And so it Begins...
With everything ready to go, the guide says you can find the first of these keys in the ruins of a great city, known here as Mera. Without wasting any more time, you head down to the Mera ruins. On the way there you start wondering "What is it that I want to wish for?" There are many things you can get you muse, money, fame, friends, it seems that Jirachi's power would be limitless. Before you're able to finish deciding, you're already on the outskirts of the ruined city. The green valley stretches out for a long ways, before culminating in a coastal city of red brick and black cobbelstone. If the legends are true, it is said that legendary Pokemon were responsible for the destruction. Nowadays, the city is known for little more than hostile Pokemon and trainers willing to get treasure at any cost.
Do you have what it takes to defeat all competition and claim Jirachi's wish for yourself?
Area 1: City Outskirts
"Hello, I'm Hiker Morris, and I am your guide for this adventure battle! If you have any questions, just ask!"
You exit the forest into a wide valley full of greenery. The city is still a walk away, but out of the corner of your eye, you see somebody digging a hole in the distance. Still, he isn't blocking your way or anything, so you could probably pass him. What will you do?
Team Leethoof:
Don, Louise, Lee, Alexis, and Alina
[15 Points]
HP: 90 [15 Points]
Ranks: 2/3/1/3 [25 Points]
Speed: 55
Abilities: Friend Guard/Solid Rock [30 Points]
Nature: Quirky
Item: Simple Backpack [10 Points]
Total Cost: 95
Moves:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle
Bodyblock
Chill
Dodge
Shift
Take Cover
Detect
Double Kick
Foresight
Karate Chop
Low Kick
Rock Smash
Seismic Toss
Harden
Rock Polish
Rock Smash
Rock Throw
Smack Down
Vivillon (Ivetta) (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Bug/Flying
Abilities: Shield Dust/Compoundeyes/Friend Guard (DW)
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 104
Size Class: 2
Weight Class: 2
Base Rank Total: 15
EC: 5/5
MC: 1
DC: 5/5
Attacks:
Physical: Bug Bite, Tackle, U-Turn
Special: Bug Buzz, Draining Kiss, Gust, Hurricane, Infestation, Psybeam, Psychic, Solarbeam, Struggle Bug,
Other: Aromatherapy, Harden, Light Screen, Poison Powder, Powder, Protect, Quiver Dance, Rage Powder, Rain Dance, Roost, Safeguard, Sleep Powder, String Shot, Stun Spore, Sunny Day, Supersonic, Toxic
Team Avnomke:
Male
90/5+/2/0-/2/55 (15+30-5+10=50 points)
(5+5=10 points)
Friend Guard/Analytic/Moxie (20+5+5=30 points)
Item: Longsword (10 points)
Total: 100 points
Moves:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle
Bodyblock
Chill
Dodge
Shift
Take Cover
Beat Up
Fake Tears
Feint Attack
Sucker Punch
Taunt
Thief
Detect
Double Kick
Foresight
Karate Chop
Low Kick
Rock Smash
Seismic Toss
Night Slash
Sacred Sword
Secret Sword
Female
At a Glance:
110/3/3/5+/3/25- -10% evasion 2/2 19
Healer/Aroma Veil
EC/AC/MC
6/5/0
Attacks: 54/54 Maxed, 3 CC
Aromatherapy
Aromatic Mist
Attract
Calm Mind
Captivate
Charge Beam
Charm
Confide
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Facade
Fairy Wind
Flail
Flash
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Hidden Power (Ground)
Hyper Beam
Light Screen
Misty Terrain
Moonblast
Odor Sleuth
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Reflect
Refresh
Rest
Return
Round
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Thunder
Thunderbolt
Torment
Toxic
Trick Room
Wish
Raid: Dispel
Your move!
With everything ready to go, the guide says you can find the first of these keys in the ruins of a great city, known here as Mera. Without wasting any more time, you head down to the Mera ruins. On the way there you start wondering "What is it that I want to wish for?" There are many things you can get you muse, money, fame, friends, it seems that Jirachi's power would be limitless. Before you're able to finish deciding, you're already on the outskirts of the ruined city. The green valley stretches out for a long ways, before culminating in a coastal city of red brick and black cobbelstone. If the legends are true, it is said that legendary Pokemon were responsible for the destruction. Nowadays, the city is known for little more than hostile Pokemon and trainers willing to get treasure at any cost.
Do you have what it takes to defeat all competition and claim Jirachi's wish for yourself?
Area 1: City Outskirts
"Hello, I'm Hiker Morris, and I am your guide for this adventure battle! If you have any questions, just ask!"
You exit the forest into a wide valley full of greenery. The city is still a walk away, but out of the corner of your eye, you see somebody digging a hole in the distance. Still, he isn't blocking your way or anything, so you could probably pass him. What will you do?
Team Leethoof:
Don, Louise, Lee, Alexis, and Alina
HP: 90 [15 Points]
Ranks: 2/3/1/3 [25 Points]
Speed: 55
Abilities: Friend Guard/Solid Rock [30 Points]
Nature: Quirky
Item: Simple Backpack [10 Points]
Total Cost: 95
Moves:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle
Bodyblock
Chill
Dodge
Shift
Take Cover
Detect
Double Kick
Foresight
Karate Chop
Low Kick
Rock Smash
Seismic Toss
Harden
Rock Polish
Rock Smash
Rock Throw
Smack Down
Vivillon (Ivetta) (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Bug/Flying
Abilities: Shield Dust/Compoundeyes/Friend Guard (DW)
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 104
Size Class: 2
Weight Class: 2
Base Rank Total: 15
EC: 5/5
MC: 1
DC: 5/5
Attacks:
Physical: Bug Bite, Tackle, U-Turn
Special: Bug Buzz, Draining Kiss, Gust, Hurricane, Infestation, Psybeam, Psychic, Solarbeam, Struggle Bug,
Other: Aromatherapy, Harden, Light Screen, Poison Powder, Powder, Protect, Quiver Dance, Rage Powder, Rain Dance, Roost, Safeguard, Sleep Powder, String Shot, Stun Spore, Sunny Day, Supersonic, Toxic
Team Avnomke:
90/5+/2/0-/2/55 (15+30-5+10=50 points)
Friend Guard/Analytic/Moxie (20+5+5=30 points)
Item: Longsword (10 points)
Total: 100 points
Moves:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle
Bodyblock
Chill
Dodge
Shift
Take Cover
Beat Up
Fake Tears
Feint Attack
Sucker Punch
Taunt
Thief
Detect
Double Kick
Foresight
Karate Chop
Low Kick
Rock Smash
Seismic Toss
Night Slash
Sacred Sword
Secret Sword
At a Glance:
110/3/3/5+/3/25- -10% evasion 2/2 19
Healer/Aroma Veil
Quiet Nature: -Speed, -10% evasion, +Special Attack
Max HP: 110
Attack: 3
Defense: 3
Special Attack: 5 (+)
Special Defense: 3
Speed: 25 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
Types:
Fairy:
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Healer:
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Aroma Veil:
This Pokemon and its allies on the field can not be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment
Max HP: 110
Attack: 3
Defense: 3
Special Attack: 5 (+)
Special Defense: 3
Speed: 25 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
Types:
Fairy:
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Healer:
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Aroma Veil:
This Pokemon and its allies on the field can not be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/683.png[/IMG]
[B]HP:[/B] 110
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 3
[B]Defense:[/B] 3
[B]Special Attack:[/B] 5
[B]Special Defense:[/B] 3
[B]Speed:[/B] 25
[B]Stats:[/B] 3/3/5/3/25
[B]Other:[/B] -10% evasion
[B]HP:[/B] 110
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 3
[B]Defense:[/B] 3
[B]Special Attack:[/B] 5
[B]Special Defense:[/B] 3
[B]Speed:[/B] 25
[B]Stats:[/B] 3/3/5/3/25
[B]Other:[/B] -10% evasion
6/5/0
Attacks: 54/54 Maxed, 3 CC
Aromatherapy
Aromatic Mist
Attract
Calm Mind
Captivate
Charge Beam
Charm
Confide
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Facade
Fairy Wind
Flail
Flash
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Hidden Power (Ground)
Hyper Beam
Light Screen
Misty Terrain
Moonblast
Odor Sleuth
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Reflect
Refresh
Rest
Return
Round
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Thunder
Thunderbolt
Torment
Toxic
Trick Room
Wish
Raid: Dispel
Your move!