zarator
^_^
Soundtrack
The mist engulfing the Spring Path makes it hard for you to understand where you are, even with the help of the map N gave you. On the upside, though, it provides you with a welcome cover. With the entire region roaming with Darkrai's vile minions, few places in Sinnoh can still be called safe.
Eventually, you find the entrance to Turnback Cave, although "stumbling" would better describe it. According to the information the Eon twins shared with you, Cresselia is being held captive somewhere inside. No one is guarding the entrance - either nothing of value is inside or there are defenses further in. Uncertain about which of the possibilities would be worse, you cautiously step in, piercing through the darkness with the faint light of your torches.
But what is the right direction? Every room you enter looks identical to the previous one. You can't even tell if you've been walking in circles or not, except you haven't stumbled upon the entrance in quite some time by now. You frequently glanced at your watches, wary about how much time passed. But ever since you entered the cave, the watches have marked the same time, as if they were frozen. Or have you really entered a place beyond time? Sure, travelling through time is one thing, but this? The blood chill in your veins, as you question what you've been putting yourselves through.
Then, out of nothing but your deepest fears, a room shows up with a glooming rift at the center of it. Eerie whispers and wails echo from it, and even in the light of your torches, the portal looks pitch black. The echoes would frighten even the bravest of the trainers. And yet, you feel enthralled to them. Is this a sorcery? Or was your rationality lost the moment you stepped in this ominous place? Maybe no one will ever know, as even before you decided it, your body is already walking inside, enticed by the voices.
You still had the suspect you didn't leave your homeworld while you were walking through the cave, even as your perception of time was drifting away. But nothing like that could prepare you to what awaited you on the other side of the portal. Even the most accurate descriptions of what was known as the Distortion World didn't resemble the realm of darkness now seeping around you. A colorless cloud of shadows, with visages sometimes emerging from the haze, their expressions twisted in agony and despair. Whether it is a phenomenon of self-suggestion or those visages are real, you can't tell. What could real mean, in that place? Is it real? Are you still real?
Then, as you slowly gain a glimpse of auto-conscience once again, you see the portal landed you on a gloomy bridge, suspended over the infinite, twisting shadow. At the end of the bridge, a being was floating motionless, its skin looking pale and sickeningly colorless. Even in this state, though, you could tell from its shape that the creature was indeed the Dreamer itself. The creature you came here to save, even if you don't know who will save yourselves should it come down to that.
Putting your fears aside for as long as you can muster, you approach the captive Pokemon, but a female, cold voice suddenly calls you out, shrieking like a frightening banshee in the endless night.
What is this disturbance? You dare trespass this hallowed ground? This shall be your final resting place
HP 1750
Atk 9
Def 6
SpA 7
SpD 7
Spe 94
Size Class: 3
Weight Class: 3
Accuracy Boost: 10+10%
Ability: Forewarn, Telepathy
Shadow Shield: Necturna has a shield that will absorb all damage inflicted against her. The shield will absorb up to 450 HP before faltering. For as long as the shield lasts, Necturna won't follow an threat table and no damage or heal will generate threat against her. Instead, she will use Baleful Hex on random targets. Once shield wears off, she will follow a normal threat table and damage/heals will generate threat against her as usual
In response to the witch's boasting, several phantoms emerge from the surrounding darkness!
HP 100
Atk 6
Def 4
SpA 5
SpD 4
Spe 75
Size Class: 2
Weight Class: 2
Accuracy Boost: 6+10%
Abilities: Insomnia, Frisk, Cursed Body
Note: Frisk does NOT ignore artifacts
HP 75
Atk 5
Def 4
SpA 5
SpD 4
Spe 58
Size Class: 1
Weight Class: 2
Accuracy Boost: 5+10%
Abilities: Keen Eye, Stall, Prankster
Dogfish44's team:
Honey (F)
Nature: Naive
+15% Speed, +17% Acc, -1 SpD
Type: Dark
Abilities: Illusion
Stats:
HP: 90
Atk: 4
Def: 2
SpA: 5
SpD: 1 [-]
Spe: 121 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
DC: N/A
Attacks [77/77]:
Aerial Ace
Agility
Attract
Bounce
Calm Mind
Captivate
Confide
Copycat
Counter
Covet
Cut
Dark Pulse
Detect
Dig
Double Team
Embargo
Extrasensory
Facade
Fake Tears
Feint Attack
Flamethrower
Fling
Focus Blast
Foul Play
Frustration
Fury Swipes
Giga Impact
Grass Knot
Hidden Power Ice
Hone Claws
Hyper Beam
Hyper Voice
Imprison
Incinerate
Knock Off
Leer
Low Kick
Low Sweep
Memento
Nasty Plot
Night Daze
Night Slash
Payback
Protect
Psych Up
Punishment
Pursuit
Rain Dance
Rest
Retaliate
Return
Roar
Rock Smash
Round
Scary Face
Scratch
Secret Power
Shadow Ball
Shadow Claw
Sleep Talk
Sludge Bomb
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swords Dance
Taunt
Thief
Torment
Toxic
Trick
U-Turn
Uproar
Raid Only:
Bloodlust
Shadow Mend
D.3.S. Frog (F)
Nature: Hasty
+15% Speed, +23% Acc, -1 Def
Type: Water / Dark
Abilities: Torrent / Protean [DW]
Stats:
HP: 100
Atk: 3
Def: 2 [-]
SpA: 4
SpD: 3
Spe: 141 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks [74/74]:
Acrobatics
Aerial Ace
Attract
Bestow
Blizzard
Bounce
Bubble
Camouflage
Confide
Cut
Dark Pulse
Dig
Dive
Double Team
Echoed Voice
Extrasensory
Facade
Feint Attack
Fling
Frustration
Giga Impact
Grass Knot
Growl
Gunk Shot
Haze
Hidden Power Fairy
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Lick
Low Kick
Mat Block
Mind Reader
Mud Sport
Night Slash
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Scald
Secret Power
Shadow Sneak
Sleep Talk
Smack Down
Smokescreen
Snatch
Snore
Spikes
Spite
Strength
Substitute
Surf
Swagger
Taunt
Thief
Toxic
Toxic Spikes
U-Turn
Water Pledge
Water Pulse
Water Shuriken
Water Sport
Waterfall
Raid Only:
Bubble Shield
Shadow Mend
Juliet (F)
Nature: Bold
+1 Def, -1 Atk
Type: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy [DW]
Stats:
HP: 100
Atk: 2 [-]
Def: 4 [+]
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Type: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy [DW] / Pixilate
Stats:
HP: 100
Atk: 2 [-]
Def: 4 [+]
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
DC: 5/5
Attacks [102/102]:
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Fire)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Mud-Slap
Natural Gift
Nightmare
Pain Split
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt
Raid Only:
Dispel
Shadow Mend
Hinden (M)
Nature: Jolly
+15% Speed, +21% Acc, -1 SpA
Type: Steel / Flying
Abilities: Intimidate / Volt Absorb / Big Pecks [DW]
Stats:
HP: 90
Atk: 3
Def: 5
SpA: 2 [-]
SpD: 3
Spe: 136 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
DC: 5/5
Attacks [34/65]:
Aerial Ace
Air Cutter
Belly Drum
Block
Brick Break
Brine
Bullet Punch
Detect
Drain Punch
Drill Peck
Endeavor
Flash Cannon
Fly
Growl
Hurricane
Iron Head
Knock Off
Leer
Metal Claw
Mirror Move
Peck
Pluck
Pursuit
Quick Attack
Quick Guard
Roost
Screech
Sky Attack
Sky Drop
Steel Wing
Swift
Tailwind
Toxic
Wing Attack
Maxim's team:
Syclant [Athena] (F)
Nature: Mild (Def lowered; Sp. Atk raised)
Type:
Ice/Bug
Abilities:
Compoundeyes/Mountaineer/Technician (H)
Stats
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks (39/83):
Level Up:
Avalanche
Bug Bite
Bug Buzz
Focus Energy
Freeze Dry
Fury Attack
Hail
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leech Life
Leer
Scratch
Sheer Cold
Slash
X-Scissor
Egg:
Counter
Earth Power
Silver Wind
Spikes
Tail Glow
Water Pulse
Tutor:
Electroweb
Superpower
TM:
Acrobatics
Aerial Ace
Blizzard
Brick Break
Dig
Double Team
Endure
Protect
Rock Slide
Solarbeam
Taunt
Toxic
Special:
Holy Blade
Holy Shock
Bloodlust
Volkraken [M] [Aqua Flare]
OT: jayelt413
Nature: Timid
Type: Water / Fire
Abilities:
Analytic (Passive)
Infiltrator (Passive)
Pressure (Passive) (H) (Unlocked)
Stats (Normal)
HP: 110
Atk: 1 [-]
Def: 3
SpA: 5
SpD: 4
Spe: 104 (95*1.15) [+]
+14% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Moves (32/61)
Aqua Jet
Assurance
Bite
Captivate
Constrict
Destiny Bond
Dive
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Heat Wave
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Leech Life
Pain Split
Power Gem
Protect
Reflect
Rest
Scald
Sleep Talk
Snatch
Substitute
Surf
Tickle
Water Gun
Water Pulse
Whirlpool
Colossoil [Rosch] (M)
Nature: Jolly (+15% Speed, +14% Accuracy, -1 SpA)
Type:
Dark/Ground
Abilities:
Rebound/Guts/Pressure (H)
Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 [95*1.15] (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
Attacks (60/91):
Level Up:
Bite
Body Slam
Bounce
Bubble Beam
Crunch
Dig
Drill Run
Horn Attack
Horn Drill
Leer
Magnitude
Megahorn
Muddy Water
Peck
Pursuit
Rapid Spin
Rototiller
Spit Up
Stockpile
Swallow
Tackle
Egg:
Double-Edge
Encore
Fake Out
Flail
Fire Fang
Fissure
Sand Tomb
Sucker Punch
Thunder Fang
Water Spout
Tutor:
Aqua Tail
Dark Pulse
Endure
Foul Play
Iron Tail
Knock Off
Snatch
Super Power
TM:
Brick Break
Dive
Double Team
Dragon Tail
Earthquake
Giga Impact
Poison Jab
Protect
Quash
Retaliate
Return
Roar
Rock Slide
Sleep Talk
Sludge Wave
Stone Edge
Strength
Substitute
Taunt
Toxic
U-Turn
Special:
Bloodlust
Infernape [Magenta] (F)
Nature: Mild (+1 SpA, -1 Def)
Type:
Fire/Fighting
Abilities:
Blaze/Iron Fist (H)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 108
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks (41/102):
Level Up:
Acrobatics
Close Combat
Ember
Facade
Feint
Flamethrower
Flame Wheel
Flare Blitz
Fire Spin
Fury Swipes
Leer
Mach Punch
Nasty Plot
Punishment
Scratch
Slack Off
Taunt
Torment
Egg:
Blaze Kick
Counter
Double Kick
Encore
Fake Out
Quick Guard
Tutor:
Blast Burn
Fire Pledge
Fire Punch
Heat Wave
Low Kick
Thunder Punch
TM:
Brick Break
Earthquake
Fire Blast
Incinerate
Low Sweep
Overheat
Poison Jab
Protect
Substitute
Toxic
Will-o-Wisp
Event:
Special:
Bloodlust
The mist engulfing the Spring Path makes it hard for you to understand where you are, even with the help of the map N gave you. On the upside, though, it provides you with a welcome cover. With the entire region roaming with Darkrai's vile minions, few places in Sinnoh can still be called safe.
Eventually, you find the entrance to Turnback Cave, although "stumbling" would better describe it. According to the information the Eon twins shared with you, Cresselia is being held captive somewhere inside. No one is guarding the entrance - either nothing of value is inside or there are defenses further in. Uncertain about which of the possibilities would be worse, you cautiously step in, piercing through the darkness with the faint light of your torches.
But what is the right direction? Every room you enter looks identical to the previous one. You can't even tell if you've been walking in circles or not, except you haven't stumbled upon the entrance in quite some time by now. You frequently glanced at your watches, wary about how much time passed. But ever since you entered the cave, the watches have marked the same time, as if they were frozen. Or have you really entered a place beyond time? Sure, travelling through time is one thing, but this? The blood chill in your veins, as you question what you've been putting yourselves through.
Then, out of nothing but your deepest fears, a room shows up with a glooming rift at the center of it. Eerie whispers and wails echo from it, and even in the light of your torches, the portal looks pitch black. The echoes would frighten even the bravest of the trainers. And yet, you feel enthralled to them. Is this a sorcery? Or was your rationality lost the moment you stepped in this ominous place? Maybe no one will ever know, as even before you decided it, your body is already walking inside, enticed by the voices.
You still had the suspect you didn't leave your homeworld while you were walking through the cave, even as your perception of time was drifting away. But nothing like that could prepare you to what awaited you on the other side of the portal. Even the most accurate descriptions of what was known as the Distortion World didn't resemble the realm of darkness now seeping around you. A colorless cloud of shadows, with visages sometimes emerging from the haze, their expressions twisted in agony and despair. Whether it is a phenomenon of self-suggestion or those visages are real, you can't tell. What could real mean, in that place? Is it real? Are you still real?
Then, as you slowly gain a glimpse of auto-conscience once again, you see the portal landed you on a gloomy bridge, suspended over the infinite, twisting shadow. At the end of the bridge, a being was floating motionless, its skin looking pale and sickeningly colorless. Even in this state, though, you could tell from its shape that the creature was indeed the Dreamer itself. The creature you came here to save, even if you don't know who will save yourselves should it come down to that.
Putting your fears aside for as long as you can muster, you approach the captive Pokemon, but a female, cold voice suddenly calls you out, shrieking like a frightening banshee in the endless night.
What is this disturbance? You dare trespass this hallowed ground? This shall be your final resting place
HP 1750
Atk 9
Def 6
SpA 7
SpD 7
Spe 94
Size Class: 3
Weight Class: 3
Accuracy Boost: 10+10%
Ability: Forewarn, Telepathy
Shadow Shield: Necturna has a shield that will absorb all damage inflicted against her. The shield will absorb up to 450 HP before faltering. For as long as the shield lasts, Necturna won't follow an threat table and no damage or heal will generate threat against her. Instead, she will use Baleful Hex on random targets. Once shield wears off, she will follow a normal threat table and damage/heals will generate threat against her as usual
In response to the witch's boasting, several phantoms emerge from the surrounding darkness!
HP 100
Atk 6
Def 4
SpA 5
SpD 4
Spe 75
Size Class: 2
Weight Class: 2
Accuracy Boost: 6+10%
Abilities: Insomnia, Frisk, Cursed Body
Note: Frisk does NOT ignore artifacts
HP 75
Atk 5
Def 4
SpA 5
SpD 4
Spe 58
Size Class: 1
Weight Class: 2
Accuracy Boost: 5+10%
Abilities: Keen Eye, Stall, Prankster
Weather: None - No weather allowed without stone
Restrictions: No water source, no grass source
Affected moves: Sunlight based moves (low sunlight), Camouflage (Ghost), Nature Power (Shadow Ball)
Restrictions: No water source, no grass source
Affected moves: Sunlight based moves (low sunlight), Camouflage (Ghost), Nature Power (Shadow Ball)
Dogfish44's team:
Honey (F)
Nature: Naive
+15% Speed, +17% Acc, -1 SpD
Type: Dark
Abilities: Illusion
Stats:
HP: 90
Atk: 4
Def: 2
SpA: 5
SpD: 1 [-]
Spe: 121 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
DC: N/A
Attacks [77/77]:
Aerial Ace
Agility
Attract
Bounce
Calm Mind
Captivate
Confide
Copycat
Counter
Covet
Cut
Dark Pulse
Detect
Dig
Double Team
Embargo
Extrasensory
Facade
Fake Tears
Feint Attack
Flamethrower
Fling
Focus Blast
Foul Play
Frustration
Fury Swipes
Giga Impact
Grass Knot
Hidden Power Ice
Hone Claws
Hyper Beam
Hyper Voice
Imprison
Incinerate
Knock Off
Leer
Low Kick
Low Sweep
Memento
Nasty Plot
Night Daze
Night Slash
Payback
Protect
Psych Up
Punishment
Pursuit
Rain Dance
Rest
Retaliate
Return
Roar
Rock Smash
Round
Scary Face
Scratch
Secret Power
Shadow Ball
Shadow Claw
Sleep Talk
Sludge Bomb
Snarl
Snatch
Snore
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swords Dance
Taunt
Thief
Torment
Toxic
Trick
U-Turn
Uproar
Raid Only:
Bloodlust
Shadow Mend
D.3.S. Frog (F)
Nature: Hasty
+15% Speed, +23% Acc, -1 Def
Type: Water / Dark
Abilities: Torrent / Protean [DW]
Stats:
HP: 100
Atk: 3
Def: 2 [-]
SpA: 4
SpD: 3
Spe: 141 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks [74/74]:
Acrobatics
Aerial Ace
Attract
Bestow
Blizzard
Bounce
Bubble
Camouflage
Confide
Cut
Dark Pulse
Dig
Dive
Double Team
Echoed Voice
Extrasensory
Facade
Feint Attack
Fling
Frustration
Giga Impact
Grass Knot
Growl
Gunk Shot
Haze
Hidden Power Fairy
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Lick
Low Kick
Mat Block
Mind Reader
Mud Sport
Night Slash
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Scald
Secret Power
Shadow Sneak
Sleep Talk
Smack Down
Smokescreen
Snatch
Snore
Spikes
Spite
Strength
Substitute
Surf
Swagger
Taunt
Thief
Toxic
Toxic Spikes
U-Turn
Water Pledge
Water Pulse
Water Shuriken
Water Sport
Waterfall
Raid Only:
Bubble Shield
Shadow Mend
Juliet (F)
Nature: Bold
+1 Def, -1 Atk
Type: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy [DW]
Stats:
HP: 100
Atk: 2 [-]
Def: 4 [+]
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Type: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy [DW] / Pixilate
Stats:
HP: 100
Atk: 2 [-]
Def: 4 [+]
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
DC: 5/5
Attacks [102/102]:
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Team
Double-Edge
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Fire)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Mud-Slap
Natural Gift
Nightmare
Pain Split
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt
Raid Only:
Dispel
Shadow Mend
Hinden (M)
Nature: Jolly
+15% Speed, +21% Acc, -1 SpA
Type: Steel / Flying
Abilities: Intimidate / Volt Absorb / Big Pecks [DW]
Stats:
HP: 90
Atk: 3
Def: 5
SpA: 2 [-]
SpD: 3
Spe: 136 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
DC: 5/5
Attacks [34/65]:
Aerial Ace
Air Cutter
Belly Drum
Block
Brick Break
Brine
Bullet Punch
Detect
Drain Punch
Drill Peck
Endeavor
Flash Cannon
Fly
Growl
Hurricane
Iron Head
Knock Off
Leer
Metal Claw
Mirror Move
Peck
Pluck
Pursuit
Quick Attack
Quick Guard
Roost
Screech
Sky Attack
Sky Drop
Steel Wing
Swift
Tailwind
Toxic
Wing Attack
Maxim's team:
Syclant [Athena] (F)
Nature: Mild (Def lowered; Sp. Atk raised)
Type:
Ice/Bug
Abilities:
Compoundeyes/Mountaineer/Technician (H)
Stats
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks (39/83):
Level Up:
Avalanche
Bug Bite
Bug Buzz
Focus Energy
Freeze Dry
Fury Attack
Hail
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leech Life
Leer
Scratch
Sheer Cold
Slash
X-Scissor
Egg:
Counter
Earth Power
Silver Wind
Spikes
Tail Glow
Water Pulse
Tutor:
Electroweb
Superpower
TM:
Acrobatics
Aerial Ace
Blizzard
Brick Break
Dig
Double Team
Endure
Protect
Rock Slide
Solarbeam
Taunt
Toxic
Special:
Holy Blade
Holy Shock
Bloodlust
Volkraken [M] [Aqua Flare]
OT: jayelt413
Nature: Timid
Type: Water / Fire
Abilities:
Analytic (Passive)
Infiltrator (Passive)
Pressure (Passive) (H) (Unlocked)
Stats (Normal)
HP: 110
Atk: 1 [-]
Def: 3
SpA: 5
SpD: 4
Spe: 104 (95*1.15) [+]
+14% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Moves (32/61)
Aqua Jet
Assurance
Bite
Captivate
Constrict
Destiny Bond
Dive
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Heat Wave
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Leech Life
Pain Split
Power Gem
Protect
Reflect
Rest
Scald
Sleep Talk
Snatch
Substitute
Surf
Tickle
Water Gun
Water Pulse
Whirlpool
Colossoil [Rosch] (M)
Nature: Jolly (+15% Speed, +14% Accuracy, -1 SpA)
Type:
Dark/Ground
Abilities:
Rebound/Guts/Pressure (H)
Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 [95*1.15] (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
Attacks (60/91):
Level Up:
Bite
Body Slam
Bounce
Bubble Beam
Crunch
Dig
Drill Run
Horn Attack
Horn Drill
Leer
Magnitude
Megahorn
Muddy Water
Peck
Pursuit
Rapid Spin
Rototiller
Spit Up
Stockpile
Swallow
Tackle
Egg:
Double-Edge
Encore
Fake Out
Flail
Fire Fang
Fissure
Sand Tomb
Sucker Punch
Thunder Fang
Water Spout
Tutor:
Aqua Tail
Dark Pulse
Endure
Foul Play
Iron Tail
Knock Off
Snatch
Super Power
TM:
Brick Break
Dive
Double Team
Dragon Tail
Earthquake
Giga Impact
Poison Jab
Protect
Quash
Retaliate
Return
Roar
Rock Slide
Sleep Talk
Sludge Wave
Stone Edge
Strength
Substitute
Taunt
Toxic
U-Turn
Special:
Bloodlust
Infernape [Magenta] (F)
Nature: Mild (+1 SpA, -1 Def)
Type:
Fire/Fighting
Abilities:
Blaze/Iron Fist (H)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 108
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
Attacks (41/102):
Level Up:
Acrobatics
Close Combat
Ember
Facade
Feint
Flamethrower
Flame Wheel
Flare Blitz
Fire Spin
Fury Swipes
Leer
Mach Punch
Nasty Plot
Punishment
Scratch
Slack Off
Taunt
Torment
Egg:
Blaze Kick
Counter
Double Kick
Encore
Fake Out
Quick Guard
Tutor:
Blast Burn
Fire Pledge
Fire Punch
Heat Wave
Low Kick
Thunder Punch
TM:
Brick Break
Earthquake
Fire Blast
Incinerate
Low Sweep
Overheat
Poison Jab
Protect
Substitute
Toxic
Will-o-Wisp
Event:
Special:
Bloodlust