Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Did anyone else see that Wolfe posted at 5:00 on the dot? Because that's freaking impressive. Also TRG, just letting you know that you're out of chills after these two, not that it will matter much...
Pre-Round stats:
Roy
HP: 100
EN: 83
5/3/4/2/92/ +10% Acc
+1 Spe
Aceladus
HP: 56
EN: 3
2/3/4/3/65
Action 1 Aceladus chilled! (+12 EN)
Focus Punch -> Aceladus (9 EN)
RNG roll (to crit) 5824 = no crit
(15+3+(5-3)1.5) = 21 DMG
Action 2 Roy gathered sunlight! (8 EN)
Aceladus used Substitute! (12 EN, 15 HP)
Aceladus made a Substitute!
Solarbeam -> Aceladus
RNG roll (to crit) 8715 = no crit
(12+(4-3)1.5)(1.5) = 20.25 DMG
The substitute faded!
Action 3 Aceladus used its final chill! (+12 EN)
Hi Jump Kick -> Aceladus (7 EN)
RNG roll (to crit) 1331 = no crit
(13+3+(5-3)1.5) = 19 DMG
Speed Boost (2 EN)
Roy's Speed rose!
And while TRG goes on the defensive, preparing himself to attack next round, Wolfe commands Roy to kick the crap out of Aceladus, slamming the poor Vaporeon with all that he can, leaving the water dog on the verge of fainting! With Aceladus practically out of the match and only a Grass-type left to fight, it seems like it will be impossible for TRG to work himself out of this!
And quick as a flash, Roy knocks Aceladus out of the battle, and TRG is down to his last mon... with a type disadvantage to boot! (Quick Attack is 3 EN, Speed Boost is 2)
Post-Round stats:
Post-Round stats:
Roy
HP: 100
EN: 52
5/3/4/2/92/ +10% Acc
+3 Spe
Aceladus
HP: KO
EN: KO
2/3/4/3/65
TRG sends out Eirlasdar and orders first
Oh, and don't forget, you can call out an arena effect aaanytime you want... As in, right now~
Gasto Acid-Leas Storm-Leaf Storm
If your target is under the effects of a protective/evasive move then Reflect the first time and Light Screen the second instance and Safeguard a third
"Since we're talking arena effects, let's use Ember to turn the Anomaly into a field of burning cinders! Then just press on with Blast Burn and Fire Spin!
The field is on fire! What this means is that not only do all non-Fire types take 2 DPA, but Fire-type attacks become more powerful from the flames, giving all of them 3 extra BAP while Water-type attacks have 3 less BAP for 2 rounds! (So basically, the effect of Fire Pledge + Grass Pledge combined with Sunny Day)
And Eirlasdar gets absolutely massacred, allowing Wolfe to finally take victory!
Post-Round stats:
Roy
HP: 39
EN: 25
5/3/4/2/92/ +10% Acc
+3 Spe
Eirlasdar
HP: 0
EN: KO
2/3/4/3/113
Prize time!
Wolfe gets 4 CC
Roy the Blaziken gets 3 MC and 3 KOC
Hype Dog the Swampert gets 3 MC
Serenity the Togekiss gets 3 MC
TRG gets 3 CC
Luna the Rapidash gets 4 MC and all the leftover candy from Nightmare Night
Aceladus the Vaporeon gets 3 MC and 1 KOC
Eirlasdar thge Serperior gets 3 MC