Ursaring (Update) [GP 2/2] [Done]

Triangles

Big Stew
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[Overview]

<p>Ursaring is the epitome of power, with a whopping base 130 Attack and an excellent ability in Guts. However, its rather lackluster Speed and vulnerability to all forms of residual damage certainly don't do it any favors. It's also rather difficult to switch in on anything other than a predicted switch, a Ghost-type attack, or a status move. However, Ursaring can serve as a potent mid-game wallbreaker with Swords Dance or a straight-out hard hitter when equipped with a Choice Band, and can even clean up late-game with Bulk Up. Above all, it is extremely difficult for the opponent to switch anything in on Ursaring as it deals good damage to almost everything in the metagame.</p>

[SET]
name: Choice Band
move 1: Return
move 2: Earthquake
move 3: Hidden Power Ghost
move 4: Focus Punch / Sleep Talk
item: Choice Band
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe

[SET COMMENTS]

<p>This set, if used correctly, will bring immense success to whomever uses it. Switch it into a status move such as Will-O-Wisp or Toxic and predict switches accordingly. Return is a basic powerful STAB move and hits many opponents very hard. Earthquake hits Pokemon such as Metagross on the switch, while Hidden Power Ghost allows Ursaring to hit Gengar and Dusclops for good damage. Focus Punch takes a massive chunk out of Skarmory switch-ins, but if your team is desperately in need of a sleep absorber, Ursaring can use Sleep Talk in the fourth slot as Guts gives it an Attack boost while asleep. This set should be played aggressively, and a player with good prediction skills will benefit from using it.</p>

[ADDITIONAL COMMENTS]

<p>This set also works decently in the lead slot as it scares away threats such as Gengar, Regice, Snorlax, and many others. The EV spread allows Ursaring to outspeed Vaporeon, Umbreon, and Claydol, making it an excellent switch-in to them as they all often carry Toxic and have no real offensive presence. Ursaring can go slightly faster with an alternate spread of 120 HP / 252 Atk / 136 Spe to outspeed all non-Agility variants of Metagross and non-Taunt Skarmory, both of which are prime counters to the bear.</p>

<p>Ursaring pairs excellently with Substitute + Baton Pass Zapdos, which resists the Fighting-type attacks that Ursaring doesn't enjoy, scares out Skarmory, and can pass Substitutes to Ursaring or simply dry pass on predicted switches. Like all physically attacking Normal-types, Choice Band Ursaring enjoys Magneton support to remove Skarmory and Forretress.</p>

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Return
move 3: Hidden Power Ghost
move 4: Focus Punch / Earthquake
item: Leftovers
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe

[SET COMMENTS]

<p>As opposed to the hit-and-run approach that the Choice Band set employs, this set aims to break down stall by boosting, and it truly shines at doing so. The basic idea behind the set is to bring it in on a wall such as Blissey or Dusclops, Swords Dance on the switch (usually to Skarmory if you're playing against stall), and choose the appropriate attack. Focus Punch is the preferred move because of its ability to hit Skarmory hard before it Roars. With Guts activated and a Swords Dance boost, Ursaring will almost OHKO the metal bird with Focus Punch. However, Earthquake is also an option for its ability to hit Metagross and Tyranitar, but it leaves Ursaring completely walled by Skarmory. When playing with this set, it is important not to be afraid to stay in and take damage.</p>

[ADDITIONAL COMMENTS]

<p>This set actually needs bulk more than the Choice Band one does so that it can switch in and stay in, so a faster spread is a poorer option. Even the bulkiest of Water-types, Suicune, does not make a safe switch-in as a +2 non-Guts Return will 2HKO it most of the time in sandstorm or with one layer of Spikes.</p>

<p>Due to its lack of recovery and the fact that it will probably be taking heavy damage, this set adores Wish support; Jirachi in particular forces Skarmory out and can use the free turn to pass a Wish along. Magneton is not as important a partner for this set as this Ursaring can beat Skarmory itself by Focus Punching on a predicted Roar.</p>

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Return
move 3: Hidden Power Ghost
move 4: Earthquake / Focus Punch
item: Leftovers
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

<p>This Ursaring plays very similarly to the wallbreaker set, but it can tank hits slightly better and also clean up balanced teams late-game to a certain extent. However, as this set does not hit as hard off the bat, it struggles with Skarmory and bulky Water-types such as Suicune, which will tank its comparatively weaker hits and phaze it away without fear. Return is a powerful STAB move, Hidden Power Ghost offers coverage against Dusclops and other Ghost-types, and Earthquake is preferred as this set does not aim to beat Skarmory itself but to sweep and clean up after it has been removed. Earthquake also allows Ursaring to stand a chance against most variations of Metagross after a Bulk Up, although it does help if the opponent's Metagross is weakened in advance. However, Focus Punch is usable if your team does not have the necessary support for the bear.</p>

[ADDITIONAL COMMENTS]

<p>Another issue with this set is that Ursaring is vulnerable to Spikes and sandstorm, which massively lowers its durability. Therefore, Starmie is a great partner to the set as it beats Skarmory and can Rapid Spin away all hazards on the field to aid Ursaring's sweep. Magneton also makes an ideal partner for this set—even more so than others—due to its ability to trap and remove Skarmory and prevent it setting up the Spikes that Ursaring dislikes. Other good teammates for this set include Zapdos and Jolteon to an extent. Ursaring has surprising physical and special bulk that can be utilized with a set such as this.</p>

[Other Options]

<p>Ursaring can utilize a RestTalk set for the Guts boost while asleep, but it is inconsistent, Ursaring has to forgo a coverage option, Ursaring doesn't have the survivability, and it leaves Ursaring walled even harder by Skarmory. Facade, Double-Edge, and Body Slam are other interesting options for an alternate STAB move, but bear in mind that sleep does not boost Facade. Ursaring also has Brick Break and Rock Slide in its movepool, but these are inadvisable as they do not provide any notable coverage; Earthquake OHKOes Tyranitar with either a Choice Band or a Guts boost, and Rock Slide's only possible use is for Aerodactyl and it requires Ursaring to give up another coverage move. Counter can work if you try and force Skarmory to attack Ursaring with Drill Peck by showing Focus Punch, which acts as a pseudo-Taunt in that situation.</p>

[Checks and Counters]

<p>Ursaring is a Pokemon that is incredibly difficult to directly counter; its only real safe switch-ins are Skarmory and Forretress, and even then only to a slight extent. However, the Choice Band set can be defeated with superior prediction, and both sets are vulnerable to simply being outpaced and revenge killed by Pokemon that can hit it adequately hard or super effectively, such as Heracross and Medicham. Choice Band Metagross is also an excellent counter because it will always OHKO in sandstorm with Meteor Mash and resists Return, Ursaring's main STAB option. Ursaring also needs to avoid Choice Band Salamence because of its Intimidate ability and the possible threat of Brick Break.</p>
 

gorgie

formerly Floppy, now Rock hard
i would list bulk-up as its own set personally as Ursaring has the stats to pull it off effectively. For example:

move 1: Bulk Up
move 2: Return
move 3: Hidden Power Ghost
move 4: Focus Punch / Earthquake
item: Leftovers
ability: Guts
nature: Careful
evs: 252 HP / 252 sdef / 4 Def

With this set and spread, Ursaring can be very annoying to take down. It plays similarly to the wallbreaker set but obviously can tank more hits.

Outside of that, everything seems fine.

I approve.

EDIT: Also Counter could be listed under Other Options as well.
 

Triangles

Big Stew
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Just done the Bulk Up set, but slashed EQ above Focus Punch as it doesn't aim to beat Skarm by itself.
 

Tamahome

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Everything seems fine here, but I think it's worthy to put 'Leftovers / Lum Berry' in the item section for the Swords Dance set, since a sleep inducer can stop Ursaring pretty easily due the bear's low speed.

Just a nitpick: with 136 EVs on Speed(reaching 180), Ursaring may outspeed Skarmory. I don't really know why you run 204 EVs on HP, so just in case that's a filler I'd prefer to run more Speed. It's pretty good, considering Skarmory as the only real counter for Ursaring.

Approved

EDIT - Also mention Choice Band Metagross in the Counters and Checks section: there's a high chance that it will outspeed Ursaring(will outspeed 100% sure if you keep only 52 EVs on Speed and Gross has neutral nature) and then OHKO using Meteor Mash considering the nature Adamant with 252 EVs on Attack, being the damage roll between 95%~100%. Mention CB Mence as check, once its Brick Break will also have the 95%~100% damage roll. Note that both damage rolls are calc'd based off 204 EVs on HP.
 

Oglemi

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Just some things to note before this goes further:

Formatting:

You're missing the [Overview] tag at the top.

The tags at the beginning and end of the paragraphs are <p> and </p>, not <p/>

Content:

You need to explain what the moves on the set do for the Pokemon. You also need to go more into strategy and playstyle, along with counters to the set and teammates that can help the Pokemon overcome those counters. Take a look at the recent GSC and RBY analyses that have been uploaded to see that kind of content you should add. You don't need to go into as much detail as they did, but you definitely need more than what you have now.

When adding more information, be sure to include an [ADDITIONAL COMMENTS] section to all of the sets.

Be sure to look at the Grammar and Spelling Standards thread before getting GP checks on this too, I see way too many Pokegrammar mistakes atm.


Good luck, if you have any questions let me know!
 

gene

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The EV spread here is so that you can beat Weezing and most Boahtar spreads.
this line doesn't really make any sense, considering you ruin weezing anyway and boah sucks and isn't even used anymore.

cb mence doesn't run brick break, wouldn't really mention it.

you should probably mention that ursaring's greatest problem is its speed and vulnerability to spikes and sandstorm. it gets worn down very easily, and needs a team that can keep the enemy spiker from getting spikes up.
 

M Dragon

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cb mence doesn't run brick break, wouldn't really mention it.
Thats wrong. I have seen a lot of Cbmences with BB recently (Fire blast is still more common because skarm though, but it doesnt mean BB isnt used, it has its advantages)


Approved
 

Triangles

Big Stew
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I think this is just about ready for GP. It's a bit short, but I feel like I've mentioned everything I need to mention.
 
I changed quite a bit so I feel like I should say something. I left some comments about specific corrections in the markup. In addition, here are a few general notes:

  • Don't abbreviate Pokemon names. Write out Skarmory, not Skarm.
  • Smogon uses straight apostrophes (') rather than curly ones (’).
  • Don't use the second person ("you") to refer to the Pokemon you're analyzing. "You" always refers to the reader in analyses.
  • We prefer not to say stuff like "the previous set" because set orders can change with metagame changes. I guess this isn't as big of a deal with ADV analyses because there likely won't be major metagame shifts, but I still changed them to keep things consistent.
  • We prefer to introduce examples with "such as" rather than "like."
  • Smogon uses American English spellings (utilize instead of utilise, favor instead of favour, etc.).
  • Try to write in active voice (Ursaring can use Sleep Talk) over passive voice (Sleep Talk can be used) whenever possible.
Content-wise, this is a very good analysis. Good work!

[Overview]

<p>Ursaring is the epitome of power, with a whopping 130 base 130 Attack and an excellent ability in Guts. However, its rather lacklustre ser Speed and vulnerability to all forms of entry hazards and residual damage certainly isn’aren't doing it any favours. (Spikes are the only hazards in ADV and hazards are a form of residual damage anyway) It's also rather difficult to switch it in on anything that isn’tother than a predicted switch, a Ghost-type attack, or a status move. However, despite this, itUrsaring can serve as a potent mid-game wallbreaker with Swords Dance or a straight-out hard hitter when equipped with a Choice Band. It can even clear up late-game with a set utiliszing Bulk Up. Above all, it is extremely difficult for the opponent to switch anything in on itUrsaring as it deals good damage to almost everything in the metagame.(remove space)</p>

[SET]
name: Choice Band
move 1: Return
move 2: Earthquake
move 3: Hidden Power Ghost
move 4: Focus Punch / Sleep Talk
item: Choice Band
ability: Guts (Ursaring only has one ability in ADV, so listing it is unneccesary)
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe

[SET COMMENTS]

<p>This set, if used right, will bring immense success. The best way to use this is to switch it into something likea status move such as Dusclops's Will-oO-Wisp or a Toxic and predict switches accordingly. Return is a basic powerful STAB move and hits many things very hard.opponents very hard. Earthquake hits Pokemon such as Metagross on the switch, while Hidden Power Ghost allows youUrsaring to hit Genaggar and Dusclops for good damage. Earthquake hits things like Metagross switch-ins (Talk about the moves in the order they're listed) Focus Punch takes a massive chunk out of Skarmory switch-ins, but if your team is desperately in need of a sleep absorber, Sleep Talk can be usedUrsaring can use Sleep Talk in the fourth slot as Guts gives youit an aAttack boost whenile asleep, but Focus Punch is recommended so that you can get good damage on the metal bird. (This was kinda obvious between the first part of the sentence and the fact that Focus Punch is slashed first) This set should be played aggressively, and a player with good prediction skills will benefit from using this seit.(remove space)</p>

[ADDITIONAL COMMENTS]

<p>This set also works decently in the lead slot, scaring away things likereats such as Gengar, Regice, Snorlax, and many others. The EV spread here is so that you canallows Ursaring to beat Vaporeon, Umbreon, and Claydol, so that you make anmaking it excellent switch-in to these pokes in thatm as they all often carry Toxic and have no real offensive prowess to speak of. YouUrsaring can go slightly faster with an alternate spread of 120 HP / 252 Atk / 136 Spe to outspeed standard 8 Speed Choice Band Metagross and alll other variants of Metagross apart from Agiligross,all non-Agility variants of Metagross (I think people can figure out that CBGross is included in "all non-Agility variants" lol) and non-Taunt Skarmory, both of which are prime counters to the bear. Ursaring pairs excellently with something like Sub+Substitute + Baton Pass Zapdos, whoich resists the Fighting - -type attacks that Ursaring doesn't enjoy, scares out Skarmory, and can pass Subs to ittitutes to Ursaring or simply dry pass on predicted switches. Like all physically attacking Normals, CB-types, Choice Band Ursaring enjoys Magneton support to remove Skarmory and Forretress.(remove space)</p>

[SET]
name: Swords Dance Wallbreaker
move 1: Swords Dance
move 2: Return
move 3: Hidden Power Ghost
move 4: Focus Punch / Earthquake
item: Leftovers
ability: Guts

nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe

[SET COMMENTS]

<p>As opposed to the hit-and-run approach that the previousChoice Band set employs, this set aims to break down stall by boosting, and it truly shines at doing so. The basic idea behind the set is to bring it in on something likea wall such as Blissey or Dusclops, Swords Dance on the switch (usually to Skarmory if you're playing against stall),(comma) and choose the appropriate attack. Focus Punch is slashed abovbefore Earthquake because of its ability to hit Skarmory hard before it Roars. With Guts activated and a Swords Dance boost, itUrsaring almost OHKOes the metal bird with Focus Punch. However, Earthquake is also an option for its ability to hit Metagross and Tyranitar;,(comma) but it leaves youUrsaring completely walled by Skarmory. When playing with this set, it is important not to be afraid to stay in and take damage.</p>

[ADDITIONAL COMMENTS]

<p>(remove space)This set actually needs bulk more than the Choice Banded one does so that it can switch in and stay in as well to take damage, so the previously suggested, so a faster spread is a poorer option. The EV spread here Even the bulkiest of Bulky Water-types, Suicune, does not make a safe switch-in as a Swords Dance+2 non-Guts-boosted Return will 2HKO it most of the time in Ssand Stream or with one layer of Spikes. Both this and the Choice Band sets enjoy similar teammates, although due to its lack of recovery and the fact that it will probably be taking heavy damage, this set adores Wish support from somethingthe likes of Jirachi, which forces Skarmory out and can use the free turn to pass a Wish along. Magneton is not really as important as a partner for this set as this Ursaring is used tocan beat Skarmory down itself by Focus Punching on a predicted Roar.(remove space)</p>

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Return
move 3: Hidden Power Ghost
move 4: Earthquake / Focus Punch
item: Leftovers
ability: Guts

nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

<p>This set plays very similarly to the wallbreaker set, but the differences are that it can tank hits slightly better and also clear up balanced teams late-game to a certain extent. The issues with this set are that it does not hit as hard off the bat as the other two sets,(remove comma) and also struggles with Skarmory and Bbulky Water-types such as Suicune, whoich will take its comparatively less powerful hits and phaze itUrsaring away without fear. Return is a powerful STAB move, Hidden Power Ghost offers coverage foragainst Dusclops and co.other Ghost-types, and Earthquake is slashed abovbefore Focus Punch as this set does not aim to beat Skarmory, jus itself but to sweep and clearn up when it has been removed although; however, Focus Punch is usable if your team does not have the necessary support for the bear. Earthquake also allows itUrsaring to stand a chance against most variations of Metagross after a Bulk Up,(comma) although it does help if the opponent's Metagross is weakened in advance.</p>

[ADDITIONAL COMMENTS]

<p>(remove space)Another issue with this set is that Ursaring is vulnerable to Spikes and Ssand Stream, which massively lowers its durability. Therefore, Starmie is a great partner to the set,(remove comma) as it beats Skarmory and can Rapid Spin away all hazards on the field to aid Ursaring's sweep. For the reasons stated above, Magneton also makes an ideal partner for this set specifically above—even more so than for the other twodue to its ability to trap and remove Skarmory and prevent it setting up the sSpikes that Ursaring dislikes. Other good teammates for this set, like the other two, include Zapdos and Jolteon to an extent. Ursaring has surprising bulk on both sides of the spectrum whichphysical and special bulk that (This is a bad phrase that pops up a lot in analyses but is never right. The word spectrum necessarily implies that there is a continuum of values. Attacks are either physical or special; that is like the complete opposite of a spectrum lol) can be utiliszed with a set such as this.(remove space)</p>

[Other Options]

<p>A RestTalk set could be utilisedUrsaring can utilize a RestTalk set (Active voice) for the Guts boost whenile asleep, but it is inconsistent, you haveUrsaring has to forgo a coverage option, Ursaring doesn't have the survivability, and it also leaves you even more walledUrsaring walled even harder by Skarmory. Facade, Double-Edge, and Body Slam are other interesting options for an alternate STAB move, but bear in mind,(remove comma) that sleep does not boost Facade. Ursaring also has Brick Break and Rock Slide in its movepool,(comma) but these are inadvisable as they do not provide any notable coverage in that;(semicolon) Earthquake OHKOes Tyranitar with either a Choice Band or a Guts boost, and Rock Slide's only possible use is for Aerodactyl,(remove comma) and even then if it is chosen,it requires Ursaring to give up another coverage move must be forgone. Counter can work if you try and force Skarmory to attack youUrsaring with Drill Peck by showing Focus Punch, which acts as a pseudo-Taunt in that situation.(remove space)</p>

[Checks and Counters]

<p>Ursaring is a Pokéemon that is incredibly difficult to be countered in a straightforward manner, in that as its only real safe switch-ins are Skarmory and also Forretress to a negligible extent. However, the Choice Band set can be defeated with superior prediction on the opponent’s part, and both sets are vulnerable to simply being beaten in outpaced and revenge killed by somethingPokemon that can hits it adequately hard and/or SE likeor super effectively, such as Heracross orand Medicham. Choice Band Metagross is also an excellent counter because it will always OHKO in Ssand Stream with Meteor Mash and resists Return, Ursaring's main STAB option. Ursaring also needs to avoid Choice Band Salamence because of its Intimidate ability and also because some CB Mence carrythe threat of a Brick Break.(remove space)</p>


[Overview]

<p>Ursaring is the epitome of power, with a whopping base 130 Attack and an excellent ability in Guts. However, its rather lackluster Speed and vulnerability to all forms residual damage certainly aren't doing it any favors. It's also rather difficult to switch in on anything other than a predicted switch, a Ghost-type attack, or a status move. However, Ursaring can serve as a potent mid-game wallbreaker with Swords Dance or a straight-out hard hitter when equipped with a Choice Band. It can even clear up late-game with a set utilizing Bulk Up. Above all, it is extremely difficult for the opponent to switch anything in on Ursaring as it deals good damage to almost everything in the metagame.</p>

[SET]
name: Choice Band
move 1: Return
move 2: Earthquake
move 3: Hidden Power Ghost
move 4: Focus Punch / Sleep Talk
item: Choice Band
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe

[SET COMMENTS]

<p>This set, if used right, will bring immense success. The best way to use this is to switch it into a status move such as Dusclops's Will-O-Wisp or a Toxic and predict switches accordingly. Return is a basic powerful STAB move and hits many opponents very hard. Earthquake hits Pokemon such as Metagross on the switch, while Hidden Power Ghost allows Ursaring to hit Gengar and Dusclops for good damage. Focus Punch takes a massive chunk out of Skarmory switch-ins, but if your team is desperately in need of a sleep absorber, Ursaring can use Sleep Talk in the fourth slot as Guts gives it an Attack boost while asleep. This set should be played aggressively, and a player with good prediction skills will benefit from using it.</p>

[ADDITIONAL COMMENTS]

<p>This set also works decently in the lead slot, scaring away threats such as Gengar, Regice, Snorlax, and many others. The EV spread allows Ursaring to beat Vaporeon, Umbreon, and Claydol, making it excellent switch-in to them as they all often carry Toxic and have no real offensive prowess to speak of. Ursaring can go slightly faster with an alternate spread of 120 HP / 252 Atk / 136 Spe to outspeed all non-Agility variants of Metagross and non-Taunt Skarmory, both of which are prime counters to the bear. Ursaring pairs excellently with Substitute + Baton Pass Zapdos, which resists the Fighting-type attacks that Ursaring doesn't enjoy, scares out Skarmory, and can pass Substitutes to Ursaring or simply dry pass on predicted switches. Like all physically attacking Normal-types, Choice Band Ursaring enjoys Magneton support to remove Skarmory and Forretress.</p>

[SET]
name: Swords Dance Wallbreaker
move 1: Swords Dance
move 2: Return
move 3: Hidden Power Ghost
move 4: Focus Punch / Earthquake
item: Leftovers
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe

[SET COMMENTS]

<p>As opposed to the hit-and-run approach that the Choice Band set employs, this set aims to break down stall by boosting, and it truly shines at doing so. The basic idea behind the set is to bring it in on a wall such as Blissey or Dusclops, Swords Dance on the switch (usually to Skarmory if you're playing against stall), and choose the appropriate attack. Focus Punch is slashed before Earthquake because of its ability to hit Skarmory hard before it Roars. With Guts activated and a Swords Dance boost, Ursaring almost OHKOes the metal bird with Focus Punch. However, Earthquake is also an option for its ability to hit Metagross and Tyranitar, but it leaves Ursaring completely walled by Skarmory. When playing with this set, it is important not to be afraid to stay in and take damage.</p>

[ADDITIONAL COMMENTS]

<p>This set actually needs bulk more than the Choice Band one does so that it can switch in and stay in, so a faster spread is a poorer option. Even the bulkiest of Water-types, Suicune, does not make a safe switch-in as a +2 non-Guts-boosted Return will 2HKO it most of the time in sand or with one layer of Spikes. Both this and the Choice Band set enjoy similar teammates, although due to its lack of recovery and the fact that it will probably be taking heavy damage, this set adores Wish support from the likes of Jirachi, which forces Skarmory out and can use the free turn to pass a Wish along. Magneton is not really as important as a partner for this set as this Ursaring can beat Skarmory down itself by Focus Punching on a predicted Roar.</p>

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Return
move 3: Hidden Power Ghost
move 4: Earthquake / Focus Punch
item: Leftovers
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

<p>This set plays very similarly to the wallbreaker set, but it can tank hits slightly better and also clear up balanced teams late-game to a certain extent. The issues with this set are that it does not hit as hard off the bat as the other two sets and struggles with Skarmory and bulky Water-types such as Suicune, which will take its comparatively less powerful hits and phaze Ursaring away without fear. Return is a powerful STAB move, Hidden Power Ghost offers coverage against Dusclops and other Ghost-types, and Earthquake is slashed before Focus Punch as this set does not aim to beat Skarmory itself but to sweep and clean up when it has been removed; however, Focus Punch is usable if your team does not have the necessary support for the bear. Earthquake also allows Ursaring to stand a chance against most variations of Metagross after a Bulk Up, although it does help if the opponent's Metagross is weakened in advance.</p>

[ADDITIONAL COMMENTS]

<p>Another issue with this set is that Ursaring is vulnerable to Spikes and sand, which massively lowers its durability. Therefore, Starmie is a great partner to the set as it beats Skarmory and can Rapid Spin away all hazards on the field to aid Ursaring's sweep. Magneton also makes an ideal partner for this set—even more so than for the other two—due to its ability to trap and remove Skarmory and prevent it setting up the Spikes that Ursaring dislikes. Other good teammates for this set include Zapdos and Jolteon to an extent. Ursaring has surprising physical and special bulk that can be utilized with a set such as this.</p>

[Other Options]

<p>Ursaring can utilize a RestTalk set for the Guts boost while asleep, but it is inconsistent, Ursaring has to forgo a coverage option, Ursaring doesn't have the survivability, and it leaves Ursaring walled even harder by Skarmory. Facade, Double-Edge, and Body Slam are other interesting options for an alternate STAB move, but bear in mind that sleep does not boost Facade. Ursaring also has Brick Break and Rock Slide in its movepool, but these are inadvisable as they do not provide any notable coverage; Earthquake OHKOes Tyranitar with either a Choice Band or a Guts boost, and Rock Slide's only possible use is for Aerodactyl and it requires Ursaring to give up another coverage move. Counter can work if you try and force Skarmory to attack Ursaring with Drill Peck by showing Focus Punch, which acts as a pseudo-Taunt in that situation.</p>

[Checks and Counters]

<p>Ursaring is a Pokemon that is incredibly difficult to counter in a straightforward manner as its only real safe switch-ins are Skarmory and Forretress to a negligible extent. However, the Choice Band set can be defeated with superior prediction, and both sets are vulnerable to simply being outpaced and revenge killed by Pokemon that can hit it adequately hard or super effectively, such as Heracross and Medicham. Choice Band Metagross is also an excellent counter because it will always OHKO in sand with Meteor Mash and resists Return, Ursaring's main STAB option. Ursaring also needs to avoid Choice Band Salamence because of its Intimidate ability and the threat of a Brick Break.</p>



GP APPROVED 1/2
 
sorry for randomly butting in, but please don't change the title of the thread to GP 1/2 until you've implemented all Stalfos's corrections into the OP.
 
[Overview]

<p>Ursaring is the epitome of power, with a whopping base 130 Attack and an excellent ability in Guts. However, its rather lackluster Speed and vulnerability to all forms of residual damage certainly aredon't doing it any favors. It's also rather difficult to switch in on anything other than a predicted switch, a Ghost-type attack, or a status move. However, Ursaring can serve as a potent mid-game wallbreaker with Swords Dance or a straight-out hard hitter when equipped with a Choice Band. It, and can even clearn up late-game with a set utilizing Bulk Up. Above all, it is extremely difficult for the opponent to switch anything in on Ursaring as it deals good damage to almost everything in the metagame.</p>

[SET]
name: Choice Band
move 1: Return
move 2: Earthquake
move 3: Hidden Power Ghost
move 4: Focus Punch / Sleep Talk
item: Choice Band
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe

[SET COMMENTS]

<p>This set, if used rightcorrectly, will bring immense success. The best way to use this is to sSwitch it into a status move such as Dusclops's Will-O-Wisp or a Toxic and predict switches accordingly. Return is a basic powerful STAB move and hits many opponents very hard. Earthquake hits Pokemon such as Metagross on the switch, while Hidden Power Ghost allows Ursaring to hit Gengar and Dusclops for good damage. Focus Punch takes a massive chunk out of Skarmory switch-ins, but if your team is desperately in need of a sleep absorber, Ursaring can use Sleep Talk in the fourth slot as Guts gives it an Attack boost while asleep. This set should be played aggressively, and a player with good prediction skills will benefit from using it.</p>

[ADDITIONAL COMMENTS]

<p>This set also works decently in the lead slot, scaring as it scares away threats such as Gengar, Regice, Snorlax, and many others. The EV spread allows Ursaring to beat <meaning outspeed?> Vaporeon, Umbreon, and Claydol, making it an excellent switch-in to them as they all often carry Toxic and have no real offensive prowess to speak ofesence. Ursaring can go slightly faster with an alternate spread of 120 HP / 252 Atk / 136 Spe to outspeed all non-Agility variants of Metagross and non-Taunt Skarmory, both of which are prime counters to the bear. </p>

<p>
Ursaring pairs excellently with Substitute + Baton Pass Zapdos, which resists the Fighting-type attacks that Ursaring doesn't enjoy, scares out Skarmory, and can pass Substitutes to Ursaring or simply dry pass on predicted switches. Like all physically attacking Normal-types, Choice Band Ursaring enjoys Magneton support to remove Skarmory and Forretress.</p>

[SET]
name: Swords Dance Wallbreaker
move 1: Swords Dance
move 2: Return
move 3: Hidden Power Ghost
move 4: Focus Punch / Earthquake
item: Leftovers
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe

[SET COMMENTS]

<p>As opposed to the hit-and-run approach that the Choice Band set employs, this set aims to break down stall by boosting, and it truly shines at doing so. The basic idea behind the set is to bring it in on a wall such as Blissey or Dusclops, Swords Dance on the switch (usually to Skarmory if you're playing against stall), and choose the appropriate attack. Focus Punch is slashed before Earthquakthe preferred move because of its ability to hit Skarmory hard before it Roars. With Guts activated and a Swords Dance boost, Ursaring will almost OHKOes the metal bird with Focus Punch. However, Earthquake is also an option for its ability to hit Metagross and Tyranitar, but it leaves Ursaring completely walled by Skarmory. When playing with this set, it is important not to be afraid to stay in and take damage.</p>

[ADDITIONAL COMMENTS]

<p>This set actually needs bulk more than the Choice Band one does so that it can switch in and stay in, so a faster spread is a poorer option. Even the bulkiest of Water-types, Suicune, does not make a safe switch-in as a +2 non-Guts-boosted Return will 2HKO it most of the time in sand or with one layer of Spikes. </p>

<p>
Both this and the Choice Band set enjoy similar teammates, although. Additionally, due to its lack of recovery and the fact that it will probably be taking heavy damage, this set adores Wish support from the likes of Jirachi, which; Jirachi in particular forces Skarmory out and can use the free turn to pass a Wish along. Magneton is not really as important as a partner for this set as this Ursaring can beat Skarmory down itself by Focus Punching on a predicted Roar.</p>

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Return
move 3: Hidden Power Ghost
move 4: Earthquake / Focus Punch
item: Leftovers
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

<p>This setUrsaring plays very similarly to the wallbreaker set, but it can tank hits slightly better and also clearn up balanced teams late-game to a certain extent. The issues with this set are that iHowever, as this set does not hit as hard off the bat as the other two sets anddo, it struggles with Skarmory and bulky Water-types such as Suicune, which will takenk its comparatively less powerfulweaker hits and phaze Ursaringit away without fear. Return is a powerful STAB move, Hidden Power Ghost offers coverage against Dusclops and other Ghost-types, and Earthquake is slashed before Focus Punchpreferred as this set does not aim to beat Skarmory itself but to sweep and clean up whenafter it has been removed; however, Focus Punch is usable if your team does not have the necessary support for the bear. Earthquake also allows Ursaring to stand a chance against most variations of Metagross after a Bulk Up, although it does help if the opponent's Metagross is weakened in advance. However, Focus Punch is usable if your team does not have the necessary support for the bear.</p>

[ADDITIONAL COMMENTS]

<p>Another issue with this set is that Ursaring is vulnerable to Spikes and sand, which massively lowers its durability. Therefore, Starmie is a great partner to the set as it beats Skarmory and can Rapid Spin away all hazards on the field to aid Ursaring's sweep. Magneton also makes an ideal partner for this set—even more so than for the other two—due to its ability to trap and remove Skarmory and prevent it setting up the Spikes that Ursaring dislikes. Other good teammates for this set include Zapdos and Jolteon to an extent. Ursaring has surprising physical and special bulk that can be utilized with a set such as this.</p>

[Other Options]

<p>Ursaring can utilize a RestTalk set for the Guts boost while asleep, but it is inconsistent, Ursaring has to forgo a coverage option, Ursaring doesn't have the survivability, and it leaves Ursaring walled even harder by Skarmory. Facade, Double-Edge, and Body Slam are other interesting options for an alternate STAB move, but bear in mind that sleep does not boost Facade. Ursaring also has Brick Break and Rock Slide in its movepool, but these are inadvisable as they do not provide any notable coverage; Earthquake OHKOes Tyranitar with either a Choice Band or a Guts boost, and Rock Slide's only possible use is for Aerodactyl and it requires Ursaring to give up another coverage move. Counter can work if you try and force Skarmory to attack Ursaring with Drill Peck by showing Focus Punch, which acts as a pseudo-Taunt in that situation.</p>

[Checks and Counters]

<p>Ursaring is a Pokemon that is incredibly difficult to counter in a straightforward manner asdirectly counter; its only real safe switch-ins are Skarmory and Forretress to a negligibleslight extent. However, the Choice Band set can be defeated with superior prediction, and both sets are vulnerable to simply being outpaced and revenge killed by Pokemon that can hit it adequately hard or super effectively, such as Heracross and Medicham. Choice Band Metagross is also an excellent counter because it will always OHKO in sand with Meteor Mash and resists Return, Ursaring's main STAB option. Ursaring also needs to avoid Choice Band Salamence because of its Intimidate ability and the threat of a Brick Break.</p>
[Overview]

<p>Ursaring is the epitome of power, with a whopping base 130 Attack and an excellent ability in Guts. However, its rather lackluster Speed and vulnerability to all forms of residual damage certainly don't do it any favors. It's also rather difficult to switch in on anything other than a predicted switch, a Ghost-type attack, or a status move. However, Ursaring can serve as a potent mid-game wallbreaker with Swords Dance or a straight-out hard hitter when equipped with a Choice Band, and can even clean up late-game with Bulk Up. Above all, it is extremely difficult for the opponent to switch anything in on Ursaring as it deals good damage to almost everything in the metagame.</p>

[SET]
name: Choice Band
move 1: Return
move 2: Earthquake
move 3: Hidden Power Ghost
move 4: Focus Punch / Sleep Talk
item: Choice Band
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe

[SET COMMENTS]

<p>This set, if used correctly, will bring immense success. Switch it into a status move such as Will-O-Wisp or Toxic and predict switches accordingly. Return is a basic powerful STAB move and hits many opponents very hard. Earthquake hits Pokemon such as Metagross on the switch, while Hidden Power Ghost allows Ursaring to hit Gengar and Dusclops for good damage. Focus Punch takes a massive chunk out of Skarmory switch-ins, but if your team is desperately in need of a sleep absorber, Ursaring can use Sleep Talk in the fourth slot as Guts gives it an Attack boost while asleep. This set should be played aggressively, and a player with good prediction skills will benefit from using it.</p>

[ADDITIONAL COMMENTS]

<p>This set also works decently in the lead slot as it scares away threats such as Gengar, Regice, Snorlax, and many others. The EV spread allows Ursaring to beat <meaning outspeed?> Vaporeon, Umbreon, and Claydol, making it an excellent switch-in to them as they all often carry Toxic and have no real offensive presence. Ursaring can go slightly faster with an alternate spread of 120 HP / 252 Atk / 136 Spe to outspeed all non-Agility variants of Metagross and non-Taunt Skarmory, both of which are prime counters to the bear.</p>

<p>Ursaring pairs excellently with Substitute + Baton Pass Zapdos, which resists the Fighting-type attacks that Ursaring doesn't enjoy, scares out Skarmory, and can pass Substitutes to Ursaring or simply dry pass on predicted switches. Like all physically attacking Normal-types, Choice Band Ursaring enjoys Magneton support to remove Skarmory and Forretress.</p>

[SET]
name: Swords Dance Wallbreaker
move 1: Swords Dance
move 2: Return
move 3: Hidden Power Ghost
move 4: Focus Punch / Earthquake
item: Leftovers
nature: Adamant
evs: 160 HP / 252 Atk / 96 Spe

[SET COMMENTS]

<p>As opposed to the hit-and-run approach that the Choice Band set employs, this set aims to break down stall by boosting, and it truly shines at doing so. The basic idea behind the set is to bring it in on a wall such as Blissey or Dusclops, Swords Dance on the switch (usually to Skarmory if you're playing against stall), and choose the appropriate attack. Focus Punch is the preferred move because of its ability to hit Skarmory hard before it Roars. With Guts activated and a Swords Dance boost, Ursaring will almost OHKO the metal bird with Focus Punch. However, Earthquake is also an option for its ability to hit Metagross and Tyranitar, but it leaves Ursaring completely walled by Skarmory. When playing with this set, it is important not to be afraid to stay in and take damage.</p>

[ADDITIONAL COMMENTS]

<p>This set actually needs bulk more than the Choice Band one does so that it can switch in and stay in, so a faster spread is a poorer option. Even the bulkiest of Water-types, Suicune, does not make a safe switch-in as a +2 non-Guts Return will 2HKO it most of the time in sand or with one layer of Spikes.</p>

<p>Both this and the Choice Band set enjoy similar teammates. Additionally, due to its lack of recovery and the fact that it will probably be taking heavy damage, this set adores Wish support; Jirachi in particular forces Skarmory out and can use the free turn to pass a Wish along. Magneton is not as important a partner for this set as this Ursaring can beat Skarmory itself by Focus Punching on a predicted Roar.</p>

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Return
move 3: Hidden Power Ghost
move 4: Earthquake / Focus Punch
item: Leftovers
nature: Careful
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

<p>This Ursaring plays very similarly to the wallbreaker set, but it can tank hits slightly better and also clean up balanced teams late-game to a certain extent. However, as this set does not hit as hard off the bat as the other two do, it struggles with Skarmory and bulky Water-types such as Suicune, which will tank its comparatively weaker hits and phaze it away without fear. Return is a powerful STAB move, Hidden Power Ghost offers coverage against Dusclops and other Ghost-types, and Earthquake is preferred as this set does not aim to beat Skarmory itself but to sweep and clean up after it has been removed. Earthquake also allows Ursaring to stand a chance against most variations of Metagross after a Bulk Up, although it does help if the opponent's Metagross is weakened in advance. However, Focus Punch is usable if your team does not have the necessary support for the bear.</p>

[ADDITIONAL COMMENTS]

<p>Another issue with this set is that Ursaring is vulnerable to Spikes and sand, which massively lowers its durability. Therefore, Starmie is a great partner to the set as it beats Skarmory and can Rapid Spin away all hazards on the field to aid Ursaring's sweep. Magneton also makes an ideal partner for this set—even more so than for the other two—due to its ability to trap and remove Skarmory and prevent it setting up the Spikes that Ursaring dislikes. Other good teammates for this set include Zapdos and Jolteon to an extent. Ursaring has surprising physical and special bulk that can be utilized with a set such as this.</p>

[Other Options]

<p>Ursaring can utilize a RestTalk set for the Guts boost while asleep, but it is inconsistent, Ursaring has to forgo a coverage option, Ursaring doesn't have the survivability, and it leaves Ursaring walled even harder by Skarmory. Facade, Double-Edge, and Body Slam are other interesting options for an alternate STAB move, but bear in mind that sleep does not boost Facade. Ursaring also has Brick Break and Rock Slide in its movepool, but these are inadvisable as they do not provide any notable coverage; Earthquake OHKOes Tyranitar with either a Choice Band or a Guts boost, and Rock Slide's only possible use is for Aerodactyl and it requires Ursaring to give up another coverage move. Counter can work if you try and force Skarmory to attack Ursaring with Drill Peck by showing Focus Punch, which acts as a pseudo-Taunt in that situation.</p>

[Checks and Counters]

<p>Ursaring is a Pokemon that is incredibly difficult to directly counter; its only real safe switch-ins are Skarmory and Forretress to a slight extent. However, the Choice Band set can be defeated with superior prediction, and both sets are vulnerable to simply being outpaced and revenge killed by Pokemon that can hit it adequately hard or super effectively, such as Heracross and Medicham. Choice Band Metagross is also an excellent counter because it will always OHKO in sand with Meteor Mash and resists Return, Ursaring's main STAB option. Ursaring also needs to avoid Choice Band Salamence because of its Intimidate ability and the threat of Brick Break.</p>


 

Triangles

Big Stew
is a Tiering Contributoris a Contributor to Smogonis a Past SPL Champion
World Defender
All GP checks have been implemented into the OP. Let's let this bear loose!


In other words, ready for upload.
 

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