Hey Smogon! I named this team Whitney's dream team because this team is ANNOYING! Anybody who has ever played Pokemon Gold, Silver or Crystal know who Whitney is. They also know how badly they wanted to virtually punch her in the face. So as you could probably tell this is a Rain Stall team. I know not the average player's favorite style to play against. I liked to play stall. I never tryed rain stall so I gave it a try and it has worked out pretty well. I feel like it could be better though. I feel like maybe some EV spreads could be edited. So with that let's take a look at the team. Pretty standard huh? Well there are some things that have a cool twist. Rain Stall pretty much automatically fills up your first 3 spots. You have to have a Politoed a Ferrothorn and a Tentacruel. So that pretty much leads 3 spots for originality. So here are the analyses! Y (Ferrothorn) (M) @ Leftovers Trait: Iron Barbs EVs: 252 HP / 60 Def / 196 SDef Careful Nature (+SDef, -SAtk) - Spikes - Leech Seed - Protect - Power Whip So this is a standard ferrothorn pretty much. In case you didn't know Ferrothorn's nasty fire weakness is brought down to 2x in the rain which make him an excelent rain staller. Weak non stab fire moves really don't do shit to him in the rain. Leech Seed slowly breaks down the opponent and protect is to abuse that. Power Whip is for powerful STAB and spikes is for hazards. I'm not sure about the EV spread I got it from somebody but it just adds maximum bulk. I like to run leftovers over Rocky Helmet because this is a stall team and Leftovers in the long run makes a difference! Careful nature is to add even more special bulk. Ferrothorn's role can basically defined as setting up hazards and walling things and just racking up that toxic damage. Ferrothorn is very valuable to my team. M (Gliscor) (M) @ Toxic Orb Trait: Poison Heal EVs: 252 HP / 168 Def / 88 Spd Impish Nature (+Def, -SAtk) - Substitute - Protect - Earthquake - Ice Fang/Toxic This thing is a MONSTER! This is the god of toxic stalling! I can't decide between Toxic or Ice Fang. Usually I already have T-Spikes up. Without Ice fang I really can't hit a lot of things and am helpless against flyers. The ev spread is to outspeed all base 62 an up (I think) and proceed to toxic stall. Any team not prepared for this beast is in a world of trouble. SO if you are unfamiliar with this set it basically abuses substitute and protect. Poison heal heals 12.5 every turn and if you set up a sub then you get that then you protect and you get that 25% from the sub back so you can stall them. It is hard to put into words but if you are on the RMT forum you probably know how this set works. The purpose of this set is just abuse poison heal and rack up toxic damage. Gliscor is also one of the best physcial walls in the game with it's fighting resistance. I mainly have him for his walling abilities and his fighting resistance. C (Tentacruel) (M) @ Leftovers Trait: Rain Dish EVs: 252 HP / 252 Def / 4 SAtk Bold Nature (+Def, -Atk) - Protect - Rapid Spin - Scald - Toxic Spikes The man of war himself. Just kidding. Tentacruel is not the best Pokemon ever but it is absolutley nessecary <--- SPELLED WRONG for a rain stall team. Tenta is a pretty good Spinner but it has problems with Will-O-Wisp Jellicent. Protect is for stalling and racking up Toxic damage. Rapid spin is for getting rid of hazards. Scald is for STAB and burn chance. Toxic Spikes is the main thing. Getting up 2 layers of t-spikes is extremley important for my team as it relies on toxic stalling. The Ev spread is to maximise physcial defense as Tenta's Sp Def is already good and does not need to be raised. Bold is to maximise def. Left overs to add even more recovery after Rain Dish. (Politoed) (M) @ Leftovers Trait: Drizzle EVs: 252 HP / 240 Def / 16 Spd Bold Nature (+Def, -Atk) - Perish Song - Scald - Protect - Refresh If you look up broken in the dictionary it will read : "Politoed's ability nuff said" . I like this Politoed set I was battling a rain stall team and I saw somebody use refresh as I toxiced his Politoed I didn't even know Poli got refresh until I saw that so I decided to try it out. The Ev spread is designed to maximise physcial defense so Poli can come in on stuff like Gliscor and scare it out. Politoed does not like taking Wood Hammers at ALL but Wood HAmmer can easily be taken advantage of if Aboma is low. Rain is the best weather to have in a weather war because it can hit all the other weather inducers pretty hard except abamasnow. The moveset is great! Toxic for Toxicing things at the beginning of the match. Protect to abuse that scald for a burn chance and STAB. Not really much to say about POli :/. B (Bronzong) @ Leftovers Trait: Levitate EVs: 252 HP / 140 Def / 116 SDef Relaxed Nature (+Def, -Spd) - Hidden Power [Ice] - Earthquake - Stealth Rock - Toxic Zong is my Stealth Rocker. In the rain Zong has no weaknesses as long as you run Levitate. I run Leftovers for residual health return. Ev spread is to even out defences and make it so Zong can take hits on both sides of the spectrum. Relaxed it to lower speed which I don't need and raise Def whichi is nice. HP ice is to SLAM dragonite. Earthquake is to hit Magnezone and general attacking move. SR is well to set up Stealth Rock. Toxic Poisons foes which is a plus. In the rain Zong is hands down the best DD Dragonite counter in the game as fire punch does not do much and gets slammed by HP ice. ZOng is usually the first to die if anybody dies I usualy get 6-0. His main job is to stop dragons except Haxorus which is a pain and set up SR after that he is jut dead weight (no pun intended). ! (Vaporeon) (M) @ Leftovers Trait: Hydration EVs: 248 HP / 252 Def / 8 Spd Bold Nature (+Def, -Atk) - Scald - Roar - Toxic - Rest Wow GameFreak really? Did you have to go and make one of the greatest walls ever and make it even better? I love Vappy! I used her in 4th gen a lot as she was a great wish passer and wall. Now Vappy got hydration which heals all staus after turn if rain is up which allows you to abuse Rest. Vaporeon will rarely be OHKO'd by a non boosted move unless it is electricity or grass which allows you to spam rest and abuse toxic stalling. The Ev spread boosts it's bad defense so it can wall all day. Scald is for a burn and STAB in the rain. Roar is for those pesky boosters Toxic is to abuse Hydration and rest is to get max HP again. I have VAPPY on this team to further toxic stall my opponent and have my opponent rage quitting. Not much to say though. So that is the team thanks for reading. I would really like some constructive critisism. Maybe change some EV spreads or add some more offensive power. I feel like I need some offensive power sometimes :/ but then I remember this is a stall team.