A new feature in the games is the Wonder Launcher (AKA Miracle Shooter in JP). We used to be unable to use items in battle. However if you turn on the Wonder Launcher option for multiplayer modes then each turn you will receive 1 point. You may use one of your turns to purchase and use an item. You can never have more than 14 points at a time. The items are: All info obtained from Serebii, and Bulbapedia. 14 point maximum was stated by Guest on page 7. 1 point: Item Urge (activates the Pokemon's held item) 2 points: Potion 3 points: Ability Urge (activate the Pokemon's ability), Dire Hit, X Accuracy, Attack, Defend, Sp. Def, Sp. Attack, and Speed 4 points: Super Potion, Ice Heal, Antidote, Awakening, Burn Heal, and Paralyze Heal 5 points: Item Drop (Pokemon loses held item), X Items 2 6 points: Full Heal 7 points: X Items 3, Dire Hit 3 8 points: Hyper Potion 9 points: Reset Urge (returns Pokemon's stat changes to normal) 10 points: Max Potion 11 points: Revive 12 points: X Items 6 13 Points: Full Restore 14 Points: Max Revive This option may be turned on, or off. I feel that this will bring a huge change to the metagame. Particularly the use of the X items for late game sweepers. Having a max revive on standby in case your star sweeper is taken out too early. I feel that they found a fairly good balance for this, but only time will tell.