Completed Wanderer vs Imanalt: The End of Tokyo

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#1
4v4 singles (2 FEs, 2 NFEs)
2 Subs
2 Recoveries, 5 Chills
2 Day DQ

Assault on Tokyo
Field Type
: Neutral
Complexity: Moderate
Format: Any
Restrictions: All Pokemon have a size class of 7 and a weight class of 12, all attacks ignore weight restrictions, random pokemon gets attacked by the SDF at the end of every round

Description: The battlefield is Japan's capital in all of its entirety, from the heart of Shinjuku all the way out to the city limits. How could both trainers' pokemon possibly find each other in such a crowded metropolis?

When they're 500 feet tall, that's how.

In short, we're playing Godzilla here. All pokemon are treated as if their size class was 7 and their weight class 12. Furthermore, any weight restrictions on attacks (such as psychic) can be ignored for this battle. There's enough seawater to use water attacks, enough vegetation (natural or otherwise) to use Grass Knot, and enough buildings/tanks/laser cannons to serve for certain rock moves.

Lastly, At the end of each round, RNG one of the pokemon currently in play. The Japanese self-defense force will attack that pokemon for a fixed 10 damage.





The Wanderer said:
HOORJ

Lucario(*) [Rico Ultrascarf] (Male)
"TAG!"
A mighty and gigantic champion from the heavens above (and absolutely NOT Rico in a silly costume), Ultrascarf has come to Japan to defend her against all the evil monstrosities that threaten the universe. Once again, Tooooootally not Rico.

Nature: Naughty (+1 atk, -1 SpD)
Type: Fighting/Steel
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities: Inner Focus, Steadfast, Justified (DW)
Inner Focus: (innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast: (innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified (DW, unlocked): (innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: Mastered!
MC: 0
DC: Mastered!

Attacks (38/100):
Level Up:
Quick Attack(*)
Foresight(*)
Endure(*)
Counter(*)
Force Palm(*)
Feint(*)
Reversal(*)
Screech(*)
Nasty Plot
Copycat
Final Gambit
Dark Pulse
Detect
Metal Claw
Bone Rush
Metal Sound
Aura Sphere
Dragon Pulse
Close Combat
Extremespeed
Heal Pulse
Me First
Calm Mind

Egg:
Blaze Kick(*)
Vacuum Wave (*)
Iron Defense(*)
Circle Throw

TM:
Hidden Power(*) - Ice, power 7
Swords Dance(*)
Earthquake(*)
Psychic
Shadow Claw
Double Team

Other:
Thunderpunch
Ice Punch
Zen Headbutt
Magnet Rise
Drain Punch

Cyclohm [Karamazov (From left head: Mitya, Alyosha and Ivan)] (Male)
*Ceaseless squabbling*
A Cyclohm the wanderer had caught shortly after his first battle hall challenge. Each head has a personality of its own, and combined, they're legendary for their inability to get along.

Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities
: Shield Dust, Static, Overcoat (DW)
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW, Unlocked): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: Mastered!
MC: 0
DC: Mastered!

Attacks (29/85):
Level Up:
Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Double Hit
Dragon Pulse
Whirlwind
Bide
Weather Ball
Tri-attack
Leer
Hurricane
Slack Off

Egg:
Hydro Pump
Heal Bell
Power Gem
Magnet Rise

TM:
Flamethrower
Thunderbolt
Thunder Wave
Ice Beam
Light Screen
Thunder
Protect
Blizzard

Fraxure [Anonicus] (Male)
"<Vae victus!>"
A Fraxure the wanderer met along with Fion the Necturine, and for reasons unknown, something of a surrogate father to her. Noble and charismatic, Anonicus finds himself in a leader role more often than not.

Nature: Adamant (+1 Atk, -1 SpA)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities: Rivalry, Mold Breaker, Unnerve (DW)
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Unnerve (DW, Locked): The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 67
Size Class: 2
Weight Class: 3
Base Rank Total: 17

EC: 5/9
MC: 0
DC: 3/5

Attacks (19 total):
Level Up:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Swords Dance
Taunt
Dragon Dance
Outrage

Egg:
Focus Energy
Reversal
Counter

TM:
Dig
Aerial Ace
Protect

Other:
Aqua Tail

Necturine [Fion] (Female)
"<Go away. I don't like you.>"
Anonicus's ward. Fion is an ice queen to just about everyone, save for the aforementioned Axew...and she seems to be taking an increasingly unhealthy interest in Sethim...

Nature: Relaxed (+1 Def, -15% speed, -10 Evasion)
Type: Grass / Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities: Anticipation, Telepathy (DW)
Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW, Locked): (Innate) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 44 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 3/6
MC: 0
DC: 3/5

Attacks (15 total):
Level Up:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Shadow Ball
Pain Split

Egg:
Leaf Blade
Giga Drain
Sketch (Extremespeed)

TM:
Protect
Psychic
Torment

Other:
Seed Bomb

Imanalt said:

Numel FIRE (F)
Nature: Quiet (-10% evasion)
Type:

Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (35/1.15) (-)
Size Class: 1
Weight Class: 2

Ec: 2/6
MC:4
DC: 2/5

Abilities:
Oblivious:
(Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Simple: (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the effectiveness and thus double the stage modifier (e.g. Swords Dance boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by two (2) stages each). Stat boosts and drops still maximize at six (6) stages.
Own Tempo (DW): (Innate, Locked) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Attacks:
Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume
Flamethrower
Earthquake
Earth Power

Heat Wave
Yawn
Endure

Will-o-wisp
Hidden Power (Electric, 7)
Rock Slide
15 Moves


Poliwag "frogsarecool" (M)

Nature: Quiet (+1 satk, -15%spe, -10%evasion)

Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Water Absorb (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Damp (Innate): This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Swift Swim (Innate, DW Locked): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 2
Spe: 78 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/9
MC: 3
DC: 1/5

Attacks:

Water Sport
Bubble
Hypnosis
Water Gun
DoubleSlap
Rain Dance
Body Slam
Bubblebeam

Encore
Endure
Endeavor

Surf
Dive
Ice Beam
14 moves


Mamoswine TUSKS (m)
Nature: Mild (+satk, -def)

Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 2(-)
SpA: Rank 4(+)
SpD: Rank 2
Spe: 80
Size Class: 5
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Oblivious:
(Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW) (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Attacks:
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud Slap
Endure
Mud Bomb
Icy Wind
Ice Shard
Ancientpower
Peck
Horn Attack
Scary Face

Icicle Crash
Rock Slide
Avalanche
Sleep Talk

Earthquake
Substitute
Dig
Stealth rock
Superpower
Ice Beam
Double Team
Hidden Power (fire, 7)
Earth Power
Reflect
Endeavor
Protect
Light Screen
Rest
Giga Impact
Iron Head
33 moves


Colossoil(*) Whale? (M)
Nature: Jolly (+14% accuracy)
Type:

Dark:
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 109 (95*1.15) (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

Ec: 6/6
MC:0
DC: 5/5

Abilities:
Rebound:
(Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure (DW): (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Attacks:
Leer(*)
Tackle(*)
Mud Shot(*)
Bubblebeam(*)
Rapid Spin(*)
Mud Bomb(*)
Pursuit(*)
Drill Run
Body Slam
Dig
Crunch
Bounce
Megahorn

Encore(*)
Fake Out(*)
Dive(*)
Substitute
Thunder Fang
Fire Fang

Taunt(*)
U-Turn(*)
Snatch
Sucker Punch
Superpower
Earthquake
Rock Slide
Dragon Tail
24 moves



Yup,Tokyo is screwed.


Anyway,Wanderer sends out,equips item and etc.
Imanalt does the same and orders.
Wanderer orders.
And so on and so on....
 
#2

Run! It's Godzilla!


Actually, it's not. That's just a gigantic Cyclohm.


...Well, we should run like it IS Godzilla!


...Except he's not.


AAAAAAAAAAAAAAAAAH!!!


GRAAAAAAAAAAAAAAAAGH!!!

...Yeah, sending out my Cyclohm first. He'll be carrying a Quick Claw.
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Server Moderator Alumnus
#3
What's better than a mamobawse?
A giant mamobawse! (with an expert belt)

Earthquake, Earth power, earthquake
If magnet rise is used, replace all following moves with icicle crash
 
#4

<Aw crap, why'd we have to go up against a trainer who uses ground types?>
<Oh? Is someone here chickening out again?>
<Mitya, this is bad for us and you know it!>
<Whoooooooowusswusswusswusswusswuss->
<Eyes on the enemy, guys!>
<Stuff it, Alyosha!>

Rain Dance -> Weather Ball -> Hydro Pump
 
#5

Tusks

HP: 110| EN: 100| Spe: 80
Ranks: 5/2/4/2
Size: 7| Weight: 12
Abilities: Oblivious, Snow Cloak,Thick Fat
Other: Enjoying the gigantic size




Mitya, Alyosha and Ivan

HP: 110| EN: 100| Spe: 80
Ranks: 1/4/5/3
Size: 7| Weight: 12
Abilities: Shield Dust,Static, Overcoat
Other: Eating civilians


Sweet! I am a giant now! *starts smashing buldings*
Hum? Oh,yeah,reffing.

The match betwen the Lone Wanderer and Imanalt (Who would name their kid Imanalt?) has started,with Wanderer choicing Mitya/Alyosha/Ivan while Imanalt goes with Tusks!,right in the middle of Tokyo as magic (just go with it) both pokemon are turned into giants!

People are eaten,buldings are smashed and the army prepares itself for the battle!



<So.....HuNgrY....>

Hum.....it looks like *checks paper* Mytia,is it? Mytia is more focused on eating the civilians rather than fighting,completely ignoring Tusks and being hit by a massive Earthquake! Tidal waves are formed! Several buldings are utterly destroyed by the massive quake and,most importantly,Mytia is now angry and focused on the battle!
The 3 headed dragon does a strange (yet amusing) Dance to summon the Rain,wich,due to the gigantic nature of this power,is much bigger than normaly,in a few seconds,the entire city and flooded! People are drowning! What a massacre!

Making good use of the rain (and it's Quick-Claw) Ivan summons a Weather-Ball,smacking Tusks for massive damage,but he wont let such a move go without an answer and uses the Power of the Earth to counter-attack.
Amused at how well that attack went,Alyosha shoots a Hydro-Pump while Tusks goes for another Earthquake,further destroying the city and harming the opposition.
The fight has barely started and both are already showing signals of tiring,what a sight!



BWAHAHAHAHAHAHAHA!! They said i was crazy! They said my latest invention would be useless! But now i shall prove them wrong! Igor! Bring the specimen!



Yes,Dr.Ross

*Igor leaves for a few seconds and returns telepathically carrying a woman*


Let me go!




Fufufufufufu lady,you should be glad to have the honor of testing my machine.


You are crazy!



Maybe,but put it into perspective,those pokemon are going to destroy Tokyo and possibly the whole Japan,if you do help me,we can be both rich and famous! And we will be saving the city....either we die without doing anything or we live! What do you say?

*The clerk says nothing....as crazy as the scientist was,she knew he was right*

Excellent! Now sit on the chair while me and Igor activate everything!

*The clerk does as he says,relucantly.*




Grrrr stupid speed tie.....

Action 1
RNG to go first (1-5000=Tusks) = 4271 -> Tusks goes first
RNG for Quick-Claw (9901) - No

Tusks used Earthquake - 6 energy
RNG to crit (6378) - No
(10 + 2 + 1,5 + 3)*1,5 = 24,75 damage

Mitya used Rain-Dance - 10 energy
Yay rain!
A lot of civilians are dying!

Action 2

Alyosha used Weather-Ball -> 7 energy
RNG to crit (9470)
(10 + 2 + 4,5)*1,5 = 24,75 damage

RNG to go first (1-5000=Tusks) = 9814 -> Mitya, Alyosha and Ivan goes first

Tusks used Earthpower - 6 energy
RNG to crit (1809) - No
(9 + 2 + 1,5 + 3)*1,5 = 23,25 damage


Action 3

RNG to go first (1-5000=Tusks) = 5490 -> Mitya, Alyosha and Ivan goes first

Ivan used Hydro-Pump -> 8 energy
RNG to hit (5709) - Yes
RNG to crit (8422) - No
(12 + 2 + 4,5)*1,5 = 27,75 damage

Tusks used Earthquake - 6 energy
RNG to crit (9927) - No
(10 + 2 + 1,5 + 3)*1,5 = 24,75 damage

The Tokyo army is angry!

RNG to see who gets hit by a rocket (1-5000=Tusks) -> 4780

Tusks is nuked and lost 10 HP!




Tusks

HP: 47| EN: 82| Spe: 80
Ranks: 5/2/4/2
Size: 7| Weight: 12
Abilities: Oblivious, Snow Cloak,Thick Fat
Other: Stomping on the army




Mitya, Alyosha and Ivan

HP: 37| EN: 75| Spe: 80
Ranks: 1/4/5/3
Size: 7| Weight: 12
Abilities: Shield Dust,Static, Overcoat
Other: NOM NOM NOM NOM


I THINK those calculations are right,let me know in case of any mistake.

Wanderer goes first now.
 
#8
Imanalt's right, I should be down 14 HP. But crunch aside...


<Mitya, stop eating the populace!>
<But they taste so good!>
<Sweet Arceus, we got another Lucius on our hands, don't we...>
<Oh come on, Ivan fits that role and you know it!>
<At least I don't eat everything I come across like that psychopath.>

***


<HACHOO!>

***

<...Come again, assmunch?>
<You heard me! You're psycho!>
<Oh that does it, you are DEAD!>

Weather Ball -> Hurricane -> Weather Ball
 
#10


Tusks

HP: 47| EN: 82| Spe: 80
Ranks: 5/2/4/2
Size: 7| Weight: 12
Abilities: Oblivious, Snow Cloak,Thick Fat
Other: Stomping on the army




Mitya, Alyosha and Ivan

HP: 37| EN: 75| Spe: 80
Ranks: 1/4/5/3
Size: 7| Weight: 12
Abilities: Shield Dust,Static, Overcoat
Other: NOM NOM NOM NOM




And the battle rages on as your 400 feet tall reff watches--- Give me a second.

*smacks a few annoying helicopters*

Hum....it appears Tusk is focusing on a combo,but the CAP Dragon decides to use that chance to attack,shooting another one of it's amazingly powerfull Weather-Balls,alas,Tusks is too focused to faint now and unleashes a devasting combo,the Earth Fury strikes the 3 headed Dragon HARD,instantly KO'ing them and giving Imanalt the lead!

The army is ,of course,still angry and nukes Tusks,but he is too happy to actualy notice their strikes.

The Doctor and his trusty Porygon2 continue on pressing buttons as the machines connected to the clerk start to gain ''life''



Is this going to hurt?



It wont hurt me!


Same.

You should be glad you wont have a normal life after this though,who likes being a Clerk?

The machine continues to blink several times as the energy keeps accumulating


Action 1

Ivan used Weather-Ball -> 7 energy
RNG to crit (4116) - No
(10 + 2 + 4,5)*1,5 = 24,75 damage

Tusks used Earth Fury -> 28 energy
RNG to crit (2251) - No
([11*2,25] + 1,5 + 3)*1,5 = 43,875 damage (!!!!)

Mitya, Alyosha and Ivan fainted!


The Tokyo army is angry!

Tusks got nuked and lost 10 HP

(Not sure if that counts now,let me know if i am mistaken)





Tusks

HP: 12| EN: 82| Spe: 80
Ranks: 5/2/4/2
Size: 7| Weight: 12
Abilities: Oblivious, Snow Cloak,Thick Fat
Other: Cooling down,cant stomp on the army




Mitya, Alyosha and Ivan

HP: KO| EN: 75| Spe: 80
Ranks: 1/4/5/3
Size: 7| Weight: 12
Abilities: Shield Dust,Static, Overcoat
Other: KO'ed body smashed a bulding.


Wanderer sends out,equips stuff and Imanalt orders.
 
#11

Look, Nakamura-san! Up in the sky!


Oh my...could it be?


Yes! It is! It's Ultrascarf! He's come to save us all!


TAG!...you know, the scarf makes me look more like Kamen Rider than Ultraman...


(Shh! Just stick to the script!)

Sending out Rico Ultrascarf with an Expert Belt.
 
#14


Tusks


HP: 12| EN: 82| Spe: 80
Ranks: 5/2/4/2
Size: 7| Weight: 12
Abilities: Oblivious, Snow Cloak,Thick Fat
Other: Cooling down,cant stomp on the army




Not Rico

HP:
100| EN: 100| Spe: 90
Ranks: 5/3/4/2
Size: 7| Weight: 12
Abilities: Inner Focus, Steadfast, Justified
Other: Ready to save the city.


And now,the great Ultrascarf is here to save the city! First,he Plots a Nasty plan to stop the evildoer known as Tusks and then,shoots an amazing Sphere of Aura! KO!

Wait,wut? That was a fast round.....




Look,General Specific! Ultrascarf has arrived to save Tokyo!

He needs help,Private Public!


But sir,he defeated the Mamoswine.

Non-Sense! We must make sure that thing stays down! Mad Scientist! Blast it with our Shee-Powered-Giant-Monster-Death-Ray!



I am not mad! I am ANGRY! I am the ANGRY SCIENTIST!

*The laser is activated and shot at Tusks,but a mis-aim causes it to strike Ultrascarf instead*






Cant say we made much progress since Ultrascarf's arrival,it has been only 5 seconds!



Ultrascarf used Nasty-Plot - 7 energy

Tusks is cooling down!

Ultrascarf used Aura-Sphere - 6 energy

Tusks has been KO'ed!

General Public's stupidity causes Ultrascarf to be injured!




Tusks


HP: KO| EN: 82| Spe: 80
Ranks: 5/2/4/2
Size: 7| Weight: 12
Abilities: Oblivious, Snow Cloak,Thick Fat
Other: Cooling down,cant stomp on the army




Ultrascarf

HP:
90| EN: 87| Spe: 90
Ranks: 5/3/4/2
Size: 7| Weight: 12
Abilities: Inner Focus, Steadfast, Justified
Other: Ready to save the city,+ 1 Sp.Attack (right
?)


Imanalt sends out, Wanderer orders and Imanalt orders.
 
#20


Frogsarecool

HP: 90| EN: 100| Spe: 78
Ranks: 2/2/3/2
Size: 7| Weight: 12
Abilities: Water Absorb
Other: About to attempt at drowning Tokyo.




Ultrascarf

HP: 90| EN: 87| Spe: 90
Ranks: 5/3/4/2
Size: 7| Weight: 12
Abilities: Inner Focus, Steadfast, Justified
Other: Ready to save the city,+ 1 Sp.Attack


He is our hero.
He is ready to fight for us.
Who will save us all?

ULTRASCARF!

And he is facing one of his biggest enemies yet,the devious Frogsarecool!

*crowd boos*

Immediately,Ultrascarf uses his limited control over Magnetism to Raise above the ground! Ground moves are now useless against this great super-hero!
Sadly,the cowardly Frogsarecool has another plan....using his diabolic spiral located on the belly,he shoots a potent Hypnotic gaze on our hero's eyes and sadly,it worked! Ultrascarf is now asleep!

The crowd's cries for help are useless,as Ultrascarf fails to wake up and Frogsarecool smiles....the evildoer is now free to do as he pleases and ,using his Surf move, summons a massive tsunami!










''PLEASE ULTRASCARF! WE NEED YOU!'' They cry for help as the tsunami comes closer....

And closer.....



And closer.....











.........................
















HAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRGGGGGGGGGGHHHHHHHHHHHH!!!!!!!!!


A miracle! Ultrascarf's fighting will to save everyone is so powerfull,even on his sleep,he will not allow Tokyo's destruction be that easy!

With incredible speed,the sleep-walking pokemon runs at the tsunami's direction,striking it head on before reaching Tokyo and spreading water everywhere! Ultrascarf was greatly injured and pushed back to the city,but he managed to stop the attack!


The crowd cheers as Ultrascarf finaly wakes up,and just on time to realise Frogsarecool is already Surfing on another of his destructive waves! Finaly awaken,he is able to make full use of his power and closes his fist,striking the Tsunami with the massively powerfull Thunderpunch! Wich not only vaporises the water,it eletrocutes Frogsarecool and once again harms Tokyo's protector!

Frogs is perfectly aware that his hellish tactics are not powerfull enough to stop Tokyo's protector and thus,he shoots a massive energy blast at the remaining survivors,only for Ultrascarf to jump on the way and take the hit for them.



''Nobody else is dying on my watch.''


Ultrascarf's body is getting worse by the minute,but his will to continue is more than enough to fight on.

(Oh,and the rain stopped. Weeeee)

The quirky scientist watches the massive battle,greatly worried,he steps back.


Ultrascarf.....is being defeated....

*He looks at the machine that closed around the Clerk to contain the energy and changes worried looks with his trusty Porygon2*

I hope it is not too late.....


Action order: Ultrascarf, Frogsarecool

Action 1
Ultrascarf used Magnet Rise - 6 energy

Frogsarecool used Hypnosis (What a dick!) - 7 energy
RNG to hit (3957) - Yes
RNG for intensity (0-3333=Light.3334-6666=Deep.6667-9999=Intense) (2306) - Light

Action 2

Ultrascarf is sleeping.

Frogsarecool used Surf - 6 energy
(10 + 2 + 3 + 1,5) = 16,5 damage!

Action 3

Ultrascarf woke up!

Ultrascarf used Thunderpunch - 6 energy
(8 + 4,5)*1,5 = 18,75 damage

Frogsarecool used Surf - 10 energy


Frogsarecool used Surf - 10 energy
(10 + 2 + 3 + 1,5) = 16,5 damage!

RNG for the extra damage.
(0-5000=Ultrascarf) -> 1810 Ultrascarf is blasted while protecting the army!




Frogsarecool

HP: 71| EN: 77| Spe: 78
Ranks: 2/2/3/2
Size: 7| Weight: 12
Abilities: Water Absorb
Other: Has the upperhand.





Ultrascarf

HP: 47| EN: 75| Spe: 90
Ranks: 5/3/4/2
Size: 7| Weight: 12
Abilities: Inner Focus, Steadfast, Justified
Other: Will fight to the bitter end.

Imanalt orders now.
 
#22

Look! It's Anonicus the mighty! He's come to aid Ultrascarf!


<Brother Ultrascarf, I've come to assist you!>


Thanks. Take that Numel down while I keep the civvies safe!

<Consider it done, battle brother! VAE VICTUS!>

Switching to Fraxure with an Amulet Coin.
Taunt -> Aqua Tail -> Focus Energy
 
#24


FIRE

HP: 90| EN: 100| Spe: 30
Ranks: 2/2/4/2
Size: 7| Weight: 12
Abilities: Oblivious, Simple
Other: Ready to lay waste on the humans.Also,CAPS ARE COOL!





Anonicus

HP: 100| EN: 100| Spe: 67
Ranks: 5/3/1/2
Size: 7| Weight: 12
Abilities: Rivalry,Mold Breaker
Other: Bro-For-Life with Rico Ultrascarf.

After a short counter-switching,Anonicus comes face-to-face with FIRE,on the first NFE vs NFE match betwen those two collosus!


Anonicus immediatly begins by Taunting FIRE,stating that she is nothing but a coward! Not taking this lightly,FIRE counter attacks by releasing a lot of black smoke that ,upon covering Anonicus,explodes due to combustion! What an impressive attack,that Lava-Plume even managed to burn!

Deciding to go for the offensive,Anonicus soaks himself and strikes with an Aqua Tail,sending FIRE flying several meters away and destroying many buldings in the process!
Not taking this lightly,she summons the Earth's Power,making it open (with several cars falling on the new cratter) as several rocks fly at Anonicus's direction,doing a lot of damage!

Knowing that the burn would prove problematic in the future,Anonicus Focus his Energy while enduring another strike from Lava-Plume asthe army once again proves their incompetence and nukes the poor Fraxure while screaming ''DIE GODZILLA!''.

Luck has truly not smiled for Anonicus,but he is still determined to fulfill his promisse! FIRE is just warming up as well,who will prevail?!??!




Ultrascarf is currently picking up people and put them to a safer place.


Ultrascarf-chan,my poor Pipi-chan disapeared,thats not kawaii at all....my poor Cleffairy is probably crying and alone D:


Do not worry,miss,i can see a Cleffairy a few metters from here.


*The clefairy's head is completely under-water,about to drown any second*
Yes....yes.....
*But then Ultrascarf's hand grabs him and is on the way back to Super Kawaii Yume Neko Tenshi Moe-tan!*
What....no....no.....NOOOOOOOOOOO!!!!!!


Kawaii,Pipi-Chan,you are safe again,thank you so much,Ultrascarf-chan ^0^

*She runs off to join the others survivors as her Clefairy protests uselessly*





Turn order -> Anonicus,FIRE

Action 1

Anonicus used Taunt - 10 energy

FIRE IS FURIOUS!

FIRE USED LAVA PLUME - 5 ENERGY
RNG to crit (6696) - No (lol at that number)
RNG to crit (1209) - Yes
(8 + 3 + 3)*0,67 = 9,38 damage

Anonicus lost 2 HP!

Action 2
Anonicus used Aqua-Tail! - 7 energy
RNG to crit (3141) - No
(9 - 3 + 4,5)*2,25 = 23,625 damage!

FIRE USED EARTH-POWER - 6 ENERGY
RNG to crit (7915) - No
RNG to lower Sp.Def (2560) - No
(9 + 3 + 3) = 15 damage!

Anonicus lost 2 HP!

Action 3

Anonicus used Focus-Energy! - 12 energy
The BP loss from the Burn will be ignored for the next 6 actions!

FIRE USED LAVA PLUME - 5 ENERGY
RNG to crit (3329) - No
(8 + 3 + 3)*0,67 = 9,38 damage

Anonicus lost 2 HP!

RNG for moar damage
(0-5000=Anonicus takes damage) -> 2599
Anonicus took 10 damage!





FIRE

HP: 66| EN: 84| Spe: 30
Ranks: 2/2/4/2
Size: 7| Weight: 12
Abilities: Oblivious, Simple
Other: A bit wet and pissed off (3 actions).





Anonicus

HP: 50| EN: 71| Spe: 67
Ranks: 5/3/1/2
Size: 7| Weight: 12
Abilities: Rivalry,Mold Breaker
Other: Poor luck,ignoring the burn to hit as hard as possible (6 actions)


I believe it is Imanalt's turn now.
 
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