USM RU Cores

MrAldo

Bird Enthusiast
is a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
Moderator
#76
Cofaiclus You need to explain how this core works and not just post the sets. And it looks incomplete imo, you gotta add a dark resist of some sort as a partner. Something like Toxicroak perhaps.

After ages, I finally removed the cores that involved Mantine and Sharpedo. Would like people to post more cores imo. I will add the rest of the submitted cores one day, promise.
 
#77


Virizion @ Psychium Z
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Leaf Blade
- Close Combat
- Zen Headbutt

Zoroark @ Life Orb
Ability: Illusion
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Knock Off
- Low Kick
- Sucker Punch


It's basically one more of these ''Zoroark + one Pokemon that enjoy his checks getting lured by Zoroark'' core, but they complement each other very well. Psychium Virizion is able to lure Chesnaught for Zoroark, while Zoroark can deal a lot of damage to bulk Psychic-type Pokemon that can wall Virizion such as Cresselia and Uxie. Even if the opponent doesn't have a Psychic-type, Zoroark can still weaken opposing walls and remove their items with Knock Off, making it easier to Virizion to break through some walls that can take hits from it such as Gligar.

For team support, hazard removal is nice to keep the Illusion mindgames because Stealth Rocks can reveal if it's Virizion or Zoroark. Defensive Pokemon such as Cresselia and Milotic that can take hits from faster Pokemon like Scarfed Pokemon and naturally faster Pokemon like Swellow and Salazzle are appreciated.
 
#78
cresselia.png
registeel.png

Cresselia (F) @ Psychium Z
Ability: Levitate
EVs: 252 HP / 116 Def / 140 Spe
Bold Nature
IVs: 0 Atk
- Toxic
- Moonlight
- Psychic
- Moonblast

Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Toxic
- Protect
- Seismic Toss
- Stealth Rock

Surprised this wasn't here before, but these two synergize pretty well together. Cresselia helps with stuff like Bewear and Nidoqueen, Registeel helps with stuff like Mega Abomasnow and Espeon. The Speed on Cresselia enables it to outspeed Jolly Bewear and it OHKOes with Shattered Psyche. The Z-crystal helps vs Pangoro and Moonblast OHKOes it after some chip. Cresselia and Registeel can just click Toxic a lot of the time and stuff will slowly drop. Registeel and Cresselia wall a lot of the tier by themselves, I think most are familiar with this core already. Some things to look out for when using this core are Pokemon that set up like Salazzle, Doublade, Snorlax, and Decidueye. Some wallbreakers like Araquanid and Honchkrow are threats to look out for as well.
 
#79


Sneasel @ Choice Band / Life Orb
Ability: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 SpA
- Icicle Crash
- Knock Off
- Ice Shard
- Pursuit

Linoone @ Figy Berry
Ability: Gluttony
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
IVs: 0 SpA
- Belly Drum
- Extreme Speed
- Stomping Tantrum
- Seed Bomb

pokemon who resist linoone's coverage moves are basically limited to some ghost types like decidueye and dhelmise and some other random mons like bronzdong, and tsareena, however sneasel easily threatens and forces out all these mons, giving it excellent synergy with linoone. even pokemon who only check linoone thanks to their raw bulk like cress, p2 and gligar are all threatened by either knock off/pursuit or its ice stabs. it even has x-scissor if you wanna bop umby too but i havent tested it so i dunno if its actually good. being safe from faster ghost types thanks to sneasel allows linoone to run more investment on bulk rather than speed, which can create more set up opportunities for it. this core is pretty weak to fighting types (especially bewear) and durant tho, so make sure to add checks for those mons
 
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The Leprechaun

kubrick with two bricks
is a Tiering Contributor Alumnus
#80
Offensive hazards core



Kommo-o @ Life Orb
Ability: Soundproof / Bulletproof
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Stealth Rock
- Clanging Scales
- Flamethrower

Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spikes
- Double-Edge
- Explosion / Freeze dry
- Ice Shard

Both mons make it very difficult to spin/ defog while setting up their respective hazards. Kommo-o can taunt any potential defoggers or just blast them with scales. Additionally, it can prevent opposing rocks from every relevant rocker apart from almost every rocker in the tier, increasing glalie's survivability.

In the event of the opponent having a nidoqueen as their rocker, glalie can be used as a lead to instantly scare it out and possibly get up a spike. Glalie, can explode on the odd spinner/ defogger than will live a double edge (rotom heat, max def donphan, max def florges, max def golbat?)

They both have pretty good offensive and defensive synergy as well. kommo-o covers rock and fire weaknesses while glalie can take the odd ice move. Taunt Kommo-o can take on any non-ice beam milotic and hit steals like doublade and bronzong for great damage with flamethrower while glalie can do some of the heavier lifting against mons like cress and florges.

Worth noting in general that taunt stealth rock kommo-o is actually amazing anyway and for me is preferred over nidoqueen as an offensive rocker. The extra bulk, speed and amazing typing allows it to beat things that nidoqueen doesn't, such as umbreon and the aforementioned milotic.