What even is homestuck? (Incoleo vs. Canis Majoris)

Two trainers have been having a dispute about the best character in homestuck. I honestly have no idea what homestuck is, but obviously a dogfight is the best way to go about it!

Law of the Land said:
3v3 LC Singles
2 Subs
2 Day DQ
2 Recoveries/5 Chills
Switch = OK
Items = Training
Abilities = All
Unown Soup
And now, the challenger, seeking his first victory!

Canis Majoris said:
"It appears I have another challenger. Very well. May the games begin!"

"Hell is empty and all the devils are here."

"So be it. By my father, I will not fail."


"Eeee, another catgirl!"



Embirch [Charles] (Male)
Desperation Theme: Guilty Gear XX - Holy Orders (Be Just or Be Dead)
A honoured gentlemen, Charles is fond of actors... theatre actors that is! He quotes Shakespeare, his favourite writer, quite often. In battle, expect him to be a gentlemen, but don't think he'll hold back! Cecille seems to hate his guts for some unknown reason...
Nature: Sassy (+SpD, -Spe, -10% Evasion)
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Reckless: (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll: (DW)(Innate)(Locked) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 52 (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Blaze Kick (Egg)
Counter (Egg)
Seed Bomb (Egg)
Aromatherapy (Egg)
Earth Power (Egg)
Rock Slide (TM)
Flame Charge (TM)
Toxic (TM)
Protect (TM)
Grass Knot (TM)



Houndour [Cecille] (Female)

Desperation Theme: Blazblue Continuum Shift - Gluttony Fang
Cecille was the one helping out Jet during the Pawniard attack - they became close friends ever since. Although Jet doesn't like to admit it, he holds some feelings for her. Cecille will not hesitate to kill anything that stands in her way of power.
Nature: Bold (+ Defense, - Attack)
Type: Dark/Fire
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Unnerve: (DW) (Locked) (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 3
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1


EC: 2/6
MC: 3
DC: 2/5

Attacks:
Leer
Ember
Howl
Smog
Roar
Bite
Odor Sleuth
Beat Up
Fire Spin (Egg)
Nasty Plot (Egg)
Will-o-Wisp (Egg)
Fire Blast (TM)
Sludge Bomb (TM)
Torment (TM)
Dark Pulse (BW Tutor)



Skitty [Eris] (Female)
Desperation Theme (Can we even call it that?): Blazblue Continuum Shift 2 - Catus Carnival
Eris loves to play around - even if the situation is serious! Her careless nature has lead to many injuries, however, none of those injuries were actually hers.
Nature: Adamant (+Atk, -SpA)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Normalize: (Can be Disabled) This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-inducing and other properties. The Pokemon's Normal-type attacks will have four (4) more Base Attack Power.
Wonder Skin: (DW) (Locked) (Innate) The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2

EC: 4/6
MC: 0
DC: 4/5

Attacks:
Fake Out
Growl
Tail Whip
Tackle
Foresight
Attract
Sing
Copycat
Doubleslap
Assist
Charm
Double-Edge
Heal Bell
Wish (Egg)
Simple Beam (Egg)
Sucker Punch (Egg)
Dig (TM)
Protect (TM)
Frustration (TM)
Return (TM)
And the acceptor, the 2-0 Incoleo!

Incoleo said:
Thanks for taking this!!

[pimg]102[/pimg]
Exeggcute [Scrambled] (Male)

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Grass/Psychic
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 34 (40/1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Harvest: (Innate) At the end of each round, this Pokemon recycles a held berry that was consumed during that round. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest will not regrow it. The Berry is consumed at the end of the battle.

EC: 1/6
MC: 0
DC: 1/5

Moves:

Level-Up
Barrage(*)
Uproar(*)
Hypnosis(*)
Reflect(*)
Leech Seed(*)
Confusion (*)
Bullet Seed(*)
Stun Spore(*)
PoisonPowder(*)
Sleep Powder(*)

Egg
AncientPower(*)
Giga Drain(*)
Synthesis(*)

TM/Tutor
Psychic(*)
SolarBeam(*)
Protect(*)
Endure


[pimg]220[/pimg]
Swinub [Bacon] (Female)

Nature: Lonely (+1 Atk, -1 Def)
Type: Ground/Ice
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Abilities:
Oblivious: (innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Snow Cloak: (innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW): (innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

EC: 1/9
MC: 0
DC: 2/5

Moves:

Level-Up
Tackle(*)
Odor Sleuth(*)
Mud Sport(*)
Powder Snow(*)
Mud Slap(*)
Endure(*)
Ice Shard(*)
Mud Bomb(*)
Icy Wind(*)

Egg
Icicle Crash(*)
Rock Slide(*)
Stealth Rock(*)

TM/Tutor
Protect(*)
Earthquake(*)
Dig(*)
Substitute


[pimg]155[/pimg]
Cyndaquil [Charcoal] (Male)

Nature: Timid (+15% Speed, +19% Accuracy, -1 Atk)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 75 (65*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Blaze: (innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Flash Fire (DW): (innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

EC: 2/9
MC: 0
DC: 3/5

Moves:

Level-Up
Tackle(*)
Leer(*)
Smokescreen(*)
Ember(*)
Quick Attack(*)
Flame Wheel(*)
Defense Curl(*)

Egg
Extrasensory(*)
Flame Burst(*)
Nature Power(*)

TM/Tutor
Protect(*)
Dig(*)
Flamethrower(*)
Wild Charge
OoO
Canis sends out
Incoleo sends out and orders
Canis orders
I ref!
 
"I hear you are quite good at battles. But will you be able to handle this team? Eris, show them what you've got! Take the Lucky Egg while you're at it!"

Sending out Eris the Skitty @Lucky Egg
 
I can already tell this is going to be a great battle!! Let's get it started, Scrambled!!! [size=-11](Also omg I'm not actually very good just lucky)[/size]

Reflect>Solarbeam>Psychic
IF you flinch AND reflect is not up, use reflect the next action and push back
IF dig when you would use solarbeam, change remaining actions to solarbeam+solarbeam>cooldown (solarbeam)
 
Pre-Round
Canis Majoris

Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 90
EN: 100%
Status: Fresh!

Incoleo

Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: 90
EN: 100%
Status: Fresh!


Eris>Scrambled
Turn 1
Eris used Fake Out!
(-3 EN)
Crit: 15 no
Damage: [(8+3+4.5-4.5)]=11

Scramble Flinched!

Turn 2
Eris used Return!
(-6 EN)
Crit: 12 no
Damage: [(14+3+4.5-4.5)]=17

Scramble used Reflect!
(-9 EN)

Turn 3
Scramble began charging!

Eris used Brick Break!
(-5 EN)
Crit: 10 no
Damage: (12+3+4.5-4.5)=15
Reflect broke!

Scramble used SolarBeam!
(-7 EN)
Crit: 7 no
Damage: (12+3+4.5-3)=16.5


Pre-Round
Canis Majoris

Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 74
EN: 86%
Status: Fresh!

Incoleo

Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: 47
EN: 84%
Status: Fresh!

OoO
Canis order/switch
Incoleo order
I ref
 
"You're pawring me!"
Return > Double-Edge > Return
IF P/E Action successfully, THEN Chill and push back.
IF Sleep Powder THEN Dig and push back
 
Uh-oh, I think you hit him too hard D: [size=-11](Normalize is really strong omg)[/size]


"CUOCOANUST"

Unown T (torment)>Giga Drain>Stun Spore
 
Pre-Round
Canis Majoris

Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 74
EN: 86%
Status: Fresh!

Incoleo

Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: 47
EN: 84%
Status: Fresh!


Turn 1
Eris used Return!
(-6 EN)
Crit: 10 no
Damage: [(14+3+4.5-4.5)]=17

Scrambled used Torment!
(-10 EN)
Eris was Tormented

Turn 2
Eris used Double Edge!
(-6 EN)
Crit: 10 no
Damage: (16+3+4.5-4.5)=19
Eris took 6.33 damage recoil!

Scrambled used Giga Drain!
(-11 EN)
Crit: 6 no
Damage: (8+3+4.5-3)=12.5
Scrambled heals for 6.25

Turn 3
Eris used Return!
It failed because of Torment

Scrambled used Stun Spore
(-6 EN)
Hit: 55 yes
Eris was paralyzed

-5 para End of Round


Post-Round
Canis Majoris

Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 56
EN: 74%
Status: Torment (4a), Paralyzed (20%)!

Incoleo

Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: 18
EN: 57%
Status: Fresh!

Unown left: acdefghijklmnopqrsuvwxyz

Incoleo up!
 
Scrambled, are you ok? You look a little fried ono [size=-11](I'm playing really poorly sorry Canis ;n;)[/size]

Sleep Powder>Synthesis>Solarbeam
IF damaging priority is used in a combo A1, protect
IF Successful P/E AND unown S is not used, unown S (stealth rock) that action
 
(Nah, you're playing fine. I'm just somehow finding a way around the subs you place.)

"Nya, my body hurts!"
Fake Out + Unown F (Feint) > Cooldown (Fake Out + Unown F (Feint)) > Protect
IF you are fully Paralyzed A1 rage profusely.
NOTES: Normalize active. Fake Out + Fake Out has priority. It won't flinch, but it still has priority.
 
Reffing in 8-12 hours-I'll bump when I do. Really sorry!


Pre-Round
Canis Majoris

Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 56
EN: 74%
Status: Torment (4a), Paralyzed (20%)!

Incoleo

Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: 18
EN: 57%
Status: Fresh!


Turn 1
Eris used Super Fake Out!
paralysis: (>20=not)=19 paralyzed
Eris was fully paralyzed! (-5%)

Scrambled used Protect!
(-7 EN)

Turn 2
Eris used Super Fake Out!
(-17.5 EN)
paralysis: 97 no
Crit: 9 no
Damage: (15.75+3+4.5-4.5)=18.75

Scramble was KO'D!


Pre-Round
Canis Majoris

Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 56
EN: 57%
Status: Torment (2a), Paralyzed (10%), KOC!

Incoleo

Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: KO
EN: KO
Status: Fresh!

Incoleo sends out
Canis orders
Incoleo orders
 
If you wouldn't mind, I'd like it to be redone :'D (Canis and I had talked about it earlier today and I thought he changed his orders so I didn't tell you sorry!!!)
 
Pre-Round
Canis Majoris

Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 56
EN: 74%
Status: Torment (4a), Paralyzed (20%)!

Incoleo

Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: 18
EN: 57%
Status: Fresh!

Turn 1
Eris used Legal Combo!
paralysis: 17 yes (I did reroll this actually, bad luck!) -5%

Scrambled used Protect!
-7 en

Turn 2
Eris used Legal Combo!
Paralysis: 50 no
-11 en
crit: 5 no
damage: 12+3+4.5-4.5=15

Scrambled used Synthesis!
-10 en
+20 hp

Turn 3
Scrambled charged!

Eris Cooled Down!

Scrambled unleased energy!
-7 en
crit: 14 no
damage: 12+3+4.5-3=16.5

paralysis decays

Pre-Round
Canis Majoris

Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 40
EN: 56%
Status: Torment (2a), Paralyzed (10%)!

Incoleo

Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: 23
EN: 33%
Status: Fresh!

Canis up!
 
Ooof, I'm afraid I have to take the bait :'U COUNTERSWITCH ACCEPTED, SWITCHING TO CYNDAQUIL

Unown W (WATER SPOUT)>Nature Power>Nature Power
IF torment, dig and push back
IF unown D (disable) when you would use Nature power, dig and push back
 
Canis Majoris

Cecille the Houndour
1/3/3/2/65
HP: 90
EN: 100%
Status: Fresh!


Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 40
EN: 56%
Status: Paralyzed (10%)!


Incoleo

Charcoal the Cyndaquil
1/2/2/2/75
HP: 90
EN: 100%
Status: Fresh


Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: 23
EN: 33%
Status: Fresh!


Turn 1
Cecille used Protect!
-7 en

Charcoal used Water Spout!
-8 en
Crit: 14 no
Damage: (15+3-3)*1.5=22.5

Cecille was Protected!
-9 en

Turn 2
Charcoal used Nature Power!
Nature Power is Earthquake!
-10 en
Crit: 8 no
Damage: (12+1.5-4.5)*1.5=13.5

Cecille used Roar!
-7 en
RNG (1=Exeggcute, 2=Swinub)=2 Swinub will be dragged out!

Turn 3
Charcoal used Nature Power!
Nature Power is Hydro Pump!
-14 en
Crit: 14 no
Damage: (12+1.5-4.5)*1.5=13.5

Cecille used Sludge Bomb!
-7 en
Crit: 5 no
Damage: 9+4.5-3=10.5
Poison: 73 no


Canis Majoris 71.5%

Cecille the Houndour
1/3/3/2/65
HP: 63
EN: 70%
Status: Fresh!


Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 40
EN: 56%
Status: Paralyzed (10%)!


Incoleo 71.5%

Charcoal the Cyndaquil
1/2/2/2/75
HP: 80
EN: 68%
Status: Fresh


Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: 23
EN: 33%
Status: Fresh!


Unown left: acdeghijklmnoqrsuvxyz

Canis up!
Swinub being forced in
 
Hold on, shouldn't nature power have turned into hydro pump since we're in a watery environment? (Sorry houndoom it's just that since unown soup has like, a giant pot of soup I think that'd make more sense)
 
Hold on, shouldn't nature power have turned into hydro pump since we're in a watery environment? (Sorry houndoom it's just that since unown soup has like, a giant pot of soup I think that'd make more sense)
I had it in my head it was ASB Arena sorry! I'll get that fixed up soon

Edit: And fixed!
 
19:51 <Canis_Majoris> if nature power's acc selects a non-100% acc move, does it have to roll for hit
19:52 <dogfish44> Canis_Majoris: I'd assume you need to roll

In this new light, you should roll for Hydro Pump's hit/miss. It's 99% acc so they most likely do hit both, haha.
 
"Alright, time to step things up."
Unown U (U-Turn) > Fire Blast > Fire Blast
IF Successful P/E Action Chill and push back
IF Dig A2 AND you are slower THEN Smog + Will-O-Wisp that action
 
Canis Majoris 71.5%

Cecille the Houndour
1/3/3/2/65
HP: 63
EN: 70%
Status: Fresh!


Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 40
EN: 56%
Status: Paralyzed (10%)!


Incoleo 71.5%

Bacon the Swinub
3/1/2/2/50
HP: 90
EN: 100%


Charcoal the Cyndaquil
1/2/2/2/75
HP: 80
EN: 68%
Status: Fresh


Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: 23
EN: 33%
Status: Fresh!


Turn 1
Cecille used U-Turn!
-5 en
Crit: 3 no
Damage: (7+1.5-1.5)=7

Swinub used Substitute (25)!
-24 en

Turn 2
Cecille used Fire Blast!
-7 en
Hit: 44 yes
Crit: 1 yes
Damage: (12+3+3+4.5-3)*1.5=29.25

Bacon's Substitute Broke!

Bacon used Stealth Rock!
-12 en

Turn 3
Cecille used Fire Blast!
-11 en
Hit: 12 no

Bacon used Earthquake
-6 en
Crit: 2 no
Damage: (10+3+4.5-4.5)*1.5=19.5



Canis Majoris 64.4%

Cecille the Houndour
1/3/3/2/65
HP: 44
EN: 47%
Status: Switching out!


Eris the Skitty!
Item: Lucky Egg
3/2/1/2/50
HP: 40
EN: 56%
Status: Paralyzed (10%)!


Stealth Rocked!

Incoleo 59.6%

Bacon the Swinub
3/1/2/2/50
HP: 58
EN: 58%
Status:


Charcoal the Cyndaquil
1/2/2/2/75
HP: 80
EN: 68%
Status: Fresh


Scrambled the Exeggcute!
Item: Nothing
2/3/3/2/34
HP: 23
EN: 33%
Status: Fresh!


Unown left: acdeghijklmnoqrsvxyz

funny hax is funny
 

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