water vs geodude flash

WW

Regice (Touketsu) -
Nature: Relaxed (+1 Def, -15% Spe, -10% Eva)
Type: Ice
Abilities: Clear Body/ Ice Body (Unlocked)

Stats:
HP: 100
Atk: 2
Def: 5 (+)
SpA: 4
SpD: 9
Spe: 43 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: N/A
MC: 0
AC: 5/5

Attacks: (31/ 76 moves total)
Physical:
Counter
Earthquake
Explosion
Hammer Arm
Ice Punch
Stomp
Superpower

Special:
Ancient Power
Blizzard
Charge Beam
Flash Cannon
Focus Blast
Hidden Power Fire
Hyper Beam
Ice Beam
Icy Wind
Signal Beam
Thunder
Thunderbolt
Zap Cannon

Status:
Amnesia
Curse
Double Team
Endure
Gravity
Lock-On
Protect
Substitute
Thunder Wave


GEODUDE

Tyranitar (F)
Nature: Rash
Type:

: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:
Sand Stream: (Trigger) When entering into battle, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Unnerve: (DW, Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4+
SpD: Rank 3-
Spe: 61
Size Class: 4
Weight Class: 6
Base Rank Total: 23


Nature: Rash
Type:

Abilities: Sand Stream, Unnerve
Item: Tyranitarite (Allows Tyranitar to Mega-Evolve into Mega Tyranitar. A Sand Stream summoned by Mega Tyranitar will last indefinitely until the weather is changed.)

Stats:
HP: 110
Atk: Rank 7
Def: Rank 6
SpA: Rank 4+
SpD: Rank 4-
Spe: 71
Size Class: 4
Weight Class: 6
Base Rank Total: 28

EC: 9/9
MC: 0
AC: 5/5

Moves:
Fire Fang
Ice Fang
Thunder Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Payback
Earthquake
Dark Pulse
Crunch
Stone Edge
Hyper Beam
Giga Impact

Focus Energy
Iron Head
Outrage
Pursuit
Stealth Rock

Dragon Claw
Roar
Hidden Power [Poison]
Taunt
Ice Beam
Protect
Smack Down
Thunderbolt
Dig
Brick Break
Double Team
Fire Blast
Torment
Focus Blast
Endure
Retaliate
Bulldoze
Substitute
Snarl

Counter
Earth Power
Iron Defense
Low Kick
Superpower

Saxton [Colossoil] (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 110+
Size Class: 5
Weight Class: 10
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Drill Run
Leer
Tackle
Rototiller
Bubblebeam
Peck
Horn Attack
Bite
Rapid Spin
Body Slam
Pursuit
Bounce
Dig
Crunch
Megahorn

Encore
Fake Out
Fissure
Horn Drill
Sucker Punch

Taunt
Protect
Smack Down
Earthquake
Double Team
Endure
Giga Impact
Retaliate
Stone Edge
Bulldoze
Rock Slide
Dragon Tail
U-Turn
Dive

Superpower

Sableye (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level. LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 43-
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: N/A
MC: 0
AC: 5/5

Moves:
Leer
Mean Look
Scratch
Zen Headbutt
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Knock Off
Shadow Claw

Feint
Metal Burst
Moonlight
Sucker Punch
Trick

Double Team
Torment
Will-O-Wisp
Dark Pulse
Dazzling Gleam


Geodude6 orders first
waterwarrior second
remember to equip guys
 

100
100

110
100

sandstream -10 en
hail -9 en
focus blast -8 -12 en
hit rolls: 9851(miss) 38
crit roll: 2118
eff roll: 5365
dmg: 30.375
stone edge -7 -11 -15 en
hit rolls: 5088 4422 4930
crit rolls: 1421 9041 1690
dmg: 19.5*3=58.5
hail dmg -6 ttar
icebody heal +6 regice


47
71

74
67

waterwarrior is up
Geodude6 is after
 
What a load of bullcrap...

Focus Blast x3
If Torment, change remaining actions to Hammer Arm -> Superpower -> Hammer Arm
If Sandstorm is up when you would attack, change that action to Hail
 

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