What pair of gods will you bring?

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Take Azelfie

More flags more fun
Basically making this thread around VGC 2016 and the new rule.
  • Teams may have no more than two of the following Pokémon: Mewtwo, Lugia, Ho-Oh, Kyogre, Groudon, Rayquaza, Dialga, Palkia, Giratina, Reshiram, Zekrom, Kyurem, Xerneas, Yveltal, and Zygarde.
Basically the premise of this is that we can bring two UBER mons to have on our team. So if you want to bring Xerneas + Mewtwo go right ahead. Since the meta is still pretty early and developing I thought that we should try to compile a list of viable pairs, with some recommended partners. If you would like to participate just submit one just like this.

Gods

Common/Recommended Team Mates

Amoonguss, Togekiss, Cleafiary, Whimsicott, Cresselia, Thundurus, Mega Mawile, Mega Scizor, Mega Kangaskhan

Description
This pair focuses primarily on getting the Xerneas sweep. Two of the biggest problems for fairy types are Steel-types and Ground-types which are super effective against it. PDon can be a solid counter to any of these and provides amazing support with out even needing any thing to support it itself. Amoonguss, Togekiss and Clefairy are all redirectors to give Xerneas a free turn. Whimsicott can be a disruption with Encore and Tailwind can boost PDon's speed. Thundurus helps to deal with faster things that may try to revenge kill Xerneas and helps a little bit with POgre. Cresselia is basically PDon's perfect partner with Skill Swap to remove PDon's only other weakness which gets nullified by Desolate Land. Mega Zor and Mawile remove opposing Xerneas or fairy types to give Xerneas less competition and Mega Kang can give free turns with double Fake Out and hit steel types with PuP or Low Kick.


That is all except:NO THEORYMONNING please test all of these before hand.


Good Luck
 


This is what my current team is running. Everyone knows Groudon is the top dog of the meta. Running it makes too much sense. Meanwhile, Giratina-O is possibly the only hard counter in the game - at best Groudon 4KOs it. It also shuts down the most popular mega (Kangaskhan), while supporting my team with Tailwind. This lets me use my other 2 pokemon to help stop the other threats in the game (Xerneas, Ray, Kyogre come to mind).
 

I'm pretty sure these are the only gods, the other ones are just random legends tbh.
Mewtwo Lugia Ho-oh Kyogre Groudon Rayquaza Dialga Palkia Giratina Reshiram Zekrom Kyurem Xerneas Yveltal Zygarde

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 0 HP / 4 Def Mega Mewtwo X: 185-218 (102.2 - 120.4%) -- guaranteed OHKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 248 HP / 0 Def Ho-Oh: 164-192 (77.3 - 90.5%) -- guaranteed 2HKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 252 HP / 252+ Def Lugia: 94-112 (44.1 - 52.5%) -- guaranteed 3HKO after Leftovers recovery
0 SpA Lugia Aeroblast vs. 24 HP / 0 SpD Yveltal: 54-64 (26.4 - 31.3%) -- guaranteed 4HKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 4 HP / 0 Def Primal Kyogre: 130-153 (73.8 - 86.9%) -- guaranteed 2HKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 128 HP / 0 Def Primal Groudon: 133-156 (69.6 - 81.6%) -- guaranteed 2HKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 0 HP / 4 Def Mega Rayquaza: 177-211 (98.3 - 117.2%) -- 87.5% chance to OHKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 244 HP / 0 Def Dialga: 83-99 (40.2 - 48%) -- guaranteed 3HKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 252 HP / 0 Def Palkia: 99-117 (50.2 - 59.3%) -- guaranteed 2HKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 252 HP / 252+ Def Giratina: 120-143 (46.6 - 55.6%) -- 17.6% chance to 2HKO after Leftovers recovery

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 0 HP / 252 Def Giratina-O: 229-273 (101.7 - 121.3%) -- guaranteed OHKO

0 Atk Life Orb Dark Aura Yveltal Sucker Punch vs. 0 HP / 0 Def Reshiram: 99-117 (56.5 - 66.8%) -- guaranteed 2HKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 0 HP / 0 Def Zekrom: 146-173 (83.4 - 98.8%) -- guaranteed 2HKO
0 Atk Life Orb Dark Aura Yveltal Sucker Punch vs. 0 HP / 0 Def Zekrom: 86-101 (49.1 - 57.7%) -- 93.8% chance to 2HKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 228 HP / 0 Def Kyurem-B: 133-157 (58 - 68.5%) -- guaranteed 2HKO after Leftovers recovery

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 0 HP / 4 Def Kyurem-W: 105-125 (52.5 - 62.5%) -- guaranteed 2HKO

0 Atk Life Orb Dark Aura Yveltal Sucker Punch vs. 184 HP / 28 Def Xerneas: 49-58 (21.8 - 25.8%) -- 9.2% chance to 4HKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 24 HP / 0 Def Dark Aura Yveltal: 62-74 (30.3 - 36.2%) -- 60.4% chance to 3HKO

0 Atk Life Orb Dark Aura Yveltal Foul Play vs. 112 HP / 0 Def Aura Break Zygarde: 64-75 (32.4 - 38%) -- 0.9% chance to 3HKO after Leftovers recovery

The only things Yveltal does not outspeed are Mewtwo, Mega Rayquaza (though it nabs it on the turn of Mega Evolution), Scarf Reshiram/Zekrom, Xerneas, and Yveltal.

0- SpA Primal Groudon Overheat vs. 0 HP / 0 SpD Mega Mewtwo X in Harsh Sunshine: 141-166 (77.9 - 91.7%) -- guaranteed 2HKO
252+ Atk Primal Groudon Precipice Blades vs. 0 HP / 4 Def Mega Mewtwo X: 108-127 (59.6 - 70.1%) -- guaranteed 2HKO

0- SpA Primal Groudon Overheat vs. 252 HP / 4 SpD Lugia in Harsh Sunshine: 99-117 (46.4 - 54.9%) -- 9.8% chance to 2HKO after Leftovers recovery

252+ Atk Primal Groudon Rock Slide vs. 252 HP / 0 Def Ho-Oh: 196-232 (92 - 108.9%) -- 43.8% chance to OHKO

252+ Atk Primal Groudon Precipice Blades vs. 4 HP / 0 Def Primal Kyogre: 118-139 (67 - 78.9%) -- guaranteed 2HKO

252+ Atk Primal Groudon Precipice Blades vs. 252 HP / 0 Def Primal Groudon: 144-170 (69.5 - 82.1%) -- guaranteed 2HKO

0- SpA Primal Groudon Overheat vs. 4 HP / 0 SpD Groudon in Sun: 153-181 (86.9 - 102.8%) -- 18.8% chance to OHKO (GROUDON IS A HORRIBLE PRIMAL GROUDON CHECK)

252+ Atk Primal Groudon Rock Slide vs. 0 HP / 4 Def Mega Rayquaza in Strong Winds: 45-53 (25 - 29.4%) -- guaranteed 4HKO
252 Atk Life Orb Mega Rayquaza Dragon Ascent vs. 252 HP / 0 Def Primal Groudon: 114-136 (55 - 65.7%) -- guaranteed 2HKO

252+ Atk Primal Groudon Precipice Blades vs. 244 HP / 0 Def Shuca Berry Dialga: 93-109 (45.1 - 52.9%) -- 25% chance to 2HKO

252+ Atk Primal Groudon Precipice Blades vs. 252 HP / 0 Def Palkia: 108-127 (54.8 - 64.4%) -- guaranteed 2HKO

252+ Atk Primal Groudon Precipice Blades vs. 252 HP / 252+ Def Giratina: 69-82 (26.8 - 31.9%) -- 34.7% chance to 4HKO after Leftovers recovery

0- SpA Primal Groudon Overheat vs. 0 HP / 0 SpD Giratina-O in Harsh Sunshine: 70-83 (31.1 - 36.8%) -- 72.7% chance to 3HKO

252+ Atk Primal Groudon Precipice Blades vs. 0 HP / 0 Def Reshiram: 216-254 (123.4 - 145.1%) -- guaranteed OHKO

252+ Atk Primal Groudon Precipice Blades vs. 0 HP / 0 Def Zekrom: 186-218 (106.2 - 124.5%) -- guaranteed OHKO

0- SpA Primal Groudon Overheat vs. 108 HP / 0 SpD Kyurem-B in Harsh Sunshine: 153-181 (71.4 - 84.5%) -- guaranteed 2HKO
252+ Atk Primal Groudon Precipice Blades vs. 108 HP / 0 Def Kyurem-B: 108-127 (50.4 - 59.3%) -- guaranteed 2HKO
252+ Atk Choice Band Teravolt Kyurem-B Outrage vs. 252 HP / 0 Def Primal Groudon: 138-163 (66.6 - 78.7%) -- guaranteed 2HKO

252+ Atk Primal Groudon Precipice Blades vs. 0 HP / 4 Def Kyurem-W: 117-138 (58.5 - 69%) -- guaranteed 2HKO
0- SpA Primal Groudon Overheat vs. 0 HP / 0 SpD Kyurem-W in Harsh Sunshine: 141-166 (70.5 - 83%) -- guaranteed 2HKO

252+ Atk Primal Groudon Precipice Blades vs. 184 HP / 28 Def Xerneas: 109-129 (48.6 - 57.5%) -- 92.6% chance to 2HKO
+2 252+ SpA Xerneas Focus Blast vs. 252 HP / 0 SpD Primal Groudon: 164-194 (79.2 - 93.7%) -- guaranteed 2HKO

0- SpA Primal Groudon Overheat vs. 244 HP / 0 SpD Yveltal in Harsh Sunshine: 144-171 (62 - 73.7%) -- guaranteed 2HKO

252+ Atk Primal Groudon Precipice Blades vs. 112 HP / 0 Def Zygarde: 93-109 (47.2 - 55.3%) -- 69.5% chance to 2HKO
252+ Atk Choice Band Zygarde Land's Wrath vs. 252 HP / 0 Def Primal Groudon: 108-128 (52.1 - 61.8%) -- guaranteed 2HKO

Primal Groudon is so slow that everything on this list outspeeds it lol

This thing doesn't do much anyway lol.

This one is pretty hard to face, but most common Mega Evolutions such as Kangaskhan and Mawile can hit it hard enough to take a win.

This can be hard, especially if it gets a free DD. At that point Dark Aura spam has to be looked at in order to win, unless it's Extreme Speed in which you predict correctly and Foul Play it accordingly.

Immune to Precipice Blades, burns Yveltal, and threatens pretty much any Mega evolution I could throw next to it. This is something you really have to keep in mind.

This hits everything in the game really hard there's no way it's not a threat lol.

I can play around this but a set up Xerneas is really something hard to play aaginst unless you have the right mons.

BASED GOD OF THE META GAME IS HERE
IT REVERSES DARK AURA AND DOESN'T TAKE MUCH FROM PRECIPICE BLADES SO IT MUST BE VIABLE!!!!!!!!!!!!!

OHKOs tons of shit, provides Fake Out, has Dark Aura boosted Sucker Punch, and a double hit Power-Up Punch to make it yet again one of the best Pokemon in the game.

Dark Aura boosted Huge Power Sucker Punch kills all things frail and [Fairy Aura boosted] Huge Power Play Rough does a ton to pretty much anything.

Speed control is great for Primal Groudon, and Tailwind isn't all too easy to set up with Yveltal.

Smogon Burd takes things out pretty well late game.

This is probably incredibly niche, but it takes care of the dragons that are slower than it (pretty much all of them aside from Scarf Kyurem-W) and takes out Primal Kyogre.
 

CorruptedOmega

Banned deucer.


Very cool pair I've been messing around with. Rayquaza removes weather conditions with Air Lock so Kyogre can kill Primal Groudon through Heavy Sun. Though highly situational, the two work p well together. I like to run Mega Kangaskhan along side them, but I've seen Gengar + Whimsicott be effective as well.

Kyogre @ Choice Scarf
Ability: Drizzle
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Water Spout
- Origin Pulse
- Ice Beam
- Thunder / Sleep Talk

Rayquaza @ Life Orb
Ability: Air Lock
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Dragon Ascent
- Draco Meteor / Flamethrower
- Extreme Speed
- Protect
 

Pigeons

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Xerneas @ Power Herb
Ability: Fairy Aura
Level: 50
EVs: 8 Def / 248 SpA / 252 Spe
Modest Nature
- Dazzling Gleam
- Hidden Power [Ground]
- Geomancy
- Protect

Yveltal @ Life Orb
Ability: Dark Aura
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Naive Nature
- Dark Pulse
- Oblivion Wing
- Heat Wave / Foul Play / Sucker Punch / Taunt
- Protect

I've been using these two for a while, turns out they form a very effective offensive core. The offensive synergy is great so far, Yveltal KOs or severely damages anything that would stop Xerneas, namely Aegislash, Ferrothorn, Amoonguss, Primal Groudon and Mawile. Kangaskhan goes really nicely with these two, Fake Out makes setting up easier and Kangaskhan can weaken things to ease a sweep. Mega Mawile is a huge problem if Xerneas isn't boosted (if it is a Dazzling Gleam+Heat Wave usually takes Mawile out) because it 1HKOs both with ease and can take a few hits before going down. Once Xerneas is set up however, there isn't a good way to stop this core.
 


The Embers of Life and Death

Ho-Oh @ Charcoal
Ability: Pressure
Level: 50
Shiny: Yes
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Sacred Fire
- Brave Bird
- Tailwind
- Protect

Groudon-Primal @ Red Orb
Ability: Desolate Land
Level: 50
EVs: 180 HP / 252 SpA / 76 Spe
Quiet Nature
- Earth Power
- Overheat
- Rock Slide
- Protect


Yes! I'm the first Ho-Oh user in this thread ;u;

A classic Ho-Oh Sun core brought to life for VGC 2016. This core is a WIP (not entirely sold on Ho-Oh's item atm and I might change its spread, suggestions would be nice c:) but it's really, really fun. Charcoal and Desolate Land-boosted Sacred Fire is an absolute pain to tank unless you have Pogre, and when you are incinerated with the Holy Embers, trust me, there will be eternal burns scarred into your very soul. Brave Bird 2HKOs any form of Pogre, making it not the safest of switchins. Tailwind provides speed control. The EV spread is to outspeed +1 Adamant Mega Rayquaza after a Tailwind. The rest goes to Attack and HP, giving it the bulk to prevent the 2HKO from +2 Xerneas's Moonblast.

Specially-based Mixed Primal Groudon is my favorite set right now. It's such an effective lure for Lando-Ts to try to switch in, thinking they'll tank nothing but Rock Slides or some crap. Overheat obliterates nearly any Lando-T set not named AV. Earth Power almost OHKOs just about any opposing Primal Groudon set, making Ho-Oh's job waaaay easier. Rock Slide not only helps with luring in the physical Pdon checks but also ensures I don't lose to opposing Ho-Oh and Talonflame. The EVs are weird, yes, but I didn't want to go with a defense-lowering nature to prevent compromising any of Pdon's bulk. 76 speed with a minus nature allows you to outpace Scarf Lando-T after a Tailwind, and the HP investment still enables you to survive a +2 HP Ground from Xerneas when at full.

This core has troubles with Giratina-O and Pogre when it comes in, so have things for them on your team. I'm currently using Expert Belt Latios w/ Grass Knot and it's doing quite well for me so far, but I'm sure there are better mons out there for me to discover. For now, I'm having fun :]
 
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Dialga @ Adamant Orb / Sitrus Berry
Ability: Pressure
Quiet Nature (IVs: 0 Spe)
EVs: 252 HP / 196 SAtk / 60 SDef
-Trick Room
-Dragon Pulse
-Flash Cannon
-Protect

Groudon @ Red Orb
Ability: Drought -> Desolate Land
Brave Nature (IVs: 0 Spe)
EVs: 252 HP / 252 Atk / 4 SDef
-Precipice Blades
-Fire Punch
-Substitute
-Protect


A throwback to 2010's Trick Room teams, the core is stronger than ever now that Primal Groudon is a thing that exists. Dialga is the best offensive Trick Room setter in the game, and when TR goes up, they can go on a rampage with Dragon Pulse and Precipice Blades. The EV spreads are far from optimized - Dialga's allows it to survive a Draco Meteor from max SAtk LO Mega Ray, while Groudon's just maxes HP and Attack. Dialga's item can go one of two ways, but I really like the increased damage output you get from Adamant Orb.

I run this core alongside TR/Gravity/Skill Swap Cresselia, who can set up Gravity to make sure Precipice Blades hurts literally everything. Alteratively, she can Skill Swap Levitate onto Groudon to get rid of its one weakness.
 

Arcticblast

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I'm pretty sure these are the only gods, the other ones are just random legends tbh.
yep guest got it right

but Dark Pulse with max+ SpA on Yveltal is seriously amazing; LO Dark Pulses are absolutely brutal and need almost no chip damage to KO some big threats like Primal Groudon. Oblivion Wing is also a cool move to have, hitting the few Flying-weak Pokemon extremely hard and doing a fair job at sustaining yourself in a pinch. Pair with Kangaskhan for Sucker Punch spam like you've never seen!
 
/

Kyogre @ Blue Orb
Ability: Drizzle
Level: 50
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Origin Pulse
- Thunder
- Ice Beam
- Protect

Rayquaza @ Life Orb
Ability: Air Lock
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Dragon Ascent
- Extreme Speed
- Overheat
- Protect


Pretty self explanatory. Kyogre is one of the strongest Pokemon in this format with its strong spread damage Origin Pulse. Primal Groudon ruins it just by switching in and changing the weather, but Rayquaza can shut off any weather with Air Lock. Overheat is mainly for Ferrothorn, which walls Kyogre.

I only Mega Evolve Rayquaza when I don't bring Kangaskhan into battle. The extra power and Speed comes in handy against most of the metagame. The main Pokemon is Smeargle; max HP ones will almost always survive a regular Rayquaza's Extremespeed but will always die to Mega Rayquaza's (4 Def ones still have a small chance to survive).

Partners:
Ferrothorn: Checks Xerneas and Kyogre, which can both give these two problems.
Crobat: Taunts Xerneas and Trick Room Pokemon. Sets up Tailwind for both of them. Super Fang+Origin Pulse will KO most Pokemon.
 
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Dialga @ Adamant Orb / Sitrus Berry
Ability: Pressure
Quiet Nature (IVs: 0 Spe)
EVs: 252 HP / 196 SAtk / 60 SDef
-Trick Room
-Dragon Pulse
-Flash Cannon
-Protect



Groudon @ Red Orb
Ability: Drought -> Desolate Land
Brave Nature (IVs: 0 Spe)
EVs: 252 HP / 252 Atk / 4 SDef
-Precipice Blades
-Fire Punch
-Substitute
-Protect


A throwback to 2010's Trick Room teams, the core is stronger than ever now that Primal Groudon is a thing that exists. Dialga is the best offensive Trick Room setter in the game, and when TR goes up, they can go on a rampage with Dragon Pulse and Precipice Blades. The EV spreads are far from optimized - Dialga's allows it to survive a Draco Meteor from max SAtk LO Mega Ray, while Groudon's just maxes HP and Attack. Dialga's item can go one of two ways, but I really like the increased damage output you get from Adamant Orb.

I run this core alongside TR/Gravity/Skill Swap Cresselia, who can set up Gravity to make sure Precipice Blades hurts literally everything. Alteratively, she can Skill Swap Levitate onto Groudon to get rid of its one weakness.

hooh.gif
says hi
 
kyogre-primal.gif
dialga.gif


TWO BLUES!!!

This is a core I'm running that consists of TR and Tailwind=Tailroom. Other members are: Gengar-M, Whimsicott, Landorus-T and Thundurus-I. I generally choose between TR and Tailwind depending on team preview, using Tailwind from Whimsicott. Whimsicott can do fun shenanigans like Disable-Encore or nuke things after a Fake Tears from Whimsicott. I originally used this team from Generation Showdown, as a hardcore TR team. I'm not going into any further details apart from EV spreads and Movesets, I want to keep this team a secret for now.

I like Dialga and Kyogre over Groudon and Dialga mainly because they have better synergy, such as not sharing a ground-weakness. When TR or Tailwind is set up,they can often 2hko to ohko the Whole Metagame.

Kyogre @ Blue Orb
Ability: Drizzle
Level: 50
EVs: 24 HP / 84 Def / 172 SpA / 40 SpD / 188 Spe
Modest Nature
- Water Spout
- Ice Beam
- Thunder
- Protect
This is a very fast Kyogre for TR, mainly because I wanted a way to ko Jolly Breloom with Ice Beam. Now that I look at it, Breloom is pretty rare, and this Ev spread has 68.8% chance of being ohkoed by Life Orb M-Rayquaza Dragon Ascent. Either reduce sp.atk or spd eve and add them to both for survival of the attack.

Dialga @ Adamant Orb
Ability: Pressure
Level: 50
EVs: 164 HP / 132 Def / 100 SpA / 40 SpD / 72 Spe
Quiet Nature
- Draco Meteor
- Flash Cannon
- Flamethrower
- Trick Room

I love Dialga.( Although I'm a Palkia lover, ( Pearl was my first game.) I have to admit Dialga is better in this format currently.) Mainly because of its typing, versatility, and well-rounded stats, making it arguably the best TR setter than Cress, mainly due to a arguably better typing and significantly better offenses, allowing it to take advantage of its TR. The EV spread allows it to live 252+ Precipice Blades from Groudon-P, while Kyogre-P Origin Pulse is a 3hko. Dialgs can 2hko, with Draco Meteor thanks to the Adamant Orb. 72 spd eve allow Dialga to outrun 130+ during TW, while Quiet enables better TR operation. I chose Flamethrower as the 3rd move because Ferrothorn is a BIG nuisance for this team, and having a way to OHKO it is huge.
 
Won quite a few matches with this and it's dank as fuck ngl

l0l (Zygarde) @ Life Orb
Ability: Aura Break
Level: 50
EVs: 156 HP / 252 Atk / 100 SpA
Brave Nature
IVs: 0 Spe
- Land's Wrath
- Stone Edge
- Protect
- Draco Meteor

Hipowdon (Groudon-Primal) @ Red Orb
Ability: Desolate Land
Level: 50
EVs: 4 HP / 252 Atk / 252 SpD
Brave Nature
IVs: 0 Spe
- Precipice Blades
- Fire Punch
- Stone Edge
- Protect

I use it on this tr team that I keep using all the time but basically Zygarde prevents me from getting shitted on by opposing primal groudon and spams Land's Wrath under tr+gravity which is fun. The rest of the team literally smacks the rest of the meta game in the face and walks away for f r e e.
the team is sick tbh but I just remembered this thread and felt like posting this here. Was thinking maybe Overheat>Fire Punch on pdon tbh but fire punch doesn't constantly miss............................
 
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