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Completed Waterwarrior vs Madotsuki FLASHMATCH

Discussion in 'ASB' started by Frosty, Jan 13, 2013.

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  1. Frosty

    Frosty ._.
    is a Forum Moderatoris a Community Contributor
    Moderator

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    Messages:
    731
    Order of Operations:
    Waterwarrior sends pokemon with item (Automatic)
    Madotsuki sends pokemon with item and orders
    Waterwarrior gives orders
    I Ref.
  2. Madotsuki

    Madotsuki

    Joined:
    Apr 5, 2011
    Messages:
    228
    "Feferi! Time to show off your new power!"

    [​IMG]

    <Do you know just how weird it is going from zero hands to full hands?!>

    Taunt - Double Team - Circle Throw

    IF Weavile uses Protect action 1, THEN use Trick Room and push actions back
  3. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,529
    Oh hey, when did this get up?
    Also, Circle Throw does a hefty 12.375 DMG. Damn I'm scared!

    Ice Punch -> Fake Out -> Ice Punch
  4. Frosty

    Frosty ._.
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
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    [​IMG]
    Hp: 100
    En: 100
    6/3/1/3/125
    Other:

    [​IMG]
    Hp: 100
    En: 100
    3/4/3/3/105
    Other:​

    Round 1



    data (open)

    Fidgit: Taunt for 10 energy

    Weavile: Ice Punch: (8+3+2.5)*1.5= 20.25 damage for 5 energy
    Crit: 10
    Freeze: 7

    Weavile: Fake Out: 4+2.5 = 6.5 damage for 4 energy
    Crit: 9

    Fidgit flinched!

    Weavile: Ice Punch: (8+3+2.5)*1.5= 20.25 damage for 5 energy
    Crit: 11
    Freeze: 5

    Fidgit: Circle Throw: 6*2.25= 13.5 damage for 6 energy
    Hit: 57
    Crit: 3



    [​IMG]
    Hp: 86
    En: 86
    6/3/1/3/125
    Other:

    [​IMG]
    Hp: 53
    En: 84
    3/4/3/3/105
    Other:​

    Waterwarrior's turn
  5. waterwarrior

    waterwarrior

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    Oct 20, 2010
    Messages:
    1,529
    Circle Throw's BAP shouldn't have rounded up iirc, but it doesn't really matter I guess.

    Also, ref my gym match against Gerard >.<

    Ice Punch -> Night Slash -> Ice Punch
    If successful P/E move, change that action to Reflect the first time and Substitute (15) the second, pushing back each time
    If Double Team, change that action to Pursuit
  6. Madotsuki

    Madotsuki

    Joined:
    Apr 5, 2011
    Messages:
    228
    Fuck I didn't get Disable yet

    Sludge Bomb - Rock Slide - Sludge Bomb
  7. waterwarrior

    waterwarrior

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    However, when planning your own strategy, make sure you actually have the move you're relying on... (aka you don't have Disable)
  8. Madotsuki

    Madotsuki

    Joined:
    Apr 5, 2011
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    228
    Shit. Editing...
  9. Frosty

    Frosty ._.
    is a Forum Moderatoris a Community Contributor
    Moderator

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    Messages:
    731
    [​IMG]
    Hp: 86
    En: 86
    6/3/1/3/125
    Other:

    [​IMG]
    Hp: 53
    En: 84
    3/4/3/3/105
    Other:​

    DATA (open)

    Weavile: Ice Punch: (8+3+2.5)*1.5= 20.25 damage for 5 energy
    Crit: 13
    Freeze: 7 (no)

    Fidgit: Sludge Bomb: 9+3=12 damage for 6 energy
    Crit: 14
    Poison: 6 (no)

    Weavile: Night Slash: 7+3+2.5 = 12.5 damage for 4 energy
    Crit: 11

    Fidgit: Rock Slide: 8*1.5 = 12 damage for 6 energy
    Hit: 55 (yes)
    Crit: 9

    Weavile: Ice Punch: (8+3+2.5)*1.5= 20.25 damage for 5 energy
    Crit: 6
    Freeze: 7(no)

    Fidgit fainted!



    [​IMG]
    Hp: 72
    En: 72
    6/3/1/3/125
    Other:

    [​IMG]
    Hp: KO
    En: KO
    3/4/3/3/105
    Other:​

    Prizes:

    Waterwarrior: 1CC
    Weavile: 4MC, 1KOC

    Madotsuki: 1CC
    Fidgit: 4MC

    Frosty: 2UC
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