Waterwarrior's 2K: A travel across the universe!

Status
Not open for further replies.
Guys, I'll try my hardest to not go over 2 days of DQ from now on. If something like this long pause happens again, I welcome you guys pestering me.

Pre-Round stats
King Serperior:

Goku @ Life Orb
HP: 2
EN: 49
Stealth Rock

Yarnus of Bethany: @ 2 Super Potions

->

Plop @ Metal Powder
HP: 79
EN: 82
Stealth Rock

Leethoof: @ Super Potion, Pecha Berry


Moo
HP: 100
EN: 82
Stealth Rock

Son_of_Shadoo: @ Super Potion

Elphaba @ Sticky Bomb, The Bullseye
HP: 57
EN: 76
Paralyzed (15%)
Stealth Rock

RNG roll (for Speed ties) 24, 51 = Plop, Moo

Action 1
RNG roll (for fight, 1 Goku, 2 Plop, 3 Moo, 4 Elphaba) 2,4 = Plop vs Elphaba
RNG roll (for winner, <=50 Plop) 58 = Elphaba
Plop took 20 DMG!

Ice Punch + Bullet Punch combo -> Elphaba ((4+6)1.75) = 18 EN, 2 HP
RNG roll (to crit) Bullseye = yes
RNG roll (to freeze, <=10 freeze) 16 = no freeze
((4+8)+3+3+(5-2)1.5)(2.25) = 56.25 DMG
Goku fainted!

Brick Break -> Moo (6 EN)
RNG roll (to crit) 4 = no crit
(8+(4-4)1.5)(1.5) = 12 DMG

Thunder Wave -> Plop (7 EN)
Plop was paralyzed! (25%)

RNG roll (for paralysis, <=15 para) 34 = no para
Bite -> Plop (4 EN)
RNG roll (to crit) 14 = no crit
(6-3+(5-5)1.5) = 3 DMG
The items were passed on to Plop!

Sticky Bomb -> Plop (4 DMG)

Action 2
RNG roll (for fight, 1 Plop, 2 Moo, 3 Elphaba) 3, 2 = Elphaba vs Moo
RNG roll (For winner, <= 50 Elphaba) 11 = Moo
Elphaba took 20 DMG!
Elphaba fainted!

Brick Break -> Plop (6 EN)
RNG roll (to crit) Bullseye = yes
(8-3+3+(4-5)1.5)(1.5) = 9.75 DMG

RNG roll (for full para) 17 = para
Plop was paralyzed! It couldn't move!

Sticky Bomb -> Plop (8 DMG)

RNG roll (for arena) 1 = ZOMBEHS.


I'm sorry I can not give me usual wall of flavor text, but I've been pressed for time lately, and I just want this finished today...

To start things off, Plop promptly gets shot right in the face by Elphaba, taking a large hit! Goku then takes his last shot at Elphaba with an Icy Bullet Punch, which almost causes Elphaba to faint, but the Life Orb recoil means the same can't be said for Goku! Moo paralyses Plop with a Thunder Wave, while Plop gets a bit of revenge with a Brick Break at the Pokemon it is copying! In a final chance at survival, Elphaba deals a light Bite to Plop, and she rid herself of the items!

However, its not all good for Elphaba, as she is shot right in the soft underbelly by Moo, causing her to faint on the spot! With only two mons left standing, Moo turns her attention to Plop with a Brick Break, while Plop can't move at all!

*Complete flavor to come tomorrow*

Finally, once again, the Pokemon are transported into...
...I'll admit, I don't know The Walking Dead that much, and its too late to make an arena with someone that does know the series well. :(

The four Pokemon are dropped off in the middle of a peaceful field... and then a small pack of zombies start running in, quickly surrounding the player's Pokemon. Even though 2 out of the 4 pokes on the field can fly, escape is futile. There is no other way out but to fight. In the three actions you have to fight them off, both of the walkers that attack your Pokemon must be killed, or they will attack by using Crunch on your Pokemon.

You ARE able to attack other Pokemon in this arena, but doing so will set all the remaining zombies of both the attacker and the defender on the attacker.


Walker x 2 for each mon
Type: Dark
HP: 25
Atk: 4
Def: 3
SpD:3


Post-Round stats
King Serperior:

Goku @ Life Orb
HP: 0
EN: KO
Stealth Rock

Yarnus of Bethany: @ 2 Super Potions

->

Plop @ Metal Powder, Sticky Bomb, The Bullseye
HP: 34
EN: 76
Paralyzed (15%)
Stealth Rock

Leethoof: @ Super Potion, Pecha Berry


Moo
HP: 88
EN: 76
Stealth Rock

Son_of_Shadoo: @ Super Potion

Elphaba
HP: -7
EN: KO
Stealth Rock

KS automatically sends in Bane the Gyarados
SoS automatically sends in Corona the Volcorona
Everyone sends me their actions


Gogogogoogogogogoogogo!!!
 
Important notice:

"set all the remaining zombies of both the attacker and the defender on the attacker." is codified as "attack another player, and the remaining zombies you have, as well as the remaining zombies the target has, will all use Crunch on you."

So, for example, if Corona attacks Bane on A1, it will take 4 Crunches. This is amplified by a shit-ton on full-field moves like EQ where you will be attacked by every single zombie remaining on the field.

Yarnus and KS, if that affects your actions, go ahead and reorder.

Edit: Happy now SoS!!??
 
Important notice:

"set all the remaining zombies of both the attacker and the defender on the attacker." is codified as "attack another player, and the remaining zombies you have, as well as the remaining zombies the target has, will all use Crunch on you."

So, for example, if Corona attacks Elphaba on A1, it will take 4 Crunches. This is amplified by a shit-ton on full-field moves like EQ where you will be attacked by every single zombie remaining on the field.

Yarnus and KS, if that affects your actions, go ahead and reorder.
So I'm going to attack my own fainted mon with my fresh mon? Seems legit.

And the fact that we can't Fly away also seems legit. Just sayin...
 
Rawrz zombies om nom nom nom.

Pre-Round stats:
King Serperior:

Bane
HP: 100
EN: 100
Stealth Rock
Zombies: 25/25

Yarnus of Bethany: @ 2 Super Potions

->

Plop @ Metal Powder, Sticky Bomb, The Bullseye
HP: 34
EN: 76
Paralyzed (15%)
Stealth Rock
Zombies: 25/25

Leethoof: @ Super Potion, Pecha Berry


Moo
HP: 88
EN: 76
Stealth Rock
Zombies: 25/25

Son_of_Shadoo: @ Super Potion

Corona
HP: 100
EN: 100
Stealth Rock
Zombies: 25/25

Speed order: Corona = Moo -> Bane -> Plop
Stealth Rock -> Bane (15 DMG)
Stealth Rock -> Corona (18 DMG)

Bane's Intimidate activated!

RNG roll (for speed ties, <=50 Corona) 15, 86, 9 = Corona, Moo, Corona
Action 1
Corona used Quiver Dance! (8 EN)
Corona's SpA, SpD, and Spe rose!

Brick Break -> Plop (6 EN)
RNG roll (to crit) Bullseye = yes
(8-3+3+(4-5)1.5)(1.5) -1.75 = 8 DMG

The zombies attacked Moo!
RNG roll (to crit) 11, 14, 8, 4 = no crit
RNG roll (to lower Def) 73, 71, 26, 22 = no lower
(8+3+(4-4)1.5)-1.75 = 9.25 x4 = 37 DMG

Waterfall -> KS Zombie 1 (5 EN)
RNG roll (To crit) 16 = no crit
(8+3+1+(5-3)1.5) = 15 DMG

RNG roll (for full para, <=15 para) 9 = RNG hates you, bro
Plop was fully paralyzed! (drop to 10%)

Sticky Bomb -> Plop (4 DMG)

Action 2
Bug Buzz -> SoS Zombie 1 (6 EN)
RNG roll (to crit) 16 = no crit
RNG roll (to lower SpD) 81 = no lower
(9+3+1+(5-3)1.5)(1.5)+1.75 = 25.75 DMG
Zombie 1 fainted!

Hammer Arm -> Plop (6 EN)
RNG roll (to hit, <-90 hit) 8 = hit
RNG roll (to crit) Bullseye = yes
(10-3+3+(4-5)1.5)(1.5) -1.75 = 11 DMG

The zombies attacked Moo!
RNG roll (to crit) 1, 12, 3, 12 = one crit
RNG roll (to lower Def) 14, 26, 76, 17 = two lower
((8+3)-1.75)3+(8+3+3)-1.75) = 40 DMG
Moo's Def fell 2 stages!

Bane dove underwater! (9 EN)

RNG roll (for full para, <=10 para) 9 = I swear to god, I'm really not making this up
Plop was fully paralyzed! (drop to 5%)

Dive -> KS Zombie 1
RNG roll (to crit) 7 = no crit
(8+3+1+(5-3)1.5) = 15 DMG
KS Zombie 1 fainted!

Sticky Bomb -> Plop (4 DMG)

Action 3
Bug Buzz -> SoS Zombie 2 (10 EN)
RNG roll (to crit) 16 = no crit
RNG roll (to lower SpD) 53 = no lower
(9+3+1+(5-3)1.5)(1.5)+1.75 = 25.75 DMG
Zombie 2 fainted!

Brick Break -> Plop (6 EN)
RNG roll (to crit) Bullseye = yes
(8-3+3+(4-5)1.5)(1.5) -1.75 = 8 DMG
Plop fainted!

The zombies attacked Moo!
RNG roll (to crit) 4, 1, 3, 13 = one crit
RNG roll (to lower Def) 7, 80, 6, 27 = two lower
((8+3)+1.75)3+(8+3+3)+1.75) = 54 DMG
Moo fainted!

Waterfall -> KS Zombie 2 (5 EN)
RNG roll (To crit) 16 = no crit
(8+3+1+(5-3)1.5) = 15 DMG

The zombies attacked Bane!
RNG roll (to crit) 5 = no crti
RNG roll (to lower Def) 45 = no lower
(8+3+(4-2)1.5) = 14 DMG

RNG roll (for arena) 18 = ASB arena


As Houdin and I look away from a safe distance on a conveniently placed helicopter, Corona dazzles not only her zombies, but everyone else on the field with a gigantic dance of quivering about, raising three of her stats all at once! However, Moo seems to not take notice of the zombies surrounding her, and sends another Brick Break Plop's way! While Plop staggers back a tiny bit from the hit, Moo is the one that takes the damage from this blow, as four zombies tackle Moo, taking large bites out of her, along with an absolutely massive amount of HP! Bane, turning his attention back on his own zombies, flies into one of them with a mighty Waterfall, sending it flying back! As Plop begins charging up to one of her zombies to deliver an attack, she suddenly juts straight up as the remaining electricity flows through Plop, and she falls flat on the ground as the sticky bomb deals a bit of damage to her!

Corona, now boosted incredibly by her dance, unleashes a gigantic wave of vibrations at one of her zombies, and the zombie reels back, apparently killed by the attack! Moo, apparently unphased by the onslaught she faced last action, delivers a mighty Hammer Arm at Plop, which only deals moderate damage, but the walkers all charge at Moo again, dealing even more damage due to one of the zombies biting down in a critical area, and two of the bites lower Moo's guard, making her even more susceptible to everyone else! As Bane dove underwater to prepare an attack, Plop tries to attack again, but is still unsuccessful! Damn, random.org is a bitch! While Plop lays on the ground, Bane pops up form underground and bites the head off of one of the zombies, ending him instantly!

Keeping up the assault from last action, Corona fires off another Bug Buzz, and her second zombie falls to the ground! Breathing a sigh of relief, Corona flutters away from the rest of the fray, breathing what seems to be a sigh of relief! Wanting to finish what she started, Moo charges up to Plop and brings her fist down in another Brick Break, finally scoring the KO on the Ditto that refused to die! However, Moo won't be able to celebrate her victory for long, as the four zombies make yet another charge, and Moo is practically mutilated by the assault, and its pretty clear that she won't be able to battle for a very long time! Bane charges up to his remaining zombie in a final attempt to get freedom, but its not enough! The zombie takes a bite at Bane, but unlike Moo, Bane is able to shrug off his assault!

Post-Round stats:
King Serperior:

Bane
HP: 71
EN: 81
Stealth Rock
Zombies: 0/10

Yarnus of Bethany: @ 2 Super Potions

->

Plop @ Metal Powder, Sticky Bomb, The Bullseye
HP: -1
EN: KO
Stealth Rock
Zombies: 25/25

Leethoof: @ Super Potion, Pecha Berry


Moo
HP: -43
EN: KO
Stealth Rock
Zombies: 25/25

Son_of_Shadoo: @ Super Potion

Corona
HP: 82
EN: 76
Stealth Rock
-1 Atk, +1 SpA, +1 SpD, +1 Spe
Zombies: 0/0

Yarnus automatically sends in Zap the Porygon2, and Leethoof automatically sends in Marvolo the Seviper.

PM me your actions, folks!
 
Sorry KS, but I'm going to have to say no on that one. Since the zombies don't generate KOC, nor do they count as Pokemon, I don't think Moxie would activate.
 
This would've been done hours ago, but my house just had to lose power.

Pre-Round stats:
King Serperior:

Bane
HP: 71
EN: 81
Stealth Rock

Yarnus of Bethany: @ 2 Super Potions

Zap! @ Upgrade, Sticky Bomb, The Bullseye
HP: 100
EN: 100
Moxie (9a)
+1 Atk

Leethoof: @ Super Potion, Pecha Berry

Marvolo
HP: 100
EN: 100

Son_of_Shadoo: @ Super Potion

Corona
HP: 82
EN: 76
Stealth Rock
-1 Atk, +1 SpA, +1 SpD, +1 Spe

Action 1
Will-o-Wisp -> Bane (6 EN)
RNG roll (to hit, <=75 hit) 98 = Miss
The attack missed!

Earthquake -> All (7 EN)
Corona avoided the attack using Levitate!
Marvolo: RNG roll (to crit) 8 = no crit
((10x.75)+1+(5-2)1.5)(1.5) = 19.5 DMG
Zap: RNG roll (to crit) Bullseye = crit
(7.5+1+3+(5-3)1.5) = 14.5 DMG

Tackle -> Corona (1+(3/3) = 2 EN)
RNG roll (to crit) 8 = no crit
RNG roll (for Flame Body, <=30 burn) 27 = burn
(5+3+2+(2-3)1.5)+1.75 = 10.25 DMG
Zap was burned!
The Sticky Bomb and Bullseye passed to Corona!

Glare -> Zap (6 EN)
RNG roll (to hit, <=90 hit) 53 = hit
Zap was paralyzed! (25%)

Sticky Bomb -> Corona (4 DMG)
Burn -> Zap (2 DMG)

Action 2
Heat Wave -> All (6 EN)
Bane: RNG roll (to hit, <=90 hit) 19 = hit
RNG roll (to crit) 11 = no crit
RNG roll (to burn, <=10 burn) 31 = no burn
((10x.75)+3+1+(5-4)1.5)(.67)+1.75 = 10.46 DMG
Marvolo: RNG roll (to crit) 6 = no crit
RNG roll (to burn) 64 = no burn
(7.5+3+1+(5-2)1.5)+1.75 = 17.75 DMG
Zap: RNG roll (to hit) 41 = hit
RNG roll (to crit) 16 = no crit
(7.5+3+1+(5-3)1.5)+1.75 = 16.25 DMG

Bane dove underwater! (9 EN)

Poison Tail -> Zap (3 EN)
RNG roll (to crit, <=2/16 crit) 1 = crit
RNG roll (to poison, <=10 poison) 85 = no poison
(5+3+3+(4-3)1.5) = 12.5 DMG

RNG roll (for full para, <=25 para) 9 = para
Zap was fully paralyzed! (drop to 20%)

Dive -> Marvolo
RNG roll (to crit) 8 = no crit
(8+3+1+(5-2)1.5) = 16.5 DMG

Sticky Bomb -> Corona (8 DMG)
Burn -> Zap (2 DMG)

RNG roll (for arena) 15 = The Hunger Games


Yea, that blackout pretty much took out any hope of flavor. I apologize, but at least the round is up, right?

Familiar to anyone who has read Catching Fire, this arena is specifically made to work like a clock. So, a certain event will be triggered by whenever the last two people send in their orders, going by EST. The list of events are as follows (and of course I'm skipping out on details, that's the fun ;) ):
12-1:00 Lightning
1:01-2:00 Rain
2:01-3:00 Fog
3:01-4:00 Monkeys
4:01-5:00 Jabberjays
5:01-6:00 Beast
6:01-10:00 Ref's choice
10:01-11:00 Wave
11:01-11:59 Insects

And yes, this applies to both AM and PM


Post-Round stats:
King Serperior:

Bane
HP: 61
EN: 65
Stealth Rock

Yarnus of Bethany: @ 2 Super Potions

Zap! @ Upgrade
HP: 53
EN: 98
Moxie (6a)
Burned (2 DPA, -3 BAP from physical attacks)
Paralyzed (15%)
+1 Atk

Leethoof: @ Super Potion, Pecha Berry

Marvolo
HP: 46
EN: 91

Son_of_Shadoo: @ Super Potion

Corona @ Sticky Bomb, The Bullseye
HP: 59
EN: 64
Stealth Rock
-1 Atk
 
I'd just like to say that no, I am really the only reason that this match isn't over already. However, that's about to change soon.

Also, all you guys can thank SoS for the Jabberjays and Leethoof for the Ref's choice ;)
And now, the description of the events:

Jabberjays- All Pokemon on the field are attacked with Chatter from Rank 5 SpA, which automatically rolls confusion. All Pokemon are also put under the effects of Taunt for 3 actions afterwards.

Ref's Choice- Insects- A band of +Atk natured Durant charge up to all the Pokemon on the field and use a Hustle-boosted Bug Bite on your Pokemon. This also applies a "Deadly Poison" status. Like Bad Poison, Deadly Poison will start out dealing 1 DPA, but will increase by 2 DAP each round, and has no cap. A Pokemon that is Deadly Poisoned can also be Badly Poisoned or regularly Poisoned. Deadly Poison can effect Poison-types.

Pre-Round stats:
King Serperior:

Bane
HP: 61
EN: 65
Stealth Rock

Yarnus of Bethany: @ 2 Super Potions

Zap! @ Upgrade
HP: 53
EN: 98
Moxie (6a)
Burned (2 DPA, -3 BAP from physical attacks)
Paralyzed (15%)
+1 Atk

Leethoof: @ Super Potion, Pecha Berry

Marvolo
HP: 46
EN: 91

Son_of_Shadoo: @ Super Potion

Corona @ Sticky Bomb, The Bullseye
HP: 59
EN: 64
Stealth Rock
-1 Atk

Leethoof used a Super Potion! (+40 HP)
Yarnus used a Super Potion! (+40 HP)

Action 1
Corona flew up high! (10 EN)

Stone Edge -> Corona (7 EN)
The Bullseye made it hit!
RNG roll (to crit) Bullseye = crit
(10+3+1+(5-3)1.5)(2.25) = 38.25 DMG

Glare -> Corona (6 EN)
The Bullseye made it hit!
Corona was paralyzed! (25%)

RNG roll (for para, <=15 para) 85 = no para
Thunderbolt -> Bane (7 EN)
RNG roll (to crit) 4 = no crit
RNG roll (to para) 16 = no para
(10+(5-2)1.5)(2.25) = 32.625 DMG

RNG roll (for para, <=25 para) 8 = para
Corona was fully paralyzed! (drop to 20%)

Sticky Bomb -> Corona (4 DMG)

Burn -> Zap (2 DMG)

Jabberjays:
Bane: (6+(5-4)1.5) = 7.5 DMG
RNG roll (for intensity) 84 = intense confusion
Zap: (6+(5-3)1.5) = 9 DMG
RNG roll (for intensity) 7 = slight confusion
Marvolo: (6+(5-2)1.5) = 10.5 DMG
RNG roll (for intensity) 98 = intense confusion
Corona: (6+(5-4)1.5) = 7.5 DMG
RNG roll (for intensity) 8 = slight confusion

Action 2
RNG roll (to hit self, <=50 hit) 92 = no hit
Waterfall -> Marvolo (5 EN)
RNG roll (to crit) 15 = no crit
(8+3+1+(5-2)1.5) = 16.5 DMG

RNG roll (to hit self) 52 = no hit self
Poison Tail -> Zap (3 EN)
RNG roll (to crit) 5 = no crit
RNG roll (to poison) 9 = poison
(5+3+(4-3)1.5) = 9.5 DMG
Zap was poisoned!

RNG roll (for full para, <=20 para) 74 = no para
RNG roll (to hit self) 68 = no hit self
Heat Wave -> All (6 EN)
Bane: RNG roll (to hit, <=90 hit) 76 = hit
RNG roll (to crit) 16 = no crit
RNG roll (to burn, <=10 burn) 88 = no burn
((10x.75)+3+1+(5-4)1.5)(.67) = 8.71 DMG
Zap: RNG roll (to hit) 88 = hit
RNG roll (to crit) 3 = no crit
(7.5+3+1+(5-3)1.5) = 14.5 DMG
Marvolo: RNG roll (to crit) 6 = no crit
RNG roll (to burn) 32 = no burn
(7.5+3+1+(5-2)1.5) = 16 DMG

RNG roll (for full para) 4 = para
Zap was fully paralyzed! (drop to 10%)

Insects:
Bane: (9+3+(5-2)1.5)(.67) = 11.055 DMG
Zap: (9+3+(5-3)1.5) = 15 DMG
Marvolo: (9+3+(5-2)1.5)(.67) = 11.055
Corona: (9+3+(5-3)1.5)(.44) = 6.6 DMG

Deadly Poison -> Bane (1 DMG)
Bane fainted!

Burn/Poison/Deadly Poison -> Zap (5 DMG)

Deadly Poison -> Marvolo (1 DMG)

Sticky Bomb/Deadly Poison -> Corona (9 DMG)
Corona fainted!

RNG roll (for arena) 7 = Harry Potter


"...Holy mother of balls"
"Ok, seriously dude, could you make a MORE broken arena?!"
"I... I don't think I can. Just..."
"We went from four healthy pokes...."
"To two pokes left, both of which area bout to die."
"At least I can go back in my Poke Ball soon. Looks like the final round to me."
"Yep. Absolutely. Just... DAAAAAAAAYUUUUUMMMMM."

The competitors are placed in a cramped 10x10 foot room, with no natural elements, no diggable ground, no seismic activity, etc. In order to use any moves that require these things, the person entering the room must require it. Therefore, both of the remaining competitors can request 2 basic qualities of a battle arena, as well as other elements that the player may wish to have, but must be shared with the other player. Both players will PM me their choices, and when I approve of the requests, they will be posted here. Then, final actions will be ordered.


Post-Round stats:
King Serperior:

Bane
HP: 0
EN: KO
Stealth Rock

Yarnus of Bethany: @ Super Potion

Zap! @ Upgrade
HP: 38
EN: 91
Moxie (3a)
Burned (2 DPA, -3 BAP from physical attacks)
Paralyzed (5%)
Poisoned (2 DPA)
Deadly Poisoned (3 DPA)
Confused (1a)
Taunted (2a)
+1 Atk

Leethoof: @ Pecha Berry

Marvolo
HP: 21
EN: 82
Confused (3a)
Dealy Poisoned (3 DPA)
Taunted (2a)

Son_of_Shadoo: @ Super Potion

Corona @ Sticky Bomb, The Bullseye
HP: -7
EN: KO
 
Yea ok, that arena didn't work. NEW PLAN.
The two Pokemon are placed on a small, narrow platform, approximately 5 feet above the ground. The room you are in is quite large, with all the commodities of the ASB arena. However, both Pokemon are allowed to use one spell in the course of this three-action round. A full list of spells can be found here, but you may only choose from spells with actual names (i.e. Sectumsempra is allowed, but the Babbling Curse is not). Most of these spells will be codified by me, and unlike everything else, will not have negative consequences... for the most part. This of a friendly match of course, so most spells with a lethal or just plain evil effect will cause the user to suffer harsh (and I mean VERY harsh) punishment.
 
And we're finally back! This time, I am blaming Leethoof. Meanie.

Pre-Round stats:
Yarnus of Bethany: @ Super Potion

Zap! @ Upgrade
HP: 38
EN: 91
Moxie (3a)
Burned (2 DPA, -3 BAP from physical attacks)
Paralyzed (5%)
Poisoned (2 DPA)
Deadly Poisoned (3 DPA)
Confused (1a)
Taunted (2a)
+1 Atk

Leethoof: @ Pecha Berry

Marvolo
HP: 21
EN: 82
Confused (3a)
Dealy Poisoned (3 DPA)
Taunted (2a)

Yarnus used a Super Potion!
Zap gained 40 HP!

Action 1
RNG roll (for confusion, <=50 hit self) 64 = no hit self
Marvolo used Accio!
Marvolo gained SoS' Super Potion!
Marvolo gained 40 HP!

RNG roll (to hit self) 98 = no hit self
RNG roll (for para, <=5 para) 6 = no para
Zap used Expelliarmus!
Leethoof lost his Pecha Berry!

Deadly Poison -> Marvolo (3 DMG)
Status -> Zap (7 DMG)

Action 2
RNG roll (to hit self) 55 = no hit self
Flamethrower -> Zap (7 EN)
RNG roll (to crit) 4 = no crit
(10+(5-3)1.5) = 13 DMG

RNG roll (for para) 87 = no para
Psychic -> Marvolo (7 EN)
RNG roll (to crit) 10 = no crit
RNG roll (to lower SpD) 89 = no lower
(10+(5-2)1.5)(1.5) = 21.75 DMG

Deadly Poison -> Marvolo (3 DMG)
Status -> Zap (7 DMG)

Action 3
RNG roll (to hit self) 71 = no hit self
Poison Tail -> Zap (3 EN)
RNG roll (to crit) 13 = no crit
(5+3+(4-3)1.5) = 9.5 DMG

RNG roll (for para) 1 = para
Zap was paralyzed!

Deadly Poison -> Marvolo (3 DMG)
Status -> Zap (7 DMG)

RNG roll (for arena) 1 = The Waling Dead


Right before our two Pokemon begin facing off, Yarnus throws his Super Potion high onto the platform, right in front of Zap! Even though Marvolo immediately made a dash for the precious bottle, Zap was able to get to it in the nick of time, and began chugging it all down! Looks like Zap is back in the battle after all!

The furious Marvolo then picks up his wand, and with a simple shout of "Accio Super Potion," the Super Potion SoS is still carrying on him in the sidelines flew out of his hands and into Marvolo's mouth. Looks like both our competitors are now going to have more than enough HP to last this round! However, the digital duck doesn't seem to happy about it at all, so it raises its own wand, and with a shout of his own, Leethoof himself was instantly disarmed, and his Pecha Berry fell into a crack in the walls, just out of reach! Looks like no one has the cure for the Deadly Poison coursing through these mons veins as it takes effect!

Leethoof, angrier than ever, orders Marvolo to scorch Zap in a pillar of flames! While Zap seems to have taken a lot of damage from that blow, he's still able to pick Marvolo up and toss him about like a rag doll with his psychic energy, dealing even more damage than that Flamethrower did! Right now, it looks like Leethoof is in a lot of trouble, even with the advantage of residual damage!

In a seemingly final attempt at damage, Marvolo coats his tail in a poison of his own creation and whips Zap with it, but he seems to barely be phazed by the attack, and just as he is about to score a major blow with another blast of psychic energy... The electricity paralyzing Zap strikes, forcing the duck into submission! IT looks like, for once, random.org only made a match more interesting!

As our wounded warriors look deeply into each other's eyes with hate, they are transported, a final time, to...
Unfortunately for you, you are dropped right in the middle of a horde of zombies, and have two actions to end the battle, or the zombies will rip both of you to shreds, making the match a draw, and no one gets a KOC. Besides that fun little add-on, there are no restrictions. SO GO KILL EACH OTHER!


Post-Round stats:
Yarnus of Bethany:

Zap! @ Upgrade
HP: 35
EN: 84
Burned (2 DPA, -3 BAP from physical attacks)
Poisoned (2 DPA)
Deadly Poisoned (5 DPA)
+1 Atk

Leethoof:

Marvolo
HP: 30
EN: 72
Deadly Poisoned (5 DPA)

PM me your final actions!
 
We're finally at the final round... and Leethoof had a conflicting sub. Welp, this'll be quick.

Pre-Round stats:
Yarnus of Bethany:

Zap! @ Upgrade
HP: 35
EN: 84
Burned (2 DPA, -3 BAP from physical attacks)
Poisoned (2 DPA)
Deadly Poisoned (5 DPA)
+1 Atk

Leethoof:

Marvolo
HP: 30
EN: 72
Deadly Poisoned (5 DPA)

Action 1
Psychic + Psychic combo -> Marvolo ((7+11)1.75) = 31.5 EN
RNG roll (to crit) 11 = no crit
RNG roll (to lower SpD) 80 = no lower
((10x2.25)+(5-2)1.5)(1.5) = 40.5 DMG
Marvolo fainted!

Status -> Zap (9 DMG)
Yarnus wins!


As both the snake and the duck look around and see that this is, without any shadow of a doubt, the end of the battle, both Pokemon prepare themselves, Zap by preparing to launch a single, devastating attack, while Marvolo seems to start bracing himself for any and all attacks Zap can throw his way! However, right before Marvolo prepared himself, Zap unleashed all of the psychic energy he possibly could, flinging Marvolo this way and that, even bashing some of the zombies trying to get a quick bite at Zap! Finally, after what seems to be a minute of the assault, Zap flings Marvolo high up into the air, and when he comes crashing down, he is completely unable to battle! After two long months of ref inactivity, long waits between players sending their actions, and other nuisances, we finally have a victor! The underdog of this mathch, Yarnus of Bethany, has finally won!

Post-Round stats:
Yarnus of Bethany:

Zap! @ Upgrade
HP: 26
EN: 52

Leethoof:

Marvolo
HP: -11
EN: KO

And now, finally, the prizes!

King Serperior gets 4 CC!
Bane the Gyarados gets 3 MC
Goku the Lucario gets 3 MC and 2 KOC (Mangroovy, Moo)
Metabee the Heracross gets 2 MC and 1 DC

Yarnus of Bethany gets 4 CC and the win!!
Moo the Miltank gets 2 MC, 1 DC, and 2 KOC (Elphaba)
Zap the Porygon2 gets 1 EC, 2 MC, and 1 KOC (Marvolo)
Plop the Ditto gets 1 CC and 2 KOC (Goku, Moo)

Leethoof gets 4 CC
Moo the Miltank gets 2 MC, 1 DC, and 1 KOC (Plop)
Mangroovy the Carnivine gets 3 MC and 1 KOC (Heavy Artillery)
Marvolo the Seviper gets 2 MC, 1 DC, and 1 KOC (Corona)

Son_of_Shadoo gets 4 CC
Heavy Artillery the Lapras gets 2 MC, 1 DC, and 1 KOC (Metabee)
Corona the Volcarona gets 3 MC and 1 KOC (Bane)
Elphaba the Salamence gets 3 MC

I get 14 UC! (wait, that's IT?!)

Thank you all so much for sticking by with me throughout these two months, and its been an absolutely great game on all player's accounts!
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top