Crobatic
An agressive, fast team.
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First of all, thank you for sparing this bit of your time to rate my team. I'm an old player who just got into the BW OU Metagame, and this is my first team. I used to like teams built around my favorite pokemon, so I took Crobat (I really like crobat), Weavile and Breloom for a ride this time. The "buisiness plan" of this team is to harass the opponent and keep momentum going on. There is also some suprise element involved. The main stars here are Crobat and Breloom. Crobat functions as the pivot, switching in and out all the time, trying to make a nice scnario for the others to shine. Generally, I want to get everything that walls Breloom out of the way before getting him out, so I can finish things with him. Although there is a plan, the team is dynamic and can shape itself to various situations with it's Hit & Run capability.
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Crobat
Crobat @ Leftovers
Trait: Inner Focus
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Taunt
As my standard lead, he'll often taunt a Stealth Rock user and U-turn out or maybe keep on scouting with a free Brave Bird on the Switch. Can hurt threats like Volcarona really hard and 2HKO a lot of things weak to the Flying type, such as Conkeldurr and Celebi. Brave Bird is just great, managing to revenge kill a softened enemy at mid/late game efficiently even with a neutral hit. With it's high speed, Roost can not only protect Crobat from death by moves like Ice Beam, Rock Blast and Thunderbolt, but also recover HP beyond what was lost most of the time. Possibly the faster non-Scarf U-turn adds some decent damage before the never-ending switches. Crobat's role on the team is being a scout and somewhat of a universal check, annoying stallers with it's moderate bulk and high speed.
Jirachi
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 100 Atk / 156 Spd
Jolly Nature
- Iron Head
- U-turn
- Fire Punch
- Stealth Rock
Suggested by Shurtugal. Jirachi found his place in the team as the Steel pokemon smoothly. Iron Head can cover Kyurem with a 2HKO while U-turn keeps it going. As the only mon in the team capable of laying rocks, Jirachi assumes this obvious position. Fire Punch is the physical counterpart for helping Latias clear Steel types.
Starmie
Starmie @ Life Orb
Trait: Natural Cure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Rapid Spin
- Surf
- Thunderbolt
- Ice Beam
With 2 Stealth Rock weaknesses in the team, a fast Rapid Spinner was mandatory. Water STAB and Fire resistance were also very welcome in the team.
The EV Spread and the choice of Surf over Scald indicate the offense-oriented approach to this Starmie build. I wanted to take advantage of Starmie's speed by making her a killer, with Thunderbolt complementing some of Weavile's work as a coverage move. A quick Reflect Type can be a big surprise and even make you win at late game, if the enemy can't cover the new typing and Starmie is able to resist and Sweep the rest of the Team.
Weavile
Weavile @ Life Orb
Trait: Pressure
EVs: 32 HP / 252 Atk / 224 Spd
Jolly Nature
- Ice Shard
- Pursuit
- Low Kick
- Ice Punch
Since Rapid Spin is so crucial, Weavile is my way to deal with ghosts. Along with Crobat as one of my favourite pokemon (and also lower tier pokemon), he is also my primary way of dragonslaying.
Low Kick is one of the greatest coverage moves in the meta. It may seem inconsistent, but OHKOing most variants of Abomasnow, Tyranitar, Gliscor, Terrakion and more is awesome. Pursuit can take out Gengar and Alakazam with just a hit while 2HKOing most of the other Psychic and Ghost threats in the metagame.
I'm Considering removing one of the Ice moves for Night Slash.
Latias
Latias @ Life Orb
Trait: Levitate
Shiny: Yes
EVs: 140 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Roost
Suggested by Shurtugal. Latias was a handy replacement for Celebi. Capable of great special damage with Draco Meteor, it also has excellent coverage with Surf and Hidden Power Fire, complementing Celebi in covering Heatran's spot. Roost makes her a reliable and persistent check.
Breloom
Breloom @ Fighting Gem
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Swords Dance
- Bullet Seed
- Mach Punch
- Spore
Grass-types can be annoying due to their Leech Seed immunity, but there's plenty of ways to deal with them, namely Heatran, Crobat and Weavile. With that out of the way, Breloom can only suffer by the hands of it's hard counters, and all of them (Celebi, Gengar, Gliscor, Gengar etc.) can be handled by the rest of the team with relative ease.
Breloom is very important defensively, as he is the only rock resistance in the whole team.
It is important to make sure breloom outspeeds his enemy or, at least, takes little damage, in order to land a safe spore followed by a substitute. IT is also possible to predict a switch by the opponent in order to enter subs. Once protected under Substitute, Breloom can start his work. In most cases in which he actually has to leave the battlefield, he is able to leave the opponent crippled with leech seed.
Original mons that were replaced:
Heatran
Heatran
Heatran @ Choice Scarf
Trait: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Overheat
- Hidden Power [Grass]
- Dragon Pulse
- Earth Power
Since Crobat was the starting point, a Steel-type was only natural, as they resist 3 of the 4 Crobat weaknesses. Even though Heatran may not seem the best choice regarding type synergy with Crobat (Rock is a neutral hit to him), its Fire part is what makes him fit just right in this team along with its Special offense needed to deal with the likes of Skarmory. He was chosen as the Scarfer to keep up with the team's high speed.
Overheat is the primary damaging move. High Base Power + STAB will be a pain to anyone lacking resistance in the way. Hidden Power and Earth Power are coverage moves used on predicted switches. Dragon Pulse was chosen to cover Dragons in the case of a dead Weavile.
Heatran @ Choice Scarf
Trait: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Overheat
- Hidden Power [Grass]
- Dragon Pulse
- Earth Power
Since Crobat was the starting point, a Steel-type was only natural, as they resist 3 of the 4 Crobat weaknesses. Even though Heatran may not seem the best choice regarding type synergy with Crobat (Rock is a neutral hit to him), its Fire part is what makes him fit just right in this team along with its Special offense needed to deal with the likes of Skarmory. He was chosen as the Scarfer to keep up with the team's high speed.
Overheat is the primary damaging move. High Base Power + STAB will be a pain to anyone lacking resistance in the way. Hidden Power and Earth Power are coverage moves used on predicted switches. Dragon Pulse was chosen to cover Dragons in the case of a dead Weavile.
Celebi:
Celebi
Celebi @ Leftovers
Trait: Natural Cure
EVs: 60 HP / 252 SAtk / 196 Spd
Modest Nature
- U-turn
- Leaf Storm
- Stealth Rock
- Psychic
Celebi can take Fighting type moves pretty well, being the natural switch in to cover Weavile and Heatran, the latter enjoying great synergy with Celebi. The only offensive moves the two don't resist well are those of the Fire and, to a lesser extent, Rock types, which are indeed the two main weaknesses of team. However, while a incoming Rock move is one of the ideal moments for Breloom to come in, Starmie can often switch in and Rapid Spin eventual Hazards after taking Fire moves.
Again, The choice was an agressive set. With 2 powerful STABS and a fast Thunder Wave, few pokemon will want to be in Celebi's way. U-turn can be used to scout alongside Crobat as Celebi also has a pretty decent speed stat.
Celebi @ Leftovers
Trait: Natural Cure
EVs: 60 HP / 252 SAtk / 196 Spd
Modest Nature
- U-turn
- Leaf Storm
- Stealth Rock
- Psychic
Celebi can take Fighting type moves pretty well, being the natural switch in to cover Weavile and Heatran, the latter enjoying great synergy with Celebi. The only offensive moves the two don't resist well are those of the Fire and, to a lesser extent, Rock types, which are indeed the two main weaknesses of team. However, while a incoming Rock move is one of the ideal moments for Breloom to come in, Starmie can often switch in and Rapid Spin eventual Hazards after taking Fire moves.
Again, The choice was an agressive set. With 2 powerful STABS and a fast Thunder Wave, few pokemon will want to be in Celebi's way. U-turn can be used to scout alongside Crobat as Celebi also has a pretty decent speed stat.
Importable:
Crobat @ Leftovers
Trait: Inner Focus
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Taunt
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 100 Atk / 156 Spd
Jolly Nature
- Iron Head
- U-turn
- Fire Punch
- Stealth Rock
Starmie @ Life Orb
Trait: Natural Cure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Rapid Spin
- Surf
- Thunderbolt
- Ice Beam
Breloom @ Fighting Gem
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Spore
- Mach Punch
- Swords Dance
- Bullet Seed
Latias @ Life Orb
Trait: Levitate
Shiny: Yes
EVs: 140 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Roost
Weavile @ Life Orb
Trait: Pressure
EVs: 32 HP / 252 Atk / 224 Spd
Jolly Nature
- Ice Shard
- Pursuit
- Low Kick
- Ice Punch
Trait: Inner Focus
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature
- Brave Bird
- U-turn
- Roost
- Taunt
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 100 Atk / 156 Spd
Jolly Nature
- Iron Head
- U-turn
- Fire Punch
- Stealth Rock
Starmie @ Life Orb
Trait: Natural Cure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Rapid Spin
- Surf
- Thunderbolt
- Ice Beam
Breloom @ Fighting Gem
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Spore
- Mach Punch
- Swords Dance
- Bullet Seed
Latias @ Life Orb
Trait: Levitate
Shiny: Yes
EVs: 140 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Roost
Weavile @ Life Orb
Trait: Pressure
EVs: 32 HP / 252 Atk / 224 Spd
Jolly Nature
- Ice Shard
- Pursuit
- Low Kick
- Ice Punch
Well, thank you a lot and I hope you like it. I have done my best to assemble this team.[/CENTER]