Sup everyone. Welcome to my first Gen 6 RMT. This is a team not too long ago and I've had good success with it. I've passed it a couple of people as well and took a liking to the team so I felt maybe I could show it off in an RMT. The idea of the team was to basically to use Mega Charizard Y and Azumarill on the same team and go from there and see what I got. So let's just get right into it.In-Depth Look
I'm Fat (Hippowdon) (F) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Earthquake
- Slack Off
- Whirlwind
Hippowdon is here because I needed some bulky presence on the team and a good check to Aegislash. I went with a Specially Defensive spread to better take on Mixed Shadow Ball Aegislash. This allows me to take Shadow Balls really well and OHKO after it attacks me because I'm slower. Even with mixed defensive I can still check a lot of physical threats pretty well, I just need to be more careful about how much damage I let it take to be able to do so. The moveset it nothing fancy and is pretty self explanatory.
Genocide (Genesect) @ Choice Band
Trait: Download
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- U-turn
- Extreme Speed
- Iron Head
- Ice Beam
Man, I really love this set. It's so underrated, everyone just loves to use the scarf set but forget that Genesect can do much more than run a scarf set and just spam U-Turn. I really saw how effective this set was after getting beat by Tox when he used it against me during a test battle I had against him. Genesect is a key member of this team and has clutched me several games. U-Turn is standard and gives me momentum, Extreme Speed is there for revenge killing weaken threats if they are faster. Iron Head gives me something to hit Fairies extremely hard and lastly Ice beam is for Gliscor and Landorus-T. With this set, I can clean up late game after Charizard blows holes in teams. If Azumarill isn't able to sweep, Genesect is able to clean the remains with Extreme Speed after the team with a +1 Atk boost under my belt.
Melissandre (Latias) (F) @ Life Orb
Trait: Levitate
EVs: 112 HP / 144 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock
- Defog
- Roost
Latias is on the team for Defog purposes and being a bulky check to Manaphy, Keldeo, and Rotom-W. The HP EV gives me a Life Orb number and some bulk to be able to withstand attacks. With the Special Attack EV I'm able to 2HKO Mega Venusaur who is massive nuisance not just to this team but in general. I added Life Orb because otherwise, Latias hits more like a wet noodle than it already does. Defog allows me to clear off Stealth Rock for Charizard and Stick Web for Genesect who doesn't appreciate the speed drop. Lastly, Roost gives me longevity to be able to keep taking hits throughout the match. I did have Healing Wish in the last slot as a desperation move to save one of my teammates when Latias was going to be that useful for me but Roost felt better here.
Drogon (Charizard) (M) @ Charizardite Y
Trait: Blaze
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Focus Blast
- Solar Beam
- Roost
Holy shit this thing is so strong. I criminally over looked this guy for so long. With Sun backing its main STAB move you can 2HKO so many things its not even funny. Charizard is a decent lure for Heatran when people expect a Fire Blast and just end up taking a Focus Blast. Solar Beam will beat Rotom-W and other bulk waters. Lastly, Roost because I'm not always able to Defog the rocks away and gives longevity if I get low on health. As long as I can keep rocks cleared, Charizard can free come in and out to dent the opposing team. This slot is easily interchangable with Mega Zard X though when I do that I can't breakthrough Heatran as well as I would hope since I don't normally run Earthquake but Roost to mitigate the Flare Blitz recoil.
Souls (Aegislash) (F) @ Leftovers
Trait: Stance Change
EVs: 252 HP / 24 Atk / 232 SAtk
Quiet Nature (+SAtk, -Spd)
IVs: 30 Def
- Shadow Ball
- Sacred Sword
- Shadow Sneak
- King's Shield
Aegislash is a such a great pivot for this team. I added a second steel type since Genesect alone isn't going to cut it as a steel and Aegislash fits here to wallbreak and absorb hits. This is my main answer to Latias and Latios with Defog, while they spend the turn to Defog the hazards I can freely come in and force them to eat a Shadow Ball with something on their team. The 24 Atk EV are enough to put Tyranitar in a range where Shadow Sneak can kill it if it doesn't die to a Sacred Sword with Stealth Rocks up. Quiet nature gives Shadow Ball the power to hit hard enough and lower my speed to be slower to tank a hit and dish out one afterwards. I do run 30 IVs in Defense to not give Genesect the Special Attack boost to avoid dying to a Flamethrower.
Blue Dreams (Azumarill) (M) @ Leftovers
Trait: Huge Power
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Play Rough
- Aqua Jet
- Waterfall
- Belly Drum
Last but not least Azumarill. Azumarill is here to sweep and break stall teams. After a Belly Drum it might as well be a wrap, its just that strong. Despite being abysmally slow the max speed and Jolly will outspeed Rotom-W that don't run speed investment or are under creeping to be able to have the slow Volt Switch and OHKO with a Play Rough. Once I can clear Mega Venusaur, Azumarill is basically free to sweep. If something does go wrong and I can't sweep the opposing team should be weak enough for CB Genesect to clean up.
Conclusion
Well that's the team and its brought me pretty good success having laddered to 1400 on PO with this team before I stopped. I don't really feel like I just straight lose to things I can usual cover everything that I face. Greninja is a bit of an issue since I can't really take many hits from it. Otherwise, I can usually play around most things. Feel free to rate and give your thoughts.
I'm Fat (Hippowdon) (F) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Earthquake
- Slack Off
- Whirlwind
Melissandre (Latias) (F) @ Life Orb
Trait: Levitate
EVs: 112 HP / 144 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock
- Defog
- Roost
Genocide (Genesect) @ Choice Band
Trait: Download
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- U-turn
- Extreme Speed
- Iron Head
- Ice Beam
Drogon (Charizard) (M) @ Charizardite Y
Trait: Blaze
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Focus Blast
- Solar Beam
- Roost
Blue Dream (Azumarill) (M) @ Leftovers
Trait: Huge Power
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Play Rough
- Aqua Jet
- Waterfall
- Belly Drum
Souls (Aegislash) (M) @ Leftovers
Trait: Stance Change
EVs: 252 HP / 24 Atk / 232 SAtk
Quiet Nature (+SAtk, -Spd)
- Shadow Ball
- Shadow Sneak
- Sacred Sword
- King's Shield
Trait: Sand Stream
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Earthquake
- Slack Off
- Whirlwind
Melissandre (Latias) (F) @ Life Orb
Trait: Levitate
EVs: 112 HP / 144 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock
- Defog
- Roost
Genocide (Genesect) @ Choice Band
Trait: Download
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- U-turn
- Extreme Speed
- Iron Head
- Ice Beam
Drogon (Charizard) (M) @ Charizardite Y
Trait: Blaze
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Fire Blast
- Focus Blast
- Solar Beam
- Roost
Blue Dream (Azumarill) (M) @ Leftovers
Trait: Huge Power
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Play Rough
- Aqua Jet
- Waterfall
- Belly Drum
Souls (Aegislash) (M) @ Leftovers
Trait: Stance Change
EVs: 252 HP / 24 Atk / 232 SAtk
Quiet Nature (+SAtk, -Spd)
- Shadow Ball
- Shadow Sneak
- Sacred Sword
- King's Shield
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