Wisps and Geodude Flash!

Willow Wisps

Please don't make any sudden moves..
You don't know the half of the abuse..

Mabel [Female Mandibuzz]

Type: Dark | Flying

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities: Big Pecks | Overcoat | Weak Armor [Hidden Ability]

Big Pecks: This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.

Overcoat: This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Weak Armor: By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.

Nature: Careful

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
110 | 3 | 4 | 1 | 4 | 80 | 2 | 3 | 19

EC: 6/6
MC: 0
AC: 5/5

Moves (43|64)

Whirlwind
Bone Rush
Gust
Leer
Fury Attack
Pluck
Nasty Plot
Flatter
Feint Attack
Mirror Move
Brave Bird
Air Slash
Tail Wind
Dark Pulse
Defog

Foul Play
Roost
Steel Wing
Scary Face
Knock Off
Heat Wave
Sky Attack
Block
Fake Tears

Rest
Frustration
Giga Impact
Confide
Cut
Double Team
Attract
Sleep Talk
Protect
Rock Tomb
Substitute
Taunt
Payback
Fly
Toxic
Aerial Ace
U-Turn
Torment
Facade


Geodude6

Simza [Kadabra] (M)
Nature: Timid (+15% Spe, +25% Acc, -1 Atk)
Type:

Abilities:
Synchronise: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121+
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/9
MC: 0
AC: 5/5

Moves:
Teleport
Kinesis
Confusion
Disable
Psybeam
Miracle Eye
Ally Switch
Recover
Future Sight
Reflect
Psychic
Trick
Telekinesis
Role Play

Barrier
Encore
Guard Swap
Power Trick
Psycho Shift

Psyshock
Hidden Power [Fire]
Taunt
Light Screen
Protect
Shadow Ball
Bide
Energy Ball
Endure
Substitute
Dazzling Gleam

Wonder Room


Wisps >5000; Geodude <=5000

ASBotRolled between 1 and 10000: 2274

Geodude6 equips and orders
Willow Wisps equips and orders
 
Pre-Round
Wisps

HP: 110
EN: 100
3/4/1/4/80
Status: OK

Geodude6

HP: 90
EN: 100
1/2/5/3/121 (+25% Acc)
Status: OK

Action One
Kadabra used Dazzling Gleam! (-6 en)
Crit roll (<=625): 5382 (No)
(8 + 7.5 - 6) * 1.5 = 14.25 dmg
Mandibuzz lost 14.25 HP!

Mandibuzz used Payback! (-6 en)
Crit roll (<=625): 2129 (No)
(10 + 3 + 4.5 - 3) * 1.5 = 21.75 dmg
Kadabra lost 21.75 HP!

Action Two
Kadabra used Dazzling Gleam! (-10 en)
Crit roll (<=625): 4885 (No)
(8 + 7.5 - 6) * 1.5 = 14.25 dmg
Mandibuzz lost 14.25 HP!

Mandibuzz used Payback! (-10 en)
Crit roll (<=625): 7875 (No)
(10 + 3 + 4.5 - 3) * 1.5 = 21.75 dmg
Kadabra lost 21.75 HP!

Action Three
Kadabra used Dazzling Gleam! (-14 en)
Crit roll (<=625): 1009 (No)
(8 + 7.5 - 6) * 1.5 = 14.25 dmg
Mandibuzz lost 14.25 HP!

Mandibuzz used Payback! (-14 en)
Crit roll (<=625): 971 (No)
(10 + 3 + 4.5 - 3) * 1.5 = 21.75 dmg
Kadabra lost 21.75 HP!


Looks like it's payback time.

Post-Round
Wisps

HP: 67
EN: 70
3/4/1/4/80
Status: OK

Geodude6

HP: 35
EN: 70
1/2/5/3/121 (+25% Acc)
Status: OK

Willow Wisps orders
Geodude6 orders
 
Feint Attack | Payback | Payback
[If Payback is disabled when you would use it, use Sky Attack that action instead.]
[If Kadabra uses Endure, and is not to use Encore the next action, use toxic that action. Activate this substitution only once.]
 
Pre-Round
Wisps

HP: 67
EN: 70
3/4/1/4/80
Status: OK

Geodude6

HP: 35
EN: 70
1/2/5/3/121 (+25% Acc)
Status: OK

Action One
Kadabra used Barrier! (-6 en)
Kadabra's Defense rose to +2!

Mandibuzz used Feint Attack! (-3 en)
Get dunked on

Action Two
Kadabra used Substitute! (-12 en)
Kadabra created a substitute! (-15 HP)

Mandibuzz used Payback! (-6 en)
Crit roll (<=625): 98 (Yes)
(10 + 3 + 3 + 4.5 - 3) * 1.5 - 4 = 22.25 DMG
The substitute broke!

Action Three
Kadabra used Dazzling Gleam! (-6 en)
Crit roll (<=625): 5079 (No)
(8 + 7.5 - 6) * 1.5 = 14.25 dmg
Mandibuzz lost 14.25 HP!

Mandibuzz used Payback! (-10 en)
Crit roll (<=625): 9267 (No)
(10 + 3 + 4.5 - 3) * 1.5 - 4 = 17.75 DMG
Kadabra lost 17.75 HP!


Post-Round
Wisps

HP: 53
EN: 51
3/4/1/4/80
Status: OK

Geodude6

HP: 2
EN: 46
1/2/5/3/121 (+25% Accuracy)
Status: OK

Geodude6 orders
Willow Wisps orders
I ref
 

Geodude6

Look at my shiny CT!
Endure~Dazzling Gleam~Dazzling Gleam
IF Torment THEN Taunt and push back.
IF p/e move THEN Chill and push back.
 
Pre-Round
Wisps

HP: 53
EN: 51
3/4/1/4/80
Status: OK

Geodude6

HP: 2
EN: 46
1/2/5/3/121 (+25% Accuracy)
Status: OK

Action One
Mandibuzz used Protect! (-7 en)
Mandibuzz protected itself!

Kadabra chilled! (+12 en)

Action Two
Mandibuzz used Protect! (-11 en)
But it failed!

Kadabra chilled! (+12 en)

Action Three
Kadabra used Endure! (-15 en)
Kadabra braced itself!

Mandibuzz used Tailwind! (-9 en)
Mandibuzz gained a tailwind!


Post-Round
Wisps

HP: 53
EN: 24
3/4/1/4/160
Status: Tailwind (6a)

Geodude6

HP: 2
EN: 55
1/2/5/3/121 (+25% Accuracy)
Status: Can't Endure (1r)

Willow Wisps orders
Geodude6 orders
I ref
 
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Pre-Round
Wisps

HP: 53
EN: 24
3/4/1/4/160
Status: Tailwind (6a)

Geodude6

HP: 2
EN: 55
1/2/5/3/121 (+25% Accuracy)
Status: Can't Endure (1r)

Action One
Mandibuzz used Aerial Ace! (-3 en)
Crit roll (<=625): 3419 (No)
6 + 3 + 4.5 - 3 = 10.5 dmg
Kadabra lost 10.5 HP!

Kadabra fainted!


Post-Round
Wisps

HP: 53
EN: 21
3/4/1/4/160
Status: Tailwind (5a)

Geodude6

HP: RIP
EN: 55
1/2/5/3/121 (+25% Accuracy)
Status: ded

Prizes:

Me: 4 UC

Willow Wisps : 1 CC
Mandibuzz: 4 MC, 1 KOC

Geodude6 : 1 CC
Kadabra: 1 EC, 2 MC, 2 KOC
 
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