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Completed Waterwarrior vs Texas Cloverleaf

Discussion in 'ASB' started by P2X7, Sep 15, 2013.

  1. P2X7

    P2X7

    Joined:
    Nov 27, 2012
    Messages:
    305
    (These are the rules, in case you haven't caught on yet.)

    Texas's team:
    Togepi (open)

    [​IMG]
    Togepi (M)
    Nature: Bold (+Def, -Atk)
    Type: Normal
    Normal:
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Hustle:
    (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Passive) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck *DW Locked*: (Passive) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

    Stats:
    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 4 (+)
    SpA: Rank 2
    SpD: Rank 3
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    Ancientpower
    Follow Me
    Bestow

    Extrasensory
    Lucky Chant
    Morning Sun
    Nasty Plot
    Psycho Shift

    Toxic
    Solarbeam
    Shadow Ball
    Fire Blast
    Substitute

    Total Moves: 19


    Growlithe (open)

    [​IMG]
    Growlithe (F)
    Nature: Adamant (+Atk, -SpA)
    Type: Fire
    Fire:
    Fire:
    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Abilities:
    Intimidate:
    (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
    Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Justified *DW Locked*: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2 (-)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Bite
    Roar
    Ember
    Leer
    Odor Sleuth
    Helping Hand
    Flame Wheel
    Reversal
    Fire Fang
    Take Down

    Close Combat
    Crunch
    Fire Spin
    Flare Blitz
    Morning Sun

    Toxic
    Protect
    Dig
    Substitute
    Wild Charge

    Total Moves: 19


    waterwarrior's team:
    Ichigo the Torchic (open)

    [​IMG]
    Torchic (Ichigo) Male
    Nature: Rash (+1 SpA, -1 SpD)
    Type: Fire
    Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Abilities:
    Blaze:
    (Passive) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Speed Boost (DW Ability- LOCKED): (Passive) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 1 (-)
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks: (17 attacks)
    Physical:
    Counter
    Peck
    Reversal
    Rock Slide
    Scratch
    Shadow Claw

    Special:
    Ember
    Fire Blast
    Fire Spin
    Flamethrower

    Status:
    Agility
    Endure
    Focus Energy
    Growl
    Protect
    Sand-Attack
    Substitute

    Kenpachi the Machop (open)

    [​IMG]
    Machop (Kenpachi) Male
    Nature: Quiet (+SpA, -15% Spe, -10% Eva)
    Type: Fighting
    Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Guts:
    (Passive)This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
    Steadfast (DW Ability- LOCKED): (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 30 (-)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 14

    EC: 3/9
    MC: 0
    DC: 1/5

    Attacks: (21 attacks)
    Physical:
    Brick Break
    Bullet Punch
    Close Combat
    Counter
    Cross Chop
    DynamicPunch
    Earthquake
    Ice Punch
    Karate Chop
    Low Kick
    Low Sweep
    Revenge
    Rock Slide
    Seismic Toss
    Vital Throw

    Special:
    Fire Blast
    Focus Blast

    Status:
    Encore
    Focus Energy
    Foresight
    Leer


    Waterwarrior sends out/equips.
    Texas sends out, equips, and orders.
    Waterwarrior orders.
    I ref.
    Last edited: Sep 15, 2013
  2. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    Hide tags don't work in quotes, so can you please take out the quote tags?

    Either way, Kenpachi @ Lucky Egg, Ichigo @ Lucky Egg, let's go and fight the good fight!
    Last edited: Sep 15, 2013
  3. P2X7

    P2X7

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    Nov 27, 2012
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    Fixed.
  4. Texas Cloverleaf

    Texas Cloverleaf meh
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  5. waterwarrior

    waterwarrior

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    Yeah, fixed now >.>

    [​IMG]
    "I could've taken those two bastards by myself anyways! Now this fights going to be just boring... Well, I guess we have each other to fight after this, right Ichigo?"
    [​IMG]
    "WH-WHAT?! HEY, WAIT A MINUTE!"
  6. Texas Cloverleaf

    Texas Cloverleaf meh
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    Growlithe and Togepi @ Exp. Shares

    Growlithe: (Intimidate) Flare Blitz Machop ~ Flare Blitz Machop ~ Flare Blitz Machop
    If Machop is under the effects of Protect, Dig Torchic that turn
    If Machop uses Counter, Dig Torchic that turn

    Togepi: Extrasensory Machop ~ Extrasensory Machop ~ Extrasensory Machop
    If Machop is under the effects of Protect, Ancientpower Torchic that turn
  7. waterwarrior

    waterwarrior

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    [​IMG]
    "Now this is what I like to see!"
    [​IMG]
    "Crazy bastard..."

    Kenpachi: Revenge x3 (Growlithe)
    Ichigo: Rock Slide -> Shadow Claw -> Rock Slide (Growlithe)
  8. P2X7

    P2X7

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    Nov 27, 2012
    Messages:
    305
    Okay, so I would have gotten this up last night, but I accidentally lost my post when I clicked off the page, meaning I have to redo the reffing. This means that I will have to redo the RNG rolls, and I apologize for this. I have gathered, for your convenience, the only thing that I could salvage, as this was the last point at which it saved a draft.
    Remnants of last attempt (open)

    Pre-round:

    [​IMG]
    Togepi


    Pre-round:
    [​IMG]

    Torchic [Ichigo] (M)
    HP
    : 90
    Energy: 100
    Stats: 2/2/4/1/45
    Abilities: Blaze
    Other: None

    [​IMG]
    Machop [Kenpachi] (M)
    HP
    : 100
    Energy: 100
    Stats: 3/2/3/2/30
    Abilities: Guts / No Guard
    Other: -10% Evasion, not that it matters

    [​IMG]
    Togepi (M)
    HP
    : 90
    Energy: 100
    Stats: 0/4/2/3/20
    Abilities: Hustle / Serene Grace
    Other: None

    [​IMG]
    Growlithe (F)
    HP
    : 90
    Energy: 100
    Stats: 4/2/2/2/60
    Abilities: Intimidate / Flash Fire
    Other: None

    The match begins with Waterwarrior sending out Ichigo-Torchic and Kenpachi-Machop, while Texas Cloverleaf sends out Togepi and Growlithe. Not much of a surprise, as those are the only mons they brought, but whatever. As the battle starts, Growlithe lets out an Intimidating roar that frightens both it opponents and then launches itself at Machop in a Flaring Blitz, crashing into it with such force that it even hurts itself. Torchic seems to take notice of this, however, and sends a Rock Slide tumbling down upon its enemies, and the hail of boulders hits Togepi in a particularly vulnerable spot, scoring a Critical Hit! Togepi doesn't seem fazed by this however, and strikes Machop with an Extrasensory power. Machop is un-fazed by this though, and gets its Revenge on Growlithe by striking it with a powerful uppercut. Growlithe then Blitzes Machop once again, fire Flaring off of its body, only to recoil in pain as Torchic darts behind it and slashes with Claws made of Shadows. Observing the battle from a safe distance, Togepi uses its Extrasensory powers to assault Machop once again, who seems to really be taking a beating, but is still well enough to land another (Re)vengeful blow on Growlithe. The round ends with Growlithe repeating its last two actions, and Flare Blitzing Machop, while Torchic sends more Rocks Sliding down upon its foes. Togepi is relatively unharmed though, and uses its Extrasensory powers to attack Machop one more time. Machop manages to weather these last two strikes, and proves that Revenge is best served cold as it slams both fists into a vital area, causing Growlithe to hobble away weakly, barely conscious.
    Calcs (open)

    Action 1:
    Growlithe's Intimidate activated
    -1 Atk Torchic
    -1 Atk Machop

    Growlithe used Flare Blitz
    [to crit <625] 6810 no
    [to burn <1000] 4181 no
    (12 + 3 + 6 - 3) = 18 damage
    Growlithe took 6 recoil damage
    -7 energy

    Torchic used Rock Slide
    [to hit Togepi <9000] 3370 yes
    [to hit Growlithe <9000] 6886 yes
    [to crit Togepi <625] 588 yes
    [to crit Growlithe <625] 1207 no
    [to flinch Togepi <3000] 5530 no
    (6 + 3 + 3 - 6) = 6 damage Togepi
    [(6 + 3 - 3 - 2 ) * 1.5] = 6 damage Growlithe
    -6 energy

    Togepi used Extrasensory
    [to crit <625] 9974 no
    [to flinch <1000] 4586 no
    [(8 + 3 - 3) * 1.5] = 12 damage
    -6 energy

    Machop used Revenge
    [to crit <625] 1735 no
    (12 + 3 + 4.5 - 3 - 2) = 14.5 damage
    -7 energy

    Action 2:
    Growlithe used Flare Blitz
    [to crit <625] 6478 no
    [to burn <1000] 4410 no
    (12 + 3 + 6 - 3) = 18 damage
    Growlithe took 6 recoil damage
    -11 energy

    Torchic used Shadow Claw
    [to crit <1250] 5234 no
    (7 + 3 - 3 - 2) = 5 damage
    -5 energy
    [note: I assume you are targeting Growlithe, as you put "Growlithe" after Rock Slide but not this. Let me know if I'm wrong]

    Togepi used Extrasensory
    [to crit <625] 2252 no
    [to flinch <1000] 3872 no
    [(8 + 3 - 3) * 1.5] = 12 damage
    -10 energy

    Machop used Revenge
    [to crit <625] 740 no
    (12 + 3 + 4.5 - 3 - 2) = 14.5 damage
    -11 energy

    Action 3:
    Growlithe used Flare Blitz
    [to crit <625] 3854 no
    [to burn <1000] 3182 no
    (12 + 3 + 6 - 3) = 18 damage
    Growlithe took 6 recoil damage
    -15 energy

    Torchic used Rock Slide
    [to hit Togepi <9000] 4282 yes
    [to hit Growlithe <9000] 883 yes
    [to crit Togepi <625] 9656 no
    [to crit Growlithe <625] 9620 no
    [to flinch Togepi <3000] 4583 no
    [to flinch Growlithe <3000] 5196 no
    (6 + 3 - 6 - 2) = 1 damage Togepi
    [(6 + 3 - 3 - 2) * 1.5] = 6 damage Growlithe
    -6 energy

    Togepi used Extrasensory
    [to crit <625] 1660 no
    [to flinch <1000] 7112 no
    [(8 + 3 - 3) * 1.5] = 12 damage
    -14 energy

    Machop used Revenge
    [to crit <625] 384 yes
    (12 + 3 + 4.5 + 3 - 3) = 19.5 damage
    -15 energy


    Post-round:
    [​IMG]

    Torchic [Ichigo] (M)
    HP
    : 90
    Energy: 83
    Stats: 2/2/4/1/45
    Abilities: Blaze
    Other: None

    [​IMG]
    Machop [Kenpachi] (M)
    HP
    : 10
    Energy: 67
    Stats: 3/2/3/2/30
    Abilities: Guts / No Guard
    Other: -10% Evasion, not that it matters

    [​IMG]
    Togepi (M)
    HP
    : 83
    Energy: 70
    Stats: 0/4/2/3/20
    Abilities: Hustle / Serene Grace
    Other: None

    [​IMG]
    Growlithe (F)
    HP
    : 6
    Energy: 67
    Stats: 4/2/2/2/60
    Abilities: Intimidate / Flash Fire
    Other: None
  9. waterwarrior

    waterwarrior

    Joined:
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    Messages:
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    [​IMG]
    "Damn it... These two are a lot more man than I thought! Let's kill 'em!"
    [​IMG]
    "For once I agree!"

    Kenpachi: Bullet Punch + Bullet Punch (Growlithe) -> DynamicPunch (Togepi) -> Close Combat (Togepi)
    If Growlithe uses Protect A1, change that action to DynamicPunch (Togepi) and push back

    Ichigo: Protect (Kenpachi) -> Fire Blast (Togepi) -> Flamethrower (Togepi)

    The lack of subs I can think of worries me, but I hope this works...
  10. Texas Cloverleaf

    Texas Cloverleaf meh
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    Does that combo even kill Growlithe? (4*2.25=9+1.5(rank))/1.5(resist=7-2(intimidate)=5

    idek

    Togepi: Ancientpower Torchic ~ Extrasensory Machop ~ Ancientpower Torchic
    IF Growlithe is fainted by the time you act, change actions to: Encore Togepi ~ Extrasensory Machop ~ Substitute (20)
    Growlithe: Reversal combo Torchic ~ cool down ~ Morning Sun
  11. P2X7

    P2X7

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    Messages:
    305
    Pre-round:
    [​IMG]
    Torchic [Ichigo] (M)
    HP
    : 90
    Energy: 83
    Stats: 2/2/4/1/45
    Abilities: Blaze
    Other: None

    [​IMG]
    Machop [Kenpachi] (M)
    HP
    : 10
    Energy: 67
    Stats: 3/2/3/2/30
    Abilities: Guts / No Guard
    Other: -10% Evasion, not that it matters

    [​IMG]
    Togepi (M)
    HP
    : 83
    Energy: 70
    Stats: 0/4/2/3/20
    Abilities: Hustle / Serene Grace
    Other: None

    [​IMG]
    Growlithe (F)
    HP
    : 6
    Energy: 67
    Stats: 4/2/2/2/60
    Abilities: Intimidate / Flash Fire
    Other: None

    The battle is drawing closer to its end, and Machop decides to quicken this by delivering a powerful Punch with the speed of a Bullet to Growlithe, knocking it within a hair's width of unconsciousness, while Torchic crafts a Protective barrier around its friend. Togepi, unharmed by this, adds some variety to the type of Power it uses by attacking Torchic with an Ancient power. Growlithe, barely standing, then leaps at Torchic and Reverses the odds of battle by crashing into Torchic at full power, sending it flying. As Growlithe and Machop cool down, Torchic locks eyes with Togepi and creates a kanji out of Fire and launches it at Togepi, but it dodges the attack, which Blasts a hole in the wall behind it, who then uses its favorite Extrasensory power to knock out Machop. After recovering, Growlithe then uses the Morning Sun's power to rejuvenate itself, while Torchic launches a stream of fire that hits Togepi in a weak spot, as if it was using a Flamethrower, but Togepi shrugs it off and uses an Ancient power to attack it, and the mysterious energy used in the attack energizes Togepi, enhancing its ability to fight.
    Calcs (open)

    Action 1:
    Machop used Bullitt Punch
    [to crit <625] 5896 no
    {[(9 + 4.5 - 3) * 0.67] - 2} = 5.035 damage

    -21 energy

    Torchic used Protect (Machop)
    -7 energy

    Togepi used Ancientpower
    [to crit <625] 5862 no
    [to raise stats <2000] 8773 no
    [(6 + 3 - 1.5) * 1.5] = 11.25
    -4 energy

    Growlithe used Inversal (because reversing a reverse gets you back where you started)
    [to crit <625] 527 yes
    (45 + 6 - 3 + 3) = 51 damage
    -45 energy

    Action 2:
    Growlithe must cool down

    Torchic used Fire Blast
    [to hit <8000] 8025 no
    -7 energy

    Machop must cool down

    Togepi used Extrasensory
    [to crit <625] 7195 no
    [to flinch <2000] irrelevant because Machop is faster >.>
    [(8 + 3 - 3) * 1.5] 12 damage
    Machop fainted
    -6 energy

    Action 3:
    Growlithe used Morning Sun
    (+25 HP)
    -15 energy

    Torchic used Flamethrower
    [to crit <625] 204 yes
    [to burn <1000] 2249 no
    (10 + 3 + 6 + 3 - 4.5 + 3) = 20.5 damage
    -6 energy

    Togepi used Ancientpower
    [to crit <625] 8813 no
    [to raise stats <2000] 165 yes (I assume that the stats are boosted after the attack)
    [(6 + 3 - 1.5) * 1.5] =11.25
    Togepi's Attack rose (+1 Atk)
    Togepi's Defense rose (+1 Def)
    Togepi's Special Attack rose (+1 Sp.Atk)
    Togepi's Special Defense rose (+1 Sp.Def)
    Togepi's Speed rose (+1 Speed)
    -4 energy


    Post-round:
    [​IMG]
    Torchic [Ichigo] (M)
    HP
    : 16
    Energy: 63
    Stats: 2/2/4/1/45
    Abilities: Blaze
    Other: None

    [​IMG]
    Machop [Kenpachi] (M)
    HP
    : -2
    Energy: 46
    Stats: 3/2/3/2/30
    Abilities: Guts / No Guard
    Other: -10% Evasion, not that it matters. Fainted

    [​IMG]
    Togepi (M)
    HP
    : 62
    Energy: 56
    Stats: 0/4/2/3/20
    Abilities: Hustle / Serene Grace
    Other: +1 Attack, +1 Defense, +1 Special Attack, +1 Special Defense, +1 Speed

    [​IMG]
    Growlithe (F)
    HP
    : 26
    Energy: 7
    Stats: 4/2/2/2/60
    Abilities: Intimidate / Flash Fire
    Other: None
    Last edited: Sep 20, 2013
  12. Texas Cloverleaf

    Texas Cloverleaf meh
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    [(Base Attack Power + STAB + Critical Hit + Attack Rank Bonus + Ability Effects + Field Effects - Defense Rank Bonus - Burn Effect) * Type Effectiveness] + (Stage Boost Difference * 2).

    i.e. 9+0+0+4.5+0+0-3-0=10.5

    10.5/1.5=7

    7-2=5
  13. P2X7

    P2X7

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    i.e. 9 + 0 + 0 + 4.5 + 0 + 0 - 3 - 0 = 10.5

    10.5 * 0.67 = 7.035

    7.035 - 2 = 5.035

    5.035 > 6 (I think)

    Not sure what I'm trying to prove here, but, technically, Growlithe would still be KOed (I think). I can fix the round in accordance to what you said though, if I'm wrong.
  14. Texas Cloverleaf

    Texas Cloverleaf meh
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    nope, rounds down

    if it were 5.5+ its dead, but 5.49... or less rounds down


    Also technically it shouldn't be 10*0.67 because that's a rounding error it should be 10/1.5

    edit: and I've now fixed the RRT to reflect the proper calculations because whoever introduced rounding errors into ASB is a moron
    Last edited: Sep 20, 2013
  15. P2X7

    P2X7

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    ... Okay, I must have missed that / interpreted that wrong, sorry about that. The round should be fixed now.
  16. Texas Cloverleaf

    Texas Cloverleaf meh
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    Think of it this way, 5.0535 damage leaves the mon with 0.9465 HP. It isn't KOd until it hits 0.5 HP or less.
  17. Texas Cloverleaf

    Texas Cloverleaf meh
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    Stats are indeed boosted after the attack.

    Growlithe: Crunch ~ Chill ~ Crunch
    If Endure AND you have >7 energy, Toxic that action
    If Protect and non-consecutive, Chill that action and push back
    Togepi: Extrasensory ~ Ancientpower ~ Extrasensory
    If Endure AND Torchic is not poisoned Toxic that action
    If Protect and non-consecutive, Chill that action and push back
  18. waterwarrior

    waterwarrior

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    Well fuck. Damn miscalculations....

    PECK OF POWER ON GROWLITHE (because its not like I could do shit anyway)
  19. P2X7

    P2X7

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    305
    Pre-round:
    [​IMG]
    Torchic [Ichigo] (M)
    HP
    : 16
    Energy: 63
    Stats: 2/2/4/1/45
    Abilities: Blaze
    Other: None

    [​IMG]
    Machop [Kenpachi] (M)
    HP
    : -2
    Energy: 46
    Stats: 3/2/3/2/30
    Abilities: Guts / No Guard
    Other: -10% Evasion, not that it matters. Fainted

    [​IMG]
    Togepi (M)
    HP
    : 62
    Energy: 56
    Stats: 0/4/2/3/20
    Abilities: Hustle / Serene Grace
    Other: +1 Attack, +1 Defense, +1 Special Attack, +1 Special Defense, +1 Speed

    [​IMG]
    Growlithe (F)
    HP
    : 26
    Energy: 7
    Stats: 4/2/2/2/60
    Abilities: Intimidate / Flash Fire
    Other: None

    Torchic valiantly fights until the end, Pecking Growlithe heroically, but it can't withstand the combined force of Growlithe's Crunching fangs and Togepi's Ancient powers, and faints.
    Calcs (open)

    Action 1:
    Growlithe used Crunch
    [to crit <625] 419 yes (looks like today is triple-digit day for my RNG)
    [to lower defense <2000] 985 yes (wow again)
    (8 + 6 - 3 + 3) = 14 damage
    -6 energy

    Torchic used Peck (I assume this is what you meant)
    [to crit <625] 9091 no
    (4 + 3 - 3) = 4 damage
    -3 energy

    Togepi used Ancientpower
    [to crit <625] 5202 no
    [to raise stats <2000] 9110 no
    {[(6 + 3 - 1.5) * 1.5] + 2} = 13.25 damage
    Torchic fainted
    -8 energy


    Post-round:
    [​IMG]
    Torchic [Ichigo] (M)
    HP
    : -11.25
    Energy: 60
    Stats: 2/2/4/1/45
    Abilities: Blaze
    Other: Fainted

    [​IMG]
    Machop [Kenpachi] (M)
    HP
    : -2
    Energy: 46
    Stats: 3/2/3/2/30
    Abilities: Guts / No Guard
    Other: -10% Evasion, not that it matters. Fainted

    [​IMG]
    Togepi (M)
    HP
    : 62
    Energy: 48
    Stats: 0/4/2/3/20
    Abilities: Hustle / Serene Grace
    Other: +1 Attack, +1 Defense, +1 Special Attack, +1 Special Defense, +1 Speed

    [​IMG]
    Growlithe (F)
    HP
    : 22
    Energy: 1
    Stats: 4/2/2/2/60
    Abilities: Intimidate / Flash Fire
    Other: None

    Rewards:

    Waterwarrior: 1 CC
    Machop: 1 EC / 2 MC / 1 DC / 1 Extra EC or DC
    Torchic: 1 EC / 2 MC / 1 DC / 1 Extra EC or DC

    Texas Cloverleaf: 1 CC
    Togepi: 1 EC / 3 MC / 1 DC / 2 KOC
    Growlithe: 1 EC / 3 MC / 1 DC

    P2X7: 4 UC

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