Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 32 SpA / 224 Spe
Naive Nature
- Ice Beam
- Outrage
- Fusion Bolt
- Dragon Claw
The team so far is really weak to certain water and grass types, most notably e-ball Manaphy, M-Venu, Crawdaunt, Rotom-W, Serperior, M-Slowbro if packing coverage, also CharY. With its excellent bulk, typing and coverage, Kyurem-B comfortably checks all of the aforementioned mons. Kyurem also brings immediate power and speed to the table for punching holes and revenge killing, as the team currently lacks a strong wallbreaker, and most of the members are pretty slow. It loves the spikes support provided by Skarmory to wear down opposing walls into KO range, and defensively, all its weaknesses are well covered by the other teammates and vice versa. The only downside is that there is a stealth rock weakness on a team with no hazard removal but the pros definitely outweigh that one con. (Unfortunately there are no rapid spinners which check the grass and water types which need checking and running defog on a spikes stack team is kinda counterproductive IMO.)