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Resource VGC 17' Sample Teams!

Discussion in 'Video Game Championships' started by Jio, Dec 21, 2016.

  1. FighterVGC

    FighterVGC

    Joined:
    Dec 20, 2016
    Messages:
    60
    I knew it was R.Mika because i play SF but when i saw it i thought it was an ad or something
  2. MangoTango95

    MangoTango95

    Joined:
    Sep 10, 2014
    Messages:
    2
    Hi, can anyone link me or make me a team with magearna on it? I think this poke shines best in VGC due to it's ability.
  3. Nighty

    Nighty

    Joined:
    May 26, 2013
    Messages:
    164
    Magearna is not legal on VGC 2017.
  4. Mr.GX

    Mr.GX

    Joined:
    Aug 29, 2014
    Messages:
    479
    AFK Lego Offense

    This is the team I used to place no 1 on Showdown ladder with relative ease. It runs certain techs to make some match ups easier. Here we go!

    [​IMG]

    Lego (Nihilego) @ Focus Sash
    Ability: Beast Boost
    Level: 50
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Protect
    - Hidden Power [Ice]
    - Power Gem
    - Sludge Bomb

    The Tapu killer. Sludge Bomb OHKOes most Tapu that isn't Fini. HP Ice deals about 85-90% to your regular Garchomp, and can be finished off with either Kartana, your Garchomp or Extreme Speed Arcanine. Power Gem OHKOes fast offensive Arcanine, as well as OHKO Torkoal, and deals massive damage to Gyarados and Alolan-Marowak. The EV's are plain and simple. Hit hard and fast. This Pokemon works especially well with Celesteela, taking our its Fire weaknesses, while Celesteela helps block Scarf Garchomp Earthquake with Wide Guard and OHKOes non sash Kartana with Flamethrower.

    [​IMG]

    Sea Food Glory (Tapu Fini) @ Aguav Berry
    Ability: Misty Surge
    Level: 50
    EVs: 252 HP / 172 Def / 12 SpA / 36 SpD / 36 Spe
    Modest Nature
    IVs: 0 Atk
    - Taunt
    - Calm Mind
    - Muddy Water
    - Moonblast

    This slot originally belonged to Tapu Bulu, but considering how abundant Arcanine and Rain teams became, I swapped to Tapu Fini. Surprisingly, this set does not run Protect, as I found Taunt to be essential in shutting down Trick Room. It also helps shut down Tailwind, by Taunting Mandibuzz. I became interested in Calm Mind + Aguav berry after witnessing a friend use it to great success. In misty Terrain, LO Thunderbolt from Tapu Koko fails to OHKO Fini, and I can use Calm Mind to boost my Special Defense, while Aguav restores its HP. Boosted Muddy Water deals some major damage. I wish there were other reliable spread water type move that isn't Surf, because of Muddy Water's sketchy accuracy. But if it hits, it deals some major damage to Arcanine and Marowak. Boosted Moonblast OHKOs Garchomp and the likes. Nothing much to say.

    252 HP / 172 Def helps me survive Jolly Kartana Leaf Blade, after which I can use Muddy Water, removing any potential sash's. The damage output also allows me to scout the potential item on it. 36 Speed EVs to speed creep similar speed tiers, and the rest were dumped in Special Attack and Special Defense. Oh, My Tapu Fini can KO and Porygon2 in a 1v1, by just using Calm Mind and boosting your stats. It also helps take down Araquanid and Mudsdale. Hence, Fini is one of my main TR outs.

    [​IMG]

    Shikigami (Kartana) @ Assault Vest
    Ability: Beast Boost
    Level: 50
    EVs: 44 HP / 44 Atk / 4 Def / 164 SpD / 252 Spe
    Jolly Nature
    - Night Slash
    - Sacred Sword
    - Smart Strike
    - Leaf Blade

    There was a time when Snorlax boosts up with Curse and murder me. That's when I decided to use Kartana. This paper Pokemon is surprisingly bulky on the physical side. And Sacred Sword negates Snorlax's boosts, and deals about 50%. I used Assault Vest because Focus Sash was already taken by Nihilego, and I needed my paper to not lose to Porygon2. The set is Trainer Tower's standard Assault Vest Kartana, but some HP EV's taken out and invested in Attack to increase my damage output, as I felt Kartana need to do more. Kartana is also one of my main Gigalith TR checks, and it completely walls Gigalith's STAB moves, and I can 2HKO it with Leaf Blade. Assault Vest also strengthens my Rain match up further, allowing it to stay and OHKO Golduck.

    [​IMG]

    Fluffy (Arcanine) @ Electrium Z
    Ability: Intimidate
    Level: 50
    EVs: 252 Atk / 4 SpD / 252 Spe
    Adamant Nature
    - Extreme Speed
    - Wild Charge
    - Flare Blitz
    - Roar

    Originally a Life Orb variant, I swapped to Electrium Z to OHKO Tapu Fini and Araquanid, Also because I thought Arcanine doesn't survive long enough with LO. I usually lead Tapu Fini + Arcanine against Trick Room matchups, and while Fini Taunts Porygon2, Arcanine can proceed to OHKO an unsuspecting Araquanid. Extreme Speed + Scarf Garchomp Rock Slide OHKOs Ninetales and Pheromosa, and also obliterates any Evo-Pass teams. It also helps OHKO opposing Garchomp when combined with Nihilego HP Ice. The EVs are the standard Physical set. I needed it to be fast. Roar is used against TR teams, and against EvoPass, IF they succeed in setting up. Wild Charge to power Electrium Z, and to damage the Water-types like Fini and Araquanid. Flare Blitz OHKOes Celesteela, which is a huge plus when you use Nihilego. Again, no protect. My plays revolve around switching around and positioning, not sitting behind an impenetrable barrier. I bring this doggie every time I see a Celesteela in team preview.

    [​IMG]

    Sharks 3D (Garchomp) @ Choice Scarf
    Ability: Rough Skin
    Level: 50
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Rock Slide
    - Fire Fang
    - Earthquake
    - Poison Jab

    Here it comes, Choice Scarf Garchomp! I resorted to this after Tapu Koko and Arcanine began annoying me. It also helps me OHKO Pheromosa with Fire Fang, which could normal tear through my team unless I bring Tapu Fini. Scarf Chomp Rock Slide + Extreme Speed OHKO's Ninetales before they set up Aurora Veil. I could keep him in the back, and bring him out for a late game sweep against their Koko. Scarf Chomp + Celesteela Wide Guard helps against those Blizzard Spam teams, and Wide Guard also blocks Tapu Koko Dazzling Gleams, IF they survive my Earthquake. Why do I run Jolly Nature? To outspeed opposing Scarf Chomps, and to outspeed Scarf Timid Tapu Lele, which were getting popular on Showdown. I didn't run Dragon Claw cause I use Misty Terrain. Poison Jab helps to finish of a weakened Tapu, while Rock Slide deals with those annoying birds like Mandibuzz and Talonflame. Fire Fang is used to counter Celesteela and Pheromosa, and occasionally Kartana. This guy can sweep entire teams!

    [​IMG]

    Burj Khalifah (Celesteela) @ Misty Seed
    Ability: Beast Boost
    Level: 50
    EVs: 252 HP / 116 Atk / 140 SpD
    Brave Nature
    IVs: 27 Spe
    - Wide Guard
    - Leech Seed
    - Flamethrower
    - Heavy Slam

    One of the MVP's of the team. Misty Seed Celesteela (Burj Khalifah. Lets face it, this guy is a building). Misty Seed boosts its Special Defense, allowing it to tank LO Tapu Koko Thunderbolt, which allows me to invest a lot in offense. Leech Seed is my primary means of recovery, while Flamethrower is used to win Celesteela Mirrors, and OHKOes Kartana and Alolan-Sandslash. 116+ Atk EVs ensure I OHKO regular Tapu Lele even after Intimidate. The rest were dumped into HP and Special Defense to maximize its special bulk, because I already have Intimidate to weaken Arcanines and Pheromosa Z Moves. Wide Guard... THE Wide Guard. My ultimate tech. Helps prevent Earthquake/Rock Slide/Discharge/Dazzling Gleam and Blizzard from touching me. Really efficient when I'm up against Ninetales or Scarf Garchomp. I can safely lead Arcanine/Nihilego against those, and Wide Guard and enjoy the show. Whats with the wierd Speed? 27 Speed IVs with Brave Nature? It makes Celesteela reach a base speed stat of 71, 1 point lower than minimum speed Smeargle. I fight a lot of those on Showdown, who uses PorygonZ and sets up trick Room, while Smeargle Endeavors me. Not anymore.

    Well, there you have it, my big bad team! Hope you enjoyed it!!

    Pastebin of the Team

    Ranked 1st on Showdown: http://imgur.com/a/WlrtN
  5. Pyritie

    Pyritie

    Joined:
    Sep 20, 2010
    Messages:
    1,710
    I'm not sure whether to be more impressed by your team or that people still use windows XP
    Red_GT95, Raahxen and jedirb like this.
  6. Mr.GX

    Mr.GX

    Joined:
    Aug 29, 2014
    Messages:
    479
    You noticed that? xD
    Red_GT95 likes this.
  7. MDK

    MDK

    Joined:
    Nov 30, 2013
    Messages:
    177
    Okay so I don't particularly have the exactly natures, EVs and all the moves but I think it would be informative to add a team I have seen gain alot of traction, I have encountered this team often and recently at a Premier Challenge it went undefeated, it's definitely interesting


    The team always consist as follows:

    Lilligant, Torkoal, Pheramosa, Oricorio-Electric and the last 2 slots are not always consistent with every player, the first 4 Pokemon are always there for a reason as follows:

    Pheromosa always runs Quiver Dance and has a Focus Sash
    Lilligant is Chlorophyl with Quiver Dance, After You, Petal Dance and Sleep Powder
    Torkoal is Drought with Solar Beam and Eruption
    Oricorio-Electric has Revelation Dance, Tailwind, Air Slash/Hurricane and holds Flynium Z


    These are moves that are usually seen in every game with this team and focuses on the ability Dancer.

    Basically it can be led like this:

    Torkoal and Lilligant
    Pheramosa and Oricorio
    Oricorio and Lilligant



    Pheramosa's blazing speed makes it go first and set up Quiver Dances which Oricorio can copy and proceed to make an additional move. If the opponent lacks priority Pheromosa will use sash and Quiver Dances to send as many boosts as possible to Oricorio, this applies to Lilligant too which in the sun becomes Pheromosa levels of speediness.
    Lilligant supports Torkoal with After You/Eruption or Torkoal can switch and Lilligant supports Oricorio with Quiver Dance.

    Lilligant can also abuse Petal Dance which Oricorio copies effectively allowing it to hit TWICE (think M-Kangaskhan)

    Flynium Z lets Oricorio pick off a threat with a one-time nuclear Z Move and after 2 Quiver Dances it will take something out.

    I personally have witnessed this team many times and it is amazing and on the rise. It's not unbeatable though.
  8. latios777

    latios777

    Joined:
    Jun 22, 2013
    Messages:
    50

    You can optimize your Fini evs using Bold Nature. For example:

    Sea Food Glory (Tapu Fini) @ Aguav Berry
    Ability: Misty Surge
    Level: 50
    EVs: 252 HP / 70 Def / 116 SpA / 36 SpD / 36 Spe
    Bold Nature
    IVs: 0 Atk
    - Taunt
    - Calm Mind
    - Muddy Water
    - Moonblast


    You now have more physical defense and Satk.
    TPO3 likes this.
  9. TigerMilk

    TigerMilk

    Joined:
    May 4, 2016
    Messages:
    4
    This is probably the team you're talking about. #6 in QR teams.
  10. Jio

    Jio welcome back mahmz :]
    is a Tutoris a Forum Moderatoris a Contributor to Smogon
    VGC Co-Leader

    Joined:
    Jul 21, 2008
    Messages:
    858
    Giant post time!

    Palossand Smeargle - Markus Stadter
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    Show Hide

    Smeargle @ Focus Sash
    Ability: Moody
    Level: 50
    EVs: 252 Def / 252 SpD
    Sassy Nature
    IVs: 0 HP / 0 SpA / 0 Spe
    - Fake Out
    - Follow Me
    - Endeavor
    - Water Shuriken

    Palossand @ Weakness Policy
    Ability: Water Compaction
    Level: 50
    Shiny: Yes
    EVs: 244 HP / 20 SpA / 244 SpD
    Quiet Nature
    IVs: 0 Atk / 0 Spe
    - Earth Power
    - Amnesia
    - Shadow Ball
    - Shore Up

    Gigalith @ Choice Band
    Ability: Sand Stream
    Level: 50
    EVs: 252 HP / 252 Atk / 4 SpD
    Brave Nature
    IVs: 0 Spe
    - Rock Slide
    - Stone Edge
    - Earthquake
    - Heavy Slam

    Tapu Koko @ Aguav Berry
    Ability: Electric Surge
    Level: 50
    EVs: 252 HP / 36 Def / 12 SpA / 100 SpD / 108 Spe
    Timid Nature
    IVs: 0 Atk
    - Thunderbolt
    - Dazzling Gleam
    - Roost
    - Psych Up

    Celesteela @ Leftovers
    Ability: Beast Boost
    Level: 50
    EVs: 252 HP / 124 Atk / 12 Def / 4 SpA / 64 SpD / 52 Spe
    Adamant Nature
    - Heavy Slam
    - Protect
    - Leech Seed
    - Flamethrower

    Porygon-Z @ Normalium Z
    Ability: Adaptability
    Level: 50
    EVs: 252 HP / 4 Def / 252 SpA
    Quiet Nature
    IVs: 0 Atk / 0 Spe
    - Trick Room
    - Hyper Beam
    - Ice Beam
    - Protect

    This team features plenty of unorthodox strategies such as Smeargle Palossand + Psych Up Tapu Koko. Trick Room Normalium Z PorygonZ + CB Gigalith is also a lethal combination that is more than capable of cleaning up games quick under Trick Room. Don't forget to also check out Markus's Youtube and Twitch for more high level innovation!

    Mismagius + AV Tapu Koko - Lucien Lachance
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    Show Hide

    Mismagius (F) @ Ghostium Z
    Ability: Levitate
    Level: 50
    EVs: 140 HP / 4 Def / 92 SpA / 28 SpD / 244 Spe
    Timid Nature
    IVs: 0 Atk
    - Shadow Ball
    - Will-O-Wisp
    - Taunt
    - Protect

    Tapu Koko @ Assault Vest
    Ability: Electric Surge
    Level: 50
    EVs: 252 HP / 4 Def / 12 SpA / 140 SpD / 100 Spe
    Timid Nature
    - Thunderbolt
    - Sky Drop
    - Dazzling Gleam
    - Nature's Madness

    Arcanine @ Sitrus Berry
    Ability: Intimidate
    Level: 50
    EVs: 76 HP / 4 Def / 196 SpA / 76 SpD / 156 Spe
    Timid Nature
    IVs: 0 Atk
    - Flamethrower
    - Roar
    - Snarl
    - Protect

    Gastrodon-East @ Maranga Berry
    Ability: Storm Drain
    Level: 50
    EVs: 252 HP / 196 Def / 60 SpD
    Bold Nature
    IVs: 0 Atk
    - Scald
    - Recover
    - Toxic
    - Protect

    Garchomp @ Groundium Z
    Ability: Rough Skin
    Level: 50
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Earthquake
    - Dragon Claw
    - Poison Jab
    - Protect

    Kartana @ Focus Sash
    Ability: Beast Boost
    Level: 50
    EVs: 252 Atk / 4 SpD / 252 Spe
    Jolly Nature
    - Leaf Blade
    - Smart Strike
    - Sacred Sword
    - Protect

    Somewhat standard from Lucien Lachance but features Mismagius and Assault Vest Tapu Koko! Bulky supportive Tapu Koko had a solid niche because of its ability to chunk off 50% from any Pokemon in the format with a fast Nature's Madness, disrupt opponents with Sky Drop, and even get off some significant damage with Electric Terrain boosted Thunderbolt even with minimal investment. Mismagius is an overlooked mon that deserves a bit more love. It sort of fills Gengar's old role as a Levitating Ghost with access to fast Will-O-Wisp and Taunt but has much better special bulk. I have no idea what either spread does so don't ask me ¯\_(ツ)_/¯

    Hard Trick Room V2 - kingofmars
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    Show Hide

    Magnezone @ Choice Specs
    Ability: Sturdy
    Level: 50
    EVs: 252 HP / 252 SpA / 4 SpD
    Modest Nature
    IVs: 0 Atk / 30 Spe
    - Thunderbolt
    - Flash Cannon
    - Volt Switch
    - Hidden Power [Ground]

    Araquanid @ Waterium Z
    Ability: Water Bubble
    Level: 50
    EVs: 252 HP / 252 Atk / 4 SpD
    Brave Nature
    IVs: 0 Spe
    - Liquidation
    - Lunge
    - Substitute
    - Protect

    Porygon2 @ Eviolite
    Ability: Download
    Level: 50
    EVs: 252 HP / 252 Def / 4 SpA
    Bold Nature
    IVs: 0 Atk / 0 Spe
    - Ice Beam
    - Thunderbolt
    - Recover
    - Trick Room

    Hariyama @ Flame Orb
    Ability: Guts
    Level: 50
    EVs: 92 HP / 252 Atk / 164 Def
    Brave Nature
    IVs: 0 Spe
    - Fake Out
    - Close Combat
    - Knock Off
    - Feint

    Snorlax @ Figy Berry
    Ability: Gluttony
    Level: 50
    EVs: 68 HP / 252 Atk / 188 Def
    Brave Nature
    IVs: 2 Spe
    - Return
    - High Horsepower
    - Belly Drum
    - Protect

    Mimikyu @ Ghostium Z
    Ability: Disguise
    Level: 50
    EVs: 4 HP / 252 Atk / 252 Spe
    Jolly Nature
    - Shadow Claw
    - Destiny Bond
    - Taunt
    - Trick Room

    kingofmars latest Anaheim winning team! Basically a revamp of his other team, but with Snorlax > Drampa and Z-Destiny Bond Mimikyu. Z-Destiny Bond is the kicker as it acts as a one turn Follow Me. Pulling off a Z-Destiny Bond at the right moment can be incredibly effectively at taking out a big threat to Trick Room. You can see Gavin pull off this exact strategy here! (Also shoutouts to jtpkmn for the Regional uploads!)

    Nihilego + Tapu Lele + Mandibuzz - Human
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]
    Show Hide

    Tapu Lele @ Choice Scarf
    Ability: Psychic Surge
    Level: 50
    EVs: 252 HP / 60 Def / 116 SpA / 4 SpD / 76 Spe
    Modest Nature
    IVs: 0 Atk
    - Psychic
    - Moonblast
    - Dazzling Gleam
    - Hidden Power [Fire]

    Nihilego @ Focus Sash
    Ability: Beast Boost
    Level: 50
    EVs: 4 HP / 252 SpA / 252 Spe
    Timid Nature
    IVs: 0 Atk
    - Power Gem
    - Sludge Bomb
    - Hidden Power [Ice]
    - Protect

    Mandibuzz (F) @ Psychic Seed
    Ability: Overcoat
    Level: 50
    EVs: 252 HP / 44 Def / 4 SpA / 196 SpD / 12 Spe
    Calm Nature
    IVs: 0 Atk
    - Foul Play
    - Tailwind
    - Roost
    - Toxic

    Snorlax @ Iapapa Berry
    Ability: Gluttony
    Level: 50
    Happiness: 0
    EVs: 68 HP / 252 Atk / 188 Def
    Brave Nature
    IVs: 0 Spe
    - Frustration
    - High Horsepower
    - Curse
    - Recycle

    Arcanine @ Firium Z
    Ability: Intimidate
    Level: 50
    EVs: 4 HP / 252 Atk / 252 Spe
    Adamant Nature
    - Flare Blitz
    - Extreme Speed
    - Helping Hand
    - Protect

    Gyarados (M) @ Waterium Z
    Ability: Intimidate
    Level: 50
    Shiny: Yes
    EVs: 60 HP / 252 Atk / 196 Spe
    Jolly Nature
    - Waterfall
    - Taunt
    - Dragon Dance
    - Protect

    A solid offensive team around Nihilego + Scarf Tapu Lele from Human and Ezrael on Human's Youtube. There isn't much I can say about this that hasn't already been explained. Just know that Nihilego under Tailwind with immunity to priority moves is nothing to scoff at and can slaughter opposing offensive teams. Bit weak to Scarf Kartana but what team isn't?
    Red_GT95, Halcyon., Karyu and 3 others like this.
  11. Dragovion

    Dragovion

    Joined:
    Jan 7, 2016
    Messages:
    18
    I'm glad I found a place with a few VGC teams for me to try out. Been wanting to get into doubles on the side after playing singles for years. Now I can have my VGC and Smogon in one place lol.
    Jio likes this.
  12. Pocket

    Pocket playing 100%
    is a Site Staff Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus

    Joined:
    Dec 22, 2004
    Messages:
    8,895
    Jio and Pyritie like this.
  13. Jio

    Jio welcome back mahmz :]
    is a Tutoris a Forum Moderatoris a Contributor to Smogon
    VGC Co-Leader

    Joined:
    Jul 21, 2008
    Messages:
    858
    I usually try to get permission from the authors of the teams before I put them up, but you're 100% right
    Pocket likes this.
  14. GaboPena

    GaboPena

    Joined:
    Mar 15, 2017
    Messages:
    1
    So, i'm new on the forum, i just wanted to post my team, i finished second place in a Bolivian MSS last month, so here it is:

    Sand Aerodactyl Team
    Pajaro Arenoso (Aerodactyl) (M) @ Focus Sash
    Ability: Unnerve
    Level: 50
    EVs: 4 HP / 252 Atk / 252 Spe
    Jolly Nature
    - Rock Slide
    - Wide Guard
    - Tailwind
    - Sky Drop

    Tiburón Arenoso (Garchomp) (M) @ Groundium Z
    Ability: Sand Veil
    Level: 50
    EVs: 4 HP / 252 Atk / 252 Spe
    Jolly Nature
    - Protect
    - Earthquake
    - Fire Fang
    - Swords Dance

    Gorda Arenosa (Celesteela) @ Occa Berry
    Ability: Beast Boost
    Level: 50
    EVs: 252 HP / 12 Atk / 8 SpA / 236 SpD
    Adamant Nature
    - Protect
    - Heavy Slam
    - Leech Seed
    - Flamethrower

    El Arenoso (Gigalith) (M) @ Weakness Policy
    Ability: Sand Stream
    Level: 50
    Shiny: Yes
    EVs: 252 HP / 252 Atk / 4 SpD
    Adamant Nature
    - Earthquake
    - Heavy Slam
    - Rock Slide
    - Protect

    Vacanine (Arcanine) @ Aguav Berry
    Ability: Intimidate
    Level: 50
    EVs: 252 HP / 108 Def / 148 SpD
    Serious Nature
    - Snarl
    - Extreme Speed
    - Will-O-Wisp
    - Burn Up

    Tapu Lele @ Life Orb
    Ability: Psychic Surge
    Level: 50
    EVs: 252 HP / 4 Def / 252 SpA
    Modest Nature
    IVs: 0 Atk
    - Protect
    - Psychic
    - Moonblast
    - Taunt

    This is a pretty fun team that it's quite easy to play, my favorite leads are: Aerodactyl - Garchomp; Aerodactyl - Gigalith; Gigalith - Celesteela, have fun! i will apreciate some feedback of your experience using this team.
  15. NickPokemon

    NickPokemon

    Joined:
    Apr 21, 2017
    Messages:
    1
    Hello, Jio
    I'm a pokemon fan from China. I wonder if it's possible that I translate this post to Chinese,
    then repost it to a Chinese forum about pokemon names NGA: http://bbs.ngacn.cc/thread.php?fid=-452227&_ff=-452227
    of course I will keep the original link of this post in the translation.
    look forward to you reply :)
    byronthewellwell and Jio like this.
  16. Jio

    Jio welcome back mahmz :]
    is a Tutoris a Forum Moderatoris a Contributor to Smogon
    VGC Co-Leader

    Joined:
    Jul 21, 2008
    Messages:
    858
    That is fine with me! go for it :]
  17. DJHeartFeelings

    DJHeartFeelings

    Joined:
    Apr 18, 2017
    Messages:
    2
    Can anyone post the team from Ashton Cox and Javier Senorena? I have not found the teams :/
  18. Jio

    Jio welcome back mahmz :]
    is a Tutoris a Forum Moderatoris a Contributor to Smogon
    VGC Co-Leader

    Joined:
    Jul 21, 2008
    Messages:
    858
  19. DJHeartFeelings

    DJHeartFeelings

    Joined:
    Apr 18, 2017
    Messages:
    2
    Oh no. I did not notice that. Thanks a lot for this !
  20. Rakom

    Rakom

    Joined:
    Jan 30, 2014
    Messages:
    81
    FAKEPG team that blarajan and I both used to top cut Roanoke regionals two months ago, and I used a slightly changed version to day 2 internats. http://pokepast.es/dc2dd73f03a0cfc2
    Mr.GX likes this.
  21. heKtikVGC

    heKtikVGC

    Joined:
    Jul 14, 2017
    Messages:
    2
    Drifblim @ Psychic Seed
    Ability: Unburden
    Level: 50
    EVs: 4 HP / 132 Def / 164 SpA / 4 SpD / 204 Spe
    Timid Nature
    IVs: 0 Atk
    - Tailwind
    - Shadow Ball
    - Will-O-Wisp
    - Sunny Day

    Tapu Lele @ Life Orb
    Ability: Psychic Surge
    Level: 50
    EVs: 236 HP / 212 Def / 36 SpA / 4 SpD / 20 Spe
    Modest Nature
    IVs: 0 Atk
    - Moonblast
    - Psychic
    - Protect
    - Thunderbolt

    Tapu Koko @ Electrium Z
    Ability: Electric Surge
    Level: 50
    EVs: 252 SpA / 4 SpD / 252 Spe
    Modest Nature
    IVs: 0 Atk
    - Protect
    - Volt Switch
    - Thunderbolt
    - Dazzling Gleam

    Arcanine @ Iapapa Berry
    Ability: Intimidate
    EVs: 164 HP / 76 Atk / 92 Def / 172 SpD / 4 Spe
    Careful Nature
    - Flare Blitz
    - Helping Hand
    - Protect
    - Toxic

    Garchomp @ Groundium Z
    Ability: Rough Skin
    Level: 50
    EVs: 4 HP / 252 Atk / 4 Def / 44 SpD / 204 Spe
    Adamant Nature
    - Protect
    - Earthquake
    - Poison Jab
    - Rock Slide

    Snorlax @ Figy Berry
    Ability: Gluttony
    Level: 50
    Happiness: 0
    EVs: 116 HP / 52 Atk / 244 Def / 92 SpD
    Adamant Nature
    IVs: 0 Spe
    - Facade
    - High Horsepower
    - Curse
    - Recycle


    This is the team I used at Internats. Due to some bad luck and a few misplays I went 5-4 but it's still a solid team. Drifblim is EV'd to outspeed Golduck in rain unless your opponent is a casual running max speed EVs and Lele will survive heavy slam from Celesteela
  22. Jio

    Jio welcome back mahmz :]
    is a Tutoris a Forum Moderatoris a Contributor to Smogon
    VGC Co-Leader

    Joined:
    Jul 21, 2008
    Messages:
    858
    woofmasterarf likes this.
  23. PinkSylvie

    PinkSylvie

    Joined:
    Dec 19, 2016
    Messages:
    24
    I can submit a pastebin of my 5th place april ic/top 5 for 2 months on ps/t16 smogon vgc tour team. Its outdated now, but still interesting try wise.

    http://pokepast.es/7e3b729d156df422

    most of the spreads are pretty straight forward. Scarf lele with enough speed to outspeed non +speed natured max. Psyshock for nihilego, arcanine, fini, driftblim. Kartana is eved to use 4 subs plus bulk. Arcanine is bulky support with z firium for metagross/opposing lele, which were issues for the team. Xurkitree is bulky to live a spread eq, z hydro pump from golduck outside rain. Speed to outspeed garchomp after a bulldoze. Standard p2. Giggles has wg to help with the garchomp matchup, and pinch berry over rockium z is just a personal preference of mine.
    Last edited: Aug 22, 2017
    Jio likes this.
  24. Uwoodz03

    Uwoodz03

    Joined:
    Feb 13, 2015
    Messages:
    50
    I think we should add the 1 and 2nd place teams for worlds here

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