As you may have guessed, this is a Hail team. I've been trying it on PO, and while I've gotten a few wins, 2 losses from misclicks, and a lot of forfeits. and considering I'm not the greatest ever at this, I could use some pointers on how I could change my team. AT A GLANCE IN DEPTH Abomasnow (F) @ Focus Sash Trait: Snow Warning EVs: 252 SAtk / 4 SDef / 252 Att Quiet Nature (+SAtk, -Spd) - Attract - Ice Shard - Blizzard - Energy Ball My hail starter, every team needs one, no? Unfortunately, while holding a Focus Sash, I can't invest in either Health, nor defenses, and I need the lowest speed possible to ensure Hail is set up when leading against other weather starters. Attract, in the PO style, where nobody bothers to change genders, and all pokemon are male works as a better attract, without the speed drop. And I think very few people really view Attracts 50% no move rate in the greatness it should be.So, Basically, Attract either offers me a free switch out,or my opponent is stuck trying to take me out with a 50% failure rate. Moving away from Attract, Blizzard and Energy Ball are for STAB and Coverage. Ice Shard is mainly filller, but useful to do some decent damage while abomasnow is on his last legs, or against special walls who see I have blizzard and energy ball and try to wall me. Weavile (M) @ Life Orb Trait: Pressure EVs: 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Ice Shard - Low Kick - Ice Punch - Night Slash A Revenge Killer. Low Kick has OHKO'd several Tyrannitars in the past, and severely damaging Bulky T-Tars.Low Kick also OHKO's Heatran, And Ice Shard does very strong damage to nearly every dragon.X-scissor rarely get's use, as Night Slash does the same coverage with STAB, I don't run Weavile becuase Weavile barely ever stays in more than a turn anyway. Reuniclus (M) @ Leftovers Trait: Magic Guard EVs: 236 HP / 252 Def / 20 SPAtt Quiet Nature (+SAtk, -Spd) - Calm Mind - Recover - Psyshock - Hidden Power [Ground] Mostly Seen on Sand Teams, this giant Amoeba (I think it is) Can cause some serious hurt. Pretty standard, but HP Ground is there to cover my teams biggest weakness, Fire/Rock/Steel Pokemon. Because while I may have Chandelure, It's Quite frail, and can't switch in to rock moves. Also HP Ground does quite a hefty amount to most Fire types, as well as most Rock and Steel types, many are hit for super-effective damage.Most of the EVs in Defense because Reuniclus can boost up his Sp.Defense, and then HP because he has a hell of a lot of it, an then the leftovers in Sp.Attack to make the moves hurt slightly more. haven't used him too much, but hasn't let me down so far. Tentacruel (M) @ Leftovers Trait: Clear Body EVs: 196 HP / 248 Def / 64 SDef Bold Nature (+Def, -Atk) - Confuse Ray - Toxic Spikes - Rapid Spin - Acid Spray Turns out my Tentacruel set just sucked.Toxic Spikes is All I need for My upcoming Pokemon to work fluently, and Rapid spin is there because Tenta is a rapid spinner.Confuse Ray is always a fun move to use, and Acid Spray is so I don't get taunted. Acid Spray isn't even for damage, it's to force sitches considering it works as a pseudo nasty plot, in terms of the opponents Sp.Defense is reduced 2 stages.Toxic Spikes, is my hazard, the only one on my team, but in reality, it's the only one I need.Even one layer of TS brings my next pokemon ready to bring the hurt out.... Glaceon (F) @ Leftovers Trait: Ice Body EVs: 116 HP / 176 Def / 28 SAtk / 188 SDef Calm Nature (+SDef, -Atk) - Blizzard - Substitute - Protect - Mirror Coat Glaceon. Running a Stallrein set of sorts, Glaceon can Stall an opponent until the Toxic Spikes finally kills them off.Blizzard is For STAB And so I don't get taunted, and Sub And Protect are what keep Glaceon stallin'.Please do not tell me to replace her with Walrein because I hate alrein with a passion, and I don't believe walrein is any better at this role than Glaceon. because while glaceon has less Base HP than Walrein, she hashigher defenses, on top of a much higher special attack which IMO, equal out in the end. Chandelure (M) @ Choice Scarf Trait: Flash Fire EVs: 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Fire Blast - Psychic - Shadow Ball - Energy Ball Every hail team needs a Fire absorber, correct? absorbs with flash fire, and can proceed to sweep with either fire blast or another move. I don't really like Fire blast accuracy, but it has given me some wins when flamethrower probably would have not.Not much else to say about Chandy, except that he is easily one of the top members of my team, absorbing hits that would kill most of my team.