lf 1v1 beginner battle 1 day DQ 2 day for ref no recover / 2 chills SEND 1 MON IN TO THE REF 1 ability No switches Items equal troll Arena: A grassy plain. Deal with it. All Chandelure gain +6 to Special Attack and gain a Flash Fire boost. Deal with it. VENSER: Plicowatt (Move your mouse to reveal the content) Plicowatt (open) Plicowatt (close) Pilcowatt [Keisha] [M] Nature: Lonely (+ Attack, - Defense) Type: Electric / Water Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments. Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Abilities: Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced. Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round. Stats: 21 / 29 / 13 / 28 / 14 / 95 HP: 80 Atk: Rank 3 (+) Def: Rank 0 (-) SpA: Rank 2 SpD: Rank 1 Spe: 95 Attacks: Bubble Charge Tackle Thundershock Detect Counter Mirror Coat Signal Beam Wild Charge Scald Ice Beam BLAZIKENMASTER-ZEO: SteelFace the Nohface (Move your mouse to reveal the content) SteelFace the Nohface (open) SteelFace the Nohface (close) Nohface( SteelFace) (Male) Typing: Steel/Ghost Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories. Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. HP: 100 Atk: Rank 3(+) Def: Rank 3 SpA: Rank 1 SpD: Rank 2(-) Spe: 10 Nature: Naughty + attack, -SpD EC 1/6 MC 2 DW 1/5 Level Up Moves Scratch Tackle Iron Defense Lick Leer Odor Sleuth Faint Attack Shadow Sneak Curse Egg Moves Yawn Metor Mash Psycho Shift TM/HM Moves Taunt Shadow Ball Energy Ball Ability Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit. Blazikenmaster-Zeo starts with actions, since both mons have been "sent out"