Hi everyone, I'm new in Smogon and I made a team that I almost totally changed. Here are the two teams:
OLD TEAM:
Smeargle @ Focus Sash
Ability: Own Tempo
Level: 50
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk / 0 SpA
- Dark Void
- King's Shield
- Tailwind
- Transform
I chose Smeargle because it makes a pretty good work with Mega-Kangashkan. Nature and EV spread are chosen for max speed before Transforming into Kanga and max HP for having as many HP as possible when transformed into Kanga. King Shield can punish a physical sweeper ans Tailwind to help the rest of team for sweeping. Focus Sash is evidently used for surviving despite of its mediocre bulk, so be careful to residual damage.
Kangaskhan @ Kangaskhanite
Ability: Early Bird
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 SpA
- Return
- Power-Up Punch
- Sucker Punch
- Fake Out
I love Mega-Kangashkan, it's the main Pokémon of my team. Nature and EV spread for max power and max speed. Fake out for a free turn, Power-Up Punch is used for boosting to +2, Return for STAB. It is over Double-Edge for staying power, Return is powerful enough after +2, STAB and Parental Bond, with hits despite of Substitute, Sturdy and Focus Sash. Sucker Punch is my only way to hit Ghosts. The rest of my team is also based around this core, it is made to finish the battle as fast as possible.
Hydreigon @ Life Orb
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Draco Meteor
- Fire Blast (Flamethrower?, Earth Power?, Flash Cannon?)
- Protect
I chose Hydregion because of its good movepool, its quite good speed and for ability to make many OHKOes for my team. Nature and EV spread for max power and max speed. Life Orb is used to maximise power. Protect is evident in VGC, Dark Pulse for STAB and to beat Psychics, which are a big problem for its partner Crobat. Draco Meteor 2HKOes most of Pokémon that don't resist it. Finally, I hesitated between Fire Blast for power, Flamethrower for accuracy (these fire attacks counter most of Steels), Earth Power for Heatran and Flash Cannon to beat Fairies, because they are big counters of Hydregion.
Crobat @ Black Sludge
Ability: Inner Focus
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 SpA
- Brave Bird
- Cross Poison
- Protect
- Roost
I've taken the original option of using Crobat to support Hydregion, because it is a counter for most Fairies and it is a good physical Pokémon to beat Gass 'mons too. Jolly nature can speed tie neutral nature Blazikien after +2 speed. Black Sludge for recovery. Cross Poison and Brave Bird are excellent STABs and EV spread for max attack and speed.
Aegislash @ Leftovers (Weakness Policy?)
Ability: Stance Change
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
IVs: 0 SpA
- Shadow Sneak
- Sacred Sword
- Swords Dance
- King's Shield
I prefer physical Aegislash, because it makes more powerful Shadow Sneaks boosted by SD. Shadow Sneak and Sacred Sword for perfect neutral coverage. EV and nature for max power and staying power. Leftovers is used for more bulk, but maybe that Weakness Policy would punish Pokémon that try to beat it with its weaknesses. So, any suggestions for the item?
Rotom-Wash @ Sitrus Berry
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe 252 HP / 44 Def / 208 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
- Protect
I adore Rotom-W, because of it has only one weakness, a decent bulk, despite of its 50 BS in HP. Will-O-Wisp helps my team to counter big physical sweepers. I changed Rotom's EV spread for not being OHKO by M-Mawile (3HKO if Mawile's burned), which is a big threat against my team. Also, this spread guarantees 2HKO most versions of Suicune and guarantees OKHO Talonflame with Thunderbolt (in return, Talonflame has 53p100 of chance to 3HKO Rotom-W) Sitrus Berry for recovery.
NEW TEAM:
Amoonguss @ Rocky Helmet
Ability: Regenerator
Level: 50
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD (More in SpAtk?)
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Rage Powder
- Spore
- Giga Drain
- Protect
I chose Amoonguss for my team because it helps for my sweepers' set up thanks to Rage Powder and Spore. 0 IV speed and negative speed nature to counter Trick Room teams and speed control. EV spread and nature for max physical bulk. Giga Drain is used for recovery and counter Gastrodon, the worst Rotom-W counter. However, I don't know if I should put EV's to OHKO 252 HP / 4 SpD Gastrodon. With a Relaxed nature, it needs 212 EV to OHKO the 252 HP / 4 SpD Gastrodon version, 116 EV with a Quiet nature. I'd also like to receive suggestions for EV spreads. Finally, I chose Rocky Helmet for item to counter M-Kangashkan because of its Parental Bond ability.
Sylveon @ Life Orb
Ability: Pixilate
Level: 50
EVs: 188 HP / 68 Def / 240 SpA / 12 Spe
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Shadow Ball
- Protect
Sylveon is a good Pokémonthanks to its good mono Fairy typing and its combination of Hyper Voice + Pixilate. Life Orb gives a nice boost of power without being blocked into one attack. EV spread has been chosen for being bulkier physically, Sylveon does not need 252 Sp.Atk. Finally, it outspeeds 8 EV spe Sylveon. For attacks Fairy, Psychic and Ghost make a quite good coverage. Hyper Voice for STAB, Psyshock against Poisons switching-in. Finally, Shadow Ball for 2HKOing Mega-Metagross. Protect is used, but a moveset with Calm Mind may be feasible.
Kangaskhan @ Kangaskhanite
Ability: Early Bird
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 SpA
- Return
- Power-Up Punch
- Sucker Punch
- Fake Out
Exactly same Kanga as in the first team it may be helped mt Amoonguss, Sylveon and Staraptor, thanks to Intimidate.
Staraptor @ Choice Scarf
Ability: Intimidate
Level: 50
EVs: 252 HP / 64 Atk / 192 Spe
Adamant Nature
IVs: 0 SpA
- Brave Bird
- Close Combat
- Final Gambit
- U-turn
Yep. Final Gambit. This Staraptor is a suicide Pokémon that outspeeds Adamant Choice Scarf Lando-T with its EV spread. It is the only advantage over Talonflame, with Intimidation, to help M-Kanga and Sylveon against M-Mawile. The 252 HP is certainly used to make a maximum damage with Final Gambit, to OHKO the biggest part of the metagme. The rest is put on Attack to have some offensive presence. Brave Bird for STAB, Close Combat against Steels and U-turn for Psychics and switch.
Rotom-Wash @ Sitrus Berry
Ability: Levitate
Level: 50
Shiny: Yes
EVs: 252 HP / 44 Def / 208 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
- Protect
Exactly the same Rotom as in the first team, it is a good partner for Garchomp, especially because of Will-O-Wisp.
Garchomp @ Lum Berry
Ability: Rough Skin
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 SpA
- Dragon Claw
- Earthquake
- Rock Slide
- Protect
Garchomp has seduced me, because it resists to Rock Slide, compared to Salamence. Its attack is also slightly better and it has access to Rough Skin, which punishes M-Kanga. Jolly Nature for more speed and max investment in Attack needed. It holds a Lum Berry for not being affected by Spore Amoonguss/Breloom, Dark Void Smeargle, Will-O-Wisp Ghosts/Rotom/Arcanine... Dragon Claw is a powerful STAB, Earthquake makes much damage and its partner, Rotom-W, is immuned (Sylveon can also Protect on Earthquakes). Finally, Rock Slide also both foes, it has about half chance to OHKO Talonflame and M-Charizard Y when it has -1 in Attack.
Thanks for reading this thread! :)
OLD TEAM:
Ability: Own Tempo
Level: 50
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk / 0 SpA
- Dark Void
- King's Shield
- Tailwind
- Transform
I chose Smeargle because it makes a pretty good work with Mega-Kangashkan. Nature and EV spread are chosen for max speed before Transforming into Kanga and max HP for having as many HP as possible when transformed into Kanga. King Shield can punish a physical sweeper ans Tailwind to help the rest of team for sweeping. Focus Sash is evidently used for surviving despite of its mediocre bulk, so be careful to residual damage.
Ability: Early Bird
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 SpA
- Return
- Power-Up Punch
- Sucker Punch
- Fake Out
I love Mega-Kangashkan, it's the main Pokémon of my team. Nature and EV spread for max power and max speed. Fake out for a free turn, Power-Up Punch is used for boosting to +2, Return for STAB. It is over Double-Edge for staying power, Return is powerful enough after +2, STAB and Parental Bond, with hits despite of Substitute, Sturdy and Focus Sash. Sucker Punch is my only way to hit Ghosts. The rest of my team is also based around this core, it is made to finish the battle as fast as possible.
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Draco Meteor
- Fire Blast (Flamethrower?, Earth Power?, Flash Cannon?)
- Protect
I chose Hydregion because of its good movepool, its quite good speed and for ability to make many OHKOes for my team. Nature and EV spread for max power and max speed. Life Orb is used to maximise power. Protect is evident in VGC, Dark Pulse for STAB and to beat Psychics, which are a big problem for its partner Crobat. Draco Meteor 2HKOes most of Pokémon that don't resist it. Finally, I hesitated between Fire Blast for power, Flamethrower for accuracy (these fire attacks counter most of Steels), Earth Power for Heatran and Flash Cannon to beat Fairies, because they are big counters of Hydregion.
Ability: Inner Focus
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 SpA
- Brave Bird
- Cross Poison
- Protect
- Roost
I've taken the original option of using Crobat to support Hydregion, because it is a counter for most Fairies and it is a good physical Pokémon to beat Gass 'mons too. Jolly nature can speed tie neutral nature Blazikien after +2 speed. Black Sludge for recovery. Cross Poison and Brave Bird are excellent STABs and EV spread for max attack and speed.
Ability: Stance Change
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
IVs: 0 SpA
- Shadow Sneak
- Sacred Sword
- Swords Dance
- King's Shield
I prefer physical Aegislash, because it makes more powerful Shadow Sneaks boosted by SD. Shadow Sneak and Sacred Sword for perfect neutral coverage. EV and nature for max power and staying power. Leftovers is used for more bulk, but maybe that Weakness Policy would punish Pokémon that try to beat it with its weaknesses. So, any suggestions for the item?
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe 252 HP / 44 Def / 208 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
- Protect
I adore Rotom-W, because of it has only one weakness, a decent bulk, despite of its 50 BS in HP. Will-O-Wisp helps my team to counter big physical sweepers. I changed Rotom's EV spread for not being OHKO by M-Mawile (3HKO if Mawile's burned), which is a big threat against my team. Also, this spread guarantees 2HKO most versions of Suicune and guarantees OKHO Talonflame with Thunderbolt (in return, Talonflame has 53p100 of chance to 3HKO Rotom-W) Sitrus Berry for recovery.
NEW TEAM:
Ability: Regenerator
Level: 50
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD (More in SpAtk?)
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Rage Powder
- Spore
- Giga Drain
- Protect
I chose Amoonguss for my team because it helps for my sweepers' set up thanks to Rage Powder and Spore. 0 IV speed and negative speed nature to counter Trick Room teams and speed control. EV spread and nature for max physical bulk. Giga Drain is used for recovery and counter Gastrodon, the worst Rotom-W counter. However, I don't know if I should put EV's to OHKO 252 HP / 4 SpD Gastrodon. With a Relaxed nature, it needs 212 EV to OHKO the 252 HP / 4 SpD Gastrodon version, 116 EV with a Quiet nature. I'd also like to receive suggestions for EV spreads. Finally, I chose Rocky Helmet for item to counter M-Kangashkan because of its Parental Bond ability.
Ability: Pixilate
Level: 50
EVs: 188 HP / 68 Def / 240 SpA / 12 Spe
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Shadow Ball
- Protect
Sylveon is a good Pokémonthanks to its good mono Fairy typing and its combination of Hyper Voice + Pixilate. Life Orb gives a nice boost of power without being blocked into one attack. EV spread has been chosen for being bulkier physically, Sylveon does not need 252 Sp.Atk. Finally, it outspeeds 8 EV spe Sylveon. For attacks Fairy, Psychic and Ghost make a quite good coverage. Hyper Voice for STAB, Psyshock against Poisons switching-in. Finally, Shadow Ball for 2HKOing Mega-Metagross. Protect is used, but a moveset with Calm Mind may be feasible.
Ability: Early Bird
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 SpA
- Return
- Power-Up Punch
- Sucker Punch
- Fake Out
Exactly same Kanga as in the first team it may be helped mt Amoonguss, Sylveon and Staraptor, thanks to Intimidate.
Ability: Intimidate
Level: 50
EVs: 252 HP / 64 Atk / 192 Spe
Adamant Nature
IVs: 0 SpA
- Brave Bird
- Close Combat
- Final Gambit
- U-turn
Yep. Final Gambit. This Staraptor is a suicide Pokémon that outspeeds Adamant Choice Scarf Lando-T with its EV spread. It is the only advantage over Talonflame, with Intimidation, to help M-Kanga and Sylveon against M-Mawile. The 252 HP is certainly used to make a maximum damage with Final Gambit, to OHKO the biggest part of the metagme. The rest is put on Attack to have some offensive presence. Brave Bird for STAB, Close Combat against Steels and U-turn for Psychics and switch.
Ability: Levitate
Level: 50
Shiny: Yes
EVs: 252 HP / 44 Def / 208 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
- Protect
Exactly the same Rotom as in the first team, it is a good partner for Garchomp, especially because of Will-O-Wisp.
Ability: Rough Skin
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 SpA
- Dragon Claw
- Earthquake
- Rock Slide
- Protect
Garchomp has seduced me, because it resists to Rock Slide, compared to Salamence. Its attack is also slightly better and it has access to Rough Skin, which punishes M-Kanga. Jolly Nature for more speed and max investment in Attack needed. It holds a Lum Berry for not being affected by Spore Amoonguss/Breloom, Dark Void Smeargle, Will-O-Wisp Ghosts/Rotom/Arcanine... Dragon Claw is a powerful STAB, Earthquake makes much damage and its partner, Rotom-W, is immuned (Sylveon can also Protect on Earthquakes). Finally, Rock Slide also both foes, it has about half chance to OHKO Talonflame and M-Charizard Y when it has -1 in Attack.
Thanks for reading this thread! :)
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