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Vanilluxe (Analysis)

Discussion in 'Uploaded Analyses' started by andrea, Apr 6, 2011.

  1. andrea

    andrea /me cresselias

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    First analysis. Joint effort by andrea and Huy. Here goes nothing! ^_^

    [​IMG]

    Vanilluxe

    [Overview]

    <p>In a metagame dominated by Flying- and Grass-types, Vanilluxe's Ice typing is one of its best qualities. With a huge base 110 Special Attack and surprising bulk, it becomes an invaluable asset, checking the majority of the metagame.</p>

    [Set]
    name: Choice Scarf
    move 1: Blizzard
    move 2: Ice Beam
    move 3: Hidden Power Dark
    move 4: Taunt / Water Pulse / Flash Cannon
    nature: Modest
    ability: Ice Body
    item: Choice Scarf
    EVs: 148 HP / 164 SpA / 196 Spe

    [Set Comments]

    <p>Vanilluxe is a very straightforward Pokemon. With a majority of the metagame weak to Ice-type attacks, you will rarely find a time where Vanilluxe will not be firing off Blizzard or Ice Beam. Ice Beam and Blizzard are on the same set in order to ensure that you are prepared for situations where accuracy is essential, while retaining a strong spread attack. Hidden Power Dark is useful for attacking opposing Ghost-types such as Chandelure, and also does a large amount of damage to Jellicent, which neuters its Water Spout. The last moveslot is open to preference; Taunt can be used on a lead Vanilluxe to stop Trick Room from being set up, and is always useful against annoying support Pokemon, but Flash Cannon and Water Pulse can also prove effective depending on what your team needs.</p>

    [Additional Comments]

    <p>The given EVs allow Vanilluxe to outspeed base 116 Speed enemies along with Timid Choice Scarf Jellicent to fire off the first move. Hidden Power Rock can be substituted for Hidden Power Dark to ensure a OHKO on Volcarona, while also still hitting Chandelure for super effective damage. If you feel like trying your luck, Sheer Cold is also available for the last moveslot. </p>

    <p>Chandelure is an excellent teammate to have in reserves when using Vanilluxe. It serves as a great switch-in versus opposing Chandelure or Fighting-types that Vanilluxe has problems dealing with to waste your opponent's turn and possibly gain a Flash Fire boost. Another beneficial teammate is Mienshao, as its Wide Guard is very helpful for blocking Rock Slides that can stop Vanilluxe right away. Vanilluxe serves as a potential addition to any team and doesn't require much support. </p>

    [Other Options]

    <p>If you don't like being locked into one move, Autotomize and Icy Wind are other options to consider to outspeed your opponents without Choice Scarf. Vanilluxe also has access to Ice Shard and Explosion and, with a base 95 Attack, it can actually deal some decent physical damage. If you run a hail team variant, Toxic is an optional move that goes well with its Ice Body ability to potentially break down the foe with stall tactics. Vanilluxe's middling base Speed of 79 also makes it a possible addition to a Trick Room team if you find that you need Ice-type support. </p>

    [Checks and Counters]

    <p>Any Fighting-type Pokemon will give Vanilluxe issues, especially those with access to Mach Punch. Conkeldurr, Terrakion, and Scrafty can easily OHKO with powerful Fighting-type attacks and Chandelure, Volcarona, and Darmanitan can do the same with Fire-type moves such as Overheat and Heat Wave. Focus Blast from the genies, Reuniclus, or Hydreigon also has a chance to instantly KO the cute ice cream cone provided they survive a Scarfed Ice Beam or Blizzard.</p>
  2. Huy

    Huy INSTANT BALLS
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    I scream for Ice Cream

    QC Approved: 1/2
  3. cosmicexplorer

    cosmicexplorer pewpewpew
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    No mention of a Trick Room build? I've had great success with it, and although it's not the best Trick Roomer, Ice Beam OHKOs boatloads (Ice Gem Ice Beam OHKOs Amoonguss), and Ice Shard is excellent priority. While not the dominant set, it's certainly worth a mention.
  4. Human

    Human

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    I think that Sheer Cold might be able to be mentioned for the last moveslot on this scarfed set seeing that the 4th moveslot is a filler and OHKO moves work as they can be used very well as last resort moves.

    Also you can not switch items around between rounds if I remember correctly for this year's VGC because of the battle box. "Alternatively, if you are in participating in a best of three (bring six, pick four) competition, you can use Protect in the last moveslot for the off-chance that you would like to switch your items around."
  5. andrea

    andrea /me cresselias

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    Added a blurb on Trick Room. Thanks for the suggestion. Might end up adding another set later on once I play around with it.

    Mmm thanks. Forgot to mention that.

    I'm gonna keep that blurb in there until we find out what the official rules are, seeing as Mike said he can tweak things to however he likes.
  6. NC

    NC

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    This is a very minor thing, but if you run modest with 148 HP / 144 SpA / 196 Spe, you get the same stats as you would have with the EVs listed but get 20 extra EVs to put wherever you want (probably special attack).
  7. andrea

    andrea /me cresselias

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    Thanks for pointing that out. <3 Edited.
  8. Alakapimp

    Alakapimp All washed up
    is a Tournament Director Alumnusis a Super Moderator Alumnusis a Contributor Alumnus

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    QC Approved 2/2
  9. Phiddlesticks

    Phiddlesticks

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    Body Purge is the japanese name of Autotomize
  10. revengeska

    revengeska

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    Would Acid Armor make sense with Weak Armor? Would being slow be a detriment or could it pull off a type of sweep? Maybe it's simply redundant with Autotomize being available?
  11. darksoulSP

    darksoulSP

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    I'm curious, what are the HP EVs for? :)
  12. breh

    breh
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    I presume they're just there because more speed outspeeds nothing significant.

    Ice Shard needs mention on a separate set.
  13. darksoulSP

    darksoulSP

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    But then they'd be dumped into Sp Attack right? I'm curious as to what hits Vaniluxe can take with the HP EVs. :)
  14. Huy

    Huy INSTANT BALLS
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    Unstabbed Rock Slides, Scrafty Drain Punches, Haxorus Outrages, Kami Hammer Arms.
  15. cosmicexplorer

    cosmicexplorer pewpewpew
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    Amateur GP check

    remove
    add
    comments

    Show Hide


    I noticed this is in copyediting but not GP'ed yet, so I thought this might be a bit useful.
  16. Calm Pokemaster

    Calm Pokemaster
    is a member of the Site Staffis a Forum Moderatoris a Smogon Media Contributoris a Contributor to Smogon
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    Working on top of cosmicexplorer's proofread:

    Deletions
    Additions / Corrections
    Comments

    Show Hide

    [Overview]

    <p>In a metagame dominated by Flying-types and and Grass-types, Vanilluxe’s Ice-typing is one of its best qualities. With a huge base 110 Special Attack and surprising bulk, it becomes an invaluable asset to countering, checking the majority of the metagame.</p>

    [Set]
    name: Choice Scarf’d
    move 1: Blizzard
    move 2: Ice Beam
    move 3: Hidden Power Dark
    move 4: Taunt / Water Pulse / Flash Cannon
    nature: Modest
    ability: Ice Body
    item: Choice Scarf
    EVs: 148 HP / 164 SpA / 196 Spe

    [Set Comments]

    <p>Vanilluxe is a very straightforward Pokemon. With a majority of the metagame being weak to Ice-type attacks, you will be hard pressed to find a time where you Vanilluxe will not be firing off Blizzards or Ice Beams. Ice Beam and Blizzard are on the same set for those situations where accuracy is essential, while retaining a strong spread attack. Hidden Power Dark is useful for opposing Ghost-types likesuch as Chandelure, particularly putting a nasty dent in Jellicent's ability to Water Spout for a large amount of damage and also does a large amount of damage to Jellicent, neutering its Water Spout. The last moveslot is open to interpretationpreference; Taunt can be used on a lead Vanilluxe to stop potential Trick Room set-up Trick Room from being set up, or annoying supporter Pokemon, but Flash Cannon and Water Pulse can also prove effective, depending on what your team needs.There should not be a space between the period and the </p> tag.</p>

    [Additional Comments]

    <p>The given EVs allow Vanilluxe to outspeed base 116s along with Timid Choice Scarf Jellicents to fire off the first move. Hidden Power Rock can be substituted for Hidden Power Dark to ensure an OHKO on Volcarona, while also still hitting Chandelure for super effective damage. If you feel like trying your luck, Sheer Cold is also available for the last moveslot.</p>

    <p>Chandelure is an excellent teammate to have in reserves when using Vanilluxe. It serves as a great switch-in versus opposing Chandelure or Fighting-types that Vanilluxe has problems dealing with, to waste your opponent's turn (and possibly gain a Flash Fire boost). Another beneficial teammate is Mienshao;, as its Wide Guard is a huge asset to very helpful for blocking Rock Slides that can stop Vanilluxe right away. Vanilluxe serves as a potential addition to any team and functions pretty well without needed doesn't require much support.</p>

    [Other Options]

    <p>If you don't like being locked into one move, Autotomize and Icy Wind are other options to consider to still outspeed your opponents. Vanilluxe also has access to Ice Shard and Explosion, and, with a base 95 Attack, you it can actually deal some decent damage. If you run a hail team variant, Toxic is an optional moveslot that goes well with its Ice Body ability, to potentially work as a staller. Vanilluxe's middling base Speed of 79 also makes it a possible addition to a Trick Room team if you find that you need Ice-type support.</p>

    [Checks and Counters]

    <p>Any Fighting-type Pokemon will give Vanilluxe issues, especially those with access to Mach Punch. Conkeldurr, Terrakion, and Scrafty can easily OHKO with a powerful Fighting-type attack, and Chandelure, Volcarona, and Darmanitan can do the same with Fire-type moves like such as Overheat and Heat Wave. Focus Blast from the genies, Reuniclus, or Hydreigon also has a chance to instantly KO the cute ice cream cone provided they survive a Scarfed Ice Beam or Blizzard.</p>



    [​IMG]

    GP 1 / 2
  17. Chou Toshio

    Chou Toshio @Fighting Necktie
    is a Forum Moderatoris a Community Contributoris an Artist Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus
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    Working on top of C_P's (mine are not bolded)


    When you are finished implementing both checks, leave me a Visitor Message to look at this again, and provided you put the checks in properly, I will give you your second GP stamp.
  18. Chou Toshio

    Chou Toshio @Fighting Necktie
    is a Forum Moderatoris a Community Contributoris an Artist Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus
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    It looks good, except 2 small mistakes in the first paragraph:

    you deleted the dash after Flying-, which you need (which is why C_P left it there). We leave dashes when listing types, such as: "Bring a Dragon-, Water-, or Grass-type Pokemon."

    Also, fix the apostrophe (and others if you see them). We don't use curly apostrophes, we ONLY use STRAIGHT ones. ' ' '___'

    here's your stamp though :D

    [​IMG]

    2/2
  19. andrea

    andrea /me cresselias

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    All GP changes have been implemented!
  20. Rukario

    Rukario

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    Very nice Pokemon to use in this metagame. Used him in a few games, was able to take a Fire Blast from a Hydreigon, no Sp. Atk drop. Indeed, very bulky and strong Pokemon.
  21. reshaun1

    reshaun1

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    <a href="http://media.photobucket.com/image/vanilluxe/EyeKanFly2/sprites/584.gif?o=1" target="_blank"><img src="http://i1192.photobucket.com/albums/aa328/EyeKanFly2/sprites/584.gif" border="0"></a>
    Name:Choice sharf
    Ice Beam
    Water Pulse
    Flash Cannon
    Hidden Power Psychc

    Awesome set comment if you like this plz :)

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