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Completed Wobbanaut and Jesseus: 2v2 Preschool Soup Battle Edition

Discussion in 'ASB' started by typon77, Apr 8, 2012.

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  1. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,491
    RULES
    2vs2 LC singles
    2 subs
    2recs/5chiils
    Training items only
    All abilities
    Switch=ok
    Since you didn't specify Arena, I'll say... Unown Soup?​

    Wobbanaut
    Show Hide

    [​IMG]
    Wynaut(Choice)M
    Nature – Bold(+Def, -Att)
    Type
    Psychic : Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
    Abilities
    Shadow Tag: [Type: Innate] Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
    Telepathy:[Type: Innate][DW]This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquakeand Surf.
    Stats:
    HP: 100
    Atk: Rank 0 (-)
    Def: Rank 3 (+)
    SpA: Rank 1
    SpD: Rank 2
    Spe: 23
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 10
    EC: 0/6
    MC: 0
    DC: 0/5
    Moves
    Level Up - Splash , Encore , Counter , Charm , Mirror Coat , Safeguard , Destiny Bond, Tickle

    Show Hide

    [​IMG]
    Aipom(Handy)M
    Nature – Adamant(+Att , -Spa )
    Type
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Abilities
    Run Away: [Type: Innate] This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
    Pick Up:[Type: Innate]This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
    Skill Link: [Type: Innate] [DW] This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
    Stats
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 85
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5
    Attacks
    Level Up – Scratch, Tail Whip, Sand Attack, Astonish, Baton Pass, Tickle, Fury Swipes, Swift, Screech
    TM/HM – Low Sweep, Double Team, Protect
    Egg Moves – Fake Out, Bounce, Counter



    Lord Jesseus
    Sampi the Nincada (open)

    [​IMG]
    Nincada [Sampi] (Male)
    Nature: Adamant (+Atk, -SpA)

    Type:
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:

    HP: 90
    Atk: 3 (+)
    Def: 3
    SpA: 1 (-)
    SpD: 2
    Spe: 40
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 6/6
    MC: 0
    DC: 6/5

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Run Away: (DW) (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Attacks:
    Scratch
    Harden
    Leech Life
    Sand-Attack
    Fury Swipes
    Mind Reader
    False Swipe
    Dig
    Mud-Slap
    Metal Claw

    Endure
    Bug Bite
    Gust

    Substitute
    X-Scissor
    Aerial Ace
    Protect
    Giga Drain

    Upsilon the Torchic (open)

    [​IMG]
    Torchic [Upsilon] (Female)
    Nature: Rash (+SpA, -SpD)

    Type:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 1 (-)
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 3/9
    MC: 0
    DC: 3/5

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2).
    Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

    Attacks:
    Scratch
    Growl
    Focus Energy
    Ember
    Peck
    Sand Attack
    Fire Spin
    Flamethrower
    Mirror Move

    Night Slash
    Reversal
    Counter

    Will-o-Wisp
    Rock Slide
    Dig
    Protect
    Endure



    ORDER
    Wobbanaut sends out and chooses items
    Jesseus sends out, chooses items, and attacks
    Wobbanaut attacks
    I ref
  2. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    Go Handy wha you want something well I don't have anything
  3. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,953
    By the way in case you're unfamilar with Unown Soup:
    Once per round you can pick up an Unown and use any attack beginning with that letter.
    The same unown can not be used twice.

    Nincada with EXP Share!
    X-Scissor~Bug Bite~X-Scissor
    If Counter: Mud-Slap
    If Bounce: Dig
  4. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    Well looks like were stuck or are we

    Double Team (4 clones) - Screech - Icicle Crash(Unown I)
  5. typon77

    typon77

    Joined:
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    Messages:
    1,491
    Pre Game Stats:

    [​IMG]
    HP: 90 | EN: 100%
    Spe: 85 | Ranks: 4/2/1/2


    [​IMG]
    HP: 90 | EN: 100%
    Spe: 40 | Ranks: 3/3/1/2


    Sorry about the hax, Jesseus

    Calculations (open)
    Action One

    Aipom used Double Team!
    It made 4 Clones
    -16 EN
    Nincada used X-Scissor!
    RNG Roll (To Hit) (<=2000): 7911/10000 (No)
    The Attack hit a Clone!
    -5 EN



    Action Two

    Aipom used Screech!
    RNG Roll (To Hit) (<=8500): 5647/10000 (Yes)
    -6 EN
    Nincada used Bug Bite!
    RNG Roll (To Hit) (<=2500): 4173/10000 (No)
    The Attack hit a Clone!
    -3 EN



    Action Three

    Aipom used Icicle Crash!
    RNG Roll (To Hit) (<=9000): 4214/10000 (Yes)
    RNG Roll (To Crit) (<=625): 4086/10000 (No)
    RNG Roll (To Flinch) (<=3000): 5888/10000 (No)
    ((9+1.5)*1.5)+3.5= 19.25 Damage!
    -6 EN
    Nincada used X-Scissor!
    RNG Roll (To Hit) (<=3333): 4402/10000 (No)
    The Attack hit a Clone!
    -5 EN




    Post Round Stats:

    [​IMG]
    HP: 90 | EN: 72%
    Spe: 85 | Ranks: 4/2/1/2
    Double Team (1 Clone)


    [​IMG]
    HP: 71 | EN: 87%
    Spe: 40 | Ranks: 3/3/1/2
    -2 Def (1R)

    Unowns Used: I


    ORDER:
    Wobbanaut
    Jesseus
    Me
  6. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
    1,002
    Well you swapped the damage between Aipom and nincada and nincadas energy is 87% and Handys energy is 72%

    So Double Team(2 clones) - UnownW(Waterfall) - Astonish

    If Aerial Ace Bounce
    If your Unown is taken then UnownF(Flare Blitz)

    Oh just to be clear could you not evolve torchic in the middle of the match it is an LC battle
  7. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,953
    You forgot to account for Compoundeyes.

    <Deck_Knight> You'd just use the boosted move accuracy /#clones.
    <Deck_Knight> So if you had 130 Acc it'd be 65%.

    Not that it mattered, since the rolls were still too high... But keep that in mind in future.

    A: Aura Sphere~Protect~X-Scissor
    If astonish flinches: X-Scissor Typon77
  8. typon77

    typon77

    Joined:
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    Messages:
    1,491
    Pre Round Stats:

    [​IMG]
    HP: 90 | EN: 72%
    Spe: 85 | Ranks: 4/2/1/2
    Double Team (1 Clone)


    [​IMG]
    HP: 71 | EN: 87%
    Spe: 40 | Ranks: 3/3/1/2
    -2 Def (1R)

    Unowns Used: I


    Calculations (open)
    Action One

    Aipom used Double Team!
    It created two more clones!
    -8 EN
    Nincada used Aura Sphere!
    RNG Roll (To Crit): 271/10000 (Yes)
    (9+3-1.5)*1.5= 15.75 Damage!
    The clones disappeared!
    -7 EN


    Action Two

    Nincada used Protect!
    -12 EN
    Aipom used Waterfall!
    RNG Roll (To Crit): 7728/10000 (No)
    (8+1.5)*1.5= 14.25 Damage! [BLOCKED]
    -6 EN


    Action Three

    Aipom used Astonish!
    RNG Roll (To Crit): 6872/10000 (No)
    RNG Roll (To Flinch): 3034/10000 (No) <--- Soooo Close Jesseus
    (4+1.5)+3.5= 9 Damage!
    -3 EN
    Nincada used X-Scissor!
    RNG Roll (To Crit): 885/10000 (No)
    (8+3+1.5)= 12.5 Damage!
    -5 EN



    Post Round Stats:

    [​IMG]
    HP: 62 | EN: 55%
    Spe: 85 | Ranks: 4/2/1/2


    [​IMG]
    HP: 62 | EN: 63%
    Spe: 40 | Ranks: 3/3/1/2

    Unowns Used: A, I, W


    ORDER:
    Jesseus
    Wobbanaut
    Me
  9. Lord Jesseus

    Lord Jesseus

    Joined:
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    Aerial Ace~X-Scissor~Aerial Ace
    If Counter: Mud-Slap
    If Bounce: Dig
  10. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
    Messages:
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    Screech - Tickle - UnownS(Sky Attack)
  11. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
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    1,002
    Bump for typon
  12. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,491
    Sorry will ref tonight
  13. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,491
    Pre Round Stats:

    [​IMG]
    HP: 62 | EN: 55%
    Spe: 85 | Ranks: 4/2/1/2


    [​IMG]
    HP: 62 | EN: 63%
    Spe: 40 | Ranks: 3/3/1/2

    Unowns Used: A, I, W


    Calculations (open)
    Action One

    Aipom used Screech!
    -6 EN
    Nincada used Aerial Ace!
    RNG Roll (To Crit): 6404/10000 (No)
    (6+1.5)= 7.5 Damage!
    -4 EN


    Action Two

    Aipom used Tickle!
    -6 EN
    Nincada used X-Scissor!
    RNG Roll (To Crit): 8192/10000 (No)
    (8+3+1.5)-1.75= 10.75 Damage!
    -5 EN


    Action Three

    Aipom is glowing!
    Nincada used Aerial Ace!
    RNG Roll (To Crit): 617/10000 (Yes)
    (6+3+1.5)= 10.5 Damage!
    -4 EN
    Aipom used Sky Attack!
    RNG Roll (To Hit) (<=9000): 1935/10000 (Yes)
    RNG Roll (To Crit): 3771/10000 (No)
    ((14+1.5)*1.5)+5.25= 28.5 Damage!
    -10 EN



    Post Round Stats:

    [​IMG]
    HP: 33 | EN: 33%
    Spe: 85 | Ranks: 4/2/1/2


    [​IMG]
    HP: 33 | EN: 50%
    Spe: 40 | Ranks: 3/3/1/2
    -1 Atk (1R), -1 Def (1R)

    Unowns Used: A, I, S, W


    It's kinda creepy that your HP has been the same for 2 Rounds....


    ORDER:
    Wobbanaut
    Jesseus
    Me
  14. Wobbanaut

    Wobbanaut

    Joined:
    Feb 29, 2012
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    Come on Handy let's do this

    Bounce - Chill - Bounce

    If dig use Counter on A1 or A3
    If Protect on A1 or A3 Chill out
  15. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,953
    Unown C Counter ~ X-Scissor ~ Gust
    I think I'm about to finish you off with Gust...
  16. typon77

    typon77

    Joined:
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    1,491
    Pre Round Stats:

    [​IMG]
    HP: 33 | EN: 33%
    Spe: 85 | Ranks: 4/2/1/2


    [​IMG]
    HP: 33 | EN: 50%
    Spe: 40 | Ranks: 3/3/1/2
    -1 Atk (1R), -1 Def (1R)

    Unowns Used: A, I, S, W


    Calculations (open)
    Action One

    Aipom used Bounce!
    RNG Roll (To Hit) (<=8500): 906/10000 (Yes)
    RNG Roll (To Crit): 9753/10000 (No)
    RNG Roll (To Para) (<=3000): 4273/10000 (No)
    [(8+1.5)*1.5]+1.75= 16 Damage
    -9 EN
    Nincada used Counter!
    (16)*1.5= 24 Damage
    -16 EN


    Action Two

    Aipom Chilled!
    +12 EN
    Nincada used X-Scissor!
    RNG Roll (To Crit): 9583/10000 (No)
    (8+3+1.5)= 12.5 Damage
    -5 EN

    Aipom Fainted!



    Post Round Stats:

    [​IMG]
    HP: -4 | EN: 36%
    Spe: 85 | Ranks: 4/2/1/2


    [​IMG]
    HP: 17 | EN: 29%
    Spe: 40 | Ranks: 3/3/1/2

    Unowns Used: A, C, I, S, W


    ORDER
    Wobbanaut sends out new Pokemon
    Jesseus Orders
    Wobbanaut Orders
    I ref
  17. Wobbanaut

    Wobbanaut

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    Go Choice @ nothing
  18. Lord Jesseus

    Lord Jesseus

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    X-Scissor+X-Scissor~Cooldown (X-Scissor+X-Scissor)~X-Scissor
    If Wobuffet uses a Protective/Evasive Action, Chill and push actions back.
  19. Wobbanaut

    Wobbanaut

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    Counter - Chill - Counter
  20. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,491
    Pre Round Stats:

    [​IMG]
    HP: 100 | EN: 100%
    Spe: 23 | Ranks: 0/3/1/2


    [​IMG]
    HP: 17 | EN: 29%
    Spe: 40 | Ranks: 3/3/1/2

    Unowns Used: A, C, I, S, W


    Calculashuns (open)
    Action One

    Nincada used X-Scythe!
    RNG Roll (To Crit): 5725/10000 (No)
    (18+3)*1.5= 31.5 Damage
    [(6+6+4)*2]-1= 31 EN

    Nincada fainted from Exhaustion!




    Post Round Stats:

    [​IMG]
    HP: 68 | EN: 100%
    Spe: 23 | Ranks: 0/3/1/2


    [​IMG]
    HP: KO | EN: -2
    Spe: 40 | Ranks: 3/3/1/2

    Unowns Used: A, C, I, S, W

    ORDER
    Jesseus sends out and chooses an item
    Wobbanaut orders
    Jesseus orders
    I ref
  21. Lord Jesseus

    Lord Jesseus

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    Go Torchic with Amulet Coin!
  22. Wobbanaut

    Wobbanaut

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    Feb 29, 2012
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    Let's just finish this
    Also I get 3 extra CC after the battle cause of Wynaut

    Encore - Mirror Coat - Mirror Coat
    If he uses a Physical move A1 then use Counter on the following actions
    If he uses a Status move A1 then Unown T Taunt
  23. typon77

    typon77

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    Are wynaut's DC and EC full? Because if they aren't, you dont get the bonus CC.
  24. Lord Jesseus

    Lord Jesseus

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    I'm not sure if those are valid subs but I'm gonna play around them anyway.
    Unown T - Taunt~Will-o-Wisp~Night Slash
  25. Wobbanaut

    Wobbanaut

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    According to the link only DC needs to be full and it is because I pumped it up with my UC
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