1. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Completed Watch out for Stalchildren! deadfox081 Vs Flora!

Discussion in 'ASB' started by danmantincan, Aug 23, 2011.

Thread Status:
Not open for further replies.
  1. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Team deadfox081:
    Dracor the Dragonite @ Damp Rock (open)
    [​IMG]
    Dragonite [Dracor] (F)
    Nature: Rash (+1 Special Attack, -1 Special Defence)

    Type: Dragon/Flying
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3 (-)
    Spe: 80

    EC: 9/9
    MC: 0
    DC: 5/5

    Abilities:

    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Multiscale: (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

    Attacks:
    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam
    Agility
    Dragon Tail
    Safeguard
    Roost
    ThunderPunch
    Fire Punch
    Outrage
    Hurricane
    Dragon Rush

    Waterfall
    Thunderbolt
    Ice Beam
    Flamethrower
    Surf
    Hone Claws
    Dragon Claw
    Roar
    Light Screen
    Protect
    Thunder
    Earthquake
    Brick Break
    Aerial Ace
    Incinerate
    Stone Edge
    Double Team
    Fly
    Substitute
    Rain Dance

    Extremespeed
    Dragon Pulse
    Dragon Dance

    Draco Meteor
    Ice Punch
    Superpower
    Tailwind
    Endure

    Focus Punch
    Reflect
    Bide

    Dreeko the Kingdra @ Dragon Scale (open)
    [​IMG]
    Kingdra* [Dreeko] (F)
    Nature: Mild (+1 Special Attack, -1 Defense)

    Type: Water/Dragon
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without

    losing focus.

    Stats
    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 85

    EC: 9/9
    MC: 1
    DC: 5/5

    Abilities:

    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

    Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, dealing 2 more damage with its critical hits.

    Damp: (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Attacks:
    Bubble (*)
    Smokescreen (*)
    Leer (*)
    Water Gun (*)
    Focus Energy (*)
    Bubblebeam (*)
    Agility (*)
    Dragon Dance
    Dragon Pulse
    Yawn
    Brine
    Hydro Pump
    Draco Meteor

    Scald (*)
    Dive (*)
    Rain Dance (*)
    Ice Beam

    Aurora Beam (*)
    Dragonbreath (*)
    Signal Beam (*)
    Disable

    Shocta the Magnezone @ Oran Berry (open)
    [​IMG]
    Magnezone* [Shocta]
    Nature: Modest (+1 Special Attack, -1 Attack)

    Type: Electric/Steel
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Bomb, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Stats:
    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 4
    SpA: Rank 6 (+)
    SpD: Rank 3
    Spe: 60

    EC: 9/9
    MC: 0
    DC: 5/5

    Abilities:

    Magnet Pull: (Can be activated) This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions.

    Surdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

    Analytic: (Can be activated) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack
    Power.

    Attacks:
    Metal Sound (*)
    Tackle (*)
    Thundershock (*)
    Supersonic (*)
    SonicBoom (*)
    Thunder Wave (*)
    Spark (*)
    Magnet Bomb (*)
    Discharge (*)
    Magnet Rise (*)
    Tri Attack
    Mirror Shot
    Mirror Coat
    Barrier

    Rain Dance (*)
    Protect (*)
    Explosion (*)
    Thunder
    Volt Switch
    Flash Cannon
    Thunderbolt
    Hyper Beam
    Reflect
    Light Screen
    Hidden Power (Ground, 7)
    Toxic

    Shock Wave

    Smash the Heracross @ Fighting Gem (open)

    [​IMG]
    Heracross [Smash] (M)
    Nature: Jolly (+15% Spe, +11% Acc, -1 SpA)

    Type: Bug/Fighting
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 98 (85*1.15)

    EC: N/A
    MC: 0
    DC: 1/5

    Abilities:

    Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

    Moxie: [DW LOCKED] (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

    Attacks:
    Night Slash
    Tackle
    Leer
    Horn Attack
    Endure
    Fury Attack
    Aerial Ace
    Brick Break
    Counter
    Megahorn
    Close Combat

    Dig
    Stone Edge
    Substitute
    Earthquake

    Focus Punch
    Bide
    Pursuit


    Team Flora:
    Gengar (open)

    [​IMG]
    Gengar (Violet) (F)
    Nature: Hasty (+Spe, -Def | +19% accuracy).

    Type:
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 5
    SpD: Rank 3
    Spe: 127 (+)
    Size Class: 3
    Weight Class: 3

    EC: 9/9
    MC: 0
    DC: N/A

    Ability:
    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Level Ground, and Magnitude. Other Ground moves can still hit.

    Attacks:
    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Night Shade
    Confuse Ray
    Sucker Punch
    Hex

    Disable
    Clear Smog
    Perish Song

    Toxic
    Venoshock
    Thunderbolt
    Shadow Ball
    Explosion
    Bide
    Focus Blast
    Giga Drain
    Psychic
    Taunt
    Substitute
    Sludge Bomb
    Double Team
    Protect
    Will-O-Wisp
    Hidden Power Ice (7)
    Snatch
    Endure
    Rest
    Sleep Talk
    Rain Dance
    Thief

    Magic Coat
    Pain Split
    Counter
    Fire Punch
    Gardevoir (open)
    [​IMG]
    [​IMG]
    Gardevoir (Cypress) (F) (OT Kaxstar)
    Nature: Modest (+SpA | -Atk)

    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:
    HP: 100
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 6 (+)
    SpD: Rank 4
    Spe: 80
    Size Class: 3
    Weight Class: 3

    EC: 9/9
    MC: 0
    DC: 5/5

    Abilities:
    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.

    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.

    Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Attacks:
    Healing Wish
    Growl
    Confusion
    Double Team
    Teleport
    Lucky Chant
    Wish
    Magical Leaf
    Heal Pulse
    Calm Mind
    Imprison
    Hypnosis
    Future Sight

    Encore
    Will-o-Wisp
    Disable
    Shadow Sneak

    Psyshock
    Thunderbolt
    Psychic
    Thunder Wave
    Protect
    Endure
    Reflect
    Light Screen
    Shock Wave
    Shadow Ball
    Substitute
    Taunt
    Snatch
    Rest
    Sleep Talk
    Skill Swap
    Telekinesis
    Safeguard
    Toxic
    Grass Knot
    Trick Room
    Rain Dance
    Focus Blast
    Torment

    Pain Split
    Signal Beam
    Icy Wind
    Pyroak (open)
    [​IMG]
    Pyroak (Ginger) (F)
    Nature: Quiet (+SpA, -Spe; -10% Eva).

    Type:
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:
    HP: 110
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 51 (-)
    Size Class: 4
    Weight Class: 5

    EC: 9/9
    MC: 0
    DC: 5/5

    Ability:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Attacks:
    Wood Hammer
    Flare Blitz
    Heat Wave
    Leaf Blade
    Pound
    Sweet Scent
    Growth
    Ember
    Leech Seed
    Giga Drain
    Bullet Seed
    Flame Wheel
    Synthesis
    Zap Cannon

    Revenge
    Counter
    Earth Power

    Sunny Day
    Flamethrower
    SolarBeam
    Will-O-Wisp
    Light Screen
    Substitute
    Earthquake
    Dragon Tail
    Rest
    Flame Charge
    Tomohawk (open)
    [​IMG]
    Tomohawk (Myrtle) (F)
    Nature: Modest (+SpA | -Atk)

    Type:
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Stats:
    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 85
    Size Class: 2
    Weight Class: 3

    EC: 6/6
    MC: 0
    DC: 5/5

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
    Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Attacks:
    Sunny Day
    Aura Sphere
    Fury Swipes
    Harden
    Aerial Ace
    Morning Sun
    Whirlwind
    Focus Energy
    Rock Smash
    Roar
    Hyper Voice
    Superpower
    Heat Wave
    Hurricane
    Rain Dance
    Earth Power
    Air Slash
    Rest

    Roost
    Stealth Rock
    Rapid Spin
    Yawn
    Baton Pass

    Taunt
    Reflect
    Brick Break
    Return
    Toxic
    Protect
    Rock Slide
    SolarBeam
    Safeguard
    Hyper Beam
    Fly


    Order:
    -deadfox sends out Mon
    -Flora sends out Mon and gives orders
    -deadfox gives orders
    -I ref
    -deadfox gives orders
    -Flora gives orders
    -I ref

    Good Luck Trainers!
  2. Flora

    Flora Yep, that tasted purple!
    is a member of the Site Staffis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,651
    I guess I should also state my items beforehand.

    Gengar: Life Orb
    Gardevoir: Wide Lens
    Pyroak: Expert Belt
    Tomohawk: Expert Belt
  3. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    I need to buy better items..

    gogogo Dragonite!
  4. Flora

    Flora Yep, that tasted purple!
    is a member of the Site Staffis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,651
    Just going to send out the first mon in my list. Go Violet!

    [​IMG]
    Multiscale's such a pain.

    Hypnosis - Will-O-Wisp - Hidden Power
    If Protect is used on the Hypnosis, use Substitute (25) on the first action and move actions down
  5. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    I have 8 billion moves and not one of them is super effective against the thing. I should buy HP Dark after this.

    Thunder Wave > Light Screen > Dragon Claw
    If she gets two turn sleep then cry
  6. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    R1

    [​IMG]
    Dracor (F)
    @ Damp Rock
    HP: 100
    Energy: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 3
    Spe: 80
    Actions: Thunder Wave~Light Screen~Dragon Claw
    [​IMG]
    Violet (F) @ Life Orb
    HP: 90
    Energy: 100
    Atk: Rank 3
    Def: Rank 1
    SpA: Rank 5
    SpD: Rank 3
    Spe: 127 (19)
    Actions: Hypnosis~Will-o-Wisp~Hidden Power

    Here we are in the legendary Hyrule Field, it seems that peace has finally come, now that Ganon has been vanquished (for about the billionth time), and it's the perfect spot for a battle between deadfox081 and Flora. deadfox kicks things off by sending out Dracor the Dragonite. Flora responds in kind by sending out Violet the Gengar. Quick to act, Violet starts by Hypnotizing Dracor, then quickly burns her with a Will-o-Wisp. Dracor wakes up form the burn and quickly sets up a Light Screen just in time, as it manages to block most of Violet's Hidden Power. Dracor then lashes out with a powerful Dragon Claw, but winces slightly as her burn begins take its toll on her.

    Calcs (open)

    Hypnosis = [7 Energy]

    Will-o-Wisp = [7 Energy]
    Light Screen = [8 Energy]
    [Dracor: -2 HP]

    Hidden Power - [7+3+(5-3)x1.5-5]x2.25/2 = [9 Damage] [5 Energy] [-2 HP]
    Dragon Claw - 8+3-3+(5-1)x1.5 = [14 Damage] [5 Energy]
    [Dracor: -2 HP]

    [​IMG]
    Dracor (F) @ Damp Rock
    HP: 87
    Energy: 87
    Stats: 5/3/5/3/80
    Status: Burned, Light Screen (4a)
    [​IMG]
    Violet (F) @ Life Orb
    HP: 74
    Energy: 81
    Stats: 3/1/5/3/127 (19)
    Status: N/A
    deadfox, you're up.
  7. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Ugh, too many moves to be arsed working out subs. Just keep it simple Dracor.

    Dragon Pulse > Thunder Wave > Draco Meteor
  8. Flora

    Flora Yep, that tasted purple!
    is a member of the Site Staffis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,651
    This looks like fun.

    Hidden Power - Substitute (25) - Pain Split
  9. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    [​IMG]
    Dracor (F) @ Damp Rock
    HP: 87
    Energy: 87
    Stats: 5/3/5/3/80
    Status: Burned, Light Screen (4a)
    Actions: Dragon Pulse~Thunder Wave~Draco Meteor
    [​IMG]
    Violet (F) @ Life Orb
    HP: 74
    Energy: 81
    Stats: 3/1/5/3/127 (19)
    Status: N/A
    Actions: Hidden Powder~Substitute (25 HP)~Pain Split


    With her opponent's Multiscale gone, Violet goes on the offensive by launching another Hidden Power at Dracor. Thanks to her Light Screen, Dracor is able to take the hit without much trouble and retaliates with a Dragon Pulse. Dracor follows up with a Thunder Wave that hits Violet right in her chest. Wait a sec, it looks like Violet was able to set up a Substitute just in time. Violet realizes that she is not in a favourable position, and decides to even things up with a Pain Split. Dracor roars in anger, as (Draco) Meteors come crashing to the ground. Violet takes cover under her Substitute, as it blocks the attack for her, remaining intact.

    Calcs (open)

    Hidden Power - [7+3+(5-3)x1.5-5]x2.25 = [18 Damage] [9 Energy] [-2 HP]
    Dragon Pulse - 9+3+(5-3)x1.5 = [15 Damage] [6 Energy]
    [Dracor: -2 HP]

    Substitute = [24 Energy] [-25 HP]
    Thunder Wave - Failed = [7 Energy]
    [Dracor: -2 HP]

    Pain Split = [17 Energy] [49 HP]
    Draco Meteor - 14+3+3+(5-3)x1.5 = [23 Damage (Sub)] [9 Energy]
    [Dracor: -2 HP]

    [​IMG]
    Dracor (F) @ Damp Rock
    HP: 47
    Energy: 65
    Stats: 5/3/5/3/80
    -2 SpAtt
    Status: Burned, Light Screen (1a)
    [​IMG]
    Violet (F) @ Life Orb
    HP: 49
    Energy: 31
    Stats: 3/1/5/3/127 (19)
    Status: Substitute (2 HP)

    Flora, you're up.
  10. Flora

    Flora Yep, that tasted purple!
    is a member of the Site Staffis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,651
    Mkay, despite our energy, we're at a pretty good position! Violet, let's taunt the beast and attempt to finish her off!

    Taunt - Hidden Power - Hex
    If Protect is used successfully, chill and move actions down
  11. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    I don't like this thing. Guess all we can do is damage before we go out and set up for the kill with someone else.

    Aerial Ace > Outrage + Outrage Combo > Die
  12. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    [​IMG]
    Dracor (F) @ Damp Rock
    HP: 47
    Energy: 65
    Stats: 5/3/5/3/80
    -2 SpAtt
    Status: Burned, Light Screen (1a)
    Actions: Aerial Ace~Outrage+Outrage
    [​IMG]
    Violet (F) @ Life Orb
    HP: 49
    Energy: 31
    Stats: 3/1/5/3/127 (19)
    Status: Substitute (2 HP)
    Actions: Taunt~Hidden Power~Hex


    The battlers look up to the sky, as the sun begins to set. As night forces itself upon the battle, the ground begins to rumble. A Stalchild then appears in front of each of the battlers. The Stalchildren then each pull out one of their rib Bonesand begins to swing it like a Club at the battlers. Dracor flies out of the reach of the Stalchild, while Violet quickly blocks the attack with her Substitute, although it shatters upon impact.
    Now without her Substitute, Violet begins to Taunt Dracor. I don't really approve of those rude tactics, and neither does Dracor, who has become so enraged from the taunting that she rushes in and crashes into Violet with an Aerial Ace. Violet turns on the offensive, as she then launches another Hidden Power towards Dracor. This further Outrages Dracor, who begins to vent her frustration on Violet, dealing some massive damage! Dracor is now so exhausted from her efforts, that she is wide open to a Hex from Violet. Dracor then plummets to the ground, unable to battle any more. The score is now 4-3, but Violet looks like she could drop at any moment.
    A rooster crows and the sun rises once again, cutting the the dark of again and the Stalchildren sink into the ground again.

    Calcs (open)

    Bone Club (D) - Fail
    Bone Club (V) - [7+(3-1)x1.5]x1.5 = [15 Damage (Sub)]

    Taunt = [10 Energy]
    Aerial Ace - 6+3-3+(5-1)x1.5 = [12 Damage] [3 Energy]
    [Dracor: -2 HP]

    Hidden Power - [7+3+(5-3)x1.5]x2.25 = [29 Damage] [5 Energy] [-2 HP]
    Outrage+Outrage - 12x2.25+3-3+(5-3)x1.5 = [30 Damage] [36 Energy]
    [Dracor: -2 HP]

    Hex - 10+3+3+(5-3)x1.5 = [19 Damage] [6 Energy] [-2 HP]

    [​IMG]
    Dracor (F) @ Damp Rock
    HP: 0
    Energy: 26
    Stats: 5/3/5/3/80
    Status: KOed
    [​IMG]
    Violet (F) @ Life Orb
    HP: 3
    Energy: 10
    Stats: 3/1/5/3/127 (19)
    Status: N/A

  13. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Well, that didn't work out too badly. Not really any way we can avoid a bad match up next time around though.

    May as well go with Shocta, and dispense with this thing as fast as we can. Too bad I didn't bring anyone with a single priority attack.

    Ok Magnezone: Thunder Shock > Spark > Thundershock
  14. Flora

    Flora Yep, that tasted purple!
    is a member of the Site Staffis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,651
    Violet, be awesome!

    Pain Split suicide
  15. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    [​IMG]
    Shocta (X)
    @ Oran Berry
    HP: 100
    Energy: 100
    Atk: Rank 2
    Def: Rank 4
    SpA: Rank 6
    SpD: Rank 3
    Spe: 60
    Actions: ThunderShock~Spark~ThunderShock

    [​IMG]
    Violet (F) @ Life Orb
    HP: 3
    Energy: 10
    Stats: 3/1/5/3/127 (19)
    Status: N/A
    Actions: Pain Split


    deadfox decides to send out Shocta the Magnezone to avenge Dracor. Violet knows that she is in a rough spot, so she decides to try and even the field with a Pain Split. But she doesn't have enough energy to pull it off properly, so she only makes a minor dent in Shocta.

    Calcs (open)

    Pain Split - [(3+100)/2-3]x10/38 = [+-13 HP] [38 Energy]

    [​IMG]
    Shocta (X)
    @ Oran Berry
    HP: 87
    Energy: 100
    Stats: 2/4/6/3/60
    Status: N/A
    [​IMG]
    Violet (F) @ Life Orb
    HP: 16
    Energy: 0
    Stats: 3/1/5/3/127 (19)
    Status: KOed
    Flora, your new mon and orders.
  16. Flora

    Flora Yep, that tasted purple!
    is a member of the Site Staffis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,651
    Okay, go Ginger!

    [​IMG]

    Destroy the magnet!

    Earthquake - Earth Power - Earthquake
    If Magnet Rise is used, use Flare Blitz - Flamethrower - Flare Blitz in that order
    If Protect is used successfully, use Sunny Day - Growth, depending on the amount of Protects used and push actions down
  17. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Let's test this out...

    Rain Dance > Mirror Coat + Mirror Coat combo > Cooldown
  18. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    @Flora: Pyroak has 120 HP, but yours is marked as having 110. Also, Pyroak should have 52 Speed with a negative nature, since it was decided a little while ago that you should divide by 1.15 instead of multiply by 0.85.
    [​IMG]
    Shocta (X)
    @ Oran Berry
    HP: 87
    Energy: 100
    Stats: 2/4/6/3/60
    Status: N/A
    Actions: Rain Dance~Mirror Coat+Mirror Coat
    [​IMG]
    Ginger (F) @ Expert Belt
    HP: 120
    Energy: 100
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 3
    Spe: 52
    Actions: Earthquake~Earth Power~Earthquake


    After seeing Violet collapse from exhaustion, Flora decides to send out Ginger the Pyroak to deal with Shocta. Fearing those powerful Fire attacks, Shocta decides that it could use some Rain, so it begins to Dance wildly. Ginger can only laugh, as that water won't weaken her strongest attacks against Shocta, and she creates a powerful Earthquake, flipping Shocta on it's side. Finally able to set itself upright, Shocta gets smacked with an Earth Power from Ginger. It seems Shocta was ready for the attack, as it returns that attack twofold with a Super Mirror Coat. Close to exhaustion from that last attack, Shocta must relax, leaving itself wide open to another powerful Earthquake from Ginger.

    Calcs (open)

    Rain Dance = [10 Energy]
    Earthquake - [10+(3-4)x1.5+2]x2.25 = [24 Damage] [7 Energy]

    Earth Power - [9+(4-3)x1.5+2]x2.25 = [28 Damage] [7 Energy]
    Mirror Coat - 28x1.5^2 = [63 Damage] [88 Energy]

    Earthquake - [10+(3-4)x1.5+2]x2.25 = [24 Damage] [7 Energy]

    [​IMG]
    Shocta (X)
    @ Oran Berry
    HP: 25
    Energy: 2
    Stats: 2/4/6/3/60
    Status: N/A
    Rain (3r)
    [​IMG]
    Ginger (F) @ Expert Belt
    HP: 66
    Energy: 79
    Stats: 3/4/4/3/52
    Status: N/A

    deadfox, you're up.
  19. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    You appear to have forgotten Shocta's Sturdy in those calcs dan. It should have him a bit more well placed to stick around longer.

    Chill > Thunder Wave > Flash Cannon
  20. Flora

    Flora Yep, that tasted purple!
    is a member of the Site Staffis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,651
    Seeing the 30 HP now and wanting to avoid using a combo, I shall be awesome.

    Flame Charge - Earth Power x2

    edit: oh yeah sorry dan all my mons are like that lol silly asb fixes that i'm never notified about
  21. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    [​IMG]
    Shocta (X)
    @ Oran Berry
    HP: 25
    Energy: 2
    Stats: 2/4/6/3/60
    Status: N/A
    Actions: Chill~Thunder Wave~Flash Cannon
    Rain (3r)
    [​IMG]
    Ginger (F) @ Expert Belt
    HP: 66
    Energy: 79
    Stats: 3/4/4/3/52
    Status: N/A
    Actions: Flame Charge~Earth Power~Earth Power


    Night once again falls as a wolf's howl cuts through the sounds of battle. Shocta and Ginger both separate as two more Stalchildren rise up, as when their predecessors were engaged in combat. The Stalchildren decide to split up and they each charge their targets, Furiously Swiping at both Ginger and Shocta. Shocta gets hit 3 times before finally being able to get out of the way of its Stalchild. Now that its Stalchild is out of the way, Shocta takes this opportunity to eat its Oran Berry.Ginger has a much easier time and she quickly sidesteps and slams the Stalchild back into the ground with a single swing of her wooden arm.
    Turning back to their opponent, Shocta realizes that it is running low on Energy and it Chills. Ginger then begins to Charge Shocta. Ginger slams into Shocta and bursts of Flames shoot out upon impact. Shocta and begins to spark as he gets ready to electrify, but the Earth underneath it then erupts with enough Power to knock Shocta out!

    Calcs (open)

    Fury Swipes (S) - [2x3+(3-4)x1.5]x0.67 = [3 Damage]
    Fury Swipes (G) - Miss

    Chill = [+12 Energy]
    Flame Charge - [5+3-3+2+(3-4)x1.5]x1.5 = [8 Damage] [3 Energy]

    Earth Power - [9+(4-3)x1.5+2]x2.25 = [28 Damage] [7 Energy]

    [​IMG]
    Shocta (X)
    @ Oran Berry
    HP: 0
    Energy: 14
    Stats: 2/4/6/3/60
    Status: KOed
    Rain (2r)
    [​IMG]
    Ginger (F) @ Expert Belt
    HP: 66
    Energy: 69
    Stats: 3/4/4/3/52
    +1 Spe (78)
    Status: N/A

    deadfox, you're new mon. Then Flora is up.
  22. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Stupid CAP dual typing covering common weaknesses.

    Get out there Smash, at least the rain will cover your weakness to it's STAB for a while.
  23. Flora

    Flora Yep, that tasted purple!
    is a member of the Site Staffis a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,651
    Thanks for the update, danman! :D

    Okay, Ginger, clear the skies to something more favorable, seed the bug, and roast it away! Be wary of Bide though!

    Sunny Day - Flamethrower - Flare Blitz
    If Bide is used, used Growth throughout
  24. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    Substitute (15 HP) > Focus Punch (w. Fight Gem) > Counter
  25. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    [​IMG]
    Smash (M)
    @ Fighting Gem
    HP: 100
    Energy: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 3
    Spe: 98 (11)
    Actions: Substitute (15 HP)~Focus Punch (FG)~Counter

    Rain (2r)
    [​IMG]
    Ginger (F) @ Expert Belt
    HP: 66
    Energy: 69
    Stats: 3/4/4/3/52
    +1 Spe (78)
    Status: N/A
    Actions: Sunny Day~Flamethrower~Flare Blitz


    deadfox sends out Smash the Heracross, hoping that the rain will be enough to negate his weakness to Ginger's Fire attacks. Appearing in a flash of light, Smash wastes no time in creating a Substitute. He must be terrified of Ginger's attacks. Giving him something else to be scared of, Ginger begins to make it a Sunny Day, boosting her Fire attacks. Ginger then unleashes a powerful Flamethrower that turns Smash into a pile of ashes. Wait, that's the substitute, Smash is right behind Ginger, and he begins to charge, Focusing all of his power into this Punch. Realizing her mistake, Ginger turns around and rushes in and smashes Smash with a powerful Flare Blitz. It looks like Smash was ready for it, as he quickly Counters and knocks Ginger out.

    Calcs (open)

    Substitute = [12 Energy] [-12 HP]
    Sunny Day = [9 Energy]

    Flamethrower - [10+3+3+2+(4-3)x1.5]x1.5 = [29 Damage (Sub)] [6 Energy]
    Focus Punch - 15+3+3+(5-4)x1.5 = [23 Damage] [9 Energy]

    Flare Blitz - [10+5+3+3+2+(3-3)x1.5]x1.5 = [35 Damage] [9 Energy]
    Counter = [53 Damage] [23 Energy]
    [Smash: -2 HP]

    [​IMG]
    Smash (M)
    @ Fighting Gem (4)
    HP: 48
    Energy: 56
    Stats: 5/3/1/3/98 (11)
    Status: Burned

    Sun (3r)
    [​IMG]
    Ginger (F) @ Expert Belt
    HP: 0
    Energy: 45
    Stats: 3/4/4/3/52
    Status: KOed

    Flora, your new mon. Then deadfox's orders.
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)