Volcarona (QC: 2/2) (GP: 2/2)

Taking this over for CBManBearPig.

Volcarona

[Overview]

<p>With a superb base 135 Special Attack stat, an excellent Speed stat, and potent coverage with its dual STABs, it's hard to see why Volcarona isn't a top-tier threat. However, when thinking of Volcarona's drawbacks, look no further than its typing. While great offensively, Fire- and Bug-types make a poor defensive combination, cursing Volcarona with weaknesses to common spread moves, such as Rock Slide and Surf. It also needs a little team support to get going, since it can be a sitting duck against sand and rain teams. However, Volcarona's ability to dent and KO common Pokemon, such as Cresselia and Metagross, along with miscellaneous Trick Room users, is valuable in a fast-paced metagame.</p>

[SET]
name: Special Attacker
move 1: Heat Wave
move 2: Bug Buzz
move 3: Hidden Power Ice / Hidden Power Ground / Rage Powder
move 4: Protect
item: Focus Sash
ability: Flame Body
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set aims to use Volarona's great coverage and awesome offensive stats to their maximum potential. Heat Wave and Bug Buzz are two potent STAB moves, allowing Volcarona to hit multiple Pokemon at once and leave large dents in Psychic-types, respectively. The move used in the third slot depends largely on what you want Volcarona to be able to defeat. Hidden Power Ice is the most useful move, as it can destroy the common Dragon-types that normally wall Volcarona, such as Salamence and Dragonite. Hidden Power Ground decimates Heatran, who otherwise walls Volcarona, and powers through opposing Fire-types, such as Chandelure and Arcanine. Rage Powder may seem like an odd move to use on such a frail Pokemon, but can redirect priority moves, such as Bullet Punch and Mach Punch, possibly burning the offender thanks to Flame Body. Focus Sash and Protect act as safety nets, ensuring Volcarona isn't taken out too early by a surprise Rock Slide.</p>

[ADDITIONAL COMMENTS]

<p>The EVs and Nature are invested in Volcarona's offensive stats, as little benefit comes from investing in Volcarona's low defenses. Max Speed allows Volcarona to tie with Salamence, Zapdos, and opposing Volcarona, while 252 Special Attack EVs let Volcarona hit as hard as possible. A modest nature can also be used for more power, though the loss in Speed means being outpaced by positive natured Salamence and Zapdos. When using Hidden Power Ground, you are forced to use 30 Special Attack and Special Defense IVs. Due to this, an EV spread of 4 HP / 4 Def / 248 SpA / 252 Spe is recommended, as 252 EVs in Special Attack would waste 4 EVs at Level 50. Since Heatran, Terrakion, and Rock Slide users in general are big problems for Volcarona, so Fighting-types, such as Conkeldurr and Hitmontop, make perfect teammates. The aforementioned Pokemon can take down most of Volcarona's counters while providing Wide Guard support to protect Volcarona from Rock Slide and Surf. In return, Volcarona can KO the bulky Psychic-types, such as Cresselia, Musharna, and Reuniclus, that threaten Fighting-types. Ninetales provides support from Drought, which will make Volcarona's Heat Wave even more fearsome. Sun support also helps Volcarona defensively, as it nullifies Volcarona's weakness to common Water-type moves, such as Surf. However, it should be noted that when pairing Volcarona with Ninetales, the Rock weaknesses add up, increasing the need for Wide Guard support.</p>

[Other options]

<p>Volcarona's movepool includes many other Fire-type STAB moves, namely Fire Blast, Flamethrower, and Fiery Dance. While these moves cannot hit two opponents at once, they can be used for the boost in power they provide compared to Heat Wave. Solarbeam is an interesting option in sun teams, but most of the opponents Solarbeam is used to hit are used in sand and rain teams, which means that Volcarona will be forced into a charge-up turn and a weaker Solarbeam. Hurricane is an interesting option; it allows Volcarona to perform in or against rain teams, and also has an added chance of confusing the opponent. However, Hurricane's accuracy recieves a huge drop in sunlight, making it inadvisable to use Hurricane alongside Ninetales. Rain also reduces the damage done by Volcarona's Fire-type STAB moves, meaning it would have to use a different move, damaging Volcarona's coverage. Psychic can reliably defeat Fighting-types, which usually carry Rock-type moves. Volcarona is one of the select few Pokemon that can viably use stat-boosting moves in VGC, making Quiver Dance an attractive option. While using Quiver Dance requires more team support than usual, it can prove extremely potent if used correctly. Volcarona also receives solid support options besides the listed Rage Powder, such as Safeguard and Sunny Day. Though these could probably be used to better effect on bulkier Pokemon, they allow Volcarona to become a little more independent, protecting itself from negative effects, such as rain and paralysis. Fire and Bug Gems help Volcarona score OHKO's on certain Pokemon, such as Zapdos and Tyranitar, through the use of the respective STAB move. However, Focus Sash is too good of an item for Volcarona to pass up, so Gems should be used only if you are in desperate need of them. Hidden Power Rock simultaneously hits Fire- and Dragon-types that give Volcarona heartache, though it lacks the power to reliably defeat Dragon-types, and also limits your EV usage. If you're not concerned about Water-type moves and have another Pokemon in need of a Focus Sash, Charti Berry will protect Volcarona from at least one Rock Slide, provided Volcarona is in good condition.</p>

[Checks and Counters]

<p>In general, Pokemon that can use Rock Slide and can either take a hit from or outspeed Volcarona is instantly a threat. Tyranitar can effectively strip Volcarona of its Focus Sash, though it's better off not going up against Volcarona directly due to Bug Buzz. Terrakion can outspeed and OHKO most Volcarona, or at least knock it down to its Focus Sash with Rock Slide. Heatran, though relatively uncommon, walls all Volcarona that lack Hidden Power Ground. Gyarados will also wall Volcarona, and can easily KO it with Waterfall or Rock Slide, or paralyze Volcarona to make it dead weight. Additionally, Salamence and Dragonite wall Volcarona's STAB moves and can prey on its low Defense by nailing it with Rock-type moves. Trick Room is a large thorn in any fast and frail attacker's side, and Volcarona is no exception. However, common Trick Room leads will not enjoy taking Volcarona's STAB moves, and Fake Out users run the risk of getting burned by Flame Body. Rain teams can douse Volcarona before it can move, as they usually carry Swift Swim Pokemon, such as Kabutops and Kingdra.</p>

[Dream World]

<p>Volcarona receives Swarm from the Dream World. Since Volcarona usually holds a Focus Sash, it can take advantage of this ability with Bug Buzz. However, some crucial Pokemon that Bug Buzz needs to KO, such as max Special Defense Cresselia, cannot be KOed even after a Swarm boost. So unless you are feeling lucky, stick with Flame Body.</p>
 
under checks and counters, you list Rock Polish as an attack that can ohko. also scarf naive/jolly landorus can hit volky with a powerful rock move i think barely outspeeding even after a quiver dance
 

muffinhead

b202 wifi vgc
is a Forum Moderator Alumnusis a Contributor Alumnus
please slash modest next to or before timid on main set, helps out against 252 hp mamoswine and still outspeeds important base 100s (bulky zapdos).

expand the OO by adding a scarf set (outspeeds lati@s among many other important threats), mention HP ice for hitting garchomp and other mons.

remove mention of jirachi.

the checks and counters section needs to be rewritten. "Scarf Terrakion can outspeed and 1HKO Volcarona with Rock Polish." rock polish is a boosting move, and terrakion already counters volcarona without a scarf. blissey and specially defensive heatran are almost nonexistant in vgc 12, and stealth rock even less. add rain and trick room teams as general counters.
 
Sorry, I was half awake when writing this, when I wrote Rock Polish I meant Rock Slide and when I wrote Jirachi I meant Zapdos. Fixing...
 

Ditto

/me huggles
is a Tournament Director Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
I think this should be put in there somewhere.

If running Hidden Power Ground, the EVs should be changed to 4 HP / 4 Def / 248 SpA / 252 Spe to account for the IV drop.

Otherwise you are wasting 4 EVs in Special Attack
 

muffinhead

b202 wifi vgc
is a Forum Moderator Alumnusis a Contributor Alumnus
please slash modest next to or before timid on main set, helps out against 252 hp mamoswine and still outspeeds important base 100s (bulky zapdos).

expand the OO by adding a scarf set (outspeeds lati@s among many other important threats), mention HP ice for hitting garchomp and other mons.

remove mention of jirachi.

the checks and counters section needs to be rewritten. "Scarf Terrakion can outspeed and 1HKO Volcarona with Rock Polish." rock polish is a boosting move, and terrakion already counters volcarona without a scarf. blissey and specially defensive heatran are almost nonexistant in vgc 12, and stealth rock even less. add rain and trick room teams as general counters.
double check this post, you missed editing out spec def heatran, blissey, hp ice, non scarf terrakion. move quiver dance to oo and protect as the 4th move. add a mention of a scarf set in OO with overheat and hp ice
 

cosmicexplorer

pewpewpew
is a Forum Moderator Alumnusis a Contributor Alumnus
Helping Hand Bug Gem Bug Buzz OHKOes Tyranitar. Sure, there are easier ways to take out Tar, but something like Cresselia + Volcarona, which Tyranitar would normally beat, is unexpectedly taken out, and considering Tar's incredibly utility, that could be crucial.
 

Darkmalice

Level 3
is a Tiering Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnus
You could give Hidden Pwoer Rock an OO mention for simultaneously hitting Fire-types and Dragon/Flying types who resist both your STABs super-effectively, but this requires you to drop your Spe IVs.

Also, now that Hidden Power Ground has the main slash, you should use Ditto's EV spread with a brief explanation as to why you're using it.
 

Darkmalice

Level 3
is a Tiering Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnus
Rock types are hit neutrally by Bug Buzz...

Did you mean HP ice, perchance?
Actually, I meant to say 'Fire'-types instead of Rock-types getting hit super-effectively by HP Rock.

HP Ice could also get an OO mention to hit those Dragon-types even harder without lowering your Spe IVs.
 

Solace

royal flush
is a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
charti berry is also probably worth a mention

also iirc hurricane's accuracy is lowered in sun, so that may be worth mentioning along side hurricane in oo

make those changes, and QC 2/2
 

Shame That

TAKE IT ALL OR LEAVE IT
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REMOVE ADD COMMENTS

Taking this over for CBManBearPig.

Volcarona

[Overview]

<p>With a superb base 135 Special Attack stat, an excellent Speed stat, and potent coverage with its dual STABs, it is it's [Meh.] hard to see why Volcarona isn't a top-tier threat. For the answer However, when thinking of Volcarona's drawbacks, look no further than its typing. While great offensively, Fire-[Add Space]and Bug-types are poor defensively make a poor defensive combination, cursing Volcarona with weaknesses to common spread moves such as Rock Slide and Surf. It also needs a little team support to get going, since it can be a sitting duck against sand and rain teams. [Mention a crippling Stealth Rock weakness here?] However, its Volcarona's ability to dent, if not flat-out and KO common Pokemon,[Add Comma] such as Cresselia and Metagross,[Add Comma] along with miscellaneous Trick Room users,[Add Comma] is valuable in a fast-paced metagame.</p>

[SET]
name: Special Attacker
move 1: Heat Wave
move 2: Bug Buzz
move 3: Hidden Power Ice / Hidden Power Ground / Rage Powder
move 4: Protect
item: Focus Sash
ability: Flame Body
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>As you probably know by now, This set aims to use Volarona's great coverage and awesome offensive stats to their maximum potential. Heat Wave and Bug Buzz are two potent STAB moves, allowing Volcarona to hit multiple Pokemon at once and leave large dents in common Psychic-types,[Add Comma] such as Reuniclus and Cresselia respectively. For the third slot, The move used in the third slot depends largely on what you want Volcarona to be able to defeat. Hidden Power Ice is the most useful move,[Add Comma] as it can destroy [IT DESTROYS THEM] to take out the common Dragon-types that normally wall Volcarona,[Add Comma] such as Salamence and Dragonite. Hidden Power Ground decimates Heatran, who walls Volcarona otherwise, as well as powering through opposing Fire-types such as Chandelure and Arcanine. Rage Powder is a quirky move to use may seem like an odd move to use on such a frail Pokemon, but can redirect priority moves such as Bullet Punch and Mach Punches, possibly burning the offender thanks to Flame Body. Focus Sash and Protect act as safety nets, ensuring Volcarona isn't taken out too early from by a surprise Rock Slide. The EVs and Nature are invested in Volcarona's offensive stats, as there's little reason to invest any other way given Volcarona's sub-par defense. Max Speed allows Volcarona to tie with Salamence, Zapdos, and opposing Volcarona, while 252 Special Attack EVs make Volcarona hit as hard as possible. Modest nature can also be used for more power, as not much threatens Volcarona at the 100 speed mark. [This should be in AC..]</p>

[ADDITIONAL COMMENTS]

<p>The EVs and Nature are invested in Volcarona's offensive stats, as little benefit comes from investing in Volcarona's low defenses. Max Speed allows Volcarona to tie with Salamence, Zapdos, and opposing Volcarona, while 252 Special Attack EVs let Volcarona hit as hard as possible. Modest nature can also be used for more power, though the loss in speed means being outpaced by positive natured Salamence and Zapdos. When using Hidden Power Ground, you are forced to use 30 Special Attack and Special Defense IVs. Due to this, an EV spread of 4 HP / 4 Def / 248 SpA / 252 Spe is recommended, as 252 in Special Attack would waste 4 EVs at Level 50. Because Since Heatran, Terrakion and Rock Slide users in general are big problems for Volcarona, Fighting-types such as Conkeldurr and Hitmontop are make perfect teammates. The aforementioned Pokemon can take down most of Volcarona's counters,[Add Comma] as well as while provide providing Wide Guard support to protect Volcarona from Rock Slide and Surf. In return, Volcarona can KO the bulky Psychic-types that threaten give Fighting-types,[Add Comma] trouble such as Cresselia, Musharna, and Reuniclus with its STAB Bug Buzz. Ninetales provides support from Drought, which will make Volcarona's Heat Wave even more fearsome. Sun support also helps Volcarona defensively, as it will nullify nullifies Volcarona's weakness to Surf (and other Water-type moves for that matter) as well common Water-type moves such as Surf. However, it should be noted that when pairing Volcarona with Ninetales, the Rock weaknesses add up, increasing the need for Wide Guard support. [Mention Rapid Spin users here?]</p>

[Other options]

<p>Volcarona's movepool includes many other Fire-type STAB moves, namely Fire Blast, Flamethrower, and Fiery Dance,.[Remove Comma / Add Period] and can prove useful if you want more power behind your Fire-type moves While these moves cannot hit two opponents at once, they can be used for the boost in power they provide compared to Heat Wave. Solarbeam is an interesting option in sun teams, but most of the things opponents Solarbeam is used to hit are used in sand and rain teams, which can lock Volcarona into a charge-up turn and a weaker Solarbeam. Hurricane is an interesting option; it allows Volcarona to perform in or against rain teams, not to mention its confusion chance with the added chance of confusing the opponent. Keep in mind its accuracy is even lower in harsh sunlight, so using Hurricane alongside Ninetales isn't a good idea. However, Hurricane's accuracy recieves a huge drop in sunlight, making it inadvisable to use Hurricane alongside Ninetales. Rain also reduces the damage done by Volcarona's Fire-type STAB moves, meaning it would have to use a different move, damaging Volcarona's coverage. Psychic can reliably hit defeat Fighting-types, which usually carry Rock-type moves. Volcarona is one of the select few Pokemon that can viably use stat-boosting moves in VGC, making Quiver Dance an attractive option. While using Quiver Dance requires more team support than usual, but can pay off it can prove extremely potent if used correctly. Volcarona also receives solid support options besides the listed Rage Powder, such as Safeguard and Sunny Day. Though these could probably be used to better effect on bulkier Pokemon, they allow Volcarona to become a little more independent, protecting itself from negative effects such as rain and paralysis. Fire and Bug Gems help Volcarona score OHKO's on certain Pokemon,[Add Comma] such as Zapdos and Tyranitar,[Add Comma] with through use of a respective STAB move. However, Focus Sash is too good of an item for Volcarona to pass up, so Gems should be only used only if you are in desperate need of them. Hidden Power Rock simultaneously hits Fire- and Dragon-types that give Volcarona heartache, though it lacks the power to reliably defeat Dragon-types for the latter and limits your EV usage. If you're not concerned about Water-type moves and have another Pokemon on in need of a Focus Sash, Charti Berry will protect Volcarona from at least one Rock Slide, provided it Volcarona is in good condition.</p>

[Checks and Counters]

<p>In general, Pokemon that can use Rock Slide and can either take a hit from or outspeed Volcarona is instantly a threat. Tyranitar can effectively strip Volcarona of its Focus Sash, though it's better off not going up against Volcarona directly due to Bug Buzz. Terrakion can outspeed most Volcarona and OHKO most Volcarona, or at least activate its Focus Sash with Rock Slide. Heatran, though relatively uncommon, walls all Volcarona that lack Hidden Power Ground. Gyarados will also wall Volcarona and easily KO it with Waterfall or Rock Slide, or Paralyze Volcarona to make it a dead weight. Additionally, Salamence and Dragonite walls Volcarona's STAB moves and can prey on its low defense by nailing it with Rock-type moves, ExtremeSpeed or Dragon Claw [You don't need to mention it all..]. Trick Room is a large thorn in any fast and frail attacker's side, and Volcarona is no exception. However, common Trick Room leads will not enjoy taking its Volcarona's STAB moves, and Fake Out users run the risk of getting burned by Flame Body. Rain teams can douse Volcarona before it can move,[Add Comma] as since they usually carry Swift Swim Pokemon such as Kabutops and Kingdra.</p>

[Dream World]

<p>Volcarona receives Swarm from the Dream World. Since Volcarona usually holds a Focus Sash, it can take advantage of this ability with Bug Buzz. However, some crucial Pokemon that Bug Buzz needs to KO, such as max Special Defense Cresselia, can't do so even with cannot be KOed even after a Swarm boost, which Volcarona needs to do at low HP. So unless you don't feel lucky, stick with Flame Body.</p>
Excellent. You've gotten really good at this.


GP 1/2
 
Changes made, and Stealth Rock is rarely (if ever) used in doubles. In fact, the only two instances I've seen of Stealth Rock this entire year were essentially 4-0 meat.
 
Add Remove Comments

[Overview]

<p>With a superb base 135 Special Attack stat, an excellent Speed stat, and potent coverage with its dual STABs, it's hard to see why Volcarona isn't a top-tier threat. However, when thinking of Volcarona's drawbacks, look no further than its typing. While great offensively, Fire- and Bug-types make a poor defensive combination, cursing Volcarona with weaknesses to common spread moves, (comma) such as Rock Slide and Surf. It also needs a little team support to get going, since it can be a sitting duck against sand and rain teams. However, Volcarona's ability to dent and KO common Pokemon, such as Cresselia and Metagross, along with miscellaneous Trick Room users, is valuable in a fast-paced metagame.</p>

[SET]
name: Special Attacker
move 1: Heat Wave
move 2: Bug Buzz
move 3: Hidden Power Ice / Hidden Power Ground / Rage Powder
move 4: Protect
item: Focus Sash
ability: Flame Body
nature: Timid / Modest
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>This set aims to use Volarona's great coverage and awesome offensive stats to their maximum potential. Heat Wave and Bug Buzz are two potent STAB moves, allowing Volcarona to hit multiple Pokemon at once and leave large dents in Psychic-types, respectively. The move used in the third slot depends largely on what you want Volcarona to be able to defeat. Hidden Power Ice is the most useful move, as it can destroy the common Dragon-types that normally wall Volcarona, such as Salamence and Dragonite. Hidden Power Ground decimates Heatran, who otherwise walls Volcarona otherwise, as well as powering and powers through opposing Fire-types, (comma) such as Chandelure and Arcanine. Rage Powder may seem like an odd move to use on such a frail Pokemon, but can redirect priority moves, (comma) such as Bullet Punch and Mach Punch, possibly burning the offender thanks to Flame Body. Focus Sash and Protect act as safety nets, ensuring Volcarona isn't taken out too early by a surprise Rock Slide.</p>

[ADDITIONAL COMMENTS]

<p>The EVs and Nature are invested in Volcarona's offensive stats, as little benefit comes from investing in Volcarona's low defenses. Max Speed allows Volcarona to tie with Salamence, Zapdos, and opposing Volcarona, while 252 Special Attack EVs let Volcarona hit as hard as possible. A Mmodest nature can also be used for more power, though the loss in sSpeed means being outpaced by positive natured Salamence and Zapdos. When using Hidden Power Ground, you are forced to use 30 Special Attack and Special Defense IVs. Due to this, an EV spread of 4 HP / 4 Def / 248 SpA / 252 Spe is recommended, as 252 EVs in Special Attack would waste 4 EVs at Level 50. Since Heatran, Terrakion, (comma) and Rock Slide users in general are big problems for Volcarona, so Fighting-types, (comma) such as Conkeldurr and Hitmontop, (comma) make perfect teammates. The aforementioned Pokemon can take down most of Volcarona's counters, (comma) while providing Wide Guard support to protect Volcarona from Rock Slide and Surf. In return, Volcarona can KO the bulky Psychic-types, (comma) such as Cresselia, Musharna, and Reuniclus, (comma) that threaten Fighting-types, (comma) such as Cresselia, Musharna, and Reuniclus clarity. Ninetales provides support from Drought, which will make Volcarona's Heat Wave even more fearsome. Sun support also helps Volcarona defensively, as it nullifies Volcarona's weakness to common Water-type moves, (comma) such as Surf. However, it should be noted that when pairing Volcarona with Ninetales, the Rock weaknesses add up, increasing the need for Wide Guard support.</p>

[Other options]

<p>Volcarona's movepool includes many other Fire-type STAB moves, namely Fire Blast, Flamethrower, and Fiery Dance. While these moves cannot hit two opponents at once, they can be used for the boost in power they provide compared to Heat Wave. Solarbeam is an interesting option in sun teams, but most of the opponents Solarbeam is used to hit are used in sand and rain teams, which means that can lock Volcarona will be forced into a charge-up turn and a weaker Solarbeam. Hurricane is an interesting option; it allows Volcarona to perform in or against rain teams, with the and also has an added chance of confusing the opponent. However, Hurricane's accuracy recieves a huge drop in sunlight, making it inadvisable to use Hurricane alongside Ninetales. Rain also reduces the damage done by Volcarona's Fire-type STAB moves, meaning it would have to use a different move, damaging Volcarona's coverage. Psychic can reliably defeat Fighting-types, which usually carry Rock-type moves. Volcarona is one of the select few Pokemon that can viably use stat-boosting moves in VGC, making Quiver Dance an attractive option. While using Quiver Dance requires more team support than usual, it can prove extremely potent if used correctly. Volcarona also receives solid support options besides the listed Rage Powder, such as Safeguard and Sunny Day. Though these could probably be used to better effect on bulkier Pokemon, they allow Volcarona to become a little more independent, protecting itself from negative effects, (comma) such as rain and paralysis. Fire and Bug Gems help Volcarona score OHKO's on certain Pokemon, such as Zapdos and Tyranitar, through the use of the a respective STAB move. However, Focus Sash is too good of an item for Volcarona to pass up, so Gems should be only used only if you are in desperate need of them. Hidden Power Rock simultaneously hits Fire- and Dragon-types that give Volcarona heartache, though it lacks the power to reliably defeat Dragon-types, (comma) and also limits your EV usage. If you're not concerned about Water-type moves and have another Pokemon in need of a Focus Sash, Charti Berry will protect Volcarona from at least one Rock Slide, provided Volcarona is in good condition.</p>

[Checks and Counters]

<p>In general, Pokemon that can use Rock Slide and can either take a hit from or outspeed Volcarona is instantly a threat. Tyranitar can effectively strip Volcarona of its Focus Sash, though it's better off not going up against Volcarona directly due to Bug Buzz. Terrakion can outspeed and OHKO most Volcarona, or at least activate knock it down to its Focus Sash with Rock Slide. Heatran, though relatively uncommon, walls all Volcarona that lack Hidden Power Ground. Gyarados will also wall Volcarona, (comma) and can easily KO it with Waterfall or Rock Slide, or Pparalyze Volcarona to make it a dead weight. Additionally, Salamence and Dragonite walls Volcarona's STAB moves and can prey on its low dDefense by nailing it with Rock-type moves. Trick Room is a large thorn in any fast and frail attacker's side, and Volcarona is no exception. However, common Trick Room leads will not enjoy taking Volcarona's STAB moves, and Fake Out users run the risk of getting burned by Flame Body. Rain teams can douse Volcarona before it can move, as they usually carry Swift Swim Pokemon, (comma) such as Kabutops and Kingdra.</p>

[Dream World]

<p>Volcarona receives Swarm from the Dream World. Since Volcarona usually holds a Focus Sash, it can take advantage of this ability with Bug Buzz. However, some crucial Pokemon that Bug Buzz needs to KO, such as max Special Defense Cresselia, cannot be KOed even after a Swarm boost. So unless you are feeling lucky, stick with Flame Body.</p>



GP Approved 2/2
 

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