zarator
^_^
Round 3
The supporters take a bit more time to save their energies, while the rest of the team keeps up the offense unphazed. Despite all the blows, though, Moltres still stand threatening. You also can't help noticing the blue flame spreading across your team.
HP 110
Atk 5
Def 8
SpA 2
SpD 5
Spe 34
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
Atk 5
Def 8
SpA 2
SpD 5
Spe 34
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
HP 100
Atk 5
Def 4
SpA 1
SpD 3
Spe 68
SC 3 / WC 4
Abilities: Tough Claws, Sniper, Pick Pocket
Atk 5
Def 4
SpA 1
SpD 3
Spe 68
SC 3 / WC 4
Abilities: Tough Claws, Sniper, Pick Pocket
HP 100
Atk 5
Def 4
SpA 3
SpD 3
Spe 127
SC 3 / WC 3
Abilities: Defeatist
Atk 5
Def 4
SpA 3
SpD 3
Spe 127
SC 3 / WC 3
Abilities: Defeatist
HP 100
Atk 6
Def 5
SpA 2
SpD 2
Spe 71
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head
Atk 6
Def 5
SpA 2
SpD 2
Spe 71
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Earth Power
Atk 3
Def 4
SpA 3
SpD 4
Spe 91
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Earth Power
HP 100
Atk 5
Def 3
SpA 4
SpD 3
Spe 80
SC 3 / WC 4
Abilities: Steadfast, Justified
Glyph of Reflect
Atk 5
Def 3
SpA 4
SpD 3
Spe 80
SC 3 / WC 4
Abilities: Steadfast, Justified
Glyph of Reflect
HP 110
Atk 7
Def 7
SpA 3
SpD 5
Spe 61
SC 4 / WC 6
Abilities: Sand Stream, Unnerve
Atk 7
Def 7
SpA 3
SpD 5
Spe 61
SC 4 / WC 6
Abilities: Sand Stream, Unnerve
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Crit roll (1-625): 9488/10000
Stats boost roll (1-1000): 906/10000
Crit roll (1-625): 6752/10000
Crit roll (1-625): 8102/10000
Stats boost (1-1000): 1778/10000
Confusion roll (1: act, 2: confusion): 1/2
Crit roll (1-1250): 4797/10000
Crit roll (1-1250): 1409/10000
Crit roll (1-1250): 9135/10000
Crit roll (1-625): 3692/10000
Gallade suffers 2 damage for the sandstorm
Moltres suffers 2 damage for the sandstorm
Tyrantrum suffers 2 damage for the burn
Living Burn: Fidgit suffers 3 damage
Living Flame: Tyranitar suffers 5 damage
Living Flame: Rhydon suffers 5 damage
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Crit roll (1-625): 7272/10000
Crit roll (1-1250): 2019/10000
Crit roll (1-625): 8262/10000
Def boost roll (1-1000): 6485/10000
Crit roll (1-625): 7800/10000
Crit roll (1-1250): 418/10000
Confusion roll: (1: act, 2: confusion): 2/2
Crit roll (1-625): 7296/10000
Crit roll (1-1250): 2544/10000
Gallade suffers 2 damage for the sandstorm
Moltres suffers 2 damage for the sandstorm
Tyrantrum suffers 2 damage for the burn
Living Burn: Fidgit suffers 3 damage
Living Flame: Tyranitar suffers 5 damage
Living Flame: Rhydon suffers 5 damage
Gravity for 2 more rounds
Sand (infinite)
Target: 1/6
Aggro threshold: 367
321
282
251
194
176
110
109
51