Hello all, you may remember me presenting my Mono-Kanto team. As much as I love Kanto, I decided that Johto was also great, and that it was alright to use those Pokemon as well. After several weeks of training, I've come up with a great team that handles every single one of this Metagame's threats. While cutting myself off from RSEDPP may seem foolish at first, the only Pokemon from those generations I'd ever consider using would be Salamence and Heatran. Now, without further babbling, let me present the Team.
WHEN WORLDS COLLIDE
The Unsung Anti Lead
Thunderbolt - This move allows me to revenge kill other waters and destroy Gyarados.
WHEN WORLDS COLLIDE
The Unsung Anti Lead
Why did you choose this Pokemon?
What the hell?! Why would you put Butterfree in a highly competitive team? Well, I've always wanted a really solid lead that I could stick with. I tried Venemoth, Clefable, Aerodactyl, and even Pokemon not from the older generations such as Swampert and Metagross, none of them seemed to work. One day when I was reading Butterfree's analysis, I noticed that it had a unique ability, one that could signify it's use in OU play. I announced that Butterfree had a great ability and I might try it, and asked if anybody had opinions on the matter. I had quite a few people flaming me for even thinking of using it, but some of my good friends told me it could be a great Pokemon. After I started playing with Butterfree, I was winning more and more. You might be asking me now, why am I using Butterfree over Breloom? Mainly because Butterfree is a Flying Type Pokemon, and some of my Pokemon dislike ground-type moves.
What the hell?! Why would you put Butterfree in a highly competitive team? Well, I've always wanted a really solid lead that I could stick with. I tried Venemoth, Clefable, Aerodactyl, and even Pokemon not from the older generations such as Swampert and Metagross, none of them seemed to work. One day when I was reading Butterfree's analysis, I noticed that it had a unique ability, one that could signify it's use in OU play. I announced that Butterfree had a great ability and I might try it, and asked if anybody had opinions on the matter. I had quite a few people flaming me for even thinking of using it, but some of my good friends told me it could be a great Pokemon. After I started playing with Butterfree, I was winning more and more. You might be asking me now, why am I using Butterfree over Breloom? Mainly because Butterfree is a Flying Type Pokemon, and some of my Pokemon dislike ground-type moves.
Moveset and Opinion
Butterfree @ Choice Scarf
Ability: Compound Eyes
252 Sp.Atk/204 Speed/54 Def
Timid Nature
Butterfree @ Choice Scarf
Ability: Compound Eyes
252 Sp.Atk/204 Speed/54 Def
Timid Nature
Sleep Powder - This is the move I use right off the bat, with it's 97.5% accuracy I'm almost garunteed a sleep. After I sleep their lead, I switch into an appropriate counter. My favourite lead to face with this set is Azelf, because I can sleep them with impunity and switch to TTar, breaking their sash and allowing him to get a free DD on the switch, or even more DDs if they decide to stay in.
Stun Spore - I love to spread the joy of paralysis on when they switch out of choiced Earth Attacks. Stun Spore also has an accuracy of 97.5%, which again, is almost a garunteed hit.
Hidden Powder[Fire] - This move is mainly used against Scizor and Fortress. If I'm in against either one of them, they'll usually think of setting up. While I have HP Fire in hand, I can punish them for their greed.
Bug Buzz - This serves as my primary STAB move coming from Butterfree's modest Special Attack stat, it lets me beatup Celebi and Exeggutor.
This Pokemon was definately an eye-opener. Although Butterfree is usually deemed outclassed by Breloom, it does sport some major advantages. As I mentoined earlier, the flying type to spread the joy of paralysis. Another up to Butterfree is that her Stun Spore has way more accuracy then Breloom's. Breloom also has incredible trouble getting through Celebi, but Butterfree does it with impunity. It should also be noted that Butterfree prevents SRs from being set-up 90% of the time.
The Monsterous Physical Sweeper
Why did you chose this Pokemon?
In the early stages of this team's development, I used Tyranitar as a Psychic Immunity, and his set was a Boah. After trying the Boah set for a few days, I deemed it awful.
After a few more days of testing, I came learned that Tyranitar had Dragon Dance. I was interested in the speed boosts that came from Dragon Dance, so I ran some calculations. This thing can even outspeed most Salamence after a single Dragon Dance. Once I knew of it's awesomeness, I placed it on my team and tried it out. It absolutely wrecks teams by itself. This has definately turned out to be my most powerful Pokemon.
In the early stages of this team's development, I used Tyranitar as a Psychic Immunity, and his set was a Boah. After trying the Boah set for a few days, I deemed it awful.
After a few more days of testing, I came learned that Tyranitar had Dragon Dance. I was interested in the speed boosts that came from Dragon Dance, so I ran some calculations. This thing can even outspeed most Salamence after a single Dragon Dance. Once I knew of it's awesomeness, I placed it on my team and tried it out. It absolutely wrecks teams by itself. This has definately turned out to be my most powerful Pokemon.
Moveset and Opinion
Tyranitar @ Leftovers/Babiri Berry
Ability: Sand Stream
252 Atk/252 Spe/4 HP
Adamant Nature
Tyranitar @ Leftovers/Babiri Berry
Ability: Sand Stream
252 Atk/252 Spe/4 HP
Adamant Nature
Stone Edge - Stone Edge is Tyranitar's most powerful attack, it has 100 BP, STAB and a 1.5x boost from the Sandstorm. The only turnoff to this move is that it only has 80 accuracy, but it seldom misses on important hits. After one Dragon Dance, I can outspeed and OHKO all the Dragons who would otherwise threaten me. This move also lets me break bulkier Pokemon, such as Kingdra.
It should be noted that Skarmory and Gliscor both are OHKOed by a CH Stone Edge after a DD.
It should be noted that Skarmory and Gliscor both are OHKOed by a CH Stone Edge after a DD.
Crunch - Tyranitar's other STAB attack, while this one isn't as powerful, it has alot more reliability. Crunch will even 2HKO Vaporeon and Glsicor, counting in Leftovers recovery. It's also my move to strike Psychics with.
Earthquake - While Smogon declares that you should use Fire Punch here, I solemnly disagree. This move allows me to destroy Pokemon who resist my two other STAB moves, such as enemy Tyranitar. This move also let's me destroy Heatran, who would otherwise wall this set. Heatran also cannot OHKO Ttar with Earth Power in the sand.
Dragon Dance - Dragon Dance is the crux of this set, giving Tyranitar even more attack and some much needed speed. After a Dragon Dance, it nets some important KOs on Pokemon, such as Scizor with Stone Edge. As I stated above, the speed makes Tyranitar faster then most Salamence and all Dragonite (except Scarfers) so that he can OHKO them. This move is what makes TTar good.
This Pokemon has definately made his way into my team, he has incredible bulk, an effect to nullify focus sashs, a diverse movepool, the ability to bolster his lackluster speed and 3 moves that give unresisted coverage. I still haven't decided whether I should choose the option that gives general recovery, or the option that let's me beat Scizor without having full health. I really can't decide, some comments on this would be nice.
The Bulky Stealth Rock Supporter
Why did you choose this Pokemon?
Reyson suggested a Cleric Blissey to me, and it's worked semi-well so far. It's main purpose is to setup 'Rocks and heal burns to Tyranitar and Paralysis to Butterfree. If I would replace anybody on this team, it would be Blissey, but it's still decent.
Reyson suggested a Cleric Blissey to me, and it's worked semi-well so far. It's main purpose is to setup 'Rocks and heal burns to Tyranitar and Paralysis to Butterfree. If I would replace anybody on this team, it would be Blissey, but it's still decent.
Moveset and Opinion
Blissey @ Leftovers
Ability: Natural Cure
252 Def/240HP/14 Sp.Def
Bold Nature
Blissey @ Leftovers
Ability: Natural Cure
252 Def/240HP/14 Sp.Def
Bold Nature
Aromatherapy - This heals the Rogue status on my team.
Stealth Rocks - Every team needs to have SR Support, and since my lead doesn't have it, my supporter should.
Softboiled - This is Blissey's signature healing move (Damn you for stealing it Clefable!). It helps her stay in longer and tank hits.
Seismic Toss - Since this set is very defensive, I didn't have any leftover EVs for Sp.Atk. In this case, I opted to use Seismic Toss for the steady stream of damage.
As I stated earlier, if anybody on this team was to leave, it would be Blissey. This generation definately has a lack of Special Attackers, do Blissey's usefulness starts to deplete. I should be thankful Blissey can aid my team with Aromatherapy and Stealth Rocks though, because my team needs both.
The Shocking Physical Wall
Why did you choose this Pokemon?
I stumbled across Zapdos when I was looking for the universal Scizor counter. Zapdos not only has a 2x resistance to it's Bullet Punch, but it has a way of healing and Heat Wave to shoo Scizor away. After looking at those details, I went for Zapdos right away.
I stumbled across Zapdos when I was looking for the universal Scizor counter. Zapdos not only has a 2x resistance to it's Bullet Punch, but it has a way of healing and Heat Wave to shoo Scizor away. After looking at those details, I went for Zapdos right away.
Moveset and Opinion
Zapdos @ Leftovers
Ability: Pressure
252 HP/216 Def/40 Speed
Bold Nature
Zapdos @ Leftovers
Ability: Pressure
252 HP/216 Def/40 Speed
Bold Nature
Thunderbolt - There's not really much to say about Thunderbolt other then that it's my main STAB move. I like to use it when I predict Scizor switchs.
Heat Wave - The very bane of Scizor and Lucario, it lets me OHKO both of them with impunity. It's also a great attacking move in general for Pokemon that resist BoltBeam.
Hidden Power[Grass] - This move is used mainly to deal with Swamperts, but it can be useful for the ocassional Gastrodon, Rhyperior or Golem.
Roost - The odd time when SRs get up, this move gets even more useful. A self healing move is always good on a wall, and letting me get rid of the SR damage is always nice.
Zapdos is definately the best Physical Wall, much better then Skarmory. It has many of the same resistances (Bug, Steel, Ground) but loses his Rock resistance for a Fighting one, which I proclaim to be much more useful. Zapdos also has a fighting chance against Lucario, who loves to setup on Skarmory.
The Stallbreaker
Why did you choose this Pokemon?
In this spot I tried both Machamp and Scizor, who both did great. The only problem I had with those two were that they couldn't break walls. The other day I learned that Hera could break any wall imagineable, so I tried it out. It certainly is a blessing, here are some useful damage outputs. (These are calculated with an Adamant Nature)
After a SD, Heracross can...
OHKO Skarmory, Hippowdon, Swampert and Blissey with CC.
OHKO every Psychic Pokemon in the game with Megahorn
OHKO Gliscor, Weezing and BulkyGyara with Facade
In this spot I tried both Machamp and Scizor, who both did great. The only problem I had with those two were that they couldn't break walls. The other day I learned that Hera could break any wall imagineable, so I tried it out. It certainly is a blessing, here are some useful damage outputs. (These are calculated with an Adamant Nature)
After a SD, Heracross can...
OHKO Skarmory, Hippowdon, Swampert and Blissey with CC.
OHKO every Psychic Pokemon in the game with Megahorn
OHKO Gliscor, Weezing and BulkyGyara with Facade
Moveset and Opinion
Heracross @ Flame Orb
Ability: Guts
252 Spe/252 Atk/4 Def
Adamant Nature
Heracross @ Flame Orb
Ability: Guts
252 Spe/252 Atk/4 Def
Adamant Nature
Megahorn - This is mainly for use against Psychics. It is also my option against Rotom Forms and Gengar. (Gengar is always OHKOed by SD Megahorn and Rotom-Any has a small chance to be OHKOed)
Close Combat - This acts as my basic STAB move, pretty much OHKOing everything that isn't resistant or immune to it in the entire game after a SD.
Swords Dance - Swords Dance is the crux of this set, allowing Heracross to effectively counter every single counter that it's faster than.
Facade - Pokemon that resist Close Combat face a full powered Facade. This move is a godsend at beating Gyarados and Gliscor.(as stated earlier)
While Scizor isn't the most powerful Pokemon on my team, it certainly is good. I replaced the Speed EVs on it for HP EVs, there isn't anything it needs to outspeed, it has Bullet Punch for priority. This thing can sweep unpreapared teams alone.
Before Heracross joined this team, stall completely destroyed me, and now I have a fighting chance. With a single Swords Dance, Heracross can sweep through stall with only his burn damage to worry about. Definately a great choice for my team.
Before Heracross joined this team, stall completely destroyed me, and now I have a fighting chance. With a single Swords Dance, Heracross can sweep through stall with only his burn damage to worry about. Definately a great choice for my team.
The "Patrick" Star Revenge Killer
Why did you choose this Pokemon?
I was in desperate need of a Revenge Killer for Dragons/Gyarados, and needed a water that could talk Fire hits. When my friend PaidAssassinX told me about Starmie, I was pretty happy. I tried playtesting it and it had great results.
I was in desperate need of a Revenge Killer for Dragons/Gyarados, and needed a water that could talk Fire hits. When my friend PaidAssassinX told me about Starmie, I was pretty happy. I tried playtesting it and it had great results.
Moveset and Opinion
Starmie @ Choice Scarf
Ability: Natural Cure
252 Sp.Atk, 252 Spe, 4 HP
Modest Nature
Starmie @ Choice Scarf
Ability: Natural Cure
252 Sp.Atk, 252 Spe, 4 HP
Modest Nature
Surf - I use this as my basic STAB attack, it's mostly used to Revenge Kill Infernape, Heatran, Hippowdan and TTar.
Ice Beam - Ice Beam is the Crux of this set, allowing me to Revenge Kill Salamence, Dragonite and Grass Type Pokemon.
Trick - This move basically lets me get rid of my Scarf when I don't need it. I usually pass it over to a Wall, such as Blissey or Suicune.
Thunderbolt - This move allows me to revenge kill other waters and destroy Gyarados.
Starmie is an excellent Revenge Killer, and it's weaknesses are blocked by DosBliss. The most prominent thing about ScarfStarmie is that it can outspeed max speed +1 Salamence by one point. This means that it can also revenge kill Gyarados, since they're always slower then Mence.
RESERVED FOR THREAT LIST
This team has served me well so far, it so much, it rarely ever loses. I mainly need help on movesets, and some Scizor help. Please do not suggest Pokemon past RBYGSC, as I hate them so much. Thanks for reading.