Birkal
We have the technology.
Weavile [M] [Mercury]
Nature: Jolly
Type: Dark / Ice
[Abilities]
Pressure (Passive)
Pickpocket (Trigger) (H) (Unlocked)
[Stats]Pickpocket (Trigger) (H) (Unlocked)
HP: 100
Atk: 5
Def: 3
SpA: 1-
SpD: 3
Spe: 144+
+24% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 21
EC: 6/6Atk: 5
Def: 3
SpA: 1-
SpD: 3
Spe: 144+
+24% Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 21
MC: 0
AC: 5/5
[Moves] [41|105]
PHYSICAL
Assurance
Avalanche
Beat Up
Brick Break
Counter
Dig
Fake Out
Feint Attack
Fling
Focus Punch
Foul Play
Fury Swipes
Giga Impact
Ice Punch
Ice Shard
Icicle Crash
Iron Tail
Knock Off
Low Kick
Low Sweep
Metal Claw
Payback
Poison Jab
Power-Up Punch
Punishment
Quick Attack
Revenge
Scratch
Shadow Claw
Slash
X-Scissor
SPECIAL
Icy Wind
OTHER
Agility
Embargo
Endure
Hone Claws
Leer
Protect
Screech
Snatch
Taunt
Assurance
Avalanche
Beat Up
Brick Break
Counter
Dig
Fake Out
Feint Attack
Fling
Focus Punch
Foul Play
Fury Swipes
Giga Impact
Ice Punch
Ice Shard
Icicle Crash
Iron Tail
Knock Off
Low Kick
Low Sweep
Metal Claw
Payback
Poison Jab
Power-Up Punch
Punishment
Quick Attack
Revenge
Scratch
Shadow Claw
Slash
X-Scissor
SPECIAL
Icy Wind
OTHER
Agility
Embargo
Endure
Hone Claws
Leer
Protect
Screech
Snatch
Taunt
Please don't make any sudden moves..
You don't know the half of the abuse..
Mabel [Female Mandibuzz]
Type: Dark | Flying
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities: Big Pecks | Overcoat | Weak Armor [Hidden Ability]
Big Pecks: This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.
Overcoat: This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Weak Armor: By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.
Nature: Careful
Stats:
HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
110 | 3 | 4 | 1 | 4 | 80 | 2 | 3 | 19
EC: 6/6
MC: 5
AC: 5/5
Moves (33|64)
Whirlwind
Bone Rush
Gust
Leer
Fury Attack
Pluck
Nasty Plot
Flatter
Feint Attack
Mirror Move
Brave Bird
Air Slash
Tail Wind
Foul Play
Roost
Steel Wing
Scary Face
Knock Off
Heat Wave
Sky Attack
Rest
Sleep Talk
Protect
Rock Tomb
Substitute
Taunt
Payback
Fly
Toxic
Aerial Ace
U-Turn
Torment
Facade
jayy sends out and orders
then wisps
then me