (Minion) (M) @ Lucky Egg
HP: 42
En: 36
Ranks: 2/4/1/3
Speed: 25
SC/WC: 1/2
Ability: Levitate
Stats: N/A
Status: Burn
Other: Taunt (4a)​


Order of Events:

Unoriginal Name orders.
inanimate blob follows suit.
Referee time.​
 
This may be the end... Hm...

Chill ~ Bug Buzz ~ Bug Buzz
IF Shadow Sneak, THEN Counter that action, PUSHING BACK.
IF Payback, THEN Counter that action, PUSHING BACK.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


Both Pokemon are worn down, but their fighting spirit hasn't diminished. They're going at it here; this could really be anyone's match. Duskull still seems to have a bit of an advantage, but that Burn is wearing him down. Cupra isn't faring any better. Who will emerge victorious this round?​


Cupra (Richard) (M)
HP: 22
En: 41
Ranks: 2/1/3/2
Speed: 51
SC/WC: 1/1
Ability: Shield Dust, Keen Eye
Stats: +9 Acc
Status: N/A
Other: N/A

Duskull (Minion) (M) @ Lucky Egg
HP: 34
En: 36
Ranks: 2/4/1/3
Speed: 25
SC/WC: 1/2
Ability: Levitate
Stats: N/A
Status: Burn
Other: Taunt (4a)​

Action 1:
Cupra chilled!
+12 energy
Duskull used Hex!
RNG Roll (Crit) [<=625 Crit]: 1954/10000 (No)
((10+3+(1.5-3)) x 1.5) = 17.25 damage
-7 energy
-2 HP

Action 2:
Cupra used Bug Buzz!
RNG Roll (Crit) [<=625 Crit]: 1206/10000 (No)
RNG Roll (Effect) [<=1000]: 3434/10000 (No)
((9+3+(4.5-4.5)) x .67) = 8.04 damage
-7 energy
Duskull used Ice Beam!
(10+(1.5-3)) = 8.5 damage
Cupra fainted!
-7 energy
-2 HP




Cupra (Richard) (M)
HP: KO
En: KO
Ranks: 2/1/3/2
Speed: 51
SC/WC: 1/1
Ability: Shield Dust, Keen Eye
Stats: +9 Acc
Status: N/A
Other: N/A

Duskull (Minion) (M) @ Lucky Egg
HP: 30
En: 22
Ranks: 2/4/1/3
Speed: 25
SC/WC: 1/2
Ability: Levitate
Stats: N/A
Status: Burn
Other: Taunt (1a)​


Order of Events:

Unoriginal Name sends out Mienfoo (implied).
inanimate blob orders.
Unoriginal Name follows suit.
Referee time.​
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Gah, I even went to Bulbapedia to specifically look up if it would make contact. I read the RBY description though, so that's where I biffed it. The changes have been implemented; nice catch.
 


Night Shade -> Trick Room -> Chill
IF Taunted A2, Protect and push back.
IF Taunted again A3, change action to Night Shade.

Let's go. :D
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


Cupra goes down hard, which will call for a switch. However, Duskull isn't looking to hot either; it probably won't stick around for too much longer. Mienfoo re-enters the arena, and he's as fresh as ever, thanks to Regenerator! Can the newcomer knock out the defensive titan Duskull in one round? Or does our ghastly friend have something up his sleeve?​


Mienfoo (Shaq Fu) (M) @ Amulet Coin
HP: 90
En: 85
Ranks: 3/2/1/2
Speed: 75
SC/WC: 2/2
Ability: Inner Focus, Regenerator
Stats: N/A
Status: N/A
Other: N/A

Duskull (Minion) (M) @ Lucky Egg
HP: 30
En: 22
Ranks: 2/4/1/3
Speed: 25
SC/WC: 1/2
Ability: Levitate
Stats: N/A
Status: Burn
Other: Taunt (1a)​

Action 1:
Mienfoo used Stone Edge!
RNG Roll (Crit) [<=625 Crit]: 6839/10000 (No)
RNG Roll (Hit) [<=8000 Hit]: 3007/10000 (Yes)
(10+(4.5-6)) = 8.5 damage
-7 energy
Duskull used Night Shade!
10 damage
-5 energy
-2 HP

Action 2:
Mienfoo used Stone Edge!
RNG Roll (Crit) [<=625 Crit]: 5137/10000 (No)
RNG Roll (Hit) [<=8000 Hit]: 2847/10000 (Yes)
(10+(4.5-6)) = 8.5 damage
-11 energy
Duskull used Trick Room!
The arena changed dimensions!
-10 energy
-2 HP

Action 3:
Duskull chilled!
+12 energy
-2 HP
Mienfoo used Stone Edge!
RNG Roll (Crit) [<=625 Crit]: 7596/10000 (No)
RNG Roll (Hit) [<=8000 Hit]: 1469/10000 (Yes)
(10+(4.5-6)) = 8.5 damage
-15 energy
Duskull fainted!



Mienfoo (Shaq Fu) (M) @ Amulet Coin
HP: 80
En: 52
Ranks: 3/2/1/2
Speed: 75
SC/WC: 2/2
Ability: Inner Focus, Regenerator
Stats: N/A
Status: N/A
Other: N/A

Duskull (Minion) (M) @ Lucky Egg
HP: KO
En: KO
Ranks: 2/4/1/3
Speed: 25
SC/WC: 1/2
Ability: Levitate
Stats: N/A
Status: N/A
Other: N/A​

Other Notes:
Trick Room (3 rounds remaining)


Order of Events:
inanimate blob sends out Scraggy (implied).
Unoriginal Name orders.
inanimate blob follows suit.
Referee time.
 
Burn damage happens at the end of the round, not right after the Pokemon moves. Doesn't actually affect anything this round, just for future reference (ie they could be at 1 HP and using Focus Punch or whatever).

Taunt ~ Brick Break ~ Brick Break
ONLY ONCE: IF P/E, THEN Meditate that action, PUSHING BACK.
ONLY ONCE: IF Fake Out, THEN Meditate (Flinch) that action, PUSHING BACK.

I feel like I'm missing something. Ah, well. This seems good from what I can tell.
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


And now Duskull's out of the ring. However, it did leave a mark with Trick Room, which will allow its partner to attack first. Mienfoo seems to have STAB advantage here, but Scraggy's movepool is surprisingly versatile. Will Mienfoo be able to overcome with brute force? Or will Scraggy turn the tides and show us who's boss?​


Mienfoo (Shaq Fu) (M) @ Amulet Coin
HP: 80
En: 52
Ranks: 3/2/1/2
Speed: 75
SC/WC: 2/2
Ability: Inner Focus, Regenerator
Stats: N/A
Status: N/A
Other: N/A

Scraggy (Django) (M) @ Exp. Share
HP: 90
En: 100
Ranks: 4/3/1/3
Speed: 48
SC/WC: 1/2
Ability: Shed Skin, Moxie
Stats: N/A
Status: N/A
Other: N/A​

Action 1:
Scraggy used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 1947/10000 (No)
(4+(6-3)) = 7 damage
-4 energy
Mienfoo used Meditate!
+1 Attack
-5 Energy

Action 2:
Scraggy used Hi Jump Kick!
RNG Roll (Crit) [<=625 Crit]: 2401/10000 (No)
RNG Roll (Hit) [<=9000 Hit]: 4867/10000 (Yes)
(13+3+(6-3)) = 19 damage
-8 energy
Mienfoo used Taunt!
Scraggy must fight!
-10 energy

Action 3:
Mienfoo used Brick Break!
RNG Roll (Crit) [<=625 Crit]: 9343/10000 (No)
((8+3+(4.5-4.5)) x 1.5) + 1.75 = 18.25 damage
-6 energy
Scraggy used Counter!
18.25 x 1.5 = 27.375 damage
-15.125 energy



Mienfoo (Shaq Fu) (M) @ Amulet Coin
HP: 27
En: 31
Ranks: 3/2/1/2
Speed: 75
SC/WC: 2/2
Ability: Inner Focus, Regenerator
Stats: N/A
Status: N/A
Other: N/A

Scraggy (Django) (M) @ Exp. Share
HP: 73
En: 62
Ranks: 4/3/1/3
Speed: 48
SC/WC: 1/2
Ability: Shed Skin, Moxie
Stats: N/A
Status: N/A
Other: Taunt (5a)​

Other Notes:
Trick Room (2 rounds remaining)

Order of Events:
inanimate blob orders.
Unoriginal Name follows suit.
Referee time.​
 
Mienfoo has Inner Focus. I can't Flinch.
(Yeah, I just realised that too, lol sorry :/)
So he should've Meditated, making Brick Break have +1 boosts on it, thus making Counter screw me over even more.
Thanks!
 

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