Magic Speed Numbers Speed Stat | Boost | After Boost | Outspeeds 90 | +2 | 180 | +Speed base 111s 121 | +2 | 242 | +1 Neutral base 108s 123 | +1 | 186 | +Speed base 116s 141 | +2 | 282 | +2 Neutral base 88s 146 | +1 | 219 | +1 +Speed base 80s Speed Stat | Pokemon | Base Speed | Nature | Boost | EVs Tier 0 (Base 145 and Greater) 368 | Whimsicott | 116 | +Speed | +2 | 252 358 | Tornadus | 111 | +Speed | +2 | 252 346 | Liepard | 106 | +Speed | +2 | 252 294 | Sawsbuck | 95 | Neutral | +2 | 252 288 | Leavanny | 92 | Neutral | +2 | 252 284 | Lilligant | 90 | Neutral | +2 | 252 280 | Excadrill | 88 | Neutral | +2 | 252 264 | Chandelure, Stoutland | 80 | Neutral | +2 | 252 252 | Seismitoad | 74 | Neutral | +2 | 252 252 | Zebstrika | 116 | Neutral | +1 | 252 250 | Volcarona | 100 | +Speed | +1 | 252 244 | Thundurus | 111 | Neutral | +1 | 252 240 | Terrakion | 108 | Neutral | +1 | 252 229 | Landorus | 101 | Neutral | +1 | 252 225 | Hydreigon | 98 | Neutral | +1 | 252 224 | Jellicent, Maractus | 60 | Neutral | +2 | 252 223 | Haxorus | 97 | Neutral | +1 | 252 220 | Darmanitan | 95 | Neutral | +1 | 252 220 | Scrafty | 58 | Neutral | +2 | 252 217 | Chandelure | 80 | +Speed | +1 | 252 216 | Krookodile | 92 | Neutral | +1 | 252 216 | Vanilluxe | 79 | +Speed | +1 | 252 216 | Accelgor | 145 | +Speed | +0 | 252 Tier 1 (Base 112 to Base 116) 198 | Chandelure | 80 | Neutral | +1 | 252 184 | Whimsicott, Zebstrika | 116 | +Speed | +0 | 252 184 | Carracosta | 32 | +Speed | +2 | 252 184 | Jellicent | 60 | +Speed | +1 | 252 183 | Cinccino | 115 | +Speed | +0 | 252 182 | Swoobat | 114 | +Speed | +0 | 252 181 | Serperior | 113 | +Speed | +0 | 252 180 | Scolipede | 112 | +Speed | +0 | 252 Tier 2 (Base 85 to Base 111) 179 | Tornadus, Thundurus | 111 | +Speed | +0 | 252 178 | Archeops | 110 | +Speed | +0 | 252 177 | Durant | 109 | +Speed | +0 | 252 176 | Terrakion, Virizion, Cobalion, Galvantula | 108 | +Speed | +0 | 252 173 | Liepard | 106 | +Speed | +0 | 252 172 | Mienshao, Zoroark, Cryogonal | 105 | +Speed | +0 | 252 170 | Emolga | 103 | +Speed | +0 | 252 168 | Landorus, Simipour, Simisear, Simisage | 101 | +Speed | +0 | 252 167 | Volcarona | 100 | +Speed | +0 | 252 165 | Hydreigon, Swanna, Basculin | 98 | +Speed | +0 | 252 163 | Haxorus, Sigilyph | 97 | +Speed | +0 | 252 161 | Darmanitan, Sawsbuck | 95 | +Speed | +0 | 252 159 | Unfezant | 93 | +Speed | +0 | 252 158 | Krookodile, Leavanny | 92 | +Speed | +0 | 252 156 | Lilligant, Klinklang | 90 | +Speed | +0 | 252 154 | Excadrill | 88 | +Speed | +0 | 252 153 | Landorus, Simipour, Simisear, Simisage | 101 | Neutral | +0 | 252 150 | Hydreigon, Swanna, Basculin | 98 | Neutral | +0 | 252 150 | Sawk | 85 | +Speed | +0 | 252 149 | Haxorus, Sigilyph | 97 | Neutral | +0 | 252 146 | +1 hits 219 speed | N/A | N/A | None | N/A 145 | Chandelure, Braviary, Stoutland, Mandibuzz | 80 | +Speed | +0 | 252 144 | Krookodile, Leavanny | 92 | Neutral | +0 | 252 141 | +2 hits 282 speed | N/A | N/A | None | N/A 140 | Excadrill | 88 | Neutral | +0 | 252 137 | Sawk | 85 | Neutral | +0 | 252 Tier 3 (Base 65 to Base 80) 132 | Chandelure, Braviary, Stoutland, Mandibuzz | 80 | Neutral | +0 | 252 123 | +1 hits 186 speed | N/A | N/A | None | N/A 122 | Bisharp | 70 | Neutral | +0 | 252 121 | +2 hits 242 speed | N/A | N/A | None | N/A 100 | Chandelure, Braviary, Stoutland, Mandibuzz | 80 | Neutral | +0 | 0 95 | Garbodor | 75 | Neutral | +0 | 0 92 | Carracosta | 32 | +Speed | +0 | 252 90 | +2 hits 180 speed | N/A | N/A | None | N/A 90 | Amoonguss | 30 | +Speed | +0 | 252 90 | Samurott, Bisharp | 70 | Neutral | +0 | 0 85 | Emboar, Alomomola, Gothitelle, Heatmor | 65 | Neutral | +0 | 0 Tier 4 (Base 60 and below) 80 | Jellicent, Maractus | 60 | Neutral | +0 | 0 78 | Scrafty | 58 | Neutral | +0 | 0 76 | Chandelure | 80 | -Speed; 0 IV | +0 | 0 75 | Golurk, Bouffalant | 55 | Neutral | +0 | 0 72 | Garbodor | 75 | -Speed; 0 IV | +0 | 0 70 | Eelektross, Audino , Beartic | 50 | Neutral | +0 | 0 68 | Druddigon | 48 | Neutral | +0 | 0 67 | Samurott, Bisharp | 70 | -Speed; 0 IV | +0 | 0 63 | Eelektross | 50 | -Speed; 31 IV | +0 | 0 63 | Emboar, Alomomola, Gothitelle, Heatmor | 65 | -Speed; 0 IV | +0 | 0 58 | Jellicent, Maractus | 60 | -Speed; 0 IV | +0 | 0 56 | Scrafty | 58 | -Speed; 0 IV | +0 | 0 54 | Golurk, Bouffalant | 55 | -Speed; 0 IV | +0 | 0 50 | Amoonguss, Reuniclus | 30 | Neutral | +0 | 0 49 | Eelektross, Audino, Beartic | 50 | -Speed; 0 IV | +0 | 0 47 | Druddigon | 48 | -Speed; 0 IV | +0 | 0 45 | Conkeldurr, Throh, Crustle | 45 | -Speed; 0 IV | +0 | 0 40 | Beheeyem | 40 | -Speed; 0 IV | +0 | 0 36 | Golurk | 55 | -Speed; 0 IV | -1 | 0 33 | Carracosta, Stunfisk | 32 | -Speed; 0 IV | +0 | 0 31 | Reuniclus, Amoonguss, Cofagrigus | 30 | -Speed; 0 IV | +0 | 0 30 | Musharna | 29 | -Speed; 0 IV | +0 | 0 30 | Conkeldurr | 45 | -Speed; 0 IV | -1 | 0 27 | Gigalith | 25 | -Speed; 0 IV | +0 | 0 22 | Escavalier, Ferrothorn | 20 | -Speed; 0 IV | +0 | 0

I think I'm more or less finished with the main body. If anyone has more suggestions for the list, now would be a good time to post them.

I would add Amoonguss that do not decrease their speed here too; I've seen a few, and they do a good job of royally screwing over most TR setup mons. 20 Spe Adamant Golurk is in the analysis, so it's probably a good idea to add. I see no reason for +2 Accelgor to be in there. Unburden is as of yet unreleased, and it's very unlikely to be on a Tailwind team.

It's redundant to add a separate entry for 20 Spe Golurk since it's only used to outspeed Scrafty--Scrafty can just as easily run the same number of speed EVs to regain the speed advantage if necessary. I'll put in the other two things though.

You could also add Choice Scarf Modest Chandelure and Vanilluxe; they're more commonly running Modest than a +Speed nature. +2 +Speed Terrakion should also be mentioned (Jolly Terrakion with Tailwind support, most commonly occurring as part of the Terrakion + Whimsicott combo). Also +2 +Speed Carracosta (Shell Smash).

frankly, the only reason to use liepard is to snatch things and fake out. it is so fast that unburden wont do much for it. limber is much better against discharge users and mispredicting a Thundurus' thunder wave.

I've seen a few run Dark Gem + Sucker Punch or Focus Sash to get the Unburden boost. It was good being able to Encore Terrakion, Thundurus and Tornadus after wards.

If you try to fake out any one of these pokemon while they protect, they will all outspeed and ohko. ill be writing up liepard [hopefully] soon and we can move this discussion there

Add +2 max speed Timid Amoonguss. It outspeeds genies by one point in Tailwind, meaning it's actually good.

Moved this to articles to be put on-site, just needs an intro similar to the one in this article http://www.smogon.com/dp/articles/vgc2010_speed_tiers

Getting Started To begin with, find the maximum Speed of the Pokemon you're building. You can find this information on our analysis pages for each Pokemon. After you've found your maximum Speed, use the following tables to see how much Speed the threats you wish to outspeed have, and EV your Pokemon accordingly. Keep in mind that when calculating your maximum Speed stat, you need to take into account your Pokemon's Speed IV. For example, neutral Speed natured Sawk can hit a maximum Speed of 137. No Pokemon in Sawk's Speed tier has greater than 132 Speed (neutral natured base 80s). You can therefore safely run 133 Speed, which only requires 224 EVs as opposed to 252, and still allows Sawk to outrun all necessary threats. Speed Boosts To calculate your necessary starting Speed when factoring in Agility, Rock Polish, Chlorophyll, or Swift Swim, all you need to do is add one to the Speed of the Pokemon you wish to outspeed, divide it by two and round up the result. In practice, for example, should you decide that you want your Quiver Dance Modest Lilligant to outspeed Adamant +2 Sawsbuck in the sun to avoid the faster Return, you just add one Sawsbuck's Speed, giving you 295. Dividing this in half and rounding up the result (from 147.5 to 148) gives you your desired starting Speed. VGC Specifics Remember that in VGC all Pokemon are level 50 and so Speeds are lower, and it takes more EVs to increase your Speed stat. Also, in VGC Speed altering mechanics, such as Icy Wind and Trick Room, are more prevalent and so there are more things to worry about when deciding what speed to run.