Whoops

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
S0L1D G0LD

Shellos (Shellos) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Sticky Hold

Storm Drain

Sand Force (HA Locked)

Stats:

Hp: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 29 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:

Mud Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power (Grass)
Rain Dance

Acid Armor
Clear Smog
Counter
Mirror Coat
Yawn

Ice Beam
Protect
Rest
Scald
Infestation

Aloysius (Swinub) (M)
Nature: Jolly
Type: Ice/Ground

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Oblivious

Snow Cloak

Thick Fat (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 58 (+15% Speed, -10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 0/5

Moves (19/65):

Tackle (*)
Odor Sleuth (*)
Mud Sport (*)
Powder Snow (*)
Mud-Slap (*)
Endure (*)
Mud Bomb (*)
Icy Wind (*)
Ice Shard (*)

Avalanche (*)
Fissure (*)
Icicle Crash (*)
Icicle Spear (*)
Stealth Rock (*)

Roar (*)
Hail (*)
Light Screen (*)
Reflect (*)
Rock Slide (*)

Pinchey (Swinub) (M)
Nature: Adamant
Type: Ice/Ground

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Oblivious

Snow Cloak

Thick Fat (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 12

Moves (19/65):

Tackle (*)
Odor Sleuth (*)
Mud Sport (*)
Powder Snow (*)
Mud-Slap (*)
Endure (*)
Mud Bomb (*)
Icy Wind (*)
Ice Shard (*)

Avalanche (*)
Fissure (*)
Freeze-Dry (*)
Mud Shot (*)
Stealth Rock (*)

Roar (*)
Hail (*)
Light Screen (*)
Reflect (*)
Rock Slide (*)


epicdrill

Ralts [Mr. Knight] [Male]
Types: Psychic, Fairy
Abilities: Synchronize, Trace, Telepathy (H)
Nature: Modest (+SpA, -Atk)
Stats: HP: 90 Atk: 0 (-1) Def: 1 SpA: 3 (+1) SpD: 2 Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 3/9
MC: 4
AC: 3/5
Attacks:
Level Up

Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Disarming Voice
Draining Kiss
Psychic
Imprison
Future Sight
Hypnosis

Egg
Encore
Destiny Bond
Disable
Will-o-Wisp
Shadow Sneak

TM/HM
Thunderbolt
Taunt
Protect
Substitute
Psyshock

Tutor
Endure
Magic Coat


1v1 LC Singles
0 Chills / 0 Recoveries
All Abilities
Training Items
Switch = KO
Megas = 0
Z-moves = 0
ASB Arena
2 Substitutions
24 Hour DQ

S0L1D G0LD S/E
epicdrill S/E/O
S0L1D G0LD O
I Toon!
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
hope you dont mind the 13-minutes-after-you-post-reffing inb4 it's all wrong


Sticky Hold/Storm Drain
100/100
2/2/3/3/29
Status: OK!
//VS//

Synchronize/Trace
90/100
0/1/3/2/40
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

EPIC uses Thunderbolt
Crit: 2414
Effect: 9884
Damage: (9+4.5-4.5)*1.5=13.5
-7en

SHELLOS uses Mirror Coat
Damage: 20.25
-12.75en

2ND ACTION

EPIC uses Thunderbolt
Crit: 551 (625) CRITICAL HIT!!!
Effect: 5611
Damage: (9+3+4.5-4.5)*1.5=18
-11en

SHELLOS uses Mirror Coat
Damage: 27
-19en

3RD ACTION

EPIC uses Thunderbolt
Crit: 2117
Effect: 9964
Damage: (9+4.5-4.5)*1.5=13.5
-15en

SHELLOS uses Mirror Coat
Damage: 20.25
-20.75en

TL;DR
1111 -45HP -53EN
0000 -68HP -33EN
=======

Sticky Hold/Storm Drain
55/47
2/2/3/3/29
Status: OK!
//VS//

Synchronize/Trace
22/67
0/1/3/2/40
Status: OK!

S0L1D G0LD Orders
epicdrill Orders
I Toon!
 
If I had known that the reffing would come this quickly, I wouldn't have signed off for the night after posting, haha.

Scald - Scald - Scald
If Encore, use Dodge on that action.
If your move is Disabled when you would act, use Water Pulse that action instead.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

Sticky Hold/Storm Drain
55/47
2/2/3/3/29
Status: OK!
//VS//

Synchronize/Trace
22/67
0/1/3/2/40
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

RALTS uses Endure
-15en

SHELLOS uses Scald
Crit: 3996
Effect: 8735
Damage: (8+3+4.5-3)=12.5
-5en

2ND ACTION

EPIC uses Thunderbolt
Crit: 6770
Effect: 8232
Damage: (9+4.5-4.5)*1.5=13.5
-7en

SHELLOS uses Scald
Crit: 9396
Effect: 4541
Damage: (8+3+4.5-3)=12.5
-9en

3RD ACTION

EPIC uses Thunderbolt
Crit: 1090
Effect: 6541
Damage: (9+4.5-4.5)*1.5=13.5
-11en

SHELLOS uses Scald
Crit: 1100
Effect: 4238
Damage: (8+3+4.5-3)=12.5
-14en

TL;DR
1111 -41HP -30EN
0000 -enudreHP -33EN
=======

Sticky Hold/Storm Drain
14/17
2/2/3/3/29
Status: OK!
//VS//

Synchronize/Trace
1/33
0/1/3/2/40
Status: no endure (1r)

epicdrill
S0L1D G0LD
Toon
 
I spend a bunch of time looking up moves and asking questions on Discord, then I realize Thunderbolt leaves Shellos at 0.5 HP, making my life much simpler.

Thunderbolt*3
IF Shellos is under the effects of a P/E move, THEN Calm Mind.
 
Last edited:
I am 90% sure that "Move*2" is reffed as a same-move combination. We (ASB) had a big discussion on it a while back, although I can neither remember nor find where. I would like to try and find this discussion, but if I am proven incorrect, use this set of orders:

Protect - Protect - Protect
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
S0L1D G0LD i mean if you look at basically every flash ever (or at least 4 me) you can see that move*2 is move -> move unless people just don't know/choose to ignore the discussion/ruling lol

I'll ref later tonight..maybe
 
S0L1D G0LD i mean if you look at basically every flash ever (or at least 4 me) you can see that move*2 is move -> move unless people just don't know/choose to ignore the discussion/ruling lol

I'll ref later tonight..maybe
I refuse to accept this precedent. Flashes are non-serious and generally lazy fights where a cavalier attitude is taken toward certain formalities. Furthermore, there is no visible difference between (Move*2 = Move - Move) and (Move*2 = Move+Move - No Cooldown Action), and we shouldn't take the route which encourages people to post lazy orders and force the referee to interpret them.

That being said, I'm sorry for making a big fuss, but this is a topic which has irked me since I became aware of peoples' habits of doing so. I realize that this is pointless, and I would much rather spend my time on important matters (I.e. Not a 1v1 training battle), so I am willing to concede on the matter.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus

Sticky Hold/Storm Drain
14/17
2/2/3/3/29
Status: OK!
//VS//

Synchronize/Trace
1/33
0/1/3/2/40
Status: no endure (1r)
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

SHELLOS uses Protect
-7en

RALTS uses Calm Mind
-6en

2ND ACTION

SHELLOS uses Protect
failed
-14en exhausted

Ralts uses thunderbolt
no target
-7en

TL;DR
1111 -0HP -21EN
0000 -HP -13EN
=======

Sticky Hold/Storm Drain
14/ENKO
2/2/3/3/29
Status: OK!
//VS//

Synchronize/Trace
1/20
0/1/3/2/40
Status: no endure (1r)

THAT'S A WRAP
S0L1D G0LD 1CC
Shellos 1EC 4MC 1AC

epicdrill 1CC
Ralts 1EC 4MC 1AC 1KOC

I get 6UC​
 

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