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Completed Unoriginal Blob: You callin' me fat, punk?

Discussion in 'ASB' started by Birkal, Apr 6, 2013.

  1. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis a Battle Server Administratoris an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributor
    CAP Head Mod

    Joined:
    Oct 12, 2010
    Messages:
    3,758
    [​IMG]

    Watson here; how's everyone doing today? Let's have a good, clean bout.

    [box]Rules

    2v2 LC Singles
    2 Day DQ
    2 subs
    2 recovers/2 chills
    Switch = OK
    Training Items
    ASB Arena[/box]​

    Unoriginal Name
    Richard the Cupra (open)
    [​IMG]
    Cupra [Richard] (M)
    Nature: Hasty

    Type: Bug/Psychic
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
    Illusion: (Innate) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.] (DW) Inactive

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 1-
    SpA: Rank 3
    SpD: Rank 2
    Spe: 51+ (+7 speed, +9% acc)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 1/9
    MC: 2
    DC: 1/5

    Attacks:
    Bug Bite | Physical | Level Up
    Bug Buzz | Special | Egg
    Counter | Physical | Egg
    Disable | Status | Egg
    Heal Pulse | Status | Level Up
    Protect | Status | Technical Machine
    Psychic | Special | Technical Machine
    String Shot | Status | Level Up
    Sunny Day | Status | Level Up
    Tackle | Physical | Level Up
    Will-o-Wisp | Status | Technical Machine

    Total Moves: 11
    Shaq Fu the Mienfoo (open)
    [​IMG]
    Mienfoo [Shaq Fu] (M)
    Nature: Jolly

    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Regenerator: (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
    Reckless: (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. (DW) Locked
    Stats:
    HP: 90
    Atk: 3
    Def: 2
    SpA: 1 -
    SpD: 2
    Spe: 75 + (+10 Speed, +13 accuracy)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Brick Break | Physical | Technical Machine
    Calm Mind | Other | Level Up
    Detect | Other | Level Up
    DoubleSlap | Physical | Level Up
    Endure | Other | Egg
    Fake Out | Physical | Level Up
    Feint | Physical | Egg
    Low Kick | Physical | Egg
    Knock Off | Physical | Egg
    Meditate | Other | Level Up
    Payback | Physical | Technical Machine
    Pound | Physical | Level Up
    Stone Edge | Physical |Technical Machine
    Swift | Special | Level Up
    Taunt | Other | Technical Machine
    U-turn | Physical | Technical Machine
    Vital Throw | Physical | Egg

    Total Moves: 17​


    inanimate blob
    Django the Scrafty (open)
    [​IMG]
    Scraggy [Django] (M)

    Django is quite the little scrapper! He loves to pick out fights with Pokémon that are bigger than it, often failing but always getting back up. He also saved his wife from a life of slavery and killed Leo.

    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Dark/Fighting
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Shed Skin: This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Moxie: This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
    Intimidate (DW LOCKED): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 48
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    EC: 4/6
    MC: 0
    DC: 4/5

    Attacks:
    Level Up 10/16
    Leer
    Low Kick
    Sand-Attack
    Faint Attack
    Headbutt
    Swagger
    Brick Break
    Payback
    Hi Jump Kick
    Head Smash

    Egg Moves 6/11
    Counter
    Dragon Dance
    Drain Punch
    Faint Attack
    Fake Out
    Ice Punch

    Tutors 1/19
    Drain Punch

    TMs/HMs 4/40
    Dragon Claw
    Dig
    Brick Break
    Rest
    Stone Edge
    Minion the Duskull (open)
    [​IMG]
    Duskull [Minion] (M)

    ...sometimes I wake up, and he's calmly floating there, watching me sleep...

    Nature: Impish (+Def, -SpAtk)
    Type: Ghost
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    Stats:
    HP: 80
    Atk: Rank 2
    Def: Rank 4 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 25
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12

    EC: 1/9
    MC: 0

    Attacks:
    Level Up 10/14
    Leer
    Night Shade
    Disable
    Foresight
    Astonish
    Confuse Ray
    Shadow Sneak
    Pursuit
    Will-o-Wisp
    Hex

    Egg Moves 3/9
    Destiny Bond
    Pain Split
    Skill Swap

    Tutor 2/11
    Pain Split
    Skill Swap

    Past Gen Tutor 0/12

    TMs/HMs 5/32
    Toxic
    Ice Beam
    Protect
    Will-o-Wisp
    Trick Room

    Past Gen TMs 1/7
    Skill Swap

    Order of Events:

    Unoriginal Name leads.
    inanimate blob follows suit and orders.
    Unoriginal Name orders.
    Referee time.​
  2. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    Thanks for takng this!
    Hm...
    Let's go with Shaq Fu [Mienfoo] @ Amulet Coin to start this off.
    God, I really wish Cupra had Illusion unlocked. Ah, well.
  3. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Oh, sweet.

    [​IMG] @ Lucky Egg

    Will-o-Wisp -> Trick Room-> Night Shade
    IF Payback A2, Disable A3 unless Taunted.
    IF Taunted, Protect that action, but only once.
  4. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    Easy as pie.

    Taunt ~ Taunt ~ U-Turn

    Pull off a Taunt, then run away!
  5. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis a Battle Server Administratoris an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributor
    CAP Head Mod

    Joined:
    Oct 12, 2010
    Messages:
    3,758
    [​IMG]

    Welcome once again to the ASB Arena! Well this should be a good one, 'eh? inanimate blob starts the game with a good match up, but Unoriginal Name has the advantage of ordering second. This is anyone's game, folks. Let's see how this all shakes down.​

    [​IMG]
    Mienfoo (Shaq Fu) (M) @ Amulet Coin
    HP: 90
    En: 100
    Ranks: 3/2/1/2
    Speed: 75
    SC/WC: 2/2
    Ability: Inner Focus, Regenerator
    Stats: N/A
    Status: N/A
    Other: N/A
    [​IMG]
    Duskull (Minion) (M) @ Lucky Egg
    HP: 80
    En: 100
    Ranks: 2/4/1/3
    Speed: 25
    SC/WC: 1/2
    Ability: Levitate
    Stats: N/A
    Status: N/A
    Other: N/A​

    Calcs (open)
    Action 1:
    Duskull used Protect!
    -7 energy
    Mienfoo used Taunt!
    But it failed!


    Action 2:
    Mienfoo used Taunt!
    Duskull must fight!
    -10 energy
    Duskull used Trick Room!
    But it failed!

    Action 3:
    Mienfoo used U-turn!
    RNG Roll (Crit) [<=625 Crit]: 4654/10000 (No)
    ((7+(4.5-6))x0.67) = 3.685 damage
    Mienfoo is switching out!
    -5 energy
    Duskull used Night Shade!
    10 damage
    -5 energy


    [​IMG]
    Mienfoo (Shaq Fu) (M) @ Amulet Coin
    HP: 80
    En: 85
    Ranks: 3/2/1/2
    Speed: 75
    SC/WC: 2/2
    Ability: Inner Focus, Regenerator
    Stats: N/A
    Status: N/A
    Other: N/A
    [​IMG]
    Duskull (Minion) (M) @ Lucky Egg
    HP: 76
    En: 88
    Ranks: 2/4/1/3
    Speed: 25
    SC/WC: 1/2
    Ability: Levitate
    Stats: N/A
    Status: N/A
    Other: Taunt (4a)​


    Order of Events:

    Unoriginal Name sends out Pokemon and orders.
    inanimate blob orders.
    Referee time.​
  6. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    Cupra @ nothing.

    Will-o-Wisp ~ Bug Buzz ~ Bug Buzz

    Hmm... This seems good to me.
  7. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Shadow Sneak -> Payback + Payback -> Cooldown

    Good thing you forgot Counter. :3
  8. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis a Battle Server Administratoris an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributor
    CAP Head Mod

    Joined:
    Oct 12, 2010
    Messages:
    3,758
    [​IMG]

    This are getting interesting, laddies and gals. Defensive powerhouse Duskull is standing firm, but an ill-timed Taunt is forcing it into a more offensive roll. Can it still make an impression with its attacks? And what about the new challenger, Cupra? Perhaps the new Pokemon will be able to stop this defensive juggernaut from taking the victory.​

    [​IMG]
    Cupra (Richard) (M)
    HP: 90
    En: 100
    Ranks: 2/1/3/2
    Speed: 51
    SC/WC: 1/1
    Ability: Shield Dust, Keen Eye
    Stats: +9 Acc
    Status: N/A
    Other: N/A
    [​IMG]
    Duskull (Minion) (M) @ Lucky Egg
    HP: 76
    En: 88
    Ranks: 2/4/1/3
    Speed: 25
    SC/WC: 1/2
    Ability: Levitate
    Stats: N/A
    Status: N/A
    Other: Taunt (4a)​

    Calcs (open)
    Action 1:
    Duskull used Shadow Sneak!
    RNG Roll (Crit) [<=625 Crit]: 6703/10000 (No)
    ((4+3+(3-1.5)) x 1.5)= 12.75 damage
    -4 energy
    Cupra used Will-O-Wisp!
    RNG Roll (Hit) [<=7900]: 5805 /10000 (Yes)
    Duskull was burned!
    -7 energy

    Action 2:
    Cupra used Bug Buzz!
    RNG Roll (Crit) [<=625 Crit]: 6962/10000 (No)
    RNG Roll (Effect) [<=1000]: 7610/10000 (No)
    ((9+3+(4.5-4.5)) x .67) = 8.04 damage
    -7 energy
    Duskull used Devious Payback!
    RNG Roll (Crit) [<=625 Crit]: 2960/10000 (No)
    (((10 x 2.25)-3+(3-1.5)) x 1.5) = 31.5 damage
    -31.5 Energy
    -2 HP

    Action 3:
    Cupra used Bug Buzz!
    RNG Roll (Crit) [<=625 Crit]: 8295/10000 (No)
    RNG Roll (Effect) [<=1000]: 6616/10000 (No)
    ((9+3+(4.5-4.5)) x .67) = 8.04 damage
    -11 energy
    Duskull must recharge!
    -2 HP


    [​IMG]
    Cupra (Richard) (M)
    HP: 46
    En: 75
    Ranks: 2/1/3/2
    Speed: 51
    SC/WC: 1/1
    Ability: Shield Dust, Keen Eye
    Stats: +9 Acc
    Status: N/A
    Other: N/A
    [​IMG]
    Duskull (Minion) (M) @ Lucky Egg
    HP: 56
    En: 52
    Ranks: 2/4/1/3
    Speed: 25
    SC/WC: 1/2
    Ability: Levitate
    Stats: N/A
    Status: Burn
    Other: Taunt (1a)​


    Order of Events:

    inanimate blob orders.
    Unoriginal Name follows suit.
    Referee time.​
  9. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Shadow Sneak -> Trick Room -> Payback
    IF Taunted A2, change action to Night Shade.
  10. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    Bug Buzz ~ Taunt ~ Counter

    Counter should avoid massive Payback damage, while still leaving a little mark. I guess.
  11. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis a Battle Server Administratoris an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributor
    CAP Head Mod

    Joined:
    Oct 12, 2010
    Messages:
    3,758
    [​IMG]

    Hmm. Duskull seems to be taking out good chunks of Cupra's health, but it's costing him quite a bit of energy. On the other hand, Cupra seems to hold the tactical advantage of keeping Duskull in an offensive role AND crippling it with a burn. Can either one score the KO this round?​

    [​IMG]
    Cupra (Richard) (M)
    HP: 46
    En: 75
    Ranks: 2/1/3/2
    Speed: 51
    SC/WC: 1/1
    Ability: Shield Dust, Keen Eye
    Stats: +9 Acc
    Status: N/A
    Other: N/A
    [​IMG]
    Duskull (Minion) (M) @ Lucky Egg
    HP: 56
    En: 52
    Ranks: 2/4/1/3
    Speed: 25
    SC/WC: 1/2
    Ability: Levitate
    Stats: N/A
    Status: Burn
    Other: Taunt (1a)​

    Calcs (open)
    Action 1:
    Duskull used Shadow Sneak!
    RNG Roll (Crit) [<=625 Crit]: 5040/10000 (No)
    ((4+3-3+(3-1.5)) x 1.5)= 8.25 damage
    -4 energy
    -2 HP
    Cupra used Bug Buzz!
    RNG Roll (Crit) [<=625 Crit]: 6291/10000 (No)
    RNG Roll (Effect) [<=1000]: 9536/10000 (No)
    ((9+3+(4.5-4.5)) x .67) = 8.04 damage
    -15 energy

    Action 2:
    Cupra used Taunt!
    Duskull must fight!
    -10 energy
    Duskull used Night Shade!
    10 damage
    -5 energy
    -2 HP

    Action 3:
    Duskull used Payback!
    RNG Roll (Crit) [<=625 Crit]: 6420/10000 (No)
    ((5-3+(3-1.5)) x 1.5) = 5.25 damage
    -7 energy
    -2 HP
    Cupra used Counter!
    RNG Roll (Crit) [<=625 Crit]: 899/10000 (No)
    Immune = 0 damage
    -8.625 energy



    [​IMG]
    Cupra (Richard) (M)
    HP: 22
    En: 41
    Ranks: 2/1/3/2
    Speed: 51
    SC/WC: 1/1
    Ability: Shield Dust, Keen Eye
    Stats: +9 Acc
    Status: N/A
    Other: N/A
    [​IMG]
    Duskull (Minion) (M) @ Lucky Egg
    HP: 42
    En: 36
    Ranks: 2/4/1/3
    Speed: 25
    SC/WC: 1/2
    Ability: Levitate
    Stats: N/A
    Status: Burn
    Other: Taunt (4a)​


    Order of Events:

    Unoriginal Name orders.
    inanimate blob follows suit.
    Referee time.​
  12. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    This may be the end... Hm...

    Chill ~ Bug Buzz ~ Bug Buzz
    IF Shadow Sneak, THEN Counter that action, PUSHING BACK.
    IF Payback, THEN Counter that action, PUSHING BACK.
  13. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Hex -> Ice Beam -> Hex
  14. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis a Battle Server Administratoris an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributor
    CAP Head Mod

    Joined:
    Oct 12, 2010
    Messages:
    3,758
    [​IMG]

    Both Pokemon are worn down, but their fighting spirit hasn't diminished. They're going at it here; this could really be anyone's match. Duskull still seems to have a bit of an advantage, but that Burn is wearing him down. Cupra isn't faring any better. Who will emerge victorious this round?​

    [​IMG]
    Cupra (Richard) (M)
    HP: 22
    En: 41
    Ranks: 2/1/3/2
    Speed: 51
    SC/WC: 1/1
    Ability: Shield Dust, Keen Eye
    Stats: +9 Acc
    Status: N/A
    Other: N/A
    [​IMG]
    Duskull (Minion) (M) @ Lucky Egg
    HP: 34
    En: 36
    Ranks: 2/4/1/3
    Speed: 25
    SC/WC: 1/2
    Ability: Levitate
    Stats: N/A
    Status: Burn
    Other: Taunt (4a)​

    Calcs (open)
    Action 1:
    Cupra chilled!
    +12 energy
    Duskull used Hex!
    RNG Roll (Crit) [<=625 Crit]: 1954/10000 (No)
    ((10+3+(1.5-3)) x 1.5) = 17.25 damage
    -7 energy
    -2 HP

    Action 2:
    Cupra used Bug Buzz!
    RNG Roll (Crit) [<=625 Crit]: 1206/10000 (No)
    RNG Roll (Effect) [<=1000]: 3434/10000 (No)
    ((9+3+(4.5-4.5)) x .67) = 8.04 damage
    -7 energy
    Duskull used Ice Beam!
    (10+(1.5-3)) = 8.5 damage
    Cupra fainted!
    -7 energy
    -2 HP



    [​IMG]
    Cupra (Richard) (M)
    HP: KO
    En: KO
    Ranks: 2/1/3/2
    Speed: 51
    SC/WC: 1/1
    Ability: Shield Dust, Keen Eye
    Stats: +9 Acc
    Status: N/A
    Other: N/A
    [​IMG]
    Duskull (Minion) (M) @ Lucky Egg
    HP: 30
    En: 22
    Ranks: 2/4/1/3
    Speed: 25
    SC/WC: 1/2
    Ability: Levitate
    Stats: N/A
    Status: Burn
    Other: Taunt (1a)​


    Order of Events:

    Unoriginal Name sends out Mienfoo (implied).
    inanimate blob orders.
    Unoriginal Name follows suit.
    Referee time.​
  15. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    I just realised- Duskull is immune to Counter. He should have 8 more HP from last round, making his total 30 at the moment, thanks!
  16. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis a Battle Server Administratoris an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributor
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    Gah, I even went to Bulbapedia to specifically look up if it would make contact. I read the RBY description though, so that's where I biffed it. The changes have been implemented; nice catch.
  17. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    [​IMG]

    Night Shade -> Trick Room -> Chill
    IF Taunted A2, Protect and push back.
    IF Taunted again A3, change action to Night Shade.

    Let's go. :D
  18. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    Stone Edge ~ Stone Edge ~ Stone Edge

    I have a plan. Muahahahahahahahaha!
  19. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis a Battle Server Administratoris an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributor
    CAP Head Mod

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    Oct 12, 2010
    Messages:
    3,758
    [​IMG]

    Cupra goes down hard, which will call for a switch. However, Duskull isn't looking to hot either; it probably won't stick around for too much longer. Mienfoo re-enters the arena, and he's as fresh as ever, thanks to Regenerator! Can the newcomer knock out the defensive titan Duskull in one round? Or does our ghastly friend have something up his sleeve?​

    [​IMG]
    Mienfoo (Shaq Fu) (M) @ Amulet Coin
    HP: 90
    En: 85
    Ranks: 3/2/1/2
    Speed: 75
    SC/WC: 2/2
    Ability: Inner Focus, Regenerator
    Stats: N/A
    Status: N/A
    Other: N/A
    [​IMG]
    Duskull (Minion) (M) @ Lucky Egg
    HP: 30
    En: 22
    Ranks: 2/4/1/3
    Speed: 25
    SC/WC: 1/2
    Ability: Levitate
    Stats: N/A
    Status: Burn
    Other: Taunt (1a)​

    Calcs (open)
    Action 1:
    Mienfoo used Stone Edge!
    RNG Roll (Crit) [<=625 Crit]: 6839/10000 (No)
    RNG Roll (Hit) [<=8000 Hit]: 3007/10000 (Yes)
    (10+(4.5-6)) = 8.5 damage
    -7 energy
    Duskull used Night Shade!
    10 damage
    -5 energy
    -2 HP

    Action 2:
    Mienfoo used Stone Edge!
    RNG Roll (Crit) [<=625 Crit]: 5137/10000 (No)
    RNG Roll (Hit) [<=8000 Hit]: 2847/10000 (Yes)
    (10+(4.5-6)) = 8.5 damage
    -11 energy
    Duskull used Trick Room!
    The arena changed dimensions!
    -10 energy
    -2 HP

    Action 3:
    Duskull chilled!
    +12 energy
    -2 HP
    Mienfoo used Stone Edge!
    RNG Roll (Crit) [<=625 Crit]: 7596/10000 (No)
    RNG Roll (Hit) [<=8000 Hit]: 1469/10000 (Yes)
    (10+(4.5-6)) = 8.5 damage
    -15 energy
    Duskull fainted!


    [​IMG]
    Mienfoo (Shaq Fu) (M) @ Amulet Coin
    HP: 80
    En: 52
    Ranks: 3/2/1/2
    Speed: 75
    SC/WC: 2/2
    Ability: Inner Focus, Regenerator
    Stats: N/A
    Status: N/A
    Other: N/A
    [​IMG]
    Duskull (Minion) (M) @ Lucky Egg
    HP: KO
    En: KO
    Ranks: 2/4/1/3
    Speed: 25
    SC/WC: 1/2
    Ability: Levitate
    Stats: N/A
    Status: N/A
    Other: N/A​

    Other Notes:
    Trick Room (3 rounds remaining)


    Order of Events:
    inanimate blob sends out Scraggy (implied).
    Unoriginal Name orders.
    inanimate blob follows suit.
    Referee time.
  20. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    I choose you, Arceus Django! :3

    Take an Exp. Share.
  21. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    Burn damage happens at the end of the round, not right after the Pokemon moves. Doesn't actually affect anything this round, just for future reference (ie they could be at 1 HP and using Focus Punch or whatever).

    Taunt ~ Brick Break ~ Brick Break
    ONLY ONCE: IF P/E, THEN Meditate that action, PUSHING BACK.
    ONLY ONCE: IF Fake Out, THEN Meditate (Flinch) that action, PUSHING BACK.

    I feel like I'm missing something. Ah, well. This seems good from what I can tell.
  22. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Fake Out -> Hi Jump Kick -> Counter

    IF Hi Jump Kick misses, use Drain Punch A3.
  23. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis a Battle Server Administratoris an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributor
    CAP Head Mod

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    [​IMG]

    And now Duskull's out of the ring. However, it did leave a mark with Trick Room, which will allow its partner to attack first. Mienfoo seems to have STAB advantage here, but Scraggy's movepool is surprisingly versatile. Will Mienfoo be able to overcome with brute force? Or will Scraggy turn the tides and show us who's boss?​

    [​IMG]
    Mienfoo (Shaq Fu) (M) @ Amulet Coin
    HP: 80
    En: 52
    Ranks: 3/2/1/2
    Speed: 75
    SC/WC: 2/2
    Ability: Inner Focus, Regenerator
    Stats: N/A
    Status: N/A
    Other: N/A
    [​IMG]
    Scraggy (Django) (M) @ Exp. Share
    HP: 90
    En: 100
    Ranks: 4/3/1/3
    Speed: 48
    SC/WC: 1/2
    Ability: Shed Skin, Moxie
    Stats: N/A
    Status: N/A
    Other: N/A​

    Calcs (open)
    Action 1:
    Scraggy used Fake Out!
    RNG Roll (Crit) [<=625 Crit]: 1947/10000 (No)
    (4+(6-3)) = 7 damage
    -4 energy
    Mienfoo used Meditate!
    +1 Attack
    -5 Energy

    Action 2:
    Scraggy used Hi Jump Kick!
    RNG Roll (Crit) [<=625 Crit]: 2401/10000 (No)
    RNG Roll (Hit) [<=9000 Hit]: 4867/10000 (Yes)
    (13+3+(6-3)) = 19 damage
    -8 energy
    Mienfoo used Taunt!
    Scraggy must fight!
    -10 energy

    Action 3:
    Mienfoo used Brick Break!
    RNG Roll (Crit) [<=625 Crit]: 9343/10000 (No)
    ((8+3+(4.5-4.5)) x 1.5) + 1.75 = 18.25 damage
    -6 energy
    Scraggy used Counter!
    18.25 x 1.5 = 27.375 damage
    -15.125 energy


    [​IMG]
    Mienfoo (Shaq Fu) (M) @ Amulet Coin
    HP: 27
    En: 31
    Ranks: 3/2/1/2
    Speed: 75
    SC/WC: 2/2
    Ability: Inner Focus, Regenerator
    Stats: N/A
    Status: N/A
    Other: N/A
    [​IMG]
    Scraggy (Django) (M) @ Exp. Share
    HP: 73
    En: 62
    Ranks: 4/3/1/3
    Speed: 48
    SC/WC: 1/2
    Ability: Shed Skin, Moxie
    Stats: N/A
    Status: N/A
    Other: Taunt (5a)​

    Other Notes:
    Trick Room (2 rounds remaining)

    Order of Events:
    inanimate blob orders.
    Unoriginal Name follows suit.
    Referee time.​
  24. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    Mienfoo has Inner Focus. I can't Flinch.
    (Yeah, I just realised that too, lol sorry :/)
    So he should've Meditated, making Brick Break have +1 boosts on it, thus making Counter screw me over even more.
    Thanks!
  25. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis a Battle Server Administratoris an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributor
    CAP Head Mod

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    Messages:
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    Should be good to go. Sorry about that.

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