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Quality Control Vikavolt (QC - 1/3)

Discussion in 'NU Analyses' started by Skelos, Jul 11, 2017.

  1. Skelos

    Skelos

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    [OVERVIEW]

    • Vikavolt's amazing Bug / Electric Typing let it check prominent Fighting, Grass, Dark, and Ground-types such as Rotom-Mow, Steelix, Hitmonlee, and Sneasel.
    • Monstrous 145 base Special Attack blessed with such dual STAB combination and a coverage move in Energy Ball makes it a very threatening wallbreaker.
    • Access to slow Volt Switch together with a good natural bulk and Roost make it a good pivot that lasts through matches.
    • Even if it can take advantage of slow Volt Switches, its low Speed lets it take hits almost everytime before it could do a move, making it less potent against a huge number of offensive threats, namely wallbreakers like Emboar and Machamp.
    • Stealth Rock weakness heavily reduce Vikavolt's defensive and, limiting its use of Volt Switch and lets more threats net a 2HKO, if not an OHKO on Vikavolt

    [SET]
    Name: Tank
    Move 1: Bug Buzz
    Move 2: Volt Switch
    Move 3: Energy Ball
    Move 4: Roost
    Item: Leftovers
    Ability: Levitate
    Nature: Modest
    EVs: 252 HP / 136 SpA / 44 SpD / 76 Spe

    [SET COMMENTS]
    Moves
    ========
    • Bug Buzz is Vikavolt's main Go-to STAB move for dishing out good damage on even neutral targets.
    • Volt Switch is used to pivot out and safely deliver its teammates in, and serves as Vikavolt's main Electric-type STAB move.
    • Energy Ball rounds up Vikavolt's coverage well, hitting the likes of Steelix for better damage, and punishes other Ground-types like Seismitoad and Rhydon very hard, if not netting a KO.
    • Roost gives Vikavolt a reliable form of recovery, letting it replenish HP from Stealth Rock damage and repeatedly tanked hits.
    • Hidden Power Ground over Energy Ball lets Vikavolt hit Togedemaru hard while not giving up much coverage, and still lets it hit the likes of Steelix and Fire-types such as Emboar for good damage.

    Set Details
    ========

    • 252 HP and 44 Special Defense lets Vikavolt always tank two Leaf Storms after Stealth Rock damage, factoring Leftovers recovery.
    • 76 Speed is used to outrun Brave Incineroar and neutral base 50s such as Vileplume, Regirock, and Piloswine.
    • The remaining EVs are put into Special Attack to let Vikavolt hit harder.


    Usage Tips
    ========
    • Take advantage of Vikavolt's resistances and immunity to grab momentum and safely bring in teammates.
    • Vikavolt's Defensive capabilities work to the fullest when Stealth Rock isn't up, so removing it or preventing it from getting up is a necessity.
    • Being slow makes Vikavolt vulnerable to all sorts of hits. Only stay in on relatively weaker and or resisted hits such as Seismitoad's Scald and Steelix's Heavy Slam to prevent it from being easily circumvented by Pokemon it's supposed to check when it has been crippled badly.
    Team Options
    ========

    • Fire resists are needed to patch up Vikavolt's Fire-type weakness, especially bulky Rock, Dragon and Water-types. Pokemon such as Seismitoad, Rhydon, Lanturn Guzzlord andwork well for this role, as they also appreciate the Grass and or Fighting type resistance of Vikavolt.
    • Lanturn deserves a special mention, as it also forms a VoltTurn core from Vikavolt aside from having amazing defensive synergy with it. Other users of U-Turn or Parting shot pairs well with Vikavolt such as Incineroar, Xatu, and Persian-Alola.
    • Hazard removal is very important for Vikavolt to blast more powerful hits consistently. Rapid Spin users such as Hitmontop and Cryogonal, and Defog users such as Golbat provide a good form of hazard control. Magic Bounce support from Xatu is also appreciated by Vikavolt.
    • Faster frailer Pokemon that functions better when escorted by slow Volt Switch also make good teammates like Medicham and Sneasel to maximize their wallbreaking potential.
    • Pokemon that can cover for Vikavolt's weaknesses or break through Pokemon that give it issues also make for good teammates; Houndoom can switch into Fire-types moves aimed at Vikavolt, whereas Virizion threatens Rock-types and Steelix.
    [SET]
    name : Choice Specs
    move 1: Thunderbolt
    move 2: Bug Buzz
    move 3: Volt Switch
    move 4: Energy Ball
    item: Choice Specs
    ability: Levitate
    nature: Modest
    evs: 176 HP / 4 Def / 252 SpA / 76 Spe

    [SET COMMENTS]
    Moves
    ========

    • Thunderbolt is Vikavolt's main Electric-type STAB move, at worst 2HKOing nearly everything that doesn't resist.
    • Bug Buzz complements Thunderbolt well, hitting Grass, Dragon, and Electric types for good damage, such as Vileplume, Drampa, and other Vikavolt.
    • Volt Switch is used to capitalize Vikavolt's ability to force switches, letting it pivot around walls and preserve momentum, and providing safer switch-ins for teammates.
    • Energy Ball rounds the coverage well together with its STAB moves, warding off the bulky Ground and Rock-types, OHKOing the likes of Rhydon and Seismitoad, OHKOing Piloswine after Stealth Rock damage, and 2HKOing Steelix.

    Set Details
    ========
    • 252 Special Attack with Modest nature is used to hit as hard as possible, coupled with Choice Specs to bolster Vikavolt's Special Attack and maximize damage output.
    • 76 Speed is used to outrun Brave Incineroar and neutral base 50s such as Vileplume, Regirock, and Piloswine.
    • 176 remaining EVs are put into HP to increase Vikavolt's bulk, and letting it take up Stealth Rock 4 times instead of 3.

    Usage Tips
    ========
    • Vikavolt's typing let it threaten the more common Grass and Water type cores, such as Slowbro and Virizion cores, making it ideal to tear cores apart earlier on in the game, letting the late game cleaners finish off Vikavolt's aftermath.
    • Switch in on predicted weaker and or resisted hits such as Steelix's Heavy Slam and Jellicent's Scald, or Ground-type moves and choice locked moves which do little to no harm on Vikavolt to start dishing powerful hits.
    • Be

    Team Options
    ============
    • Switchins to faster Fire-type Pokemon that threaten Vikavolt out include the majority of Water and Rock-types. Rhydon and Seismitoad fit particularly well, as they could also set Stealth Rocks to wear checks easier and break possible Sturdy or sashes for Vikavolt.
    • A Fire-type would work great as well albeit most of them shares Stealth Rock weakness. Examples of these are Delphox, Houndoom, and Emboar which appreciates bulky Water-types eliminated by Vikavolt.
    • VoltTurn and Parting Shot support from the likes of Persian-Alola, Incineroar, Xatu, and Whimsicott is appreciated and gives Vikavolt a free switch and or the Attack or Special Attack drop which would be also benificial for Vikavolt to tank more hits and blast more on its own.
    • Hazard removal is very important for Vikavolt to blast more powerful hits consistently. Rapid Spin users such as Hitmontop and Cryogonal, and Defog users such as Golbat provide a good form of hazard control. Magic Bounce support from Xatu is also appreciated by Vikavolt.
    • Faster Pokemon works well to patch up Vikavolt's low speed. Pokemon such as Sceptile and Sneasel appreciate the wallbreaking capabilities of Vikavolt and the slow Volt Switch.
    • Pokemon that appreciate Grass-Water type cores punished such as Barbaracle and Double Dance Rhydon work well with Vikavolt.

    [STRATEGY COMMENTS]
    Other Options
    =============
    • Discharge can be used in the tank set to spread paralysis and offers a decently powerful Electric-type STAB move, and it lets Vikavolt combat Flying-types like Bulk Up Braviary and Vivillon.
    • Toxic can be used to cripple some switch-ins like Aromatisse and Cryogonal, although it hardly fits into Vikavolt's movepool.
    • Flash Cannon can be used in the offensive set to deal more damage to other Fairy and Ice-types like Audino-Mega and Cryogonal, although Energy Ball usually offers better coverage as it hits more targets.
    • A spread of 248 HP / 8 Def / 252 SpA with a Quiet nature and 0 Speed IVs can be used if Vikavolt is desired to be used as a Trick Room attacker.
    • A set with Agility with a spread of 252 SpA / 4 SpD / 252 Spe with a Timid nature paired with Life Orb can be used to turn Vikavolt into a fast late game cleaner, although it is still outsped by every Choice Scarf users bar Emboar
    Checks and Counters
    ===================

    **Stealth Rock**: Stealth Rock is very detrimental to Vikavolt, heavily impeding its capability to check what it needs to, leaving it 2HKOed if not OHKOed by offensive threats.

    **Fire-types**: Most relevant Fire-types like Houndoom, Delphox, and especially Emboar who can take Bug Buzz well, easily outspeed and OHKO Vikavolt with their respective Fire-type STAB moves.

    **Faster Attackers**: Due to Vikavolt's low speed, faster attackers take advantage of Vikavolt. although some Pokemon such as Vanilluxe need it to have prior damage to beat it reliably, as only few of them such as Emboar OHKO Vikavolt right of the bat and either end up getting KOed back or Volt Switched in.

    **Steel-types**: Few relevant Steel-types such as Togedemaru and Steelix give Vikavolt a hard time, the former being a hard counter to non Hidden Power Ground variants, and the latter cripples it with Toxic albeit disliking taking strong Bug Buzz and Energy ball.
    Last edited: Sep 16, 2017 at 3:58 AM
    Assassin Rogue likes this.
  2. Kiyo

    Kiyo I'm curious.
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    Vikavolt @ Choice Specs
    Ability: Levitate
    EVs: 252 HP / 252 SpA / 4 SpD
    Modest Nature
    IVs: 0 Atk
    - Thunderbolt
    - Bug Buzz
    - Energy Ball
    - Volt Switch

    should be the 1st set. remove LO roost as its kinda bad to have lo + rock weak slow mon, and defensive functions the same way and is plenty strong off of base 145 spa uninvested or not. also agility should be oo doesnt outspeed shit at +2

    Skelos let me know when u change these things and i'll give u the first check
    Skelos and Hootie like this.
  3. Skelos

    Skelos

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    Changes applied.
  4. Punchshroom

    Punchshroom Paralysis is slightly less of a devil
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    Honestly I don't consider Vikavolt's Special Defense to be a significant drawback; most special attackers that are not Fire-type struggle to actually OHKO Vikavolt and fewer don't risk massive damage from Vika or at least a painful Volt Switch. If anything I'd put more emphasis or detail on its Speed and SR weakness, the former making it less potent against a greater number of offensive Pokemon, particularly wallbreakers (name them), in the meta, whereas Stealth Rock limits Volt Switching and subjects Vika to being 2HKOed, if not OHKOed by threats much more easily.

    So first off I'd like to make some corrections on the main set:

    name: Vic Viper I : Wallbreaker No need for fancy names, especially if the set only has one primary item; just rename to Choice Specs
    move 1: Thunderbolt
    move 2: Bug Buzz
    move 3: Volt Switch Minor nitpick, but Volt Switch should be in slot 3; Energy Ball is more expendable in comparison. Shift the order of attacks in the Moves section accordingly.
    move 4: Energy Ball
    item: Choice Specs
    ability: Levitate
    nature: Modest
    evs: 176 HP / 4 Def / 252 SpA / 76 Spe 0 Speed offensive Vikavolt is not advised; you'd want at least enough Speed to outrun Brave Incineroar and other threats such as Vileplume and Piloswine, which lets Vika 1v1 them much easier or avoid painful retaliation.

    - Quite redundant, just mention that it can at worst 2HKO nearly every Pokemon that doesn't resist it.
    - Can you name these? You also mentioned Ground-types as a target for Energy Ball so you'd better specify what Ground-types Bug Buzz hits that Energy Ball does (if you can't, then just omit that mention). Oh, and mention Bug Buzz being able to pierce Substitutes.
    - Volt Switch is more to capitalize on Vikavolt's low Speed to give teammates safer switch-ins; if you wanted power there's Thunderbolt.
    - In addition to naming examples, you can specify what Energy Ball does for Vikavolt, such as OHKOing Seismitoad and bulky Rhydon, 2HKOing Steelix, and can OHKO Piloswine after Stealth Rock damage.

    - Of course, implement the new spread here, with 76 Speed EVs outrunning Brave Incineroar and anything slower such as the uninvested base 50s (such as?). There would be 180 EV left, but specify that only 176 EVs go into HP to allow Vikavolt to switch into Stealth Rock 4 times at most as opposed to 3.

    - Emphasize how Vikavolt's dual STAB typing allows it to threaten bulky Water and Grass cores (as well as naming members of that core).

    - Surely you can name more relevant Fire-types, such as Delphox and Houndoom.
    - You brought up VoltTurn support in Usage Tips but provided no examples here; instead you listed Parting Shot users of which Persian-Alola is the only remotely relevant one. Definitely provide more examples, particularly U-turn users, such as Choice Scarf Braviary, Xatu, Meloetta, Whimsicott, even Incineroar.
    - Komala is bleh; Hitmontop would be a more suitable alternative, especially since it handles the likes of Steelix and Rhydon. Magic Bounce Xatu is a notable mention here as well.
    - Emphasize Pokemon who appreciate Vikavolt's ability to prey on bulky Water + Grass cores. Barbaracle is a standout teammate as it can threaten to just sweep if those mons are removed, but if you can name anymore, feel free to suggest them.

    [SET]
    Name: Vic Viper II: Tank Again, no need for fanciness.
    Move 1: Bug Buzz
    Move 2: Volt Switch
    Move 3: Energy Ball
    Move 4: Roost
    Item: Leftovers / Rocky Helmet
    Ability: Levitate
    Nature: Bold
    Evs: 248 HP / 252 Def / 8 SpD

    - Specify these Pokemon.
    - Tauros runs Body Slam now.

    - Honestly I would only consider Vikavolt as a check to Dark-types such as Sneasel and Drapion, since CB Sneasel can 3HKO with Icicle Crash, making it somewhat risky to switch in due to the possibility of flinching, whereas Drapion can 2HKO Vika with +2 Knock Off followed by Poison Jab. I'd much rather emphasize on Vikavolt's ability to stop Fighting-types such as Hitmonlee, Scrafty, and non-Stone Edge Virizion.
    - Vikavolt actually has just about enough special bulk to take resisted special hits well, such as Choice Specs Leaf Storm from Sceptile and Rotom-C as well as Thunderbolt from Choice Specs Rotom-C. In fact, you should highlight this quality.

    - Pokemon that can cover for Vikavolt's weaknesses or break through Pokemon that give it issues also make for good teammates; Houndoom can switch into Fire-types moves aimed at Vikavolt, whereas Virizion threatens Rock-types and Steelix.

    - Discharge can be mentioned on the Tank set as it can spread paralysis as well as offer Electric-type damage without forcing Vikavolt out, letting it better combat Flying-types with Substitute such as Vivillon and Braviary. However, it doesn't have as much utility as Vikavolt's other moves, making it more expendable.

    - It's 'impeding' btw, assuming that's what you meant. Also specify how Stealth Rock hinders Vikavolt; refer to my points in the Overview.
    - Status kind of applies to 90% of Pokemon in the meta in that context, but I'd say Vika is less crippled than most since it doesn't mind burn and its tendency to Volt Switch limits Toxic damage. Remove this point.

    - Both Machamp and Meloetta fail to OHKO Vikavolt and get OHKOed by Specs Thunderbolt / Bug Buzz; for that matter, very few special attackers in general, not even Ghostium Z Mismagius, successfully beat Specs Vikavolt 1v1. What I can suggest is removing both of the **Powerful Wallbreakers** and **Special Attackers** section is either:
    a) moving these mentions to the **Stealth Rock** section and mention what kind of attackers (that are not Fire-type; they already have their own section) can KO Vikavolt after SR damage.
    b) list a new section after **Fire-types** called **Faster Attackers**, and emphasize how they can only reliably beat Vikavolt if it was weakened prior, as very few of them can OHKO Vikavolt off the bat and either end up getting KOed back or Volt Switched on.

    - Replace Typhlosion with Emboar; you may even point out Emboar's ability to switch into Bug Buzz, something the other Fire-types can't do well.

    QC 1/3
    Last edited: Aug 2, 2017
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  5. Skelos

    Skelos

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    Changes applied, thanks for the QC.
  6. Hootie

    Hootie formerly Earth
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    Okay I know we've asked you to change the sets around several times, but this should be how the Roost set should look:

    Vikavolt @ Leftovers
    Ability: Levitate
    EVs: 252 HP / 136 SpA / 44 SpD / 76 Spe
    Modest Nature
    IVs: 0 Atk
    - Volt Switch
    - Bug Buzz
    - Energy Ball
    - Roost

    The HP and Special Defense EVs let it always live two Choice Specs-boosted Leaf Storms from Rotom-C/Sceptile after Stealth Rock plus one turn of leftovers taken into account, making it a very reliable answer to both. The Speed lets you go past Brave Incineroar and the rest is dumped into Special Attack and Modest nature to give its attacks some extra power. Make this the first set and place Choice Specs below it.

    Skelos apply the above and I'll give this a check after.
    Skelos and erisia like this.
  7. Skelos

    Skelos

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    hmm thanks i'll get this done in about friday or whenever i have time cause p busy rn
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  8. Skelos

    Skelos

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  9. Disjunction

    Disjunction Fighter
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    comments in bold
    qc 2/3 after this. I'll take a look at the sections I told you to round out after you've done so as well
    Skelos likes this.
  10. Xayah

    Xayah We always have a plan
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    okay I don't even play this tier but this analysis is completely missing Other Options?
  11. Skelos

    Skelos

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    rof im in the process of editing and im pretty sure i just got it unintenionallydeleted erased
    hopefully getting this done this well just really busy irl
  12. Xayah

    Xayah We always have a plan
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    ye but if you look at Disjunction's check it's also already missing there and I have no idea how he didn't notice that
  13. Disjunction

    Disjunction Fighter
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    ok thank you Mr. C&C Afficionado we'll take it from here.

    Skelos
    This is the OO that was in Punch's check. My only criticism is to include what item, ev's, and moves the agility set would run.
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