waterwarrior said:DOVAHKIIN! DOVAHKIIN! NAAL OK ZIN LOS VAHRIIN! WAH DEIN VOKUL ok that's enough.
Weavile (Dovahkiin) Male ♫
Nature: Adamant (+Atk, -SpA)
Type: Dark/Ice
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket (DW ability- UNLOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Command: [Ability: Pickpocket (Ally Item Swap)]
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 125
Size Class: 2
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
DC: 5/5
Attacks: (49/ 102 total moves)
Physical:
Aerial Ace
Assurance
Avalanche
Beat Up
Brick Break
Counter
Dig
Faint Attack
Fake Out
Focus Punch
Frustration
Fury Swipes
Ice Punch
Ice Shard
Iron Tail
Knock Off
Low Kick
Low Sweep
Metal Claw
Night Slash
Payback
Poison Jab
Pursuit
Quick Attack
Return
Revenge
Scratch
Shadow Claw
Slash
X-Scissor
Special:
Dark Pulse
Icy WindMud-Slap
Status:
Agility
Double Team
Embargo
Endure
Hone Claws
Leer
Nasty Plot
Protect
Reflect
Screech
Sleep Talk
Snatch
Substitute
Taunt
Torment
Toxic
2 SubsFaylion said:[/COLOR]
Nature:
Adament (+Atk, -SpA)
Type:
Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Abilities:
Ability 1: Sand Veil
Type: Innate
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Ability 2: Rough Skin (DW: Unlocked)
Type: Innate
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 102
Size Class: 3
Weight Class: 4
EC: 9/9
MC: 0
DC: 5/5
Attacks:
Tackle
Sand-Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash
Fire Fang
Dragon Claw
Body Slam
Outrage
Iron Head
Earthquake
Stone Edge
Protect
Sword Dance
Nature:
Timid (+Spe, -Atk)
Type:
Water STAB; can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Ability 1: Marvel Scale:
Type: Innate
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
Ability 2: Cute Charm (DW: Unlocked)
Type: Innate
This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 81
Size Class: 5
Weight Class: 5
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Splash
Tackle
Refresh
Recover
Aqua Ring
Confuse Ray
Haze
Mirror Coat
Ice Beam
Scald
Toxic
Rest
Sleep Talk
Surf
Nature:
Timid (+Spe, -Atk)
Type:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Ability 1: Flame Body
Type: Innate
This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Ability 2: Swarm (DW: Unlocked)
Type: Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 115 (+) (Acc +15%)
Size Class: 4
Weight Class: 3
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Ember
String Shot
Leech Life
Take Down
Rage Powder
Heat Wave
Quiver Dance
Bug Buzz
Morning Sun
Foresight
Endure
Will-O-Wisp
Hidden Power 7 (Rock)
Fire Blast
Giga Drain
2 Recovers / 3 Chills
1 Hr DQ
Training Items
All Abilities
ASB Arena
Faylion sends out, attaches items
waterwarrior sends out, attaches items, orders
Faylion orders
I ref.
GOGOGOGOGOGO
Also Faylion your Milotic isn't legal. It's Timid, but has the effects of a Bold nature. I suggest changing the nature to Bold before you continue using it.