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Discussion in 'VGC' started by Solace, Aug 11, 2012.
Reminder: Smogon DOES NOT allow the discussion of cheating in official competitions
Who do you think makes a better lightningrod user: Marowak or Seaking?
I've always found Marowak pretty underwhelming, and it also has worse typing (most Electric-types will have some way to deal with Ground-types, but often rely on their STAB to deal with Water-types other than Gastrodon, so they can struggle against Seaking; and I assume you're using Lightningrod in order to deal with Electric-type attacks, which are mostly only seen as STAB moves because Grass is more common for coverage moves). That said, I haven't used Seaking or really seen it used much, so it's a case of comparing something that I'm reasonably sure doesn't work well (except maybe in Trick Room, but it's not so great even there), to something I know nothing about.
Sorry for the super dumb question(s) in advance, but I want to ask about all the different IRL tournaments because I keep hearing terms being thrown around and I don't completely understand what they are.
I've only been participating in wi-fi tournaments from the global link, but I hear people talking about championship points and getting byes to other tournaments. What does that exactly mean? From what I've seen, it seems that Regionals are free to enter for anybody. Do you NEED championship points to enter nationals and worlds? How does that work? How do you even get championship points? Do you need to have a specific score or do you get them just by participating?
Also, what are the tournaments typically like? I know that's kind of a broad question, but I've never been to a Pokemon tournament before, so the whole thing is new to me. I would really like to give it a try, but I know I'm not very good and I'm afraid of completely embarrassing myself.
Championship Points are explained here. Basically, you get more points the higher you place in a tournament, and the players with the highest total points get invites to Worlds (Nationals can be entered by anyone, but winning a regional gets you byes for it). If you don't have enough, you can also get in by entering the Last Chance Qualifier which takes place the day before the main event.
Your other question is really broad, and I'm not quite sure what kind of information you're looking for. You don't need to worry about embarrassing yourself, I've seen plenty of casual players there so as long as you know the basic rules of the game and pay attention to the announcers you'll do fine.
Thanks for the link! I wasn't sure how to actually check up on that stuff before... I wish they had it on the global link site, too.
I was worried that was the case! I guess I meant in regards to both atmosphere and structure. From what I've heard the battles are done Swiss style, which makes me feel a little less nervous. I guess how long does a typical round last and how many rounds are there, usually? Should I expect to spend most of the day there, or does it proceed pretty quickly?
Rounds are like 30 minutes tops, or something short, but good lord, sometimes it'll take hours between rounds. Often the tournaments don't start when they're supposed to, too. It just depends on if they've got their stuff together or not. You will spend the entire day there.
In the UK VGC Nationals, it started off as 60 minutes from the start of one round to the start of the next, and they got it down to around 50 as the day ended. Given that it took them about 3 hours to get their computers working at the start, and there were 9 rounds, it was a long day…
Gengar or Ambipom?
I cant decide which one should be the last member of team! They both have their advantages, and I cant choose!
The other 5 members of my team are: Volcarona, Cresselia, Crobat, Metagross and Rotom-W.
Go with Hitmontop, he's less gimmicky then both of those mons and synergizes well with the rest of the team.
Way to not answer his question. Imo I would go with Gengar. Having a Fighting immunity is always good.
He already has two resists, one of them a 4x. Additionally, like he said, Top synergizes well with the rest of his team. So really, he did answer his question.
TKOWL's is honestly one of the better answers and, no offense, but it's better than yours. Gengar and Ambipom are both really frail Pokemon that lend very little to a team. If they're going to be added, it's usually best to think of unique niche they can exploit and build your team around that. Both aren't Pokemon you can round off a team with bar some serious coincidence.
Hitmontop on the other hand is a really, really easy Pokemon to through on late in the team building process because of what he offers. He's almost a perfect fit for this team in particular with every member enjoying Intimidate, Fake Out, and Fighting-type STAB.
seconding this. top can topmoth with volc, help cress set up or not be taunted and synergizes well with meta
What move should I use in my final slot for Liepard? Current moveset consists of Foul Play, Encore, and Fake Out.
I'm not completely done with deciding my team's rough draft either, but I know I'll be using Breloom and either Zapdos or Defiant Tornadus (leaning more towards the latter, since Loom is a prime target for Intimidate). I was thinking either Thunder Wave, or Protect, but TWave seems to collide with Spore, and idk if there's any other note-worthy moves Liepard wants to use over Protect, since it's rather frail anyway?
Swagger, Taunt, or Substitute aren't bad choices. It also has options in Charm, Fake Tears, Trick, and Torment, all of which can be useful in their own right.
It's hard to decide when I haven't finished deciding my other team members, so I'll probably see what fits best in the final slot once I get a draft up and going. I considered substitute, but I'm not too sure how well it'd fare in Liepard's hands, and I was planning to use Sash anyway.
On another note, would it be stupid to run Adamant w/ 252 HP/Atk, and use Sucker Punch over Foul Play? Most people use Jolly w/ Max speed, but I don't see the point except for "Outspeeding" neutral Whimiscott (unless I'm missing something obvious)?
Edit: Does anyone use Calm Thundurus anymore? I forgot that max Speed Liepard "Outspeeds" neutral Thundurus, so idk. I might just go Jolly anyway w/ Sucker Punch.
Well, this isn't quite a simple question, and its probably in the wrong place, but...
I'm trying to create a team based on Hydreigon, Latios, and Blaziken. Latios and Blaziken are there to stay, and Hydreigon was just my first RNG'd Pokemon.
What would be good compliments to this base, and does it make sense to drop Hydreigon? I'm a little weird in that I really don't want to use Scizor, Tyranitar, Breloom, Sableye, or Politoed.
Thanks in advance guys, and if this is in the wrong place, please direct me.
First off, dont worry, you are in the right place. Next, I think that can be a valid core in respect to typing. Is there anything you wanted to do with the team strategy wise? That would help decide what can take the last 3 places.
Well, my goal is to put together a more offensive team, but I'm not sure quite what to do.
I know what to do in little cup. At one point i was 32/1000 something. In OU/VGC, I'm clueless.
Hi and welcome to VGC! for starters, I think Blaziken and Latios / Hydreigon could work nicely as a core. However, you probably only want 1 of these dragons on a team together. Now that you have a starting core, yoy should find some Pokemon that compliment them nicely. I think Rotom-W could work because it pairs well with both Blaziken and Latios. To further add onto this core, Scizor or Metagross could work well and add a steel-type to the team. Overall, here's a checklist of some basics things to have in a VGC team (however, you don't need all of them) :
answer to rain
I have competed in the VGC's for 2 years now, and it wasn't till recently that I added some hackmons (obtained through pokegen) so I can play OU, RU, and UU will this effect the LEGIT pokemon that I am entering into next year's VGC?
not sure if I'm supposed to be answering but as long as they're not in the battle box you should be okay. Just in case, I would either release them or trade your vgc mons to another cart.
OD EDIT: It's cool, I give you a special exemption to answer this question.
it should not matter, at the nationals in europe they only checked your battlebox. i got through the check even though i had some non-legal pokecheck pkmn in my boxes.
What is needed in a good vgc team, without Hitmontop, poli, or trick rooms?